Mercurial > mm7
diff mm7_5.cpp @ 766:a464d28566a6
days_played_without_rest
author | Nomad |
---|---|
date | Sat, 23 Mar 2013 20:22:51 +0200 |
parents | cf2fbac6edc9 |
children | c47efaf23642 b27dd658ea77 |
line wrap: on
line diff
--- a/mm7_5.cpp Sat Mar 23 19:47:18 2013 +0200 +++ b/mm7_5.cpp Sat Mar 23 20:22:51 2013 +0200 @@ -1694,7 +1694,7 @@ ++pPlayer7; } while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings ); - ++pParty->field_764; + ++pParty->days_played_without_rest; } Party::TakeFood((unsigned int)pNPCData4); } @@ -1707,7 +1707,7 @@ ++pPlayer8; } while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings ); - ++pParty->field_764; + ++pParty->days_played_without_rest; } pPaletteManager->ResetNonLocked(); pSpriteFrameTable->ResetSomeSpriteFlags(); @@ -2568,11 +2568,11 @@ //goto LABEL_615; dword_506F14 = 2; pParty->RestAndHeal(); - pParty->field_764 = 0; - pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed; + pParty->days_played_without_rest = 0; + pParty->pPlayers[3].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[2].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[1].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[0].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; continue; case UIMSG_68: if ( pMessageQueue_50CBD0->uNumMessages ) @@ -2715,11 +2715,11 @@ //LABEL_615: dword_506F14 = 2; pParty->RestAndHeal(); - pParty->field_764 = 0; - pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed; - pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed; + pParty->days_played_without_rest = 0; + pParty->pPlayers[3].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[2].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[1].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; + pParty->pPlayers[0].pConditions[Player::Condition_Sleep] = pParty->uTimePlayed; } continue; case UIMSG_AlreadyResting: