diff mm7_1.cpp @ 243:a6a8fa73b4ec

cleaning
author zipi
date Sun, 17 Feb 2013 23:40:46 +0000
parents 578b4a1e58ba
children bb9e946cbcbf
line wrap: on
line diff
--- a/mm7_1.cpp	Sun Feb 17 23:04:07 2013 +0000
+++ b/mm7_1.cpp	Sun Feb 17 23:40:46 2013 +0000
@@ -207,7 +207,7 @@
   v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem;
   v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0);
   v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
-  pPlayer = &pParty->pPlayers[v1-1];//(Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552];
+  pPlayer = &pParty->pPlayers[v1-1];
   v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE);
   pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0));
   v4 = v79;
@@ -641,8 +641,8 @@
   sprintf(pTmpBuf, "%s \f%05d", pGlobalTXT_LocalizationStrings[23], v2);// TODO check args
   sprintf(Source,
     pGlobalTXT_LocalizationStrings[429],
-	&pParty->pPlayers[v1-1].pName,//&stru_AA1058[3].pSounds[6972 * v1 + 40720],
-	pClassNames[pParty->pPlayers[v1-1].classType]);//&pClassNames[stru_AA1058[3].pSounds[6972 * v1 + 40737]]);
+	&pParty->pPlayers[v1-1].pName,
+	pClassNames[pParty->pPlayers[v1-1].classType]);
   strcat(pTmpBuf, Source);
   strcat(pTmpBuf, "\xC" "00000");
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0);
@@ -2803,7 +2803,7 @@
   int v8; // eax@4
   unsigned __int16 v9; // dx@4
   SpriteFrame *v10; // edi@17
-  int v11; // esi@17
+  LODSprite *v11; // esi@17
   unsigned int v12; // ecx@17
   Sprite *v13; // edi@18
   int v14; // ecx@18
@@ -2956,7 +2956,7 @@
   v10 = pSpriteFrameTable->GetFrame(
           v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation],
           pMonsterInfoUI_Doll.uCurrentActionTime);
-  v11 = (int)pSprites_LOD[v10->pHwSpriteIDs[0]].pSpriteHeaders;//40 * v10->pHwSpriteIDs[0] + 7218180;
+  v11 = pSprites_LOD[v10->pHwSpriteIDs[0]].pSpriteHeaders;//40 * v10->pHwSpriteIDs[0] + 7218180;
   v106.pTarget = pRenderer->pTargetSurface;
   v106.pTargetZ = pRenderer->pActiveZBuffer;
   v106.uTargetPitch = pRenderer->uTargetSurfacePitch;
@@ -2968,7 +2968,7 @@
   v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2;
   v106._screenspace_x_scaler_packedfloat = 65536;
   v106._screenspace_y_scaler_packedfloat = 65536;
-  v106.uScreenSpaceY = v115 + v12 + *(short *)(v11 + 18);
+  v106.uScreenSpaceY = v115 + v12 + v11->uHeight;
   v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1);
   v106.sZValue = 0;
   v106.uFlags = 0;