Mercurial > mm7
diff Indoor.cpp @ 1493:9e9a12506d51
player detection partly working
author | zipi |
---|---|
date | Fri, 30 Aug 2013 22:23:54 +0100 |
parents | a27cdb3d753e |
children | 965af46e8793 |
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--- a/Indoor.cpp Fri Aug 30 21:59:09 2013 +0200 +++ b/Indoor.cpp Fri Aug 30 22:23:54 2013 +0100 @@ -4397,7 +4397,7 @@ { v20 = &pActors[ai_near_actors_ids[v18]]; if ( v20->uAttributes & 0x8000 - || (v21 = sub_4070EF_prolly_collide_objects(PID(OBJECT_Actor,ai_near_actors_ids[v18]), 4u), v18 = i, v21) ) + || (v21 = sub_4070EF_prolly_detect_player(PID(OBJECT_Actor,ai_near_actors_ids[v18]), 4u), v18 = i, v21) ) { v22 = ai_near_actors_ids[v18]; v20->uAttributes |= 0x8000u;