Mercurial > mm7
diff Monsters.h @ 1693:861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
author | Grumpy7 |
---|---|
date | Sun, 22 Sep 2013 10:04:00 +0200 |
parents | 7ef4b64f6329 |
children | 33df22a5e376 |
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--- a/Monsters.h Sun Sep 22 09:36:38 2013 +0200 +++ b/Monsters.h Sun Sep 22 10:04:00 2013 +0200 @@ -114,8 +114,8 @@ unsigned __int8 uAIType; HostilityRadius uHostilityType; char field_12; - unsigned __int8 uSpecialAttack; unsigned __int8 uSpecialAttackType; + unsigned __int8 uSpecialAttackLevel; unsigned __int8 uAttack1Type; unsigned __int8 uAttack1DamageDiceRolls; unsigned __int8 uAttack1DamageDiceSides;