diff mm7_data.h @ 1493:9e9a12506d51

player detection partly working
author zipi
date Fri, 30 Aug 2013 22:23:54 +0100
parents 7ef4b64f6329
children 4ce525fe9ea9 a109bb203e28
line wrap: on
line diff
--- a/mm7_data.h	Fri Aug 30 21:59:09 2013 +0200
+++ b/mm7_data.h	Fri Aug 30 22:23:54 2013 +0100
@@ -1073,7 +1073,7 @@
 void MakeActorAIList_ODM();
 int MakeActorAIList_BLV();
 void UpdateActorAI();
-bool __fastcall sub_4070EF_prolly_collide_objects(unsigned int uObjID, unsigned int uObj2ID);
+bool __fastcall sub_4070EF_prolly_detect_player(unsigned int uObjID, unsigned int uObj2ID);
 bool __fastcall sub_4075DB(int a1, int a2, int a3, struct BLVFace *a4);
 bool __fastcall sub_4077F1(int a1, int a2, int a3, struct ODMFace *a4, struct BSPVertexBuffer *a5);
 bool __fastcall sub_407A1C(int x, int z, int y, struct Vec3_int_ v); // idb