diff mm7_data.h @ 1018:9ac94d00012e

Merge
author Grumpy7
date Tue, 21 May 2013 02:24:31 +0200
parents c45d51b3f4f4 9e823ad5eaa6
children 67e33708d815
line wrap: on
line diff
--- a/mm7_data.h	Sun May 19 20:41:19 2013 +0200
+++ b/mm7_data.h	Tue May 21 02:24:31 2013 +0200
@@ -340,7 +340,6 @@
 extern char aIcons[]; // idb
 extern char aPending[]; // idb
 extern char aCanTFindS[]; // idb
-extern char pDayMoonPhase[28];
 extern int paperdoll_Weapon[4][16][2];
 extern char *spellbook_texture_filename_suffices[]; // weak
 extern __int16 word_4E1D3A[]; // weak
@@ -443,7 +442,6 @@
 extern int pMagicSkills[9];
 extern unsigned int pHealthBarPos[4];
 extern unsigned int pManaBarPos[4];
-extern char _4E2AD8_ui_colors[72];
 extern char _4E2B21_buff_spell_tooltip_colors[80];
 extern char monster_popup_y_offsets[]; // weak
 extern unsigned char hourglass_icon_idx; // weak
@@ -1033,8 +1031,8 @@
 extern int dword_50C9D8; // weak
 extern int dword_50C9DC; // weak
 extern struct NPCData *ptr_50C9E0;
-extern int dword_50C9E8; // idb
-extern int dword_50C9EC[]; // 50C9EC
+//extern int dword_50C9E8; // idb
+//extern int dword_50C9EC[]; // 50C9EC
 extern int dword_50CDC8;
 extern int dword_50CDCC; // weak
 extern int bProcessorIsNotIntel; // weak
@@ -1522,7 +1520,7 @@
 int __fastcall am_40D402(int, int); // weak
 int __cdecl am_40D444();
 void ModalWindow(const char *pStr, int a4);
-char __fastcall pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY);
+void  pPrimaryWindow_draws_text(int a1, const char *pText, int *pXY);
 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
 void __fastcall Blt_Chroma(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3, int a4);
 void __fastcall Blt_Copy(struct ArcomageRect *pSrcXYZW, int *pTargetXY, int a3);
@@ -1545,17 +1543,13 @@
 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb
 void __cdecl SetMoonPhaseNames();
 signed int __fastcall sub_410D99_get_map_index(int a1);
-struct GUIWindow *__cdecl sub_41140B();
-void __cdecl sub_411473();
 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer);
-void  sub_412AF9();
-char *GetDayPart();
 void SetAttributeNames();
 void uGameUIFontMain_initialize();
 void uGameUIFontShadow_initialize();
 void sub_41420D_press_esc();
 void sub_41426F();
-char GameMenuUI_DrawKeyBindings();
+void GameMenuUI_DrawKeyBindings();
 unsigned int __thiscall sub_414D24(int _this);
 void GameMenuUI_DrawVideoOptions();
 void DrawGameOptions();
@@ -1572,7 +1566,7 @@
 void sub_4178E1();
 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2);
 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb
-char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
+void  __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb
 void FillAwardsData();
 void sub_419220();
 void sub_419379();
@@ -1581,7 +1575,7 @@
 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall);
 void __cdecl MainMenuUI_LoadFontsAndSomeStuff();
 void __cdecl MainMenuUI_Create();
-char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
+void  __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
 bool UI_OnKeyDown(unsigned int vkKey);
 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb
 void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0);
@@ -1809,7 +1803,7 @@
 void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb
 void __fastcall sub_467F48(signed int a1);
 void __cdecl free_book_subwindow();
-char __cdecl CreateScrollWindow();
+void  CreateScrollWindow();
 void __cdecl OnPaperdollLeftClick();
 int __thiscall UnprojectX(int x);
 int __thiscall UnprojectY(int _this);
@@ -1984,7 +1978,7 @@
 void __fastcall sub_4B3FE5(int a4);
 void  NPCHireableDialogPrepare();
 void  _4B4224_UpdateNPCTopics(int _this);
-char __fastcall DrawTextAtStatusBar(const char *Str, int a5);
+void __fastcall DrawTextAtStatusBar(const char *Str, int a5);
 int __fastcall sub_4B46F8(int a1);
 
 signed int __fastcall sub_4BB756(signed int a1);