diff UI/UICharacter.cpp @ 1507:a109bb203e28

UIGame.cpp cleaning(continue) GameUI_DrawMinimap
author Ritor1
date Mon, 02 Sep 2013 17:30:50 +0600
parents ab6bf38b2940
children 091c5eb46a0e
line wrap: on
line diff
--- a/UI/UICharacter.cpp	Mon Sep 02 12:03:40 2013 +0600
+++ b/UI/UICharacter.cpp	Mon Sep 02 17:30:50 2013 +0600
@@ -2012,43 +2012,43 @@
   //First column(Первая колонка)
   pY = 53;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144],
-          UI_GetHealthManaStringColor(player->GetActualMight(), player->GetBaseStrength()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()),
           player->GetActualMight(), player->GetBaseStrength());//Might
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116],
-          UI_GetHealthManaStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()),
           player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163],
-          UI_GetHealthManaStringColor(player->GetActualWillpower(), player->GetBaseWillpower()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()),
           player->GetActualWillpower(), player->GetBaseWillpower());//
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75],
-          UI_GetHealthManaStringColor(player->GetActualEndurance(), player->GetBaseEndurance()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()),
           player->GetActualEndurance(), player->GetBaseEndurance());//
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1],
-          UI_GetHealthManaStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()),
           player->GetActualAccuracy(), player->GetBaseAccuracy());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211],
-          UI_GetHealthManaStringColor(player->GetActualSpeed(), player->GetBaseSpeed()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()),
           player->GetActualSpeed(), player->GetBaseSpeed());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136],
-          UI_GetHealthManaStringColor(player->GetActualLuck(), player->GetBaseLuck()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()),
           player->GetActualLuck(), player->GetBaseLuck());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2057,7 +2057,7 @@
     a2 = "%s\f%05u\r388%d\f00000 / %d\n";
   pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[108],
-          UI_GetHealthManaStringColor(player->sHealth, player->GetMaxHealth()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()),
           player->sHealth, player->GetMaxHealth());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2066,13 +2066,13 @@
     a2 = "%s\f%05u\r388%d\f00000 / %d\n";
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[212],
-          UI_GetHealthManaStringColor(player->sMana, player->GetMaxMana()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()),
           player->sMana, player->GetMaxMana());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12],
-          UI_GetHealthManaStringColor(player->GetActualAC(), player->GetBaseAC()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()),
           player->GetActualAC(), player->GetBaseAC());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2091,7 +2091,7 @@
   //Second column (Вторая колонка)
   pY = 50;
   sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[5],
-          UI_GetHealthManaStringColor(player->GetActualAge(), player->GetBaseAge()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()),
           player->GetActualAge(), player->GetBaseAge());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2100,7 +2100,7 @@
     a2 = "%s\f%05u\t180%d\f00000 / %d\n";
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[131],//Уров.
-          UI_GetHealthManaStringColor(player->GetActualLevel(), player->GetBaseLevel()),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()),
           player->GetActualLevel(), player->GetBaseLevel());
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2132,7 +2132,7 @@
     a2 = "%s\f%05u\t180%d\f00000 / %d\n";
   pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[87],
-          UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)),
           player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE));
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2141,7 +2141,7 @@
     a2 = "%s\f%05u\t180%d\f00000 / %d\n";
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[6],
-          UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)),
           player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR));
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2150,7 +2150,7 @@
     a2 = "%s\f%05u\t180%d\f00000 / %d\n";
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[240],
-          UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)),
           player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER));
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2159,7 +2159,7 @@
     a2 = "%s\f%05u\t180%d\f00000 / %d\n";
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[70],
-          UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)),
           player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH));
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
@@ -2168,11 +2168,11 @@
     a2 = "%s\f%05u\t180%d\f00000 / %d\n";
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[142],
-          UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)),
           player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND));
   if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 )
     sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[142],
-         UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]);
+         UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]);
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 
   a2 = format_4E2E10;
@@ -2180,11 +2180,11 @@
     a2 = "%s\f%05u\t180%d\f00000 / %d\n";
   pY += LOBYTE(pFontArrus->uFontHeight) - 2;
   sprintf(pTmpBuf.data(), a2, pGlobalTXT_LocalizationStrings[29],
-          UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)),
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)),
           player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY));
   if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 )
     sprintf(pTmpBuf.data(), format_4E2E00, pGlobalTXT_LocalizationStrings[29],
-          UI_GetHealthManaStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]);
+          UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]);
   pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
 }