diff UIBooks.cpp @ 819:9359c114f98c

More on screenshot
author Nomad
date Tue, 26 Mar 2013 14:14:39 +0200
parents e7c86528a2b3
children dfd683c4f538
line wrap: on
line diff
--- a/UIBooks.cpp	Tue Mar 26 13:14:41 2013 +0200
+++ b/UIBooks.cpp	Tue Mar 26 14:14:39 2013 +0200
@@ -429,13 +429,13 @@
   if ( !byte_5C6D50[dword_506528] )
   {
     v2 = achievedAwardsIndex[dword_506528];
-    a1.uFrameWidth = 460;
-    a1.uFrameX = 8;
-    a1.uFrameY = 8;
-    a1.uFrameHeight = 344;
+    a1.uFrameWidth = game_viewport_width;
+    a1.uFrameX = game_viewport_x;
+    a1.uFrameY = game_viewport_y;
+    a1.uFrameHeight = game_viewport_height;
     v3 = (const char *)pStorylineText->StoreLine[v2].pPageTitle;//field_4[];
-    a1.uFrameZ = 467;
-    a1.uFrameW = 351;
+    a1.uFrameZ = game_viewport_z;
+    a1.uFrameW = game_viewport_w;
     if ( v3 )
       a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, v3, 3u);
   }
@@ -532,12 +532,12 @@
     v1 = pViewport->uViewportTL_X + 398;
   }
   pRenderer->DrawTextureTransparent(v1, v9, v11);
-  a1.uFrameWidth = 460;
-  a1.uFrameHeight = 344;
-  a1.uFrameX = 8;
-  a1.uFrameY = 8;
-  a1.uFrameZ = 467;
-  a1.uFrameW = 351;
+  a1.uFrameWidth = game_viewport_width;
+  a1.uFrameHeight = game_viewport_height;
+  a1.uFrameX = game_viewport_x;
+  a1.uFrameY = game_viewport_y;
+  a1.uFrameZ = game_viewport_z;
+  a1.uFrameW = game_viewport_w;
   a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, pGlobalTXT_LocalizationStrings[174], 3u);
   a1.uFrameX = 48;
   a1.uFrameY = 70;
@@ -796,12 +796,12 @@
   v7 = pViewport->uViewportTL_X + 397;
 LABEL_46:
   pRenderer->DrawTextureTransparent(v7, v23, v30);
-  a1.uFrameWidth = 460;
-  a1.uFrameHeight = 344;
-  a1.uFrameX = 8;
-  a1.uFrameY = 8;
-  a1.uFrameZ = 467;
-  a1.uFrameW = 467;
+  a1.uFrameWidth = game_viewport_width;
+  a1.uFrameHeight = game_viewport_height;
+  a1.uFrameX = game_viewport_x;
+  a1.uFrameY = game_viewport_z;
+  a1.uFrameZ = game_viewport_z;
+  a1.uFrameW = game_viewport_w;
   a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, pGlobalTXT_LocalizationStrings[154], 3u);
   a1.uFrameX = 48;
   a1.uFrameY = 70;
@@ -1004,12 +1004,12 @@
   dword_506540 = 0;
   DrawBook_Map_sub(97, 49, 361, 313, 0);
   pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr);
-  map_window.uFrameWidth = 460;
-  map_window.uFrameHeight = 344;
-  map_window.uFrameX = 8;
-  map_window.uFrameY = 8;
-  map_window.uFrameZ = 467;
-  map_window.uFrameW = 467;
+  map_window.uFrameWidth = game_viewport_width;
+  map_window.uFrameHeight = game_viewport_height;
+  map_window.uFrameX = game_viewport_x;
+  map_window.uFrameY = game_viewport_y;
+  map_window.uFrameZ = game_viewport_z;
+  map_window.uFrameW = game_viewport_w;
   map_id = pMapStats->GetMapInfo(pCurrentMapName);
   if ( map_id )
     map_window.DrawTitleText(pBook2Font, -14, 12, 0, pMapStats->pInfos[map_id].pName, 3);