Mercurial > mm7
diff mm7_4.cpp @ 1458:934074e7fcc1
ModalWindow
__thiscall and __cdecl removed
Some random renames & refactors
author | Nomad |
---|---|
date | Wed, 21 Aug 2013 14:26:36 +0200 |
parents | dfc9484ed94c |
children | 2ca62c9e7b3c |
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--- a/mm7_4.cpp Wed Aug 14 00:40:51 2013 +0400 +++ b/mm7_4.cpp Wed Aug 21 14:26:36 2013 +0200 @@ -47,7 +47,7 @@ #include "Lights.h" //----- (0046CC4B) -------------------------------------------------------- -void __cdecl check_event_triggers() +void check_event_triggers() { int v0; // eax@1 LevelDecoration *v1; // esi@2 @@ -440,7 +440,7 @@ } //----- (0046E0B2) -------------------------------------------------------- -void __cdecl _46E0B2_collide_against_decorations() +void _46E0B2_collide_against_decorations() { BLVSector *v0; // ebp@1 LevelDecoration *v1; // edi@2 @@ -532,7 +532,7 @@ } //----- (00487DA9) -------------------------------------------------------- -void __cdecl sub_487DA9() +void sub_487DA9() { for (int i = 0; i < 20000; ++i) array_77EC08[i].field_108 = 0; @@ -597,7 +597,7 @@ } //----- (00491E3A) -------------------------------------------------------- -void __cdecl sub_491E3A() +void sub_491E3A() { Player *v0; // ebx@1 signed int v1; // esi@3 @@ -698,7 +698,7 @@ // 4ED498: using guessed type char byte_4ED498; //----- (00493938) -------------------------------------------------------- -int __cdecl _493938_regenerate() +int _493938_regenerate() { int v0; // edi@1 signed __int64 v1; // qax@1 @@ -2615,7 +2615,7 @@ } //----- (004A57E9) -------------------------------------------------------- -void __cdecl Present_ColorKey() +void Present_ColorKey() { HRESULT v0; // eax@3 HRESULT v1; // eax@3 @@ -2939,7 +2939,7 @@ } //----- (004B1523) -------------------------------------------------------- -void __thiscall sub_4B1523(int *_this) +void sub_4B1523(int *_this) { int v1; // esi@1 int v2; // edx@1 @@ -3009,7 +3009,7 @@ } //----- (004B1ECE) -------------------------------------------------------- -void __cdecl sub_4B1ECE() +void sub_4B1ECE() { __int16 *v0; // edi@1 int v1; // ebx@3 @@ -3109,7 +3109,7 @@ // F8B1A8: using guessed type int dword_F8B1A8; //----- (004B254D) -------------------------------------------------------- -char *__thiscall _4B254D_SkillMasteryTeacher(int _this) +char * _4B254D_SkillMasteryTeacher(int _this) { //Player *v1; // esi@1 int v2; // edx@1 @@ -3485,7 +3485,7 @@ } //----- (004B3E1E) -------------------------------------------------------- -void __cdecl sub_4B3E1E() +void sub_4B3E1E() { NPCData *v0; // ST40_4@1 signed int v1; // edi@1