Mercurial > mm7
diff stru6.h @ 142:8b8fd4d83fdc
Various things here and there
author | Nomad |
---|---|
date | Tue, 12 Feb 2013 06:28:08 +0200 |
parents | 9c0607679772 |
children | 7887a9cf9e7b |
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--- a/stru6.h Tue Feb 12 03:02:13 2013 +0200 +++ b/stru6.h Tue Feb 12 06:28:08 2013 +0200 @@ -128,7 +128,7 @@ void _4A7A66_miltiple_spell_collision_partifles___like_after_sparks_or_lightning(LayingItem *a1, unsigned int uDiffuse, unsigned int uTextureID, float a4); void _4A7C07(struct LayingItem *a2); void AddProjectile(struct LayingItem *a2, int a3, unsigned int uTextureID); - int _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse); + void _4A7E89_sparkles_on_actor_after_it_casts_buff(struct Actor *pActor, unsigned int uDiffuse); void _4A7F74(int x, int y, int z); int _4A806F(struct Actor *pActor); void _4A80DC_some_stuff_sw(struct LayingItem *a2);