Mercurial > mm7
diff UI/UIHouses.cpp @ 1655:a7eebb6ee7a2
Window Resize (change arguments to MM7_Initialize)
author | Nomad |
---|---|
date | Wed, 18 Sep 2013 11:13:38 +0200 |
parents | d453ed393d6e |
children | 620b6ba3e6b8 |
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--- a/UI/UIHouses.cpp Wed Sep 18 11:05:06 2013 +0600 +++ b/UI/UIHouses.cpp Wed Sep 18 11:13:38 2013 +0200 @@ -3420,7 +3420,7 @@ { house_window.uFrameWidth = game_viewport_width; house_window.uFrameZ = 452; - pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting[((pNPC->uFlags & 3) == 2)]; + pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreetings[((pNPC->uFlags & 3) == 2)]; //pInString = (char *)*(&pNPCStats->field_17884 + ((pNPC->uFlags & 3) == 2) + 2 * pNPC->greet); pRenderer->GetLeather(8, 352 - (pFontArrus->CalcTextHeight(pInString, &house_window, 13, 0) + 7), pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight