diff Keyboard.cpp @ 2154:9bd7522cdbbb

Render decoupling. Unsorted variables cleaning.
author Nomad
date Thu, 09 Jan 2014 14:36:48 +0200
parents d28d3c006077
children f0477fe92362
line wrap: on
line diff
--- a/Keyboard.cpp	Thu Jan 09 02:34:20 2014 +0200
+++ b/Keyboard.cpp	Thu Jan 09 14:36:48 2014 +0200
@@ -973,7 +973,7 @@
   int *v21; // [sp+18h] [bp-8h]@7
   int v22; // [sp+1Ch] [bp-4h]@4
 
-  if ( pRenderer->pRenderD3D )
+  //if ( pRenderer->pRenderD3D )
   {
     pGame->PickKeyboard(GetAsyncKeyState(VK_CONTROL) & 0x8001, &vis_sprite_filter_3, &vis_door_filter);
     int pid = pGame->pVisInstance->get_picked_object_zbuf_val();
@@ -984,7 +984,7 @@
 
   
   // software render stuff following
-
+  /*
   static int dword_720660[100]; // 720660
   static int dword_7207F0[100]; // 7207F0
 
@@ -1086,5 +1086,5 @@
     LOBYTE(v1) = DoInteractionWithTopmostZObject(dword_720660[j] & 0xFFFF, v16);
     if ( !(char)v1 )
       break;
-  }
+  }*/
 }