Mercurial > mm7
diff Media/Audio/AIL.h @ 2502:a77c34acdbc9
Media folder
author | Ritor1 |
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date | Fri, 19 Sep 2014 05:13:32 +0600 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Media/Audio/AIL.h Fri Sep 19 05:13:32 2014 +0600 @@ -0,0 +1,318 @@ +#pragma once +#include "OSAPI.h" + + + +/* 252 */ +enum AILFILETYPE : __int32 +{ + AILFILETYPE_UNKNOWN = 0x0, + AILFILETYPE_PCM_WAV = 0x1, + AILFILETYPE_ADPCM_WAV = 0x2, + AILFILETYPE_OTHER_WAV = 0x3, + AILFILETYPE_VOC = 0x4, + AILFILETYPE_MIDI = 0x5, + AILFILETYPE_XMIDI = 0x6, + AILFILETYPE_7 = 0x7, + AILFILETYPE_XMIDI_MLS = 0x8, + AILFILETYPE_DLS = 0x9, + AILFILETYPE_MLS = 0xA, + AILFILETYPE_MPEG_L1_AUDIO = 0xB, + AILFILETYPE_MPEG_L2_AUDIO = 0xC, + AILFILETYPE_MPEG_L3_AUDIO = 0xD, + AILFILETYPE_OTHER_ASI_WAV = 0xE, + AILFILETYPE_OTHER_ASI_F = 0xF, +}; + + + +/* 253 */ +#pragma pack(push, 1) +struct AILSOUNDINFO +{ + int uFormat; + void *pData; + unsigned int uDataSize; + unsigned int uRate; + int uBits; + int uChannels; + unsigned int uSamples; + unsigned int uBlockSize; + void *pInitial; +}; +#pragma pack(pop) + + + + +//Bink +typedef struct _BINK *HBINK; +typedef struct _BINKBUF *HBINKBUF; +//Smacker & AIL types +typedef struct _DIG_DRIVER *HDIGDRIVER; +typedef struct _SMACK *HSMACK; +typedef struct _SMACKBLIT *HSMACKBLIT; +typedef struct _SMACKBUF *HSMACKBUF; +//AIL +typedef struct _REDBOOK *HREDBOOK; +typedef struct _SAMPLE *HSAMPLE; +typedef struct _PROVIDER *HPROVIDER; +typedef struct _SEQUENCE *HSEQUENCE; +typedef struct _STREAM *HSTREAM; +typedef __int32 HATTRIB; +typedef __int32 HASISTREAM; // Handle to stream being managed by ASI codec + + + +void MSS32_DLL_Initialize(); + +#define AILCALL __stdcall +#define AILCALLBACK __stdcall + + +typedef __int32 (AILCALLBACK FAR * AILASIFETCHCB) (unsigned __int32 user, // User value passed to ASI_open_stream() + void FAR *dest, // Location to which stream data should be copied by app + __int32 bytes_requested, // # of bytes requested by ASI codec + __int32 offset); // If not -1, application should seek to this point in stream + +typedef HASISTREAM (AILCALL FAR *ASI_STREAM_OPEN) (unsigned __int32 user, // User value passed to fetch callback + AILASIFETCHCB fetch_CB, // Source data fetch handler + unsigned __int32 total_size); // Total size for %-done calculations (0=unknown) +typedef __int32 (AILCALL FAR *ASI_STREAM_PROCESS) (HASISTREAM stream, // Handle of stream + void FAR *buffer, // Destination for processed data + __int32 buffer_size); // # of bytes to return in buffer +typedef __int32 (AILCALL FAR *ASI_STREAM_SEEK) (HASISTREAM stream, + __int32 stream_offset); +typedef __int32 (AILCALL FAR *ASI_STREAM_CLOSE) (HASISTREAM stream); +typedef __int32 (AILCALL FAR *ASI_STREAM_ATTRIBUTE) (HASISTREAM stream, + HATTRIB attrib); +typedef __int32 (AILCALL FAR *ASI_STREAM_SET_PREFERENCE) (HASISTREAM stream, + HATTRIB preference, + void const FAR * value); + +typedef struct + { + ASI_STREAM_OPEN ASI_stream_open; + ASI_STREAM_PROCESS ASI_stream_process; + ASI_STREAM_SEEK ASI_stream_seek; + ASI_STREAM_CLOSE ASI_stream_close; + ASI_STREAM_ATTRIBUTE ASI_stream_attribute; + ASI_STREAM_SET_PREFERENCE ASI_stream_set_preference; + + HATTRIB INPUT_BIT_RATE; + HATTRIB INPUT_SAMPLE_RATE; + HATTRIB INPUT_BITS; + HATTRIB INPUT_CHANNELS; + HATTRIB OUTPUT_BIT_RATE; + HATTRIB OUTPUT_SAMPLE_RATE; + HATTRIB OUTPUT_BITS; + HATTRIB OUTPUT_CHANNELS; + HATTRIB POSITION; + HATTRIB PERCENT_DONE; + HATTRIB MIN_INPUT_BLOCK_SIZE; + HATTRIB RAW_RATE; + HATTRIB RAW_BITS; + HATTRIB RAW_CHANNELS; + HATTRIB REQUESTED_RATE; + HATTRIB REQUESTED_BITS; + HATTRIB REQUESTED_CHANS; + + HASISTREAM stream; + } +ASISTAGE; + + + + +typedef void (AILCALLBACK FAR* AILSTREAMCB)(HSTREAM stream); +typedef struct _STREAM { + + __int32 block_oriented; // 1 if this is an ADPCM or ASI-compressed stream + __int32 using_ASI; // 1 if using ASI decoder to uncompress stream data + ASISTAGE FAR *ASI; // handy pointer to our ASI coded + + HSAMPLE samp; // the sample handle + + unsigned __int32 fileh; // the open file handle + + unsigned __int8 FAR* bufs[3]; // the data buffers + unsigned __int32 bufsizes[3]; // the size of each buffer + __int32 reset_ASI[3]; // should we reset the ASI at the end of the buffer? + __int32 bufstart[3]; // offset of where this buffer started + void FAR* asyncs[3];// async read structures + + __int32 loadedbufstart[2]; // offset of where the loaded buffer started + __int32 loadedorder[2]; // order of the buffers as they were loaded + __int32 loadorder; // incremented as each buffer is loaded + + __int32 bufsize; // size of each buffer + __int32 readsize; // size of each read block + + unsigned __int32 buf1; // 0,1,2 (current buffer that we are reading into) + __int32 size1; // holds the current amount of data read + + unsigned __int32 buf2; // 0,1,2 (the next buffer that we are reading into) + __int32 size2; // next buffer loaded up to + + unsigned __int32 buf3; // 0,1,2 (the next buffer that we are reading into) + __int32 size3; // next buffer loaded up to + + unsigned __int32 datarate; // datarate in bytes per second + __int32 filerate; // original datarate of the file + __int32 filetype; // file format type + unsigned __int32 fileflags; // file format flags (signed or unsigned) + __int32 totallen; // total length of the sound data + + __int32 substart; // subblock loop start + __int32 sublen; // subblock loop len + __int32 subpadding; // amount to pad the final block + + unsigned __int32 blocksize; // ADPCM block size + __int32 padding; // padding to be done + __int32 padded; // padding done + + __int32 loadedsome; // have we done any loads? + + unsigned __int32 startpos; // point that the sound data begins + unsigned __int32 totalread; // total bytes read from the disk + + unsigned __int32 loopsleft; // how many loops are left + + unsigned __int32 error; // read error has occurred + + __int32 preload; // preload the file into the first buffer + unsigned __int32 preloadpos; // position to use in preload + __int32 noback; // no background processing + __int32 alldone; // alldone + __int32 primeamount; // amount to load after a seek + __int32 readatleast; // forced amount to read on next service + + __int32 playcontrol; // control: 0=stopped, 1=started, |8=paused, |16=sample paused + + AILSTREAMCB callback; // end of stream callback + + __int32 user_data[8]; // Miscellaneous user data + void FAR* next; // pointer to next stream + +#if defined(IS_WINDOWS) || defined(IS_MAC) + __int32 autostreaming; // are we autostreaming this stream +#endif + +#ifdef IS_WINDOWS + __int32 cb_IsWin32s; // Is the callback win32s? +#endif + __int32 docallback; // set when it time to poll for a callback +#ifdef IS_MAC + IOParam stream_param; + __int32 donext; + __int32 donext1; + unsigned __int32 fillup; + unsigned __int32 session; + unsigned __int32 tamt; + unsigned __int32 buf; + __int32* size; + __int32* done; + __int32 done1; + __int32 done2; + __int32 done3; + Boolean force_quit; +#endif + +} MSTREAM_TYPE; + + + + + + + + +int __stdcall AIL_startup(); +HREDBOOK __stdcall AIL_redbook_open_drive(long drive); +HREDBOOK __stdcall AIL_redbook_open(int); +int __stdcall AIL_set_preference(unsigned int number, int value); +int __stdcall AIL_waveOutOpen(HDIGDRIVER *drv, HWAVEOUT *phWaveOut, int wDeviceID, WAVEFORMAT *pFormat); +int __stdcall AIL_get_preference(unsigned int number); +int __stdcall AIL_digital_configuration(HDIGDRIVER drv, int *rate, int *format, char *string); +HSAMPLE __stdcall AIL_allocate_sample_handle(HDIGDRIVER hDrv); +unsigned int __stdcall AIL_redbook_tracks(HREDBOOK hRedbook); +int __stdcall AIL_redbook_volume(HREDBOOK hRedbook); +unsigned int __stdcall AIL_redbook_stop(HREDBOOK hRedbook); +void __stdcall AIL_set_digital_master_volume(HDIGDRIVER hDrv, float master_volume); +int __stdcall AIL_redbook_set_volume(HREDBOOK hRedbook, int volume); +unsigned int __stdcall AIL_redbook_pause(HREDBOOK hRedbook); +void __stdcall AIL_redbook_track_info(HREDBOOK hRedbook, unsigned int uTrackNum, unsigned int *pStartMS, unsigned int *pEndMS); +unsigned int __stdcall AIL_redbook_play(HREDBOOK hRedbook, unsigned int uStartMS, unsigned int uEndMS); +unsigned int __stdcall AIL_redbook_resume(HREDBOOK); +int __stdcall AIL_enumerate_3D_providers(int *a1, HPROVIDER *pOutProv, char **pOutName); +DWORD __stdcall AIL_open_3D_provider(HPROVIDER a2); +void __stdcall AIL_3D_provider_attribute(HPROVIDER lib, char *name, void *val); +int __stdcall AIL_set_3D_provider_preference(HPROVIDER a1, const char *a2, int *a3); +void __stdcall AIL_waveOutClose(HDIGDRIVER drvr); +int __stdcall AIL_allocate_3D_sample_handle(HPROVIDER); +int __stdcall AIL_set_3D_sample_float_distances(void *a1, long a2, long a3, long a4, long a5); +int __stdcall AIL_set_3D_sample_volume(void *a1, long a2); +void __stdcall AIL_release_sample_handle(HSAMPLE s); +int __stdcall AIL_3D_position(void *a1, int *a2, float *a3, long *a4); +int __stdcall AIL_set_3D_sample_file(long a1, void *a2); +int __stdcall AIL_set_3D_sample_loop_count(long a1, long a2); +int __stdcall AIL_start_3D_sample(long a1); +int __stdcall AIL_set_3D_position(void *hSample, long a2, long a3, long a4); +int __stdcall AIL_set_3D_orientation(void *hSample, long a2, long a3, long a4, long a5, long a6, long a7); +int __stdcall AIL_release_3D_sample_handle(void *hHandle); + +int __stdcall AIL_close_3D_provider(HPROVIDER); +int __stdcall AIL_redbook_close(HREDBOOK); + +// sub_4D8344: using guessed type int __stdcall AIL_shutdown(); +int __stdcall AIL_shutdown(); + +int __stdcall AIL_end_sample(HSAMPLE a1); +int __stdcall AIL_end_3D_sample(void *a1); +void __stdcall AIL_end_sequence(HSEQUENCE a1); +void __stdcall AIL_pause_stream(HSTREAM a1, int onoff); +int __stdcall AIL_set_sample_file(HSAMPLE, const void *file_image, int block); +int __stdcall AIL_start_sample(HSAMPLE); +void __stdcall AIL_set_sample_playback_rate(HSAMPLE, int rate); +void __stdcall AIL_sample_ms_position(HSAMPLE, int *pTotalMS, int *pCurrentMS); +int __stdcall AIL_3D_sample_status(void *a1); + + +namespace AIL +{ + namespace Sample + { + enum Status + { + Free = 1, // Sample is available for allocation + Done = 2, // Sample has finished playing, or has never been started + Playing = 4, // Sample is playing + Stopped = 8, // Sample has been stopped + PlayingButReleased = 16 // Sample is playing, but digital handle has been temporarily released + }; + }; +}; +AIL::Sample::Status __stdcall AIL_sample_status(HSAMPLE a1); + + +void __stdcall AIL_set_sample_loop_count(HSAMPLE, int); +int __stdcall AIL_set_sample_volume(HSAMPLE a1, long a2); + + +int __stdcall AIL_sample_volume(HSAMPLE); +void __stdcall AIL_init_sample(HSAMPLE); +int __stdcall AIL_set_sample_pan(HSAMPLE, long a2); +AILFILETYPE __stdcall AIL_file_type(void *pSoundBytes, int numBytes); +int __stdcall AIL_WAV_info(void *pSoundBytes, AILSOUNDINFO *pInfo); +int __stdcall AIL_decompress_ADPCM(AILSOUNDINFO *pInfo, void *a2, void *a3); +int __stdcall AIL_mem_free_lock(void *a1); + + + + + + + + + +