diff Indoor.cpp @ 831:9c3f28b31b4a

Party actions in blv
author Nomad
date Wed, 27 Mar 2013 15:04:59 +0200
parents 08d90b633131
children dfd683c4f538
line wrap: on
line diff
--- a/Indoor.cpp	Wed Mar 27 11:59:37 2013 +0200
+++ b/Indoor.cpp	Wed Mar 27 15:04:59 2013 +0200
@@ -28,6 +28,7 @@
 #include "GUIFont.h"
 
 #include "mm7_data.h"
+#include "MM7.h"
 
 
 
@@ -533,54 +534,45 @@
         if (pDecalBuilder->uNumDecals > 0)
           pDecalBuilder->ApplyDecals(a4a, 1, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0, pFace->uSectorID);
 
-        if (pFace->Fluid() &&
-            pFace->uBitmapID == pRenderer->hd_water_tile_id )
-        {
-          v23 = pRenderer->pHDWaterBitmapIDs[pRenderer->hd_water_current_frame];
-          v27 = pBitmaps_LOD->pHardwareTextures[v23];
-          if (pFace->uAttributes & FACE_DO_NOT_LIGHT)
-            _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
-          else
-            pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | OBJECT_BModel, v17, 0);
-          return;
-        }
         if (pFace->Fluid())
         {
-          //auto v24 = GetTickCount() / 4;
-          //auto v25 = v24 - stru_5C6E00->uIntegerHalfPi;
-          uint eightSeconds = GetTickCount() % 8000;
-          float angle = (eightSeconds / 8000.0f) * 2 * 3.1415f;
-
-          //animte lava back and forth
-          for (uint i = 0; i < uNumVerticesa; ++i)
-            //array_507D30[i].v += (double)(pBitmaps_LOD->pTextures[pFace->uBitmapID].uHeightMinus1 & (unsigned int)(stru_5C6E00->SinCos(v25) >> 8));
-            array_507D30[i].v += pBitmaps_LOD->pTextures[pFace->uBitmapID].uHeightMinus1 * cosf(angle);
-          v23 = pFace->uBitmapID;
-          v27 = pBitmaps_LOD->pHardwareTextures[v23];
-          if (pFace->uAttributes & FACE_DO_NOT_LIGHT)
-            _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
+          if (pFace->uBitmapID == pRenderer->hd_water_tile_id)
+          {
+            v23 = pRenderer->pHDWaterBitmapIDs[pRenderer->hd_water_current_frame];
+            v27 = pBitmaps_LOD->pHardwareTextures[v23];
+          }
           else
-            pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | OBJECT_BModel, v17, 0);
-          return;
+          {
+            //auto v24 = GetTickCount() / 4;
+            //auto v25 = v24 - stru_5C6E00->uIntegerHalfPi;
+            uint eightSeconds = GetTickCount() % 8000;
+            float angle = (eightSeconds / 8000.0f) * 2 * 3.1415f;
+
+            //animte lava back and forth
+            for (uint i = 0; i < uNumVerticesa; ++i)
+              //array_507D30[i].v += (double)(pBitmaps_LOD->pTextures[pFace->uBitmapID].uHeightMinus1 & (unsigned int)(stru_5C6E00->SinCos(v25) >> 8));
+              array_507D30[i].v += pBitmaps_LOD->pTextures[pFace->uBitmapID].uHeightMinus1 * cosf(angle);
+            v23 = pFace->uBitmapID;
+            v27 = pBitmaps_LOD->pHardwareTextures[v23];
+          }
         }
         else if (pFace->uAttributes & 0x4000)
         {
           v23 = pTextureFrameTable->GetFrameTexture(pFace->uBitmapID, pBLVRenderParams->field_0_timer_);
           v27 = pBitmaps_LOD->pHardwareTextures[v23];
-          if (pFace->uAttributes & FACE_DO_NOT_LIGHT)
-            _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
-          else
-            pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | OBJECT_BModel, v17, 0);
-          return;
         }
-        v17 = 0xFFFFFFFF;
-        v23 = pFace->uBitmapID;
-        v27 = pBitmaps_LOD->pHardwareTextures[v23];
+        else
+        {
+          v17 = 0xFFD0D0D0;
+          v23 = pFace->uBitmapID;
+          v27 = pBitmaps_LOD->pHardwareTextures[v23];
+        }
+
         if (pFace->uAttributes & FACE_DO_NOT_LIGHT)
           _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
         else
-          pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, 8 * uFaceID | OBJECT_BModel, v17, 0);
-        return;;
+          pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, PID(OBJECT_BModel, uFaceID), v17, 0);
+        return;
       }
     }
   }