diff GUI/UI/Books/MapBook.cpp @ 2548:87e5590d034b

All Books windows are refactored into respective classes
author a.parshin
date Tue, 12 May 2015 03:24:19 +0200
parents
children d87bfbd3bb3b
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/GUI/UI/Books/MapBook.cpp	Tue May 12 03:24:19 2015 +0200
@@ -0,0 +1,584 @@
+#include "Engine/Engine.h"
+#include "Engine/LOD.h"
+#include "Engine/Party.h"
+#include "Engine/Timer.h"
+#include "Engine/Events.h"
+#include "Engine/OurMath.h"
+#include "Engine/texts.h"
+#include "Engine/Graphics/IRender.h"
+#include "Engine/Graphics/Viewport.h"
+#include "Engine/Graphics/Outdoor.h"
+#include "Engine/Graphics/Indoor.h"
+#include "Engine/Graphics/Level/Decoration.h"
+
+#include "IO/Mouse.h"
+
+#include "GUI/GUIFont.h"
+#include "GUI/UI/Books/MapBook.h"
+
+#include "Media/Audio/AudioPlayer.h"
+
+void DrawBook_Map_sub(unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074); // idb
+
+
+GUIWindow_MapBook::GUIWindow_MapBook() :
+    GUIWindow_Book()
+{
+    this->ptr_1C = (void *)WINDOW_MapsBook; // inherited from GUIWindow::GUIWindow
+    BasicBookInitialization();
+
+// ----------------------------------------------
+// 00411BFC GUIWindow::InitializeBookView -- part
+    pEventTimer->Pause();
+    viewparams->sViewCenterX = pParty->vPosition.x;
+    viewparams->sViewCenterY = pParty->vPosition.y;
+    pAudioPlayer->StopChannels(-1, -1);
+    pBooksButtonOverlay = new GUIWindow_BooksButtonOverlay(546, 353, 0, 0, (int)pBtn_Maps, 0);
+
+// ----------------------------------------------
+// 00411BFC GUIWindow::InitializeBookView -- part
+    dword_506364 = 1;
+    pSpellBookPagesTextr_12 = pIcons_LOD->LoadTexturePtr("sbmap", TEXTURE_16BIT_PALETTE);
+    pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("zoom-on", TEXTURE_16BIT_PALETTE);
+    pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("zoot-on", TEXTURE_16BIT_PALETTE);
+    pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("zoom-off", TEXTURE_16BIT_PALETTE);
+    pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("zoot-off", TEXTURE_16BIT_PALETTE);
+    pTex_book_button3_on = pIcons_LOD->LoadTexturePtr("tabNon", TEXTURE_16BIT_PALETTE);
+    pTex_book_button3_off = pIcons_LOD->LoadTexturePtr("tabNoff", TEXTURE_16BIT_PALETTE);
+    pTex_book_button4_on = pIcons_LOD->LoadTexturePtr("tabSon", TEXTURE_16BIT_PALETTE);
+    pTex_book_button4_off = pIcons_LOD->LoadTexturePtr("tabSoff", TEXTURE_16BIT_PALETTE);
+    pTex_book_button5_on = pIcons_LOD->LoadTexturePtr("tabEon", TEXTURE_16BIT_PALETTE);
+    pTex_book_button5_off = pIcons_LOD->LoadTexturePtr("tabEoff", TEXTURE_16BIT_PALETTE);
+    pTex_book_button6_on = pIcons_LOD->LoadTexturePtr("tabWon", TEXTURE_16BIT_PALETTE);
+    pTex_book_button6_off = pIcons_LOD->LoadTexturePtr("tabWoff", TEXTURE_16BIT_PALETTE);
+
+    pBtn_Book_1 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, 50, 34, 1, 0,
+        UIMSG_ClickBooksBtn, 0, 0, pGlobalTXT_LocalizationStrings[251], pTex_book_button1_on, 0);// "Zoom In"
+    pBtn_Book_2 = this->CreateButton(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, 50, 34, 1, 0,
+        UIMSG_ClickBooksBtn, 1, 0, pGlobalTXT_LocalizationStrings[252], pTex_book_button2_on, 0);// "Zoom Out"
+    pBtn_Book_3 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 113, 50, 34, 1, 0,
+        UIMSG_ClickBooksBtn, 2, 0, pGlobalTXT_LocalizationStrings[192], (Texture *)"", 0);// Scroll Up
+    pBtn_Book_4 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 150, 50, 34, 1, 0,
+        UIMSG_ClickBooksBtn, 3, 0, pGlobalTXT_LocalizationStrings[193], (Texture *)"", 0);// Scroll Down
+    pBtn_Book_5 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, 50, 34, 1, 0,
+        UIMSG_ClickBooksBtn, 4, 0, pGlobalTXT_LocalizationStrings[573], (Texture *)"", 0);// "Scroll Right"
+    pBtn_Book_6 = this->CreateButton(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, 50, 34, 1, 0,
+        UIMSG_ClickBooksBtn, 5, 0, pGlobalTXT_LocalizationStrings[572], (Texture *)"", 0);// "Scroll Left"
+}
+
+
+
+
+void GUIWindow_MapBook::Update()
+{
+// -----------------------------------
+// 004156F0 GUI_UpdateWindows --- part
+// {
+//     BookUI_Draw((WindowType)(int)ptr_1C);
+// }
+
+// ----- (00413CC6) --------------------------------------------------------
+// void BookUI_Draw(WindowType book) --- part
+// {
+    pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
+//     BookUI_Map_Draw();
+
+// ----- (00413980) --------------------------------------------------------
+// void BookUI_Map_Draw()
+// {
+    unsigned int map_id; // eax@35
+    char party_coord[120]; // [sp+Ch] [bp-CCh]@37
+    GUIWindow map_window; // [sp+84h] [bp-54h]@35
+
+    pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12);
+    if (BtnUp_flag || viewparams->uMapBookMapZoom / 128 >= 12)//Button 1
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 2, pTex_book_button1_off);
+    else
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, pTex_book_button1_on);
+
+    if (BtnDown_flag || viewparams->uMapBookMapZoom / 128 <= 3)//Button 2
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 38, pTex_book_button2_off);
+    else
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on);
+
+    if (Book_PageBtn3_flag)//Button 3
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 113, pTex_book_button3_off);
+    else
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTex_book_button3_on);
+
+    if (Book_PageBtn4_flag)//Button 4
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 150, pTex_book_button4_off);
+    else
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 399, pViewport->uViewportTL_Y + 150, pTex_book_button4_on);
+
+    if (Book_PageBtn5_flag)//Button 5
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 188, pTex_book_button5_off);
+    else
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 188, pTex_book_button5_on);
+
+    if (Book_PageBtn6_flag)//Button 6
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 226, pTex_book_button6_off);
+    else
+        pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 397, pViewport->uViewportTL_Y + 226, pTex_book_button6_on);
+
+    if (BtnDown_flag)
+        viewparams->CenterOnParty2();
+    if (BtnUp_flag)
+        viewparams->CenterOnParty();
+    if (Book_PageBtn3_flag)
+        viewparams->_443219();
+    if (Book_PageBtn4_flag)
+        viewparams->_443231();
+    if (Book_PageBtn5_flag)
+        viewparams->_44323D();
+    if (Book_PageBtn6_flag)
+        viewparams->_443225();
+
+    if (BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag)
+        pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0);
+    BtnUp_flag = 0;
+    BtnDown_flag = 0;
+    Book_PageBtn6_flag = 0;
+    Book_PageBtn5_flag = 0;
+    Book_PageBtn4_flag = 0;
+    Book_PageBtn3_flag = 0;
+    DrawBook_Map_sub(97, 49, 361, 313, 0);
+    pRenderer->DrawTextureIndexedAlpha(75, 22, pTexture_mapbordr);
+    map_window.uFrameWidth = game_viewport_width;
+    map_window.uFrameHeight = game_viewport_height;
+    map_window.uFrameX = game_viewport_x;
+    map_window.uFrameY = game_viewport_y;
+    map_window.uFrameZ = game_viewport_z;
+    map_window.uFrameW = game_viewport_w;
+    map_id = pMapStats->GetMapInfo(pCurrentMapName);
+    if (map_id)
+        map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3);
+
+    map_window.uFrameX = 0;
+    sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d  y: %d"
+    map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0);
+}
+
+
+
+
+
+
+
+
+
+
+
+
+//----- (00442955) --------------------------------------------------------
+void DrawBook_Map_sub(unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074)
+{
+    int v20; // eax@16
+    int v26; // ecx@21
+    unsigned __int16 *v27; // edi@21
+    int v28; // edx@21
+    int v29; // eax@21
+    double v30; // st7@23
+    int textr_width; // esi@23
+    signed int v47; // esi@38
+    signed int v48; // ecx@38
+    int v49; // eax@38
+    signed int v50; // edx@55
+    unsigned int v51; // ecx@55
+    int v54; // esi@75
+    int v55; // eax@75
+    double v57; // st7@85
+    signed int v60; // edi@85
+    signed int v62; // ebx@85
+    signed int v63; // esi@85
+    int v64; // eax@87
+    unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23
+    int map_tile_X; // [sp+48020h] [bp-44h]@23
+    unsigned char* texture8_data;
+    unsigned char* curr_line;
+    int scale_increment;
+    int scaled_posX;
+    int scaled_posY;
+    int stepX_r;
+    int stepY_r;
+    unsigned int teal; // [sp+48028h] [bp-3Ch]@8
+    int pCenterY; // [sp+4802Ch] [bp-38h]@1
+    int screenCenter_X; // [sp+48030h] [bp-34h]@1
+    int pCenterX; // [sp+48034h] [bp-30h]@1
+    int v87; // [sp+48038h] [bp-2Ch]@16
+    unsigned int v88; // [sp+4803Ch] [bp-28h]@16
+    int black; // [sp+48040h] [bp-24h]@8
+    int screenCenterY; // [sp+48044h] [bp-20h]@1
+    unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16
+    unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16
+    signed int screenWidth; // [sp+48054h] [bp-10h]@8
+    unsigned int v95; // [sp+48058h] [bp-Ch]@16
+    int map_tile_Y; // [sp+4805Ch] [bp-8h]@10
+    const void *v97; // [sp+48060h] [bp-4h]@16
+
+    screenCenter_X = (signed int)(tl_x + br_x) / 2;
+    screenCenterY = (signed int)(tl_y + br_y) / 2;
+    pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y);
+    pCenterX = viewparams->sViewCenterX;
+    pCenterY = viewparams->sViewCenterY;
+    if (viewparams->uMapBookMapZoom != 384)
+    {
+        if (viewparams->uMapBookMapZoom == 768)
+        {
+            if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
+                viewparams->uMapBookMapZoom = 680;
+        }
+    }
+    else
+    {
+        viewparams->sViewCenterX = viewparams->indoor_center_x;
+        pCenterX = viewparams->indoor_center_x;
+        pCenterY = viewparams->indoor_center_y;
+        if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
+            viewparams->uMapBookMapZoom = viewparams->uMapBookMapZoom - 34;
+    }
+    if (uCurrentlyLoadedLevelType != LEVEL_Indoor)
+    {
+        screenWidth = br_x - tl_x + 1;
+        screenHeight = br_y - tl_y + 1;
+        //render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch];
+        texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
+        pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
+        scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / viewparams->uMapBookMapZoom;
+
+        v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
+
+        teal = (unsigned int)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->uMapBookMapZoom / 384) + 32768) / v30) << 16;
+
+        textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
+        stepY_r = (int)(signed __int64)((double)(-pCenterY - 22528 / (viewparams->uMapBookMapZoom / 384) + 32768) / v30) << 16;
+        black = (signed __int16)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->uMapBookMapZoom / 384) + 32768) / v30);
+
+        scaled_posY = stepY_r >> 16;
+        //nearest neiborhood scaling
+        if (texture8_data)
+        {
+            for (uint i = 0; i < screenHeight; ++i)
+            {
+                curr_line = &texture8_data[scaled_posY*textr_width];
+                stepX_r = teal;
+                for (uint j = 0; j < screenWidth; ++j)
+                {
+                    scaled_posX = stepX_r >> 16;
+                    //map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)];
+                    pRenderer->WritePixel16(tl_x + j, tl_y + i, pPalette_16[*(curr_line + scaled_posX)]);
+                    stepX_r += scale_increment;
+                }
+                stepY_r += scale_increment;
+                scaled_posY = stepY_r >> 16;
+            }
+        }
+
+        /*//move visible square to render
+        for( uint i = 0; i < screenHeight; ++i )
+        {
+        if ( screenWidth > 0 )
+        memcpy((void*)&render16_data[pRenderer->uTargetSurfacePitch * i],(void*)&map_texture_16[i*screenWidth], screenWidth*2);
+        }*/
+    }
+    else
+    {
+        black = Color16(0, 0, 0);
+        teal = Color16(0, 0xFF, 0xFF);
+        uNumBlueFacesInBLVMinimap = 0;
+        if (pIndoor->pMapOutlines->uNumOutlines)
+        {
+            for (uint i = 0; i < pIndoor->pMapOutlines->uNumOutlines; ++i)
+            {
+                if (!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].Invisible()
+                    || (pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].Invisible())))
+                {
+                    if (!(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1))
+                    {
+                        if (!(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & FACE_UNKNOW7)
+                            && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & FACE_UNKNOW7)))
+                        {
+                            pIndoor->pMapOutlines->pOutlines[i].uFlags = pIndoor->pMapOutlines->pOutlines[i].uFlags | 1;
+                            pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
+                        }
+                    }
+                    if ((!(pIndoor->pMapOutlines->pOutlines[i].uFlags & 1)
+                        && !(!(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace1ID].uAttributes & FACE_UNKNOW7)
+                        && !(pIndoor->pFaces[pIndoor->pMapOutlines->pOutlines[i].uFace2ID].uAttributes & FACE_UNKNOW7)))
+                        || pIndoor->pMapOutlines->pOutlines[i].uFlags & 1)
+                    {
+                        v93 = (unsigned __int16 *)(pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX);
+                        screenHeight = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y - pCenterY;
+                        v20 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y - pCenterY;
+                        v95 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX;
+
+                        v88 = fixpoint_mul((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX), viewparams->uMapBookMapZoom);
+                        v87 = fixpoint_mul(screenHeight, viewparams->uMapBookMapZoom);
+                        v93 = (unsigned __int16 *)(fixpoint_mul((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX), viewparams->uMapBookMapZoom));
+                        screenHeight = fixpoint_mul(v20, viewparams->uMapBookMapZoom);
+                        pRenderer->RasterLine2D(screenCenter_X + v88, screenCenterY - v87,
+                            screenCenter_X + (fixpoint_mul((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX), viewparams->uMapBookMapZoom)), screenCenterY - screenHeight, black);
+                    }
+                }
+            }
+        }
+        if ((signed int)uNumBlueFacesInBLVMinimap > 0)
+        {
+            for (uint j = 0; j < (signed int)uNumBlueFacesInBLVMinimap; ++j)
+            {
+                v26 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[j]].uVertex2ID].x;
+                v27 = (unsigned __int16 *)(pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[j]].uVertex1ID].x - pCenterX);
+                v28 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[j]].uVertex1ID].y - pCenterY;
+                v29 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[j]].uVertex2ID].y - pCenterY;
+
+                v87 = fixpoint_mul((signed int)v27, viewparams->uMapBookMapZoom);
+                v88 = fixpoint_mul(v28, viewparams->uMapBookMapZoom);
+                uint i = fixpoint_mul((v26 - pCenterX), viewparams->uMapBookMapZoom);
+                v95 = fixpoint_mul(v29, viewparams->uMapBookMapZoom);
+                pRenderer->RasterLine2D(screenCenter_X + (fixpoint_mul((signed int)v27, viewparams->uMapBookMapZoom)),
+                    screenCenterY - v88, screenCenter_X + (fixpoint_mul((v26 - pCenterX), viewparams->uMapBookMapZoom)), screenCenterY - v95, teal);
+            }
+            viewparams->sViewCenterX = pCenterX;
+        }
+    }
+    v47 = (fixpoint_mul((pParty->vPosition.x - viewparams->sViewCenterX), viewparams->uMapBookMapZoom)) + screenCenter_X - 3;
+    v97 = (const void *)(fixpoint_mul((pParty->vPosition.y - pCenterY), viewparams->uMapBookMapZoom));
+    v48 = 1;
+    v49 = screenCenterY - (int)v97 - 3;
+    if (v47 >= (signed int)tl_x)
+    {
+        if (v47 > (signed int)br_x)
+        {
+            if ((signed int)((fixpoint_mul((pParty->vPosition.x - viewparams->sViewCenterX), viewparams->uMapBookMapZoom)) + screenCenter_X - 6) > (signed int)br_x)
+                v48 = 0;
+            v47 = br_x;
+        }
+    }
+    else
+    {
+        if ((signed int)((fixpoint_mul((pParty->vPosition.x - viewparams->sViewCenterX), viewparams->uMapBookMapZoom)) + screenCenter_X) < (signed int)tl_x)
+            v48 = 0;
+        v47 = tl_x;
+    }
+    if (v49 >= (signed int)tl_y)
+    {
+        if (v49 > br_y)
+        {
+            if (screenCenterY - (signed int)v97 - 6 > br_y)
+                v48 = 0;
+            v49 = br_y;
+        }
+    }
+    else
+    {
+        if (screenCenterY - (signed int)v97 < (signed int)tl_y)
+            v48 = 0;
+        v49 = tl_y;
+    }
+    if (v48 == 1)
+    {
+        v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
+        if ((signed int)v51 <= 1920)
+            v50 = 6;
+        if ((signed int)v51 < 1664)
+            v50 = 5;
+        if ((signed int)v51 <= 1408)
+            v50 = 4;
+        if ((signed int)v51 < 1152)
+            v50 = 3;
+        if ((signed int)v51 <= 896)
+            v50 = 2;
+        if ((signed int)v51 < 640)
+            v50 = 1;
+        if ((signed int)v51 <= 384)
+            v50 = 0;
+        if ((signed int)v51 < 128 || (signed int)v51 > 1920)
+            v50 = 7;
+        pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50]));
+    }
+    if ((signed int)uNumLevelDecorations > 0)
+    {
+        for (uint i = 0; i < (signed int)uNumLevelDecorations; ++i)
+        {
+            if (pLevelDecorations[i].uFlags & LEVEL_DECORATION_VISIBLE_ON_MAP)
+            {
+                screenHeight = pLevelDecorations[i].vPosition.y - pCenterY;
+                v93 = (unsigned __int16 *)(pLevelDecorations[i].vPosition.x - viewparams->sViewCenterX);
+                v54 = (fixpoint_mul((signed int)v93, viewparams->uMapBookMapZoom)) + screenCenter_X;
+                v97 = (const void *)(fixpoint_mul(screenHeight, viewparams->uMapBookMapZoom));
+                v55 = screenCenterY - (int)v97;
+                //if ( v54 >= pRenderer->raster_clip_x && v54 <= pRenderer->raster_clip_z
+                //  && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w )
+                {
+                    if (viewparams->uMapBookMapZoom > 512)
+                    {
+                        pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, Color16(0xFFu, 0xFFu, 0xFFu));
+                        pRenderer->RasterLine2D(v54, v55 - 1, v54, v55 + 1, Color16(0xFFu, 0xFFu, 0xFFu));
+                        pRenderer->RasterLine2D(v54 + 1, v55 - 1, v54 + 1, v55 + 1, Color16(0xFFu, 0xFFu, 0xFFu));
+                    }
+                    else
+                        pRenderer->RasterLine2D(v54, screenCenterY - (int)v97,
+                        (fixpoint_mul((signed int)v93, viewparams->uMapBookMapZoom)) + screenCenter_X,
+                        screenCenterY - (int)v97, Color16(0xFF, 0xFF, 0xFF));
+                }
+            }
+        }
+    }
+    if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+    {
+        screenCenterY = br_x - tl_x + 1;
+        v95 = br_y - tl_y + 1;
+        //v77 = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch];
+        black = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / viewparams->uMapBookMapZoom;
+        v57 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
+        v60 = (int)((signed __int64)((double)(viewparams->sViewCenterX - (22528 / (viewparams->uMapBookMapZoom / 384)) + 32768) / v57)) << 16;
+        teal = v60 >> 16;
+        pPalette_16 = (unsigned __int16 *)(v60 >> 16);
+        v97 = (const void *)((int)((signed __int64)((double)(viewparams->sViewCenterX - (22528 / (viewparams->uMapBookMapZoom / 384)) + 32768) / v57)) << 16);
+        v62 = (int)((signed __int64)((double)(32768 - (22528 / (viewparams->uMapBookMapZoom / 384)) - pCenterY) / v57)) << 16;
+        v63 = (signed __int16)((signed __int64)((double)(32768 - (22528 / (viewparams->uMapBookMapZoom / 384)) - pCenterY) / v57));
+
+
+        for (int y = 0; y < (signed int)v95; ++y)
+        {
+            map_tile_Y = (v63 - 80) / 4;
+            v64 = teal;
+            for (int x = 0; x < screenCenterY; ++x)
+            {
+                map_tile_X = (v64 - 80) / 4;
+                if (!pOutdoor->IsMapCellFullyRevealed(map_tile_X, map_tile_Y))
+                {
+                    if (pOutdoor->IsMapCellPartiallyRevealed(map_tile_X, map_tile_Y))
+                    {
+                        if (!((x + screenCenter_X) % 2))
+                            //*a4a = Color16(12, 12, 12);
+                            pRenderer->WritePixel16(tl_x + x, tl_y + y, Color16(12, 12, 12));
+                    }
+                    else
+                        //*a4a = 0;
+                        pRenderer->WritePixel16(tl_x + x, tl_y + y, Color16(0, 0, 0));
+                }
+                v97 = (char *)v97 + black;
+                v64 = (signed int)v97 >> 16;
+            }
+
+            v62 += black;
+            v97 = (const void *)v60;
+            v63 = v62 >> 16;
+            teal = (unsigned int)pPalette_16;
+        }
+        /*a4a = map_texture_16;
+        for ( screenCenter_X = 0; screenCenter_X < (signed int)v95; ++screenCenter_X )
+        {
+        if ( screenCenterY > 0 )
+        {
+        map_tile_Y = (v63 - 80) / 4;
+        v64 = teal;
+        for ( a5a = 0; a5a < screenCenterY; ++a5a )
+        {
+        map_tile_X = (v64 - 80) / 4;
+        if ( !pOutdoor->_47F04C(map_tile_X, map_tile_Y) )
+        {
+        if ( pOutdoor->_47F097(map_tile_X, map_tile_Y) )
+        {
+        if ( !((a5a + screenCenter_X) % 2) )
+        *a4a = Color16(0xCu, 0xCu, 0xCu);
+        }
+        else
+        *a4a = 0;
+        }
+        ++a4a;
+        v97 = (char *)v97 + black;
+        v64 = (signed int)v97 >> 16;
+        }
+        }
+        v62 += black;
+        v97 = (const void *)v60;
+        a4a += screenCenterY - a5a;
+        v63 = v62 >> 16;
+        teal = (unsigned int)pPalette_16;
+        }
+
+        v66 = map_texture_16;
+        if ( (signed int)v95 > 0 )
+        {
+        v67 = v77;
+        result = 2 * (pRenderer->uTargetSurfacePitch - screenCenterY);
+        for ( v65 = v95; v65; --v65 )
+        {
+        if ( screenCenterY > 0 )
+        {
+        for ( v68 = screenCenterY; v68; --v68 )
+        {
+        v69 = *(short *)v66;
+        if ( !*(short *)v66 || v69 == (short)result )
+        *v67 = v69;
+        ++v66;
+        ++v67;
+        }
+        }
+        v67 = (unsigned __int16 *)((char *)v67 + result);
+        }
+        }*/
+    }
+}
+
+//----- (00444564) --------------------------------------------------------
+const char * GetMapBookHintText()
+{
+    int v20;
+    int v21; // [sp+14h] [bp-Ch]@1
+    double v0; // st7@3
+    unsigned int pX; // [sp+1Ch] [bp-4h]@3
+    unsigned int pY; // [sp+8h] [bp-18h]@3
+    int global_coord_X; // ebx@3
+    int global_coord_Y;
+    int map_tile_X; // edi@3
+    int map_tile_Y; // eax@3
+    const char *result; // eax@15
+
+    v20 = viewparams->sViewCenterX;
+    v21 = viewparams->sViewCenterY;
+    if (viewparams->uMapBookMapZoom == 384)
+    {
+        v20 = viewparams->indoor_center_x;
+        v21 = viewparams->indoor_center_y;
+    }
+    pMouse->GetClickPos(&pX, &pY);
+    v0 = 1.0 / (float)((signed int)viewparams->uMapBookMapZoom * 0.000015258789);
+
+    global_coord_X = (signed __int64)((double)(pX - 229) * v0 + (double)v20);
+    global_coord_Y = (signed __int64)((double)v21 - (double)(pY - 181) * v0);
+
+    result = 0;
+    map_tile_X = abs(global_coord_X + 22528) / 512;//In the mapbook only lady Margaret dispays for defoult zoom(В книге карты только Леди Маргарита всплывает при дефолтном зуме)
+    map_tile_Y = abs(global_coord_Y - 22528) / 512;
+    if (pOutdoor->IsMapCellFullyRevealed(map_tile_X, map_tile_Y) && uCurrentlyLoadedLevelType == LEVEL_Outdoor && (signed int)pOutdoor->uNumBModels > 0)
+    {
+        for (int i = 0; i < pOutdoor->uNumBModels && !result; i++)
+        {
+            if (int_get_vector_length(abs((signed)pOutdoor->pBModels[i].vBoundingCenter.x - global_coord_X),
+                abs((signed)pOutdoor->pBModels[i].vBoundingCenter.y - global_coord_Y), 0) < pOutdoor->pBModels[i].sBoundingRadius)
+            {
+                if (pOutdoor->pBModels[i].uNumFaces > 0)
+                {
+                    for (int j = 0; j < pOutdoor->pBModels[i].uNumFaces; j++)
+                    {
+                        if (pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID)
+                        {
+                            if (!(pOutdoor->pBModels[i].pFaces[j].uAttributes & FACE_HAS_EVENT))
+                            {
+                                if (GetEventHintString(pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID))
+                                {
+                                    if (_stricmp(GetEventHintString(pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID), ""))
+                                        result = GetEventHintString(pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID);
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+        }
+    }
+    return result;
+}
\ No newline at end of file