Mercurial > mm7
diff UiGame.cpp @ 1207:96a81634669e
arrays to std::arrays phase 3 - finishing global arrays
undone changes in render.h, because framerate dropped by half
author | Grumpy7 |
---|---|
date | Sun, 09 Jun 2013 01:30:36 +0200 |
parents | 8c02e6f74b29 |
children | fac7751b2dc9 |
line wrap: on
line diff
--- a/UiGame.cpp Sun Jun 09 01:10:49 2013 +0200 +++ b/UiGame.cpp Sun Jun 09 01:30:36 2013 +0200 @@ -2638,7 +2638,7 @@ for (uint i = 0; i < uNumSpriteObjects; ++i) //if (uNumSpriteObjects > 0) { - auto object = pSpriteObjects + i; + auto object = &pSpriteObjects[i]; //a2c = (char *)&pSpriteObjects[0].uObjectDescID; //while ( 1 )