Mercurial > mm7
diff UI/UIShops.cpp @ 1567:9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
author | Grumpy7 |
---|---|
date | Sun, 08 Sep 2013 05:22:33 +0200 |
parents | 61458df2cb4f |
children | 96d567a7d15f |
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--- a/UI/UIShops.cpp Sun Sep 08 04:11:10 2013 +0200 +++ b/UI/UIShops.cpp Sun Sep 08 05:22:33 2013 +0200 @@ -286,7 +286,7 @@ || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), !pNumActiveItem) ) return; v4 = (ItemGen *)&pPlayer->pInventoryItemList[pNumActiveItem - 1]; - if (!v4->Identified()) + if (!v4->IsIdentified()) { v10 = pPlayer->SelectPhrasesTransaction(v4, BuildingType_WeaponShop, (int)window_SpeakInHouse->ptr_1C, 4); v7 = BuildDialogueString((char *)pMerchantsIdentifyPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0); @@ -918,7 +918,7 @@ if ( v2 ) { v3 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v2-1]; - if (v3->Identified()) + if (v3->IsIdentified()) v5 = "%24"; else { @@ -1407,7 +1407,7 @@ || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v109), !pNumActiveItem) ) return; v37 = (ItemGen *)&pPlayer->pInventoryItemList[pNumActiveItem - 1]; - if (!v37->Identified()) + if (!v37->IsIdentified()) { v42 = pPlayer->SelectPhrasesTransaction(v37, BuildingType_AlchemistShop, (int)window_SpeakInHouse->ptr_1C, 4); v38 = (char *)pMerchantsIdentifyPhrases[v42];