diff Player.cpp @ 1360:a47d9282ea7c

Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
author Grumpy7
date Sat, 13 Jul 2013 21:36:35 +0200
parents 60cdc3eac407
children b3ac17fd12de
line wrap: on
line diff
--- a/Player.cpp	Sat Jul 13 17:13:45 2013 +0200
+++ b/Player.cpp	Sat Jul 13 21:36:35 2013 +0200
@@ -572,7 +572,7 @@
       }
       else
       {
-        pSoundID = pSoundList->pSounds->uSoundID;
+        pSoundID = pSoundList->pSounds[0].uSoundID;
         v17 = 0;
         for (int i = 0; i < pSoundList->sNumSounds; i++)
         {
@@ -697,233 +697,195 @@
   default: return 1; break;
   }
 }
+
+
 //----- (00492D65) --------------------------------------------------------
 int Player::SetCondition(unsigned int uConditionIdx, int a3)
-    {
-
-    signed int player_sex; // ecx@77
-    char zombi_face; // al@80
-    signed int remainig_player; // ebx@82
-    int players_before; // [sp+10h] [bp-4h]@2
-    int players_after; // [sp+20h] [bp+Ch]@82
-
-    if ( pConditions[uConditionIdx] )
-        return 0;
-    players_before = 0;
-    for (int i=1;i<5;++i)
-        if ( pPlayers[i]->CanAct() )
-            ++players_before;
-
-    switch ( uConditionIdx )
-        {
+{
+  signed int player_sex; // ecx@77
+  char zombi_face; // al@80
+  signed int remainig_player; // ebx@82
+  int players_before; // [sp+10h] [bp-4h]@2
+  int players_after; // [sp+20h] [bp+Ch]@82
+
+  if ( pConditions[uConditionIdx] )
+      return 0;
+
+  players_before = 0;
+
+  for (int i = 1; i < 5; ++i)
+  {
+      if ( pPlayers[i]->CanAct() )
+          ++players_before;
+  }
+
+  switch ( uConditionIdx )
+  {
     case Condition_Cursed:
-        PlaySound((PlayerSpeech)30, 0);
-        break;
+      PlaySound((PlayerSpeech)30, 0);
+    break;
     case Condition_Weak:
-        if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )
-            {--pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
+      if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )
+      {
+        --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
         if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
-            pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
+          pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
         return 0;
-            }
-
-        PlaySound((PlayerSpeech)25, 0);
-        break;
+      }
+      PlaySound((PlayerSpeech)25, 0);
+    break;
     case Condition_Sleep:
-        if ( a3 == 1 &&(HasEnchantedItemEquipped(22)||
-            WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR))) 
-            return 0;
-        break;
+      if ( a3 == 1 && (HasEnchantedItemEquipped(22) || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR))) 
+        return 0;
+    break;
 
     case Condition_Fear:
-        PlaySound((PlayerSpeech)26, 0);
-        break;
+      PlaySound((PlayerSpeech)26, 0);
+    break;
     case Condition_Drunk:
-        PlaySound((PlayerSpeech)31, 0);
-        break;
-
+      PlaySound((PlayerSpeech)31, 0);
+    break;
     case Condition_Insane:
-        if ( a3 == 1
-            && (HasEnchantedItemEquipped(19) || 
-            WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || 
-                          WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
-            return 0;
-
-        PlaySound((PlayerSpeech)29, 0);
-        break;
+      if ( a3 == 1 && (HasEnchantedItemEquipped(19) || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
+        return 0;
+      PlaySound((PlayerSpeech)29, 0);
+    break;
     case Condition_Poison1:
     case Condition_Poison2:
     case Condition_Poison3:
-        if ( a3 == 1 )
-            {
-            if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
-                {
-                --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
-                if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
-                    pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
-                }
-            if ( HasEnchantedItemEquipped(21)
-                || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)
-                || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
-                //goto LABEL_76;
-                return 0;
-            }
-
-        //v23 = 27;
-        PlaySound((PlayerSpeech)27, 0);
-        break;
-
+      if ( a3 == 1 )
+      {
+        if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
+        {
+          --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
+          if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
+            pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
+          return 0;
+        }
+        if ( HasEnchantedItemEquipped(21) || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
+            return 0;
+      }
+      PlaySound((PlayerSpeech)27, 0);
+    break;
     case Condition_Disease1:
     case Condition_Disease2:
     case Condition_Disease3:
-        if ( a3 == 1 )
-            {            
-            if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
-                {
-                --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
-                if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
-                    pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
-                return 0;
-                }
-
-            if ( HasEnchantedItemEquipped(18) ||
-                WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || 
-                WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
-                return 0;
-            }
-        PlaySound((PlayerSpeech)28, 0);
-        break;
+      if ( a3 == 1 )
+      {            
+        if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
+        {
+          --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
+          if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
+            pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
+          return 0;
+        }
+        if ( HasEnchantedItemEquipped(18) || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
+          return 0;
+      }
+      PlaySound((PlayerSpeech)28, 0);
+    break;
     case Condition_Paralyzed:
-        if ( a3 == 1 )
-            {
-            if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
-                {
-                --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
-                if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
-                    pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
-                return 0;
-                }
-
-            if ( HasEnchantedItemEquipped(20)|| 
-                WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)|| 
-                WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY)||
-                WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
-                return 0;
-            }
-        break;
+      if ( a3 == 1 )
+      {
+        if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
+        {
+          --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
+          if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
+            pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
+          return 0;
+        }
+        if ( HasEnchantedItemEquipped(20) || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY) || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
+          return 0;
+      }
+    break;
     case Condition_Unconcious:
-        PlaySound(SPEECH_32, 0);
-        if ( sHealth > 0 )
-            sHealth = 0;
-        break;
+      PlaySound(SPEECH_32, 0);
+      if ( sHealth > 0 )
+        sHealth = 0;
+    break;
     case Condition_Dead:
-        if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u )
-            {
-            --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
-            if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
-                pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
-            }
-
-        PlaySound((PlayerSpeech)33, 0);
-        if ( sHealth > 0 )
-            sHealth = 0;
-        if ( sMana > 0 )
-            sMana = 0;
-        break;
+      if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u )
+      {
+        --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
+        if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
+          pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
+        return 0;
+      }
+      PlaySound((PlayerSpeech)33, 0);
+      if ( sHealth > 0 )
+        sHealth = 0;
+      if ( sMana > 0 )
+        sMana = 0;
+    break;
     case Condition_Pertified:
-        if ( a3 == 1
-            &&((pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64)
-            || HasEnchantedItemEquipped(23)|| 
-            WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) || 
-            WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || 
-            WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
-
-            return 0;
-        PlaySound((PlayerSpeech)34, 0);
-        break;
+      if ( a3 == 1 )
+      {            
+        if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
+        {
+          --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
+          if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
+            pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
+          return 0;
+        }
+        if ( HasEnchantedItemEquipped(23) || WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
+          return 0;
+      }
+      PlaySound((PlayerSpeech)34, 0);
+    break;
     case Condition_Eradicated:
-        if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )&&( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u ))
-            {
-            --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
-            if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
-                pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
-            return 0;
-            }
-        PlaySound(SPEECH_35, 0);
-        if (sHealth > 0 )
-            sHealth = 0;
-        if ( sMana > 0 )
-            sMana = 0;
-        break;
-    case Condition_Zombie:
-        if ( classType == PLAYER_CLASS_LICH || Eradicated() ||Zombie() || !Dead())
-            return 0;
-        memset(&pConditions[0], 0, sizeof(pConditions));
-        sHealth = GetMaxHealth();
+      if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 ) &&( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u ))
+      {
+        --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
+        if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
+          pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
+        return 0;
+      }
+      PlaySound(SPEECH_35, 0);
+      if (sHealth > 0 )
+        sHealth = 0;
+      if ( sMana > 0 )
         sMana = 0;
-        player_sex = 0;
-        uPrevFace = uCurrentFace;
-        uPrevVoiceID = uVoiceID;
-        switch ( uVoiceID )
-            {
-        case 0:
-        case 1:
-        case 2:
-        case 3:
-        case 8:
-        case 9:
-        case 12:
-        case 13:
-        case 16:
-        case 17:
-        case 20:
-        case 23:
-            player_sex = 0;
-            break;
-        case 4:
-        case 5:
-        case 6:
-        case 7:
-        case 10:
-        case 11:
-        case 14:
-        case 15:
-        case 18:
-        case 19:
-        case 21:
-        case 24:
-            player_sex = 1;
-            break;
-        default:
-            break;
-            }
-
-        zombi_face = (player_sex != 0) + 23;
-        uCurrentFace = zombi_face;
-        uVoiceID = zombi_face;
-        PlaySound((PlayerSpeech)SPEECH_99, 0);
-        break;
-        }
-
-    remainig_player = 0;
-    pConditions[uConditionIdx] = pParty->uTimePlayed;
-    players_after = 0;
-    for (int i=1;i<5;++i)
-        {
-
-
-        if ( pPlayers[i]->CanAct() )
-            {
-            remainig_player=i;
-            ++players_after;
-            }
-        }
-    if (( players_before == 2 )&&( players_after == 1 ))
-        {
-        pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
-        }
-    return 1;
-    }
+    break;
+    case Condition_Zombie:
+      if ( classType == PLAYER_CLASS_LICH || Eradicated() || Zombie() || !Dead())
+        return 0;
+      memset(&pConditions[0], 0, sizeof(pConditions));
+      sHealth = GetMaxHealth();
+      sMana = 0;
+      player_sex = 0;
+      uPrevFace = uCurrentFace;
+      uPrevVoiceID = uVoiceID;
+      if (IsMale())
+      {
+        uCurrentFace = 23;
+        uVoiceID = 23;
+      }
+      else
+      {
+        uCurrentFace = 24;
+        uVoiceID = 24;
+      }
+      PlaySound((PlayerSpeech)SPEECH_99, 0);
+    break;
+  }
+
+  remainig_player = 0;
+  pConditions[uConditionIdx] = pParty->uTimePlayed;
+  players_after = 0;
+  for (int i = 1; i < 5; ++i)
+  {
+    if ( pPlayers[i]->CanAct() )
+    {
+      remainig_player = i;
+      ++players_after;
+    }
+  }
+  if (( players_before == 2 ) && ( players_after == 1 ))
+  {
+    pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
+  }
+  return 1;
+}
 
 //----- (00492528) --------------------------------------------------------
 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)