Mercurial > mm7
diff mm7_2.cpp @ 951:840b78f6c2d3
Слияние
author | Ritor1 |
---|---|
date | Wed, 01 May 2013 23:36:54 +0600 |
parents | c0d0656aa662 |
children | a92a34f9aef5 |
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line diff
--- a/mm7_2.cpp Wed May 01 23:36:40 2013 +0600 +++ b/mm7_2.cpp Wed May 01 23:36:54 2013 +0600 @@ -290,7 +290,7 @@ pDialogueWindow->Release(); pDialogueWindow = GUIWindow::Create(0, 0, 640, 350, WINDOW_MainMenu, 0, 0); pBtn_ExitCancel = pDialogueWindow->CreateButton(471u, 445u, 169u, 35u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],// "Cancel" - (Texture *)(uExitCancelTextureId != -1 ? &pIcons_LOD->pTextures[uExitCancelTextureId] : 0), 0); + pIcons_LOD->GetTexture(uExitCancelTextureId), 0); pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, UIMSG_0, 0x53u, 0, "", 0); pDialogueWindow->_41D08F(1, 1, 0, 2); @@ -433,7 +433,7 @@ pDialogueWindow->pControlsTail = 0; pDialogueWindow->uNumControls = 0; pBtn_ExitCancel = pDialogueWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], - (Texture *)(uExitCancelTextureId != -1 ? (int)&pIcons_LOD->pTextures[uExitCancelTextureId] : 0), 0); + pIcons_LOD->GetTexture(uExitCancelTextureId), 0); pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x55u, 0, "", 0); pDialogueWindow->CreateButton(0x1E0u, 0xBEu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x56u, 0, "", 0); pDialogueWindow->CreateButton(0x1E0u, 0xDCu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x57u, 0, "", 0); @@ -578,12 +578,8 @@ pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1, pRenderer->uTargetGMask | pRenderer->uTargetBMask); - auto pTex = (uTextureID_Leather != -1 ? &pIcons_LOD->pTextures[uTextureID_Leather] : nullptr); - pRenderer->_4A6A68( - 8u, - 352 - v0, - pTex, - (pTex ? pTex->uTextureHeight : 26) - v0); + auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather); + pRenderer->_4A6A68(8, 352 - v0, pTex, pTex->uTextureHeight - v0); pRenderer->DrawTextureIndexed(8u, 347 - v0, pTexture_591428); v1 = FitTextInAWindow(pGlobalTXT_LocalizationStrings[575], pFontArrus, &window, 0xDu, 0); @@ -770,7 +766,7 @@ item_spellbook->Reset(); pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].uItemID = pItemNum; pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].Identified(); - ItemsInShopTexture[i] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pItemsTable->pItems[pItemNum].pIconName, TEXTURE_16BIT_PALETTE)]; + ItemsInShopTexture[i] = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[pItemNum].pIconName, TEXTURE_16BIT_PALETTE); } return; } @@ -5529,7 +5525,7 @@ v4 = 255; v1 = 15; v2 = 235; - return GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v2, v1, v4); + return TargetColor(v2, v1, v4); } goto LABEL_21; } @@ -5549,7 +5545,7 @@ v4 = v2; LABEL_30: v1 = v2; - return GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v2, v1, v4); + return TargetColor(v2, v1, v4); } goto LABEL_15; } @@ -5560,7 +5556,7 @@ v1 = 128; LABEL_32: v2 = 0; - return GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v2, v1, v4); + return TargetColor(v2, v1, v4); } goto LABEL_11; } @@ -5573,7 +5569,7 @@ v1 = 85; LABEL_23: v2 = 255; - return GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v2, v1, v4); + return TargetColor(v2, v1, v4); } } if ( a1 >= 23 ) @@ -5581,7 +5577,7 @@ v4 = 255; v1 = 212; v2 = 150; - return GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v2, v1, v4); + return TargetColor(v2, v1, v4); } //----- (004583B0) -------------------------------------------------------- @@ -6650,17 +6646,15 @@ pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); auto pNew = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE); - pMainMenu_BtnNew = pWindow_MainMenu->CreateButton(495, 172, pNew->uTextureWidth, pNew->uTextureHeight, 1, 0, - UIMSG_MainMenu_ShowPartyCreationWnd, 0, 78, "", pNew, 0); auto pLoad = pIcons_LOD->LoadTexturePtr("title_load", TEXTURE_16BIT_PALETTE); - pMainMenu_BtnLoad = pWindow_MainMenu->CreateButton(495, 227, pLoad->uTextureWidth, pLoad->uTextureHeight, 1, 0, - UIMSG_MainMenu_ShowLoadWindow, 1, 76, "", pLoad, 0); auto pCredits = pIcons_LOD->LoadTexturePtr("title_cred", TEXTURE_16BIT_PALETTE); - pMainMenu_BtnCredits = pWindow_MainMenu->CreateButton(495, 282, pCredits->uTextureWidth, pCredits->uTextureHeight, 1, 0, - UIMSG_ShowCredits, 2, 67, "", pCredits, 0); auto pExit = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE); - pMainMenu_BtnExit = pWindow_MainMenu->CreateButton(495, 337, pExit->uTextureWidth, pExit->uTextureHeight, 1, 0, - UIMSG_ExitToWindows, 3, 0, "", pExit, 0); + + pMainMenu_BtnNew = pWindow_MainMenu->CreateButton(495, 172, pNew->uTextureWidth, pNew->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowPartyCreationWnd, 0, 'N', "", pNew, 0); + pMainMenu_BtnLoad = pWindow_MainMenu->CreateButton(495, 227, pLoad->uTextureWidth, pLoad->uTextureHeight, 1, 0, UIMSG_MainMenu_ShowLoadWindow, 1, 'L', "", pLoad, 0); + pMainMenu_BtnCredits = pWindow_MainMenu->CreateButton(495, 282, pCredits->uTextureWidth, pCredits->uTextureHeight, 1, 0, UIMSG_ShowCredits, 2, 'C', "", pCredits, 0); + pMainMenu_BtnExit = pWindow_MainMenu->CreateButton(495, 337, pExit->uTextureWidth, pExit->uTextureHeight, 1, 0, UIMSG_ExitToWindows, 3, 0, "", pExit, 0); + pTexture_PCX.Release(); pTexture_PCX.Load("title.pcx", 0); SetCurrentMenuID(MENU_MAIN); @@ -6827,7 +6821,9 @@ { switch (wParam) { - case 101: + case 103: pRenderer->SavePCXScreenshot(); return 0; + + case 101: // Quit game case 40001: { v38 = 0; @@ -6838,9 +6834,6 @@ } return 0; - case 103: - pRenderer->SavePCXScreenshot(); - return 0; case 104: pRenderer->ChangeBetweenWinFullscreenModes(); @@ -6848,95 +6841,33 @@ pArcomageGame->field_F6 = 1; return 0; - case 40007: - pParty->SetGold(pParty->uNumGold + 10000); - return 0; - - case 40008: - GivePartyExp(20000); - return 0; - - case 40013: - pParty->SetGold(0); - return 0; + case 40007: pParty->SetGold(pParty->uNumGold + 10000); return 0; + case 40008: GivePartyExp(20000); return 0; + case 40013: pParty->SetGold(0); return 0; case 40059: for (uint i = 0; i < 4; ++i) pParty->pPlayers[i].uSkillPoints = 50; return 0; - - case 40044://condition Afraid/fear - pPlayers[uActiveCharacter]->pConditions[3] = 1; - return 0; - - case 40043://condition Asleep - pPlayers[uActiveCharacter]->pConditions[2] = 1; - return 0; - - case 40037://condition Curse - pPlayers[uActiveCharacter]->pConditions[0] = 1; - return 0; - - case 40036://condition Disease1 - pPlayers[uActiveCharacter]->pConditions[7] = 1; - return 0; - - case 40035://condition Disease2 - pPlayers[uActiveCharacter]->pConditions[9] = 1; - return 0; - - case 40034://condition Disease3 - pPlayers[uActiveCharacter]->pConditions[11] = 1; - return 0; - - case 40041://condition Dead - pPlayers[uActiveCharacter]->pConditions[14] = 1; - return 0; - - case 40039://condition Drunk - pPlayers[uActiveCharacter]->pConditions[4] = 1; - return 0; - - case 40042://condition Eradicated - pPlayers[uActiveCharacter]->pConditions[16] = 1; - return 0; - - case 40038://condition Isane - pPlayers[uActiveCharacter]->pConditions[5] = 1; - return 0; - - case 40045://condition Paralized - pPlayers[uActiveCharacter]->pConditions[12] = 1; - return 0; - - case 40033://condition Poison1 - pPlayers[uActiveCharacter]->pConditions[6] = 1; - return 0; - - case 40032://condition Poison2 - pPlayers[uActiveCharacter]->pConditions[8] = 1; - return 0; - - case 40031://condition Poison3 - pPlayers[uActiveCharacter]->pConditions[10] = 1; - return 0; - - case 40029://condition Stone - pPlayers[uActiveCharacter]->pConditions[15] = 1; - return 0; - - case 40040://condition Unconscious - pPlayers[uActiveCharacter]->pConditions[13] = 1; - return 0; - - case 40030://condition Weak - pPlayers[uActiveCharacter]->pConditions[1] = 1; - return 0; - - case 40073://condition Zombie - pPlayers[uActiveCharacter]->pConditions[17] = 1; - return 0; - + + case 40029: pPlayers[uActiveCharacter]->SetPertified(true); return 0; + case 40030: pPlayers[uActiveCharacter]->SetWeak(true); return 0; + case 40031: pPlayers[uActiveCharacter]->SetPoison3(true); return 0; + case 40032: pPlayers[uActiveCharacter]->SetPoison2(true); return 0; + case 40033: pPlayers[uActiveCharacter]->SetPoison1(true); return 0; + case 40034: pPlayers[uActiveCharacter]->SetDisease3(true); return 0; + case 40035: pPlayers[uActiveCharacter]->SetDisease2(true); return 0; + case 40036: pPlayers[uActiveCharacter]->SetDisease1(true); return 0; + case 40037: pPlayers[uActiveCharacter]->SetCursed(true); return 0; + case 40038: pPlayers[uActiveCharacter]->SetInsane(true); return 0; + case 40039: pPlayers[uActiveCharacter]->SetDrunk(true); return 0; + case 40040: pPlayers[uActiveCharacter]->SetUnconcious(true); return 0; + case 40041: pPlayers[uActiveCharacter]->SetDead(true); return 0; + case 40042: pPlayers[uActiveCharacter]->SetEradicated(true); return 0; + case 40043: pPlayers[uActiveCharacter]->SetAsleep(true); return 0; + case 40044: pPlayers[uActiveCharacter]->SetAfraid(true); return 0; + case 40045: pPlayers[uActiveCharacter]->SetParalyzed(true); return 0; + case 40073: pPlayers[uActiveCharacter]->SetZombie(true); return 0; } } return DefWindowProcA(hWnd, Msg, wParam, lParam); @@ -9944,7 +9875,7 @@ a1.uFrameZ = a1.uFrameWidth + a1.uFrameX - 1; a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; v1 = pItemsTable->pItems[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C + 700].pName; - v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); + v2 = TargetColor(0xFFu, 0xFFu, 0x9Bu); sprintf(pTmpBuf, format_4E2D80, v2, v1); a1.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf, 3u); return a1.DrawText(