diff Media/Audio/AIL.h @ 2502:a77c34acdbc9

Media folder
author Ritor1
date Fri, 19 Sep 2014 05:13:32 +0600
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Media/Audio/AIL.h	Fri Sep 19 05:13:32 2014 +0600
@@ -0,0 +1,318 @@
+#pragma once
+#include "OSAPI.h"
+
+
+
+/*  252 */
+enum AILFILETYPE : __int32
+{
+  AILFILETYPE_UNKNOWN = 0x0,
+  AILFILETYPE_PCM_WAV = 0x1,
+  AILFILETYPE_ADPCM_WAV = 0x2,
+  AILFILETYPE_OTHER_WAV = 0x3,
+  AILFILETYPE_VOC = 0x4,
+  AILFILETYPE_MIDI = 0x5,
+  AILFILETYPE_XMIDI = 0x6,
+  AILFILETYPE_7 = 0x7,
+  AILFILETYPE_XMIDI_MLS = 0x8,
+  AILFILETYPE_DLS = 0x9,
+  AILFILETYPE_MLS = 0xA,
+  AILFILETYPE_MPEG_L1_AUDIO = 0xB,
+  AILFILETYPE_MPEG_L2_AUDIO = 0xC,
+  AILFILETYPE_MPEG_L3_AUDIO = 0xD,
+  AILFILETYPE_OTHER_ASI_WAV = 0xE,
+  AILFILETYPE_OTHER_ASI_F = 0xF,
+};
+
+
+
+/*  253 */
+#pragma pack(push, 1)
+struct AILSOUNDINFO
+{
+  int uFormat;
+  void *pData;
+  unsigned int uDataSize;
+  unsigned int uRate;
+  int uBits;
+  int uChannels;
+  unsigned int uSamples;
+  unsigned int uBlockSize;
+  void *pInitial;
+};
+#pragma pack(pop)
+
+
+
+
+//Bink
+typedef struct _BINK    *HBINK;
+typedef struct _BINKBUF *HBINKBUF;
+//Smacker & AIL types
+typedef struct _DIG_DRIVER *HDIGDRIVER;
+typedef struct _SMACK      *HSMACK;
+typedef struct _SMACKBLIT  *HSMACKBLIT;
+typedef struct _SMACKBUF   *HSMACKBUF;
+//AIL
+typedef struct _REDBOOK    *HREDBOOK;
+typedef struct _SAMPLE     *HSAMPLE;
+typedef struct _PROVIDER   *HPROVIDER;
+typedef struct _SEQUENCE   *HSEQUENCE;
+typedef struct _STREAM     *HSTREAM;
+typedef __int32             HATTRIB;
+typedef __int32             HASISTREAM; // Handle to stream being managed by ASI codec
+
+
+
+void MSS32_DLL_Initialize();
+
+#define AILCALL __stdcall
+#define AILCALLBACK __stdcall
+
+
+typedef __int32 (AILCALLBACK FAR * AILASIFETCHCB) (unsigned __int32		user,			// User value passed to ASI_open_stream()
+												void FAR *dest,			// Location to which stream data should be copied by app
+												__int32		bytes_requested, // # of bytes requested by ASI codec
+												__int32		offset);		 // If not -1, application should seek to this point in stream
+
+typedef HASISTREAM (AILCALL FAR *ASI_STREAM_OPEN) (unsigned __int32			user,				// User value passed to fetch callback
+													AILASIFETCHCB fetch_CB,			// Source data fetch handler
+													unsigned __int32			total_size);		// Total size for %-done calculations (0=unknown)
+typedef __int32	(AILCALL FAR *ASI_STREAM_PROCESS) (HASISTREAM	stream,				// Handle of stream
+												void FAR	*buffer,				// Destination for processed data
+												__int32		 buffer_size);		// # of bytes to return in buffer
+typedef __int32 (AILCALL FAR *ASI_STREAM_SEEK)	(HASISTREAM stream,
+													 __int32		stream_offset);
+typedef __int32 (AILCALL FAR *ASI_STREAM_CLOSE) (HASISTREAM stream);
+typedef __int32 (AILCALL FAR *ASI_STREAM_ATTRIBUTE) (HASISTREAM stream,
+												 HATTRIB	attrib);
+typedef __int32 (AILCALL FAR *ASI_STREAM_SET_PREFERENCE) (HASISTREAM stream,
+														HATTRIB	preference,
+														void const FAR	*	value);
+
+typedef struct
+	{
+	ASI_STREAM_OPEN			ASI_stream_open;
+	ASI_STREAM_PROCESS		ASI_stream_process;
+	ASI_STREAM_SEEK			ASI_stream_seek;
+	ASI_STREAM_CLOSE			ASI_stream_close;
+	ASI_STREAM_ATTRIBUTE		ASI_stream_attribute;
+	ASI_STREAM_SET_PREFERENCE ASI_stream_set_preference;
+
+	HATTRIB INPUT_BIT_RATE;
+	HATTRIB INPUT_SAMPLE_RATE;
+	HATTRIB INPUT_BITS;
+	HATTRIB INPUT_CHANNELS;
+	HATTRIB OUTPUT_BIT_RATE;
+	HATTRIB OUTPUT_SAMPLE_RATE;
+	HATTRIB OUTPUT_BITS;
+	HATTRIB OUTPUT_CHANNELS;
+	HATTRIB POSITION;
+	HATTRIB PERCENT_DONE;
+	HATTRIB MIN_INPUT_BLOCK_SIZE;
+	HATTRIB RAW_RATE;
+	HATTRIB RAW_BITS;
+	HATTRIB RAW_CHANNELS;
+	HATTRIB REQUESTED_RATE;
+	HATTRIB REQUESTED_BITS;
+	HATTRIB REQUESTED_CHANS;
+
+	HASISTREAM stream;
+	}
+ASISTAGE;
+
+
+
+
+typedef void (AILCALLBACK FAR* AILSTREAMCB)(HSTREAM stream);
+typedef struct _STREAM {
+
+	__int32 block_oriented; // 1 if this is an ADPCM or ASI-compressed stream
+	__int32 using_ASI;		// 1 if using ASI decoder to uncompress stream data
+	ASISTAGE FAR *ASI;	// handy pointer to our ASI coded
+
+	HSAMPLE samp;		// the sample handle
+
+	unsigned __int32 fileh;			// the open file handle
+
+	unsigned __int8 FAR* bufs[3];	// the data buffers
+	unsigned __int32 bufsizes[3];	// the size of each buffer
+	__int32 reset_ASI[3];	// should we reset the ASI at the end of the buffer?
+	__int32 bufstart[3];	// offset of where this buffer started
+	void FAR* asyncs[3];// async read structures
+
+	__int32 loadedbufstart[2]; // offset of where the loaded buffer started
+	__int32 loadedorder[2]; // order of the buffers as they were loaded
+	__int32 loadorder;		// incremented as each buffer is loaded
+
+	__int32 bufsize;		// size of each buffer
+	__int32 readsize;		// size of each read block
+
+	unsigned __int32 buf1;			// 0,1,2 (current buffer that we are reading into)
+	__int32 size1;			// holds the current amount of data read
+
+	unsigned __int32 buf2;			// 0,1,2 (the next buffer that we are reading into)
+	__int32 size2;			// next buffer loaded up to
+
+	unsigned __int32 buf3;			// 0,1,2 (the next buffer that we are reading into)
+	__int32 size3;			// next buffer loaded up to
+
+	unsigned __int32 datarate;		// datarate in bytes per second
+	__int32 filerate;		// original datarate of the file
+	__int32 filetype;		// file format type
+	unsigned __int32 fileflags;		// file format flags (signed or unsigned)
+	__int32 totallen;		// total length of the sound data
+
+	__int32 substart;		// subblock loop start
+	__int32 sublen;		 // subblock loop len
+	__int32 subpadding;	 // amount to pad the final block
+
+	unsigned __int32 blocksize;		// ADPCM block size
+	__int32 padding;		// padding to be done
+	__int32 padded;		 // padding done
+
+	__int32 loadedsome;	 // have we done any loads?
+
+	unsigned __int32 startpos;		// point that the sound data begins
+	unsigned __int32 totalread;		// total bytes read from the disk
+
+	unsigned __int32 loopsleft;		// how many loops are left
+
+	unsigned __int32 error;			// read error has occurred
+
+	__int32 preload;		// preload the file into the first buffer
+	unsigned __int32 preloadpos;	 // position to use in preload
+	__int32 noback;		 // no background processing
+	__int32 alldone;		// alldone
+	__int32 primeamount;	// amount to load after a seek
+	__int32 readatleast;	// forced amount to read on next service
+
+	__int32 playcontrol;	// control: 0=stopped, 1=started, |8=paused, |16=sample paused
+
+	AILSTREAMCB callback;	// end of stream callback
+
+	__int32 user_data[8];	// Miscellaneous user data
+	void FAR* next;	 // pointer to next stream
+
+#if defined(IS_WINDOWS) || defined(IS_MAC)
+	__int32 autostreaming;	// are we autostreaming this stream
+#endif
+
+#ifdef IS_WINDOWS
+	__int32 cb_IsWin32s;	// Is the callback win32s?
+#endif
+	__int32 docallback;	 // set when it time to poll for a callback
+#ifdef IS_MAC
+	IOParam	stream_param;
+	__int32		donext;
+	__int32		donext1;
+	unsigned __int32		fillup;
+	unsigned __int32		session;
+	unsigned __int32		tamt;
+	unsigned __int32		buf;
+	__int32*	 size;
+	__int32*	 done;
+	__int32		done1;
+	__int32		done2;
+	__int32		done3;
+	Boolean	force_quit;
+#endif
+
+} MSTREAM_TYPE;
+
+
+
+
+
+
+
+
+int __stdcall AIL_startup();
+HREDBOOK __stdcall AIL_redbook_open_drive(long drive);
+HREDBOOK __stdcall AIL_redbook_open(int);
+int __stdcall AIL_set_preference(unsigned int number, int value);
+int __stdcall AIL_waveOutOpen(HDIGDRIVER *drv, HWAVEOUT *phWaveOut, int wDeviceID, WAVEFORMAT *pFormat);
+int __stdcall AIL_get_preference(unsigned int number);
+int __stdcall AIL_digital_configuration(HDIGDRIVER drv, int *rate, int *format, char *string);
+HSAMPLE __stdcall AIL_allocate_sample_handle(HDIGDRIVER hDrv);
+unsigned int __stdcall AIL_redbook_tracks(HREDBOOK hRedbook);
+int __stdcall AIL_redbook_volume(HREDBOOK hRedbook);
+unsigned int __stdcall AIL_redbook_stop(HREDBOOK hRedbook);
+void __stdcall AIL_set_digital_master_volume(HDIGDRIVER hDrv, float master_volume);
+int __stdcall AIL_redbook_set_volume(HREDBOOK hRedbook, int volume);
+unsigned int __stdcall AIL_redbook_pause(HREDBOOK hRedbook);
+void __stdcall AIL_redbook_track_info(HREDBOOK hRedbook, unsigned int uTrackNum, unsigned int *pStartMS, unsigned int *pEndMS);
+unsigned int __stdcall AIL_redbook_play(HREDBOOK hRedbook, unsigned int uStartMS, unsigned int uEndMS);  	
+unsigned int __stdcall AIL_redbook_resume(HREDBOOK);
+int __stdcall AIL_enumerate_3D_providers(int *a1, HPROVIDER *pOutProv, char **pOutName);
+DWORD __stdcall AIL_open_3D_provider(HPROVIDER a2);
+void __stdcall AIL_3D_provider_attribute(HPROVIDER lib, char *name, void *val);
+int __stdcall AIL_set_3D_provider_preference(HPROVIDER a1, const char *a2, int *a3);
+void __stdcall AIL_waveOutClose(HDIGDRIVER drvr);
+int __stdcall AIL_allocate_3D_sample_handle(HPROVIDER);
+int __stdcall AIL_set_3D_sample_float_distances(void *a1, long a2, long a3, long a4, long a5);
+int __stdcall AIL_set_3D_sample_volume(void *a1, long a2);
+void __stdcall AIL_release_sample_handle(HSAMPLE s);
+int __stdcall AIL_3D_position(void *a1, int *a2, float *a3, long *a4);
+int __stdcall AIL_set_3D_sample_file(long a1, void *a2);
+int __stdcall AIL_set_3D_sample_loop_count(long a1, long a2);
+int __stdcall AIL_start_3D_sample(long a1);
+int __stdcall AIL_set_3D_position(void *hSample, long a2, long a3, long a4);
+int __stdcall AIL_set_3D_orientation(void *hSample, long a2, long a3, long a4, long a5, long a6, long a7);
+int __stdcall AIL_release_3D_sample_handle(void *hHandle);
+
+int __stdcall AIL_close_3D_provider(HPROVIDER);
+int __stdcall AIL_redbook_close(HREDBOOK);
+
+// sub_4D8344: using guessed type int __stdcall AIL_shutdown();
+int __stdcall AIL_shutdown();
+
+int __stdcall AIL_end_sample(HSAMPLE a1);
+int __stdcall AIL_end_3D_sample(void *a1);
+void __stdcall AIL_end_sequence(HSEQUENCE a1);
+void __stdcall AIL_pause_stream(HSTREAM a1, int onoff);
+int __stdcall AIL_set_sample_file(HSAMPLE, const void *file_image, int block);
+int __stdcall AIL_start_sample(HSAMPLE);
+void __stdcall AIL_set_sample_playback_rate(HSAMPLE, int rate);
+void __stdcall AIL_sample_ms_position(HSAMPLE, int *pTotalMS, int *pCurrentMS);
+int __stdcall AIL_3D_sample_status(void *a1);
+
+
+namespace AIL
+{
+ namespace Sample
+ {
+  enum Status
+  {
+   Free = 1,               // Sample is available for allocation
+   Done = 2,               // Sample has finished playing, or has never been started
+   Playing = 4,            // Sample is playing
+   Stopped = 8,            // Sample has been stopped
+   PlayingButReleased = 16 // Sample is playing, but digital handle has been temporarily released
+  };
+ };
+};
+AIL::Sample::Status __stdcall AIL_sample_status(HSAMPLE a1);
+
+
+void __stdcall AIL_set_sample_loop_count(HSAMPLE, int);
+int __stdcall AIL_set_sample_volume(HSAMPLE a1, long a2);
+
+
+int __stdcall AIL_sample_volume(HSAMPLE);
+void __stdcall AIL_init_sample(HSAMPLE);
+int __stdcall AIL_set_sample_pan(HSAMPLE, long a2);
+AILFILETYPE __stdcall AIL_file_type(void *pSoundBytes, int numBytes);
+int __stdcall AIL_WAV_info(void *pSoundBytes, AILSOUNDINFO *pInfo);
+int __stdcall AIL_decompress_ADPCM(AILSOUNDINFO *pInfo, void *a2, void *a3);
+int __stdcall AIL_mem_free_lock(void *a1);
+
+
+
+
+
+
+
+
+
+