Mercurial > mm7
diff Allocator.cpp @ 1560:a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
author | Grumpy7 |
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date | Sun, 08 Sep 2013 01:03:04 +0200 |
parents | c4ab816fcc5e |
children |
author | Grumpy7 |
---|---|
date | Sun, 08 Sep 2013 01:03:04 +0200 |
parents | c4ab816fcc5e |
children |