diff Render.h @ 1496:ab6bf38b2940

UIGame.cpp cleaning(continue)
author Ritor1
date Sun, 01 Sep 2013 17:10:29 +0600
parents 934074e7fcc1
children af57b3b76fe4
line wrap: on
line diff
--- a/Render.h	Fri Aug 30 01:49:29 2013 +0600
+++ b/Render.h	Sun Sep 01 17:10:29 2013 +0600
@@ -348,7 +348,7 @@
   void _4A65CC(unsigned int x, unsigned int y, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8);
   void DrawTransparentRedShade(unsigned int a2, unsigned int a3, struct Texture *a4);
   void DrawTransparentGreenShade(signed int a2, signed int a3, struct Texture *pTexture);
-  void _4A6A68(unsigned int a2, unsigned int a3, struct Texture *a4, __int16 height);
+  void GetLeather(unsigned int a2, unsigned int a3, struct Texture *a4, __int16 height);
   void DrawTextPalette(int x, int y, unsigned char* font_pixels, int a5, unsigned int uFontHeight, unsigned __int16 *pPalette, int a8);
   void DrawText(signed int uOutX, signed int uOutY, unsigned __int8 *pFontPixels, unsigned int uCharWidth, unsigned int uCharHeight, unsigned __int16 *pFontPalette, unsigned __int16 uFaceColor, unsigned __int16 uShadowColor);
   void FillRectFast(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, unsigned int uColor16);