diff Monsters.h @ 1693:861ede68187a

Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
author Grumpy7
date Sun, 22 Sep 2013 10:04:00 +0200
parents 7ef4b64f6329
children 33df22a5e376
line wrap: on
line diff
--- a/Monsters.h	Sun Sep 22 09:36:38 2013 +0200
+++ b/Monsters.h	Sun Sep 22 10:04:00 2013 +0200
@@ -114,8 +114,8 @@
   unsigned __int8 uAIType;
   HostilityRadius uHostilityType;
   char field_12;
-  unsigned __int8 uSpecialAttack;
   unsigned __int8 uSpecialAttackType;
+  unsigned __int8 uSpecialAttackLevel;
   unsigned __int8 uAttack1Type;
   unsigned __int8 uAttack1DamageDiceRolls;
   unsigned __int8 uAttack1DamageDiceSides;