Mercurial > mm7
diff mm7_2.cpp @ 978:9334a8c59c8d
uGameState
author | Ritor1 |
---|---|
date | Thu, 09 May 2013 02:26:04 +0600 |
parents | c8a0f6d89c70 |
children | 08fd1436ef35 |
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line diff
--- a/mm7_2.cpp Thu May 09 01:33:54 2013 +0600 +++ b/mm7_2.cpp Thu May 09 02:26:04 2013 +0600 @@ -9464,7 +9464,7 @@ while ( 1 ) { MainMenu_Loop(); - uGameState = 0; + uGameState = GAME_STATE_0; //LABEL_21: while ( 1 ) { @@ -9502,7 +9502,7 @@ if ( uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU ) { SetCurrentMenuID(MENU_NEWGAME); - uGameState = 0; + uGameState = GAME_STATE_0; continue; } break; @@ -9517,7 +9517,7 @@ } if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LoadingProcInMainMenu) { - uGameState = 0; + uGameState = GAME_STATE_0; } else { @@ -9552,24 +9552,24 @@ //LABEL_48: pGame->Loop(); LABEL_49: - if ( uGameState == 3 ) + if ( uGameState == GAME_STATE_3 ) { v12 = 5; SetCurrentMenuID((MENU_STATE)v12); //goto LABEL_21; - uGameState = 0; + uGameState = GAME_STATE_0; continue; } if ( uGameState == GAME_STATE_NEWGAME_OUT_GAMEMENU ) { SetCurrentMenuID(MENU_NEWGAME); - uGameState = 0; + uGameState = GAME_STATE_0; continue; } if ( uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU)// from the loaded game { pAudioPlayer->StopChannels(-1, -1); - uGameState = 0; + uGameState = GAME_STATE_0; break; } }