diff UI/UIHouses.cpp @ 1496:ab6bf38b2940

UIGame.cpp cleaning(continue)
author Ritor1
date Sun, 01 Sep 2013 17:10:29 +0600
parents 7ef4b64f6329
children f47eab1a70d8
line wrap: on
line diff
--- a/UI/UIHouses.cpp	Fri Aug 30 01:49:29 2013 +0600
+++ b/UI/UIHouses.cpp	Sun Sep 01 17:10:29 2013 +0600
@@ -2510,9 +2510,9 @@
 		}
 
 		auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather);
-		pRenderer->_4A6A68(8u, 352 - v9, pTex, pTex->uTextureHeight - v9);
-		pRenderer->DrawTextureIndexed(8u, 347 - v9, pTexture_591428);
-		v10 = FitTextInAWindow(current_npc_text, pOutString, &w, 0xDu, 0);
+		pRenderer->GetLeather(8, 352 - v9, pTex, pTex->uTextureHeight - v9);
+		pRenderer->DrawTextureIndexed(8, 347 - v9, pTexture_591428);
+		v10 = FitTextInAWindow(current_npc_text, pOutString, &w, 13, 0);
 		a1.DrawText(pOutString, 13, 354 - v9, 0, v10, 0, 0, 0);
 		break;
 		}
@@ -2932,7 +2932,7 @@
         pTextHeight = pFontCreate->CalcTextHeight(pTmpBuf.data(), &dialog_window, 12, 0) + 7;
       }
       auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather);
-      pRenderer->_4A6A68(8, 352 - pTextHeight, pTex, pTex->uTextureHeight - pTextHeight);
+      pRenderer->GetLeather(8, 352 - pTextHeight, pTex, pTex->uTextureHeight - pTextHeight);
       pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
       v63 = FitTextInAWindow(pTmpBuf.data(), pOutString, &dialog_window, 0xCu, 0);
       window_SpeakInHouse->DrawText(pOutString, 12, 354 - pTextHeight, 0, v63, 0, 0, 0);
@@ -2946,7 +2946,7 @@
       v61 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 12, 0);
       pTextHeight = v61 + 7;
       auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather);
-      pRenderer->_4A6A68(8, 352 - (v61 + 7), pTex, pTex->uTextureHeight - (v61 + 7));
+      pRenderer->GetLeather(8, 352 - (v61 + 7), pTex, pTex->uTextureHeight - (v61 + 7));
       pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
       v63 = FitTextInAWindow(pTmpBuf.data(), pFontArrus, &dialog_window, 0xCu, 0);
       window_SpeakInHouse->DrawText(pFontArrus, 12, 354 - pTextHeight, 0, v63, 0, 0, 0);
@@ -4224,7 +4224,7 @@
         pInString = (char *)*(&pNPCStats->field_17884 + ((v10 & 3) == 2) + 2 * v9);
         v11 = pFontArrus->CalcTextHeight(pInString, &a1, 13, 0);
         v12 = v11 + 7;
-        pRenderer->_4A6A68(8, 352 - (v11 + 7),
+        pRenderer->GetLeather(8, 352 - (v11 + 7),
           pIcons_LOD->GetTexture(uTextureID_Leather),
           pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - (v11 + 7));
         pRenderer->DrawTextureIndexed(8u, 347 - v12, pTexture_591428);
@@ -4427,11 +4427,9 @@
       v47 = pFontCreate;
       v48 = pFontCreate->CalcTextHeight(current_npc_text, &w, 13, 0) + 7;
     }
-    pRenderer->_4A6A68(8, 352 - v48,
-      pIcons_LOD->GetTexture(uTextureID_Leather),
-      pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - v48);
+    pRenderer->GetLeather(8, 352 - v48, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - v48);
     pRenderer->DrawTextureIndexed(8u, 347 - v48, pTexture_591428);
-    v49 = FitTextInAWindow(current_npc_text, v47, &w, 0xDu, 0);
+    v49 = FitTextInAWindow(current_npc_text, v47, &w, 13, 0);
     a1.DrawText(v47, 13, 354 - v48, 0, v49, 0, 0, 0);
   }
 }