Mercurial > mm7
diff Render.h @ 670:9824e2eeee30
fixed decorations animation
author | Gloval |
---|---|
date | Fri, 15 Mar 2013 01:51:51 +0400 |
parents | 7747161ea5b5 |
children | c0bfb386b15f |
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--- a/Render.h Wed Mar 13 17:08:21 2013 +0600 +++ b/Render.h Fri Mar 15 01:51:51 2013 +0400 @@ -144,14 +144,14 @@ int field_C; int field_10; int field_14; - int field_18; - int field_1C; - int field_20; - int field_24; + int uBufferWidth; + int uBufferHeight; + int uAreaWidth; + int uAreaHeigth; unsigned int uWidth; unsigned int uHeight; - int field_30; - int field_34; + int uAreaX; + int uAreaY; unsigned __int16 *pPixels; }; #pragma pack(pop) @@ -334,7 +334,7 @@ void DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, IDirect3DTexture2 *a9); void _4A4CC9(struct stru6_stru1_indoor_sw_billboard *a1, int a2); bool LoadTexture(const char *pName, unsigned int bMipMaps, IDirectDrawSurface4 **pOutSurface, IDirect3DTexture2 **pOutTexture); - HWLTexture *MoveSpriteToDevice(Sprite *pSprite); + bool MoveSpriteToDevice(Sprite *pSprite); void BeginScene(); void EndScene(); unsigned int _4A52F1(unsigned int this_, float a3);