Mercurial > mm7
diff Indoor_stuff.h @ 0:9c0607679772
init
author | Ritor1 |
---|---|
date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | 3b4f8bd48e3b |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Indoor_stuff.h Sat Jan 12 09:45:18 2013 +0600 @@ -0,0 +1,415 @@ +#pragma once +#include "Render.h" + + + + +/* 165 */ +#pragma pack(push, 1) +struct BspRenderer_stru2 +{ + void _43F9E1(__int16 x, int y, __int16 z, int w); + + int _viewport_space_y; + int _viewport_space_w; + int field_8; + int field_C; + int field_10; + int field_14; + __int16 array_18[480]; + __int16 array_3D8[480]; +}; +#pragma pack(pop) +extern BspRenderer_stru2 stru_F8A590; + + + + +/* 164 */ +#pragma pack(push, 1) +struct BspRenderer_stru0 +{ + //----- (0043F2BF) -------------------------------------------------------- + inline BspRenderer_stru0() + { + //_eh_vector_constructor_iterator_(std__vector_0007AC, 24, 4, + // (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4, + // (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::dtor); + //for (int i = 0; i < 4; ++i) + // pVertices[i].flt_2C = 0.0f; + } + + //----- (0043F2A9) -------------------------------------------------------- + ~BspRenderer_stru0() + { + //_eh_vector_destructor_iterator_(this->std__vector_0007AC, 24, 4, IndoorCameraD3D_Vec4::dtor); + } + + unsigned __int16 uSectorID; + unsigned __int16 uViewportX; + unsigned __int16 uViewportY; + unsigned __int16 uViewportZ; + unsigned __int16 uViewportW; + __int16 field_A; + BspRenderer_stru2 field_C; + unsigned __int16 uFaceID; + __int16 field_7A6; + unsigned int std__vector_0007A8; + IndoorCameraD3D_Vec4 std__vector_0007AC[4]; + RenderVertexSoft pVertices[4]; +}; +#pragma pack(pop) + + + + + +/* 163 */ +#pragma pack(push, 1) +struct BspRenderer +{ + //----- (0043F282) -------------------------------------------------------- + inline BspRenderer() + { + // _eh_vector_constructor_iterator_(field_FA8, 2252, 150, + // (void (__thiscall *)(void *))stru170_stru0::stru170_stru0, + // (void (__thiscall *)(void *))stru170_stru0::dtor); + uNumFaceIDs = 0; + std__vector_000FA8 = 0; + uNumVisibleNotEmptySectors = 0; + } + + void PrepareFaceRenderList_sw(int a2, unsigned int uFaceID); + void PrepareFaceRenderList_d3d(signed int a2, unsigned int uFaceID); + void MakeVisibleSectorList(); + + unsigned int uNumFaceIDs; + __int16 pFaceIDs[150]; + char field_130[3700]; + unsigned int std__vector_000FA8; + BspRenderer_stru0 field_FA8[150]; + unsigned int uNumVisibleNotEmptySectors; + unsigned __int16 pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[6]; +}; +#pragma pack(pop) + + +extern struct BspRenderer *pBspRenderer; // idb + + + + + + +/* 160 */ +#pragma pack(push, 1) +struct stru167 +{ + char field_0; + char field_1; + char field_2; + char field_3; + char field_4; + char field_5; + __int16 field_6_rnd_value; + __int16 field_8_rnd_value; + __int16 field_A_rnd_value; + __int16 field_C_time_left; + __int16 field_E_time_to_live; + char field_10; + char field_11; + char field_12; + char field_13; + __int16 bgr16; + char field_16; + char field_17; +}; +#pragma pack(pop) + + + +/* 363 */ +#pragma pack(push, 1) +struct stru167_wrap +{ + void _440F07(); + int Push(__int16 a2, __int16 a3, __int16 a4, int a5, __int16 bgr); + void _440E91(__int16 x, int y, int z, int a5, __int16 bgr); + + stru167 pElements[100]; + int uNumElements; + int field_964; +}; +#pragma pack(pop) +extern stru167_wrap array_5118E8; + + + + + + + + + + + +/* 358 */ +#pragma pack(push, 1) +struct stru320 +{ + int field_0; + Plane_int_ plane_4; + Vec3_int_ vec_14; + Vec3_int_ vec_20; + unsigned int uCurrentAmbientLightLevel; + int field_30; + int field_34; + int field_38; + int pDeltaUV[2]; + int field_44; + int field_48; + char field_4C[8]; + Vec3_int_ rotated_normal; + Vec3_int_ vec_60; + int field_6C; + Vec3_int_ vec_70; + int field_7C; + Vec3_int_ vec_80; + Vec3_int_ vec_8C; + int field_98; + Vec3_int_ vec_9C; + int field_A8; + unsigned int uNumLightsApplied; + int _blv_lights_radii[20]; + int _blv_lights_inv_radii[20]; + int _blv_lights_xs[20]; + int _blv_lights_ys[20]; + int _blv_lights_light_dot_faces[20]; + int field_240; + int field_244; + int field_248; + int field_24C; + int field_250; + int field_254; + int field_258; + int field_25C; + int field_260; + int field_264; + int field_268; + int field_26C; + int field_270; + int field_274; + int field_278; + int field_27C; + int field_280; + int field_284; + int field_288; + int field_28C; + int _blv_lights_zs[20]; + float _blv_lights_rs[20]; + float _blv_lights_gs[20]; + float _blv_lights_bs[20]; + char _blv_lights_types[20]; + int field_3E4; + int field_3E8; + int field_3EC; + int field_3F0; + int field_3F4; + unsigned int uDefaultAmbientLightLevel; +}; +#pragma pack(pop) + +extern stru320 stru_F8AD28; // idb + + + + + + + + +/* 345 */ +#pragma pack(push, 1) +struct stru315 +{ + int field_0; + int field_4; + int field_8; + int field_C; + int field_10; + int field_14; + int field_18; + int field_1C; + int field_20; + int field_24; + int field_28; + int field_2C; + int field_30; + unsigned __int16 *field_34_palette; + unsigned __int16 *pTextureLOD; + unsigned int *pDepthBuffer; + unsigned __int16 *pColorBuffer; +}; +#pragma pack(pop) + + + + + +/* 346 */ +#pragma pack(push, 1) +struct stru316 +{ + int field_0; + int field_4; + int field_8; + int field_C; + int field_10; + int field_14; + int field_18; + int field_1C; + int field_20; + unsigned __int16 *field_24_palette; +}; +#pragma pack(pop) + + + + + + +/* 134 */ +#pragma pack(push, 1) +struct stru141 +{ + int _47050A(int a2); + + int field_0; + int prolly_normal_d; + int field_8; + int field_C; + int field_10; + int field_14; + int field_18; + int field_1C; + int field_20; + int field_24; + Vec3_int_ normal; + Vec3_int_ field_34; + Vec3_int_ normal2; + int field_4C; + int field_50; + int field_54; + Vec3_int_ field_58; + int field_64; + int field_68; + int field_6C; + int field_70; + unsigned int uSectorID; + unsigned int uFaceID; + int field_7C; + int field_80; + int field_84; + int field_88; + int sMaxX; + int sMinX; + int sMaxY; + int sMinY; + int sMaxZ; + int sMinZ; + int field_A4; +}; +#pragma pack(pop) +extern stru141 stru_721530; + + + + + + +/* 378 */ +#pragma pack(push, 1) +struct stru337_stru0 +{ + int field_0; + int field_4; + int field_8; + int field_C; + int field_10; +}; +#pragma pack(pop) + + + +/* 377 */ +#pragma pack(push, 1) +struct stru337 +{ + stru337_stru0 field_0; + int field_14; + int field_18; + int field_1C; + int field_20; + int field_24; + int field_28; + int field_2C; + int field_30; + stru337_stru0 field_34; +}; +#pragma pack(pop) +extern stru337 stru_F81018; + + + + +/* 147 */ +#pragma pack(push, 1) +struct stru154 +{ + //----- (0049B001) -------------------------------------------------------- + inline stru154() + {} + + //----- (0049B027) -------------------------------------------------------- + inline ~stru154() + {} + + int _49B04D(struct ODMFace *a2, struct BSPVertexBuffer *a3); + int _49B0C9(struct Vec3_float_ *pNormal, float dist); + int _49B13D(struct ODMFace *pFace, struct BSPVertexBuffer *pVertices, struct Vec3_float_ *a3, float *a4); + + + void (__thiscall ***vdestructor_ptr)(stru154 *, bool); + Plane_float_ face_plane; + PolygonType polygonType; + char field_15; + char field_16; + char field_17; +}; +#pragma pack(pop) + + + + + +/* 392 */ +#pragma pack(push, 1) +struct stru352 +{ + int field_0; + int field_4; + int field_8; + int field_C; + int field_10; + int field_14; + int field_18; + int field_1C; + int field_20; + int field_24; + int field_28; + int field_2C; + int field_30; + int field_34; +}; +#pragma pack(pop) +extern stru352 stru_F83B80[480]; \ No newline at end of file