Mercurial > mm7
diff Player.h @ 1683:96d567a7d15f
moving OnInventoryLeftClick to Player::
author | Grumpy7 |
---|---|
date | Fri, 20 Sep 2013 10:34:07 +0200 |
parents | 61ea994a1812 |
children | f84b8b2a875c |
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--- a/Player.h Fri Sep 20 10:23:54 2013 +0200 +++ b/Player.h Fri Sep 20 10:34:07 2013 +0200 @@ -597,6 +597,7 @@ void EquipBody(ITEM_EQUIP_TYPE uEquipType); bool HasUnderwaterSuitEquipped(); bool HasItem(unsigned int uItemID, char a3); + void OnInventoryLeftClick(); unsigned int GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4); int CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice);