Mercurial > mm7
diff UI/UIHouses.cpp @ 2355:a574a80e7012
Moving more functions out of unsorted_subs
author | Grumpy7 |
---|---|
date | Wed, 09 Apr 2014 22:58:22 +0200 |
parents | 7c10dfb6d802 |
children | bddcaf5d5db2 |
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--- a/UI/UIHouses.cpp Wed Apr 09 21:58:46 2014 +0200 +++ b/UI/UIHouses.cpp Wed Apr 09 22:58:22 2014 +0200 @@ -3072,4 +3072,233 @@ jail_dialogue_window.uFrameZ = 334; jail_dialogue_window.DrawTitleText(pFontArrus, 0, (310 - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[672], &jail_dialogue_window, 0, 0)) / 2 + 18, Color16(0xFFu, 0xFFu, 0x9Bu), pGlobalTXT_LocalizationStrings[672], 3);//"За многочисленные преступления и злодеяния вы были приговорены к одному году заключения." +} + + +//----- (00443801) -------------------------------------------------------- +void InitializeBuildingResidents() +{ + + int i; + char* test_string; + unsigned char c; + bool break_loop; + unsigned int temp_str_len; + char* tmp_pos; + int decode_step; + + if ( p2DEventsTXT_Raw ) + free(p2DEventsTXT_Raw); + p2DEventsTXT_Raw = NULL; + p2DEventsTXT_Raw = (char *)pEvents_LOD->LoadRaw("2dEvents.txt", 0); + strtok(p2DEventsTXT_Raw, "\r"); + strtok(NULL, "\r"); + + for (i=0;i<525;++i) + { + test_string = strtok(NULL, "\r") + 1; + break_loop = false; + decode_step=0; + do + { + c = *(unsigned char*)test_string; + temp_str_len = 0; + while((c!='\t')&&(c>0)) + { + ++temp_str_len; + c=test_string[temp_str_len]; + } + tmp_pos=test_string+temp_str_len; + if (*tmp_pos == 0) + break_loop = true; + *tmp_pos = 0; + if (temp_str_len) + { + switch (decode_step) + { + case 2: + { + if ( !_strnicmp(test_string, "wea", 3) ) + { + p2DEvents[i].uType = BuildingType_WeaponShop; + break; + } + if ( !_strnicmp(test_string, "arm", 3) ) + { + p2DEvents[i].uType = BuildingType_ArmorShop; + break; + } + if ( !_strnicmp(test_string, "mag", 3) ) + { + p2DEvents[i].uType = BuildingType_MagicShop; + break; + } + if ( !_strnicmp(test_string, "alc", 3) ) + { + p2DEvents[i].uType = BuildingType_AlchemistShop; + break; + } + if ( !_strnicmp(test_string, "sta", 3) ) + { + p2DEvents[i].uType = BuildingType_Stables; + break; + } + if ( !_strnicmp(test_string, "boa", 3) ) + { + p2DEvents[i].uType = BuildingType_Boats; + break; + } + if ( !_strnicmp(test_string, "tem", 3) ) + { + p2DEvents[i].uType = BuildingType_Temple; + break; + } + if ( !_strnicmp(test_string, "tra", 3) ) + { + p2DEvents[i].uType = BuildingType_Training; + break; + } + if ( !_strnicmp(test_string, "tow", 3) ) + { + p2DEvents[i].uType = BuildingType_TownHall; + break; + } + + if ( !_strnicmp(test_string, "tav", 3) ) + { + p2DEvents[i].uType = BuildingType_Tavern; + break; + } + if ( !_strnicmp(test_string, "ban", 3) ) + { + p2DEvents[i].uType = BuildingType_Bank; + break; + } + if ( !_strnicmp(test_string, "fir", 3) ) + { + p2DEvents[i].uType = BuildingType_FireGuild; + break; + } + if ( !_strnicmp(test_string, "air", 3) ) + { + p2DEvents[i].uType = BuildingType_AirGuild; + break; + } + if ( !_strnicmp(test_string, "wat", 3) ) + { + p2DEvents[i].uType = BuildingType_WaterGuild; + break; + } + if ( !_strnicmp(test_string, "ear", 3) ) + { + p2DEvents[i].uType = BuildingType_EarthGuild; + break; + } + if ( !_strnicmp(test_string, "spi", 3) ) + { + p2DEvents[i].uType = BuildingType_SpiritGuild; + break; + } + if ( !_strnicmp(test_string, "min", 3) ) + { + p2DEvents[i].uType = BuildingType_MindGuild; + break; + } + if ( !_strnicmp(test_string, "bod", 3) ) + { + p2DEvents[i].uType = BuildingType_BodyGuild; + break; + } + if ( !_strnicmp(test_string, "lig", 3) ) + { + p2DEvents[i].uType = BuildingType_LightGuild; + break; + } + if ( !_strnicmp(test_string, "dar", 3) ) + { + p2DEvents[i].uType = BuildingType_DarkGuild; + break; + } + if ( !_strnicmp(test_string, "ele", 3) ) // "Element Guild" from mm6 + { + p2DEvents[i].uType = BuildingType_ElementalGuild; + break; + } + if ( !_strnicmp(test_string, "sel", 3) ) + { + p2DEvents[i].uType = BuildingType_SelfGuild; + break; + } + if ( !_strnicmp(test_string, "mir", 3) ) + { + p2DEvents[i].uType = BuildingType_16; + break; + } + if ( !_strnicmp(test_string, "mer", 3) ) // "Merc Guild" from mm6 + { + p2DEvents[i].uType = BuildingType_TownHall; + break; + } + p2DEvents[i].uType = BuildingType_18; + } + break; + + case 4: + p2DEvents[i].uAnimationID = atoi(test_string); + break; + case 5: + p2DEvents[i].pName = RemoveQuotes(test_string); + break; + case 6: + p2DEvents[i].pProprieterName = RemoveQuotes(test_string); + break; + case 7: + p2DEvents[i].pProprieterTitle = RemoveQuotes(test_string); + break; + case 8: + p2DEvents[i].field_14 = atoi(test_string); + break; + case 9: + p2DEvents[i]._state = atoi(test_string); + break; + case 10: + p2DEvents[i]._rep = atoi(test_string); + break; + case 11: + p2DEvents[i]._per = atoi(test_string); + break; + case 12: + p2DEvents[i].fPriceMultiplier = atof(test_string); + break; + case 13: + p2DEvents[i].flt_24 = atof(test_string); + break; + case 15: + p2DEvents[i].field_1C = atoi(test_string); + break; + case 18: + p2DEvents[i].uOpenTime = atoi(test_string); + break; + case 19: + p2DEvents[i].uCloseTime = atoi(test_string); + break; + case 20: + p2DEvents[i].uExitPicID = atoi(test_string); + break; + case 21: + p2DEvents[i].uExitMapID = atoi(test_string); + break; + case 22: + p2DEvents[i]._quest_related = atoi(test_string); + break; + case 23: + p2DEvents[i].pEnterText = RemoveQuotes(test_string); + break; + } + } + ++decode_step; + test_string=tmp_pos+1; + } while ((decode_step<24)&&!break_loop); + } + } \ No newline at end of file