Mercurial > mm7
diff Bink_Smacker.cpp @ 0:9c0607679772
init
author | Ritor1 |
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date | Sat, 12 Jan 2013 09:45:18 +0600 |
parents | |
children | 6e152b7ec581 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Bink_Smacker.cpp Sat Jan 12 09:45:18 2013 +0600 @@ -0,0 +1,328 @@ +#include "Bink_Smacker.h" + + + + + + + +int (__stdcall *smackw32_SmackSoundUseMSS)(HDIGDRIVER) = 0; +unsigned int (__stdcall *smackw32_SmackUseMMX)(unsigned int) = 0; +HSMACK (__stdcall *smackw32_SmackOpen)(HANDLE, unsigned int, unsigned int) = 0; +HSMACKBLIT (__stdcall *smackw32_SmackBlitOpen)(unsigned int) = 0; +void (__stdcall *smackw32_SmackToBuffer)(HSMACK, unsigned int, unsigned int, unsigned int, unsigned int, void *, unsigned int) = 0; +void (__stdcall *smackw32_SmackBlitSetPalette)(HSMACKBLIT, void *, unsigned int) = 0; +unsigned int (__stdcall *smackw32_SmackDoFrame)(HSMACK) = 0; +unsigned int (__stdcall *smackw32_SmackToBufferRect)(HSMACK, unsigned int) = 0; +void (__stdcall *smackw32_SmackBlit)(HSMACKBLIT, void *, unsigned int, unsigned int, unsigned int, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) = 0; +void (__stdcall *smackw32_SmackNextFrame)(HSMACK) = 0; +unsigned int (__stdcall *smackw32_SmackWait)(HSMACK) = 0; +unsigned int (__stdcall *smackw32_SmackSoundOnOff)(HSMACK, unsigned int) = 0; +void (__stdcall *smackw32_SmackClose)(HSMACK) = 0; +void (__stdcall *smackw32_SmackBufferClose)(HSMACKBUF) = 0; +void (__stdcall *smackw32_SmackBlitClose)(HSMACKBLIT) = 0; +int (__stdcall *smackw32_SmackBlitClear)(HSMACKBLIT, unsigned short *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, int) = 0; +int (__stdcall *smackw32_SmackGoto)(_SMACK *, long) = 0; +void SMACKW32_DLL_Initialize() +{ + HMODULE pDll = LoadLibraryW(L"SmackW32.dll"); + + smackw32_SmackSoundUseMSS = (int (__stdcall *)(HDIGDRIVER))GetProcAddress(pDll, "_SmackSoundUseMSS@4"); + smackw32_SmackUseMMX = (unsigned int (__stdcall *)(unsigned int))GetProcAddress(pDll, "_SmackUseMMX@4"); + smackw32_SmackOpen = (HSMACK (__stdcall *)(HANDLE, unsigned int, unsigned int))GetProcAddress(pDll, "_SmackOpen@12"); + smackw32_SmackBlitOpen = (HSMACKBLIT (__stdcall *)(unsigned int))GetProcAddress(pDll, "_SmackBlitOpen@4"); + smackw32_SmackToBuffer = (void (__stdcall *)(HSMACK, unsigned int, unsigned int, unsigned int, unsigned int, void *, unsigned int))GetProcAddress(pDll, "_SmackToBuffer@28"); + smackw32_SmackBlitSetPalette = (void (__stdcall *)(HSMACKBLIT, void *, unsigned int))GetProcAddress(pDll, "_SmackBlitSetPalette@12"); + smackw32_SmackDoFrame = (unsigned int (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackDoFrame@4"); + smackw32_SmackToBufferRect = (unsigned int (__stdcall *)(HSMACK, unsigned int))GetProcAddress(pDll, "_SmackToBufferRect@8"); + smackw32_SmackBlit = (void (__stdcall *)(HSMACKBLIT, void *, unsigned int, unsigned int, unsigned int, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int))GetProcAddress(pDll, "_SmackBlit@44"); + smackw32_SmackNextFrame = (void (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackNextFrame@4"); + smackw32_SmackWait = (unsigned int (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackWait@4"); + smackw32_SmackSoundOnOff = (unsigned int (__stdcall *)(HSMACK, unsigned int))GetProcAddress(pDll, "_SmackSoundOnOff@8"); + smackw32_SmackClose = (void (__stdcall *)(HSMACK))GetProcAddress(pDll, "_SmackClose@4"); + smackw32_SmackBufferClose = (void (__stdcall *)(HSMACKBUF))GetProcAddress(pDll, "_SmackBufferClose@4"); + smackw32_SmackBlitClose = (void (__stdcall *)(HSMACKBLIT))GetProcAddress(pDll, "_SmackBlitClose@4"); + smackw32_SmackBlitClear = (int (__stdcall *)(HSMACKBLIT, unsigned short *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, int))GetProcAddress(pDll, "_SmackBlitClear@32"); + smackw32_SmackGoto = (int (__stdcall *)(_SMACK *, long))GetProcAddress(pDll, "_SmackGoto@8"); +} + + + + + + +void __stdcall SmackBlitClose(HSMACKBLIT hBlit) +{ + (smackw32_SmackBlitClose)(hBlit); +} + +void __stdcall SmackBufferClose(HSMACKBUF hBuf) +{ + (smackw32_SmackBufferClose)(hBuf); +} + +void __stdcall SmackClose(HSMACK hSmack) +{ + (smackw32_SmackClose)(hSmack); +} + +unsigned int __stdcall SmackSoundOnOff(HSMACK hSmack, unsigned int bOn) +{ + return (smackw32_SmackSoundOnOff)(hSmack, bOn); +} + +unsigned int __stdcall SmackWait(HSMACK hSmack) +{ + return (smackw32_SmackWait)(hSmack); +} + +void __stdcall SmackNextFrame(HSMACK hSmack) +{ + (smackw32_SmackNextFrame)(hSmack); +} + +void __stdcall SmackBlit(HSMACKBLIT hBlit, void *pDest, unsigned int uDestPitch, unsigned int uDestX, unsigned int uDestY, void *pSrc, unsigned int uSrcPitch, unsigned int uSrcX, unsigned int uSrcY, unsigned int uSrcZ, unsigned int uSrcW) +{ + (smackw32_SmackBlit)(hBlit, pDest, uDestPitch, uDestX, uDestY, pSrc, uSrcPitch, uSrcX, uSrcY, uSrcZ, uSrcW); +} + +unsigned int __stdcall SmackToBufferRect(HSMACK hSmack, unsigned int uSmackSurface) +{ + return (smackw32_SmackToBufferRect)(hSmack, uSmackSurface); +} + +unsigned int __stdcall SmackDoFrame(HSMACK hSmack) +{ + return (smackw32_SmackDoFrame)(hSmack); +} + +void __stdcall SmackBlitSetPalette(HSMACKBLIT hBlit, void *pPalette, unsigned int uPalType) +{ + (smackw32_SmackBlitSetPalette)(hBlit, pPalette, uPalType); +} + +int __stdcall SmackSoundUseMSS(HDIGDRIVER hDrv) +{ + return (smackw32_SmackSoundUseMSS)(hDrv); +} + +unsigned int __stdcall SmackUseMMX(unsigned int flag) +{ + return (smackw32_SmackUseMMX)(flag); +} + +HSMACK __stdcall SmackOpen(HANDLE hSourceFile, unsigned int uFlags, unsigned int uExtraBuffers) +{ + return (smackw32_SmackOpen)(hSourceFile, uFlags, uExtraBuffers); +} + +HSMACKBLIT __stdcall SmackBlitOpen(unsigned int uSurfaceFormat) +{ + return (smackw32_SmackBlitOpen)(uSurfaceFormat); +} + +void __stdcall SmackToBuffer(HSMACK hSmack, unsigned int uX, unsigned int uY, unsigned int uPitch, unsigned int uHeight, void *pBuffer, unsigned int uFlags) +{ + (smackw32_SmackToBuffer)(hSmack, uX, uY, uPitch, uHeight, pBuffer, uFlags); +} + +int __stdcall SmackBlitClear(HSMACKBLIT a1, unsigned short *pFrameData, unsigned int uTargetSurfacePitch, unsigned int uOutX, unsigned int uOutY, unsigned int uOutZ, unsigned int uOutW, int a8) +{ + return (smackw32_SmackBlitClear)(a1, pFrameData, uTargetSurfacePitch, uOutX, uOutY, uOutZ, uOutW, a8); +} + +int __stdcall SmackGoto(_SMACK *a1, long a2) +{ + return (smackw32_SmackGoto)(a1, a2); +} + + +int __stdcall SmackBufferOpen(HWND a1, long a2, long a3, long a4, long a5, long a6) +{ + __asm int 3 + return 0; +} + +int __fastcall SmackVolumePan(long a1, long a2, _SMACK *a3, long a4, long a5, long a6) +{ + __asm int 3 + return 0; +} + + +// sub_4D83D0: using guessed type int __stdcall SmackBufferNewPalette(_DWORD, _DWORD, _DWORD); +int __stdcall SmackBufferNewPalette(long a1, long a2, long a3) +{ + __asm int 3 + return 0; +} + +// sub_4D83D4: using guessed type int __stdcall SmackColorRemapWithTrans(_DWORD, _DWORD, _DWORD, _DWORD, _DWORD); +int __stdcall SmackColorRemapWithTrans(long a1, long a2, long a3, long a4, long a5) +{ + __asm int 3 + return 0; +} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +int (__stdcall *binkw32_BinkDDSurfaceType)(struct IDirectDrawSurface *) = 0; +int (__stdcall *binkw32_BinkSetSoundSystem)(void *, HDIGDRIVER) = 0; +int (__stdcall *binkw32_BinkOpenMiles)(int) = 0; +HBINK (__stdcall *binkw32_BinkOpen)(void *, unsigned int) = 0; +int (__stdcall *binkw32_BinkWait)(HBINK) = 0; +int (__stdcall *binkw32_BinkDoFrame)(HBINK) = 0; +int (__stdcall *binkw32_BinkNextFrame)(HBINK) = 0; +int (__stdcall *binkw32_BinkGetRects)(HBINK, unsigned int) = 0; +int (__stdcall *binkw32_BinkCopyToBuffer)(HBINK, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) = 0; +int (__stdcall *binkw32_BinkPause)(HBINK, int) = 0; +int (__stdcall *binkw32_BinkClose)(HBINK) = 0; +int (__stdcall *binkw32_BinkBufferSetOffset)(void *, int, int) = 0; +int (__stdcall *binkw32_BinkBufferSetScale)(void *, unsigned int, unsigned int) = 0; +void BINKW32_DLL_Initialize() +{ + HMODULE pDll = LoadLibraryW(L"BinkW32.dll"); + + binkw32_BinkDDSurfaceType = (int (__stdcall *)(struct IDirectDrawSurface *))GetProcAddress(pDll, "_BinkDDSurfaceType@4"); + binkw32_BinkSetSoundSystem = (int (__stdcall *)(void *, HDIGDRIVER))GetProcAddress(pDll, "_BinkSetSoundSystem@8"); + binkw32_BinkOpenMiles = (int (__stdcall *)(int))GetProcAddress(pDll, "_BinkOpenMiles@4"); + binkw32_BinkOpen = (HBINK (__stdcall *)(void *, unsigned int))GetProcAddress(pDll, "_BinkOpen@8"); + binkw32_BinkWait = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkWait@4"); + binkw32_BinkBufferSetOffset = (int (__stdcall *)(void *, int, int))GetProcAddress(pDll, "_BinkBufferSetOffset@12"); + binkw32_BinkBufferSetScale = (int (__stdcall *)(void *, unsigned int, unsigned int))GetProcAddress(pDll, "_BinkBufferSetScale@12"); + binkw32_BinkDoFrame = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkDoFrame@4"); + binkw32_BinkNextFrame = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkNextFrame@4"); + binkw32_BinkGetRects = (int (__stdcall *)(HBINK, unsigned int))GetProcAddress(pDll, "_BinkGetRects@8"); + binkw32_BinkCopyToBuffer = (int (__stdcall *)(HBINK, void *, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int))GetProcAddress(pDll, "_BinkCopyToBuffer@28"); + binkw32_BinkPause = (int (__stdcall *)(HBINK, int))GetProcAddress(pDll, "_BinkPause@8"); + binkw32_BinkClose = (int (__stdcall *)(HBINK))GetProcAddress(pDll, "_BinkClose@4"); +} + + +int __stdcall BinkPause(HBINK hBink, int bPause) +{ + return (binkw32_BinkPause)(hBink, bPause); +} + +int __stdcall BinkClose(HBINK hBink) +{ + return (binkw32_BinkClose)(hBink); +} + +int __stdcall BinkGetRects(HBINK hBink, unsigned int uFlags) +{ + return (binkw32_BinkGetRects)(hBink, uFlags); +} + +int __stdcall BinkCopyToBuffer(HBINK hBink, void *pBuffer, unsigned int lPitch, unsigned int uNumScanlines, unsigned int uX, unsigned int uY, unsigned int uFlags) +{ + return (binkw32_BinkCopyToBuffer)(hBink, pBuffer, lPitch, uNumScanlines, uX, uY, uFlags); +} + +int __stdcall BinkDoFrame(HBINK hBink) +{ + return (binkw32_BinkDoFrame)(hBink); +} + +int __stdcall BinkNextFrame(HBINK hBink) +{ + return (binkw32_BinkNextFrame)(hBink); +} + +HBINK __stdcall BinkOpen(void *hFileHandle, unsigned int uFlags) +{ + return (binkw32_BinkOpen)(hFileHandle, uFlags); +} + +int __stdcall BinkOpenMiles(int unk) +{ + return (binkw32_BinkOpenMiles)(unk); +} + +int __stdcall BinkWait(HBINK hBink) +{ + return (binkw32_BinkWait)(hBink); +} + + + +int __stdcall BinkBufferSetOffset(void *pStruct, int b, int c) +{ + return (binkw32_BinkBufferSetOffset)(pStruct, b, c); +} + +int __stdcall BinkBufferSetScale(void *pStruct, unsigned int uWidth, unsigned int uHeight) +{ + return (binkw32_BinkBufferSetScale)(pStruct, uWidth, uHeight); +} + +int __stdcall BinkDDSurfaceType(struct IDirectDrawSurface *pDDS) +{ + return (binkw32_BinkDDSurfaceType)(pDDS); +} + +int __stdcall BinkSetSoundSystem(void *pSoundSystem, HDIGDRIVER hDrv) +{ + return (binkw32_BinkSetSoundSystem)(pSoundSystem, hDrv); +} + + + + + + +int __stdcall BinkGoto(_BINK *a1, long a2, long a3) +{ + __asm int 3 + return 0; +} + + + + + + + + + + + + + + + + + + + +