Mercurial > mm7
diff AudioPlayer.cpp @ 764:90bcfb56c8f9
sound cleaning
author | Gloval |
---|---|
date | Sat, 23 Mar 2013 21:39:21 +0400 |
parents | a9c1fb7483c2 |
children | ceef50611567 |
line wrap: on
line diff
--- a/AudioPlayer.cpp Sat Mar 23 17:07:08 2013 +0400 +++ b/AudioPlayer.cpp Sat Mar 23 21:39:21 2013 +0400 @@ -78,7 +78,7 @@ pSoundList = this; a2 = 1; - if ( (signed int)this->uNumSounds > 1 ) + if ( sNumSounds > 1 ) { v2 = 1; //while ( 1 ) @@ -100,7 +100,7 @@ if ( !pType ) //goto LABEL_15; { - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; + pSoundList->pSounds[v2].bDecompressed = false; goto LABEL_16; } v8 = pType - 1; @@ -123,23 +123,23 @@ if ( !AIL_decompress_ADPCM(&pInfo, &pSoundList->pSounds[v2].p3DSound, &v12) ) { pSoundList->pSounds[v2].p3DSound = 0; - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 1; + pSoundList->pSounds[v2].bDecompressed = true; } } goto LABEL_16; } //LABEL_15: - LOBYTE(pSoundList->pSounds[v2].bDecompressed) = 0; + pSoundList->pSounds[v2].bDecompressed = false; goto LABEL_16; } pSoundList->pSounds[v2].p3DSound = pSoundList->pSounds[v2].pSoundData[0]; LABEL_16: - pSoundList->_4A9DCD(a2, 1); + pSoundList->UnloadSound(a2, 1); LABEL_17: ++a2; ++v2; } - while ( a2 < (signed int)pSoundList->uNumSounds ); + while ( a2 < pSoundList->sNumSounds ); } } @@ -148,12 +148,12 @@ { AILSOUNDINFO v24; // [sp+84h] [bp-28h]@23 - if (bNoSound || !uNumSounds) + if (bNoSound || !sNumSounds) return 0; uint uSoundIdx = 0; SoundDesc *pSound = nullptr; - for (uint i = 1; i < uNumSounds; ++i) + for (uint i = 1; i < sNumSounds; ++i) if (pSounds[i].uSoundID == a1) { uSoundIdx = i; @@ -202,7 +202,7 @@ { pSound->p3DSound = nullptr; pSound->bDecompressed = true; - _4A9DCD(uSoundIdx, 0); + UnloadSound(uSoundIdx, 0); } } return uSoundIdx; @@ -240,7 +240,7 @@ //v8 = this->uNumSounds == 0; //v9 = (this->uNumSounds & 0x80000000u) != 0; v26 = 0; - if (!uNumSounds) + if (!sNumSounds) return 0; @@ -262,7 +262,7 @@ ++v26; v25 += 120; v24 += 120; - if ( v26 >= (signed int)uNumSounds ) + if ( v26 >= (signed int)sNumSounds ) return 0; } v12 = 0; @@ -322,7 +322,7 @@ v1 = this; v2 = 0; - if ( (signed int)this->uNumSounds > 0 ) + if ( (signed int)this->sNumSounds > 0 ) { v3 = 0; do @@ -339,7 +339,7 @@ ++v2; ++v3; } - while ( v2 < (signed int)v1->uNumSounds ); + while ( v2 < (signed int)v1->sNumSounds ); } return result; } @@ -356,7 +356,7 @@ v2 = this; v3 = 0; - for ( i = 0; i < (signed int)v2->uNumSounds; ++v3 ) + for ( i = 0; i < (signed int)v2->sNumSounds; ++v3 ) { v5 = &v2->pSounds[v3]; v6 = v5->eType; @@ -375,31 +375,22 @@ } //----- (004A9DCD) -------------------------------------------------------- -void SoundList::_4A9DCD(unsigned int uSoundID, char a3) +void SoundList::UnloadSound(unsigned int uSoundID, char a3) { - unsigned int v3; // esi@1 - //SoundList *v4; // edi@1 - SoundDesc *v5; // eax@1 - void *v6; // ecx@8 - - v3 = uSoundID; - //v4 = this; - v5 = &this->pSounds[uSoundID]; - if ( v5->eType != SOUND_DESC_SYSTEM ) + if ( pSounds[uSoundID].eType != SOUND_DESC_SYSTEM ) { - if ( v5->uFlags & SOUND_DESC_SWAP && v5->p3DSound && a3 ) + if ( (pSounds[uSoundID].uFlags & SOUND_DESC_SWAP) && pSounds[uSoundID].p3DSound && a3 ) { - if ( LOBYTE(v5->bDecompressed) ) - AIL_mem_free_lock(v5->p3DSound); - pSounds[v3].p3DSound = 0; - pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM; + if ( pSounds[uSoundID].bDecompressed) + AIL_mem_free_lock(pSounds[uSoundID].p3DSound); + pSounds[uSoundID].p3DSound = 0; + pSounds[uSoundID].uFlags &= ~SOUND_DESC_SYSTEM; } - v6 = pSounds[v3].pSoundData[0]; - if ( v6 ) + if ( pSounds[uSoundID].pSoundData[0] ) { - ReleaseSoundData(v6); - pSounds[v3].pSoundData[0] = 0; - pSounds[v3].uFlags &= ~SOUND_DESC_SYSTEM; + ReleaseSoundData(pSounds[uSoundID].pSoundData[0]); + pSounds[uSoundID].pSoundData[0] = NULL; + pSounds[uSoundID].uFlags &= ~SOUND_DESC_SYSTEM; } } } @@ -418,16 +409,16 @@ if ( !v2 ) Abortf("Unable to save dsounds.bin!"); fwrite(v1, 4u, 1u, v2); - fwrite(v1->pSounds, 0x78u, v1->uNumSounds, v3); + fwrite(v1->pSounds, 0x78u, v1->sNumSounds, v3); fclose(v3); } //----- (004A9E89) -------------------------------------------------------- void *SoundList::FromFile(void *pSerialized) { - uNumSounds = *(int *)pSerialized; - pSounds = (SoundDesc *)pAllocator->AllocNamedChunk(pSounds, 120 * uNumSounds, "Snd Des."); - return memcpy(pSounds, (char *)pSerialized + 4, 120 * uNumSounds); + sNumSounds = *(int *)pSerialized; + pSounds = (SoundDesc *)pAllocator->AllocNamedChunk(pSounds, 120 * sNumSounds, "Snd Des."); + return memcpy(pSounds, (char *)pSerialized + 4, 120 * sNumSounds); } //----- (004A9ED0) -------------------------------------------------------- @@ -457,7 +448,7 @@ pAllocator->FreeChunk(this->pSounds); v3 = 0; v2->pSounds = 0; - v2->uNumSounds = 0; + v2->sNumSounds = 0; v4 = fopen(Args, "r"); File = v4; if ( !v4 ) @@ -477,14 +468,14 @@ v5 = Argsa; v3 = 0; } - v2->uNumSounds = v5; + v2->sNumSounds = v5; v6 = pAllocator->AllocNamedChunk(v2->pSounds, 120 * v5, "Snd Des."); v2->pSounds = (SoundDesc *)v6; if ( v6 == (void *)v3 ) Abortf("SoundListClass::load - Out of Memory!"); - memset(v6, v3, 120 * v2->uNumSounds); + memset(v6, v3, 120 * v2->sNumSounds); v7 = File; - v2->uNumSounds = v3; + v2->sNumSounds = v3; fseek(v7, v3, v3); for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) { @@ -492,10 +483,10 @@ memcpy(&v19, txt_file_frametable_parser(&Buf, &v18), sizeof(v19)); if ( v19.uPropCount && *v19.pProperties[0] != 47 ) { - sprintf(v2->pSounds[v2->uNumSounds].pSoundName, "%s", v19.pProperties[0]); + sprintf(v2->pSounds[v2->sNumSounds].pSoundName, "%s", v19.pProperties[0]); v9 = atoi(v19.pProperties[1]); v10 = v19.pProperties[2]; - v2->pSounds[v2->uNumSounds].uSoundID = v9; + v2->pSounds[v2->sNumSounds].uSoundID = v9; if ( _strcmpi(v10, "system") ) { if ( _strcmpi(v19.pProperties[2], "swap") ) @@ -503,7 +494,7 @@ v11 = _strcmpi(v19.pProperties[2], "lock"); v12 = v2->pSounds; v13 = v11 == 0; - v14 = v2->uNumSounds; + v14 = v2->sNumSounds; if ( v13 ) v12[v14].eType = SOUND_DESC_LOCK; else @@ -511,19 +502,19 @@ } else { - v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SWAP; + v2->pSounds[v2->sNumSounds].eType = SOUND_DESC_SWAP; } } else { - v2->pSounds[v2->uNumSounds].eType = SOUND_DESC_SYSTEM; + v2->pSounds[v2->sNumSounds].eType = SOUND_DESC_SYSTEM; } if ( v19.uPropCount >= 4 && !_strcmpi(v19.pProperties[3], "3D") ) { - v15 = (int)&v2->pSounds[v2->uNumSounds].uFlags; + v15 = (int)&v2->pSounds[v2->sNumSounds].uFlags; *(int *)v15 |= SOUND_DESC_SWAP; } - ++v2->uNumSounds; + ++v2->sNumSounds; } } fclose(File); @@ -610,7 +601,7 @@ if ( AIL_sample_status(v6->hSample) == AIL::Sample::Playing) { AIL_end_sample(v6->hSample); - _4ABE55(v6); + FreeChannel(v6); } } ++v5; @@ -740,7 +731,7 @@ int sound_id = 0; - for (uint i = 0; i < pSoundList->uNumSounds; ++i) + for (uint i = 0; i < pSoundList->sNumSounds; ++i) if (pSoundList->pSounds[i].uSoundID == eSoundID) { sound_id = i; @@ -756,7 +747,7 @@ int start_channel = 0, end_channel = 0; - assert(sound_id < pSoundList->uNumSounds); + assert(sound_id < pSoundList->sNumSounds); auto sound_desc = pSoundList->pSounds + sound_id; if (!b3DSoundInitialized || sound_desc->Is3D()) { @@ -869,7 +860,7 @@ return; // already playing the same sound from the same source - return AIL_end_sample(channel->hSample); // requested new sound from the same source - end & switch - _4ABE55(channel); + FreeChannel(channel); } } @@ -883,7 +874,7 @@ { AIL_end_sample(channel->hSample); if (channel->uSourceTrackIdx) - _4ABE55(channel); + FreeChannel(channel); break; } } @@ -947,7 +938,7 @@ auto channel = &pMixerChannels[v62]; AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } if (v62 > end_channel)//10!=13 @@ -1001,7 +992,7 @@ if (!GetSoundStrengthByDistanceFromParty(door->pXOffsets[0], door->pYOffsets[0], door->pZOffsets[0])) { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); return; } AIL_set_sample_pan(channel->hSample, sub_4AB66C(door->pXOffsets[0], door->pYOffsets[0])); @@ -1622,7 +1613,7 @@ if (AIL_sample_status(channel->hSample) == AIL::Sample::Done) { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } } @@ -1706,7 +1697,7 @@ else { AIL_end_sample(channel->hSample); - _4ABE55(channel); + FreeChannel(channel); } } @@ -1882,7 +1873,7 @@ && pSoundList->pSounds[pChannel->uSourceTrackIdx].eType != SOUND_DESC_SYSTEM) { AIL_end_sample(pChannel->hSample); - _4ABE55(pChannel); + FreeChannel(pChannel); pChannel->source_pid = 0; } ++v6; @@ -2205,7 +2196,7 @@ } //----- (004ABE55) -------------------------------------------------------- -void AudioPlayer::_4ABE55(MixerChannel *pChannel) +void AudioPlayer::FreeChannel(MixerChannel *pChannel) { int v2; // ebx@1 //AudioPlayer *v3; // esi@1 @@ -2213,14 +2204,14 @@ unsigned __int8 v5; // zf@5 unsigned __int8 v6; // sf@5 char *v7; // edi@6 - int v8; // eax@8 + int num_same_sound_on_channels; // eax@8 int v9; // ST04_4@8 int v10; // ecx@12 int v11; // edi@13 int v12; // eax@13 unsigned __int8 v13; // of@13 int v14[16]; // [sp+Ch] [bp-48h]@8 - int v15; // [sp+4Ch] [bp-8h]@5 + int num_playing_channels; // [sp+4Ch] [bp-8h]@5 int v16; // [sp+50h] [bp-4h]@5 v2 = 0; @@ -2229,49 +2220,41 @@ return; v4 = &pSoundList->pSounds[pChannel->uSourceTrackIdx]; - if ( v4->eType == SOUND_DESC_SWAP) + if ( pSoundList->pSounds[pChannel->uSourceTrackIdx].eType == SOUND_DESC_SWAP) { - if ( v4->pSoundData[0] && !(v4->uFlags & SOUND_DESC_SYSTEM) ) + if ( pSoundList->pSounds[pChannel->uSourceTrackIdx].pSoundData[0] && + !(pSoundList->pSounds[pChannel->uSourceTrackIdx].uFlags & SOUND_DESC_SYSTEM) ) { - v5 = this->uMixerChannels == 0; - v6 = this->uMixerChannels < 0; - v15 = 0; - v16 = 0; - if ( v6 | v5 ) + num_playing_channels = 0; + num_same_sound_on_channels = 0; + if ( this->uMixerChannels <=0 ) goto LABEL_16; - v7 = (char *)this->pMixerChannels; do { - if ( pChannel->uSourceTrackID == *((int *)v7 + 3) ) + if ( pChannel->uSourceTrackID ==pMixerChannels[v2].uSourceTrackID ) { - v8 = v16; - v9 = *(int *)v7; - ++v16; - v14[v8] = v2; - if ( AIL_sample_status((HSAMPLE)v9) == AIL::Sample::Playing) - ++v15; + v14[num_same_sound_on_channels++] = v2; + if ( AIL_sample_status((HSAMPLE)pMixerChannels[v2].hSample) == AIL::Sample::Playing) + ++num_playing_channels; } ++v2; - v7 += 16; } while ( v2 < uMixerChannels ); - if ( !v15 ) + if ( !num_playing_channels ) { LABEL_16: - pSoundList->_4A9DCD(pChannel->uSourceTrackIdx, 1); + pSoundList->UnloadSound(pChannel->uSourceTrackIdx, 1); v10 = 0; - if ( v16 > 0 ) + if ( num_same_sound_on_channels > 0 ) { do { v11 = v14[v10]; - v12 = 16 * (v14[v10++] + 47); + v10++; pMixerChannels[v11].uSourceTrackID = 0; - v13 = __OFSUB__(v10, v16); - v6 = v10 - v16 < 0; - *(unsigned int *)((char *)&bEAXSupported + v12) = 0; + pMixerChannels[v11].hSample = NULL; } - while ( v6 ^ v13 ); + while (v10<num_same_sound_on_channels); } } } @@ -2398,7 +2381,7 @@ if ( !v14 ) { LABEL_16: - pSoundList->_4A9DCD(a2->field_8, 1); + pSoundList->UnloadSound(a2->field_8, 1); v10 = 0; if ( v15 > 0 ) { @@ -2675,9 +2658,10 @@ v3 = pOutBuff; v4 = 0; for (uint i = 0; i < 3000; ++i) - if (pSounds[i].uID == uID) - return pSounds[i].pSoundData; - + { + if (pSounds[i].uID == uID) + return pSounds[i].pSoundData; + } FindSound_BinSearch(0, pAudioPlayer->uNumSoundHeaders, pSoundName_); if ( uFindSound_BinSearch_ResultID == -1 ) {