Mercurial > mm7
diff Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2134:992d2e6f907d
preparation for libavcodec
author | zipi |
---|---|
date | Tue, 31 Dec 2013 14:52:14 +0000 |
parents | e249bd483311 |
children | 6ed6ad15995d |
line wrap: on
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--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Tue Dec 31 16:26:08 2013 +0600 +++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters Tue Dec 31 14:52:14 2013 +0000 @@ -37,203 +37,101 @@ <Filter Include="lib\swig\swigwin-2.0.11"> <UniqueIdentifier>{8c52b1ac-9e41-4a16-be04-bdac9a244ac1}</UniqueIdentifier> </Filter> + <Filter Include="lib\OpenAL"> + <UniqueIdentifier>{ee28ca77-318b-4477-8c10-1fc75d47b5b3}</UniqueIdentifier> + </Filter> + <Filter Include="lib\OpenAL\lib"> + <UniqueIdentifier>{9e09d25e-db72-4f51-b0f6-b5def5d61409}</UniqueIdentifier> + </Filter> + <Filter Include="lib\OpenAL\lib\OpenAL"> + <UniqueIdentifier>{ccc1aed6-a901-4d62-9a78-319835aecfc4}</UniqueIdentifier> + </Filter> + <Filter Include="lib\OpenAL\lib\x86"> + <UniqueIdentifier>{23bc5e63-c1ce-4fc8-acb4-ccbdfe47483f}</UniqueIdentifier> + </Filter> + <Filter Include="lib\libavcodec"> + <UniqueIdentifier>{fe2f566e-4b3a-42e1-a216-30fbd39489a9}</UniqueIdentifier> + </Filter> + 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<ClInclude Include="..\..\AIL.h" /> <ClInclude Include="..\..\Arcomage.h" /> @@ -546,6 +307,7 @@ <ClInclude Include="..\..\Lights.h" /> <ClInclude Include="..\..\LOD.h" /> <ClInclude Include="..\..\Log.h" /> + <ClInclude Include="..\..\LuaVM.h" /> <ClInclude Include="..\..\MapInfo.h" /> <ClInclude Include="..\..\MM7.h" /> <ClInclude Include="..\..\mm7_data.h" /> @@ -557,6 +319,7 @@ <ClInclude Include="..\..\OSAPI.h" /> <ClInclude Include="..\..\OSInfo.h" /> <ClInclude Include="..\..\OSWindow.h" /> + <ClInclude Include="..\..\OurMath.h" /> <ClInclude Include="..\..\Outdoor.h" /> <ClInclude Include="..\..\Outdoor_stuff.h" /> <ClInclude Include="..\..\Overlays.h" /> @@ -572,8 +335,6 @@ <ClInclude Include="..\..\SpriteObject.h" /> <ClInclude Include="..\..\Sprites.h" /> <ClInclude Include="..\..\StorylineTextTable.h" /> - <ClInclude Include="..\..\stru6.h" /> - <ClInclude Include="..\..\stru9.h" /> <ClInclude Include="..\..\stru10.h" /> <ClInclude Include="..\..\stru123.h" /> <ClInclude 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