diff mm7_1.cpp @ 588:829fb49eee05

OnGameViewportClick cleaned partly
author zipi
date Wed, 06 Mar 2013 12:43:58 +0000
parents fb0e105683e9
children 55d6b756e03a
line wrap: on
line diff
--- a/mm7_1.cpp	Wed Mar 06 12:23:52 2013 +0000
+++ b/mm7_1.cpp	Wed Mar 06 12:43:58 2013 +0000
@@ -4892,14 +4892,13 @@
 
     if (!player->CanAct())
     {
-      if ( pPlayers[uActiveCharacter]->CanAct())
-        goto LABEL_9;
       player = pPlayers[uActiveCharacter];
     }
-    player->PlaySound(SPEECH_NoRoom, 0);
+    if(playerCanAct() || !pPlayers[uActiveCharacter]->CanAct())
+		player->PlaySound(SPEECH_NoRoom, 0);
   }
 
-LABEL_9:
+//LABEL_9:
   if (pCurrentScreen == SCREEN_GAME)
   {
     viewparams->bRedrawGameUI = true;
@@ -5059,7 +5058,8 @@
           memcpy(&pParty->pPickedItem, &v0->pInventoryItems[v8-1], sizeof(pParty->pPickedItem));
           v0->RemoveItemAtInventoryIndex(a4);
           v9 = pParty->pPickedItem.uItemID;
-          goto LABEL_24;
+          pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
+          return;
         }
         v13 = v8;
         if ( v8 )
@@ -5080,7 +5080,6 @@
           }
           v9 = this_.uItemID;
           memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
-LABEL_24:
           pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
           return;
         }
@@ -5166,7 +5165,10 @@
       SpriteObject::OnInteraction(a2.y);
       return;
     }
-    goto LABEL_13;
+    v4 = pParty->pPickedItem.uItemID;
+    if ( !pParty->pPickedItem.uItemID )
+		return;
+    goto LABEL_14;
   }
   if ( (v0 & 7) != OBJECT_Actor)
   {
@@ -5174,7 +5176,12 @@
     {
       v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3];
       if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       v14 = v13->field_16_event_id;
       if ( !v14 )
       {
@@ -5192,7 +5199,12 @@
     else
     {
       if ( (v0 & 7) != OBJECT_BModel || (unsigned int)v0 >= 0x2000000 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       v2 = (signed int)(unsigned __int16)v0 >> 3;
       if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
       {
@@ -5200,61 +5212,61 @@
         if ( !(v3->uAttributes & 0x2000000) )
         {
 LABEL_11:
-          v4 = pParty->pPickedItem.uItemID;
-          if ( pParty->pPickedItem.uItemID )
-          {
+			v4 = pParty->pPickedItem.uItemID;
+			if ( !pParty->pPickedItem.uItemID )
+			{
+				ShowNothingHereStatus();
+				v4 = pParty->pPickedItem.uItemID;
+				if ( !pParty->pPickedItem.uItemID )
+					return;
+			}
 LABEL_14:
-            v5 = pItemsTable->pItems[v4].uSpriteID;
-            v6 = 0;
-            a1.uType = v5;
-            if ( (signed int)pObjectList->uNumObjects <= 0 )
-            {
-LABEL_18:
-              LOWORD(v6) = 0;
-            }
-            else
-            {
-              v7 = (char *)&pObjectList->pObjects->uObjectID;
-              while ( v5 != *(short *)v7 )
-              {
-                ++v6;
-                v7 += 56;
-                if ( v6 >= (signed int)pObjectList->uNumObjects )
-                  goto LABEL_18;
-              }
-            }
-            a1.uObjectDescID = v6;
-            a1.vPosition.y = pParty->vPosition.y;
-            a1.field_58_pid = OBJECT_Player;
-            a1.vPosition.x = pParty->vPosition.x;
-            a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
-            a1.uSoundID = 0;
-            a1.uFacing = 0;
-            a1.uAttributes = 8;
-            a1.uSectorID = pIndoor->GetSector(
-                             pParty->vPosition.x,
-                             pParty->vPosition.y,
-                             pParty->sEyelevel + pParty->vPosition.z);
-            a1.uSpriteFrameID = 0;
-            memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
-            v8 = (int *)pMouse->GetCursorPos(&v25);
-            v9 = UnprojectX(*v8);
-            a1.Create(pParty->sRotationY + v9, 184, 200, 0);
-            v10 = pIcons_LOD->LoadTexture(
-                    pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
-                    TEXTURE_16BIT_PALETTE);
-            if (v10 != -1)
-              pIcons_LOD->pTextures[v10].Release();
-            pMouse->RemoveHoldingItem();
-            pIcons_LOD->_40F9C5();
-            return;
-          }
-          ShowNothingHereStatus();
-LABEL_13:
-          v4 = pParty->pPickedItem.uItemID;
-          if ( !pParty->pPickedItem.uItemID )
-            return;
-          goto LABEL_14;
+			v5 = pItemsTable->pItems[v4].uSpriteID;
+			v6 = 0;
+			a1.uType = v5;
+			if ( (signed int)pObjectList->uNumObjects <= 0 )
+			{
+				LOWORD(v6) = 0;
+			}
+			else
+			{
+				v7 = (char *)&pObjectList->pObjects->uObjectID;
+				while ( v5 != *(short *)v7 )
+				{
+					++v6;
+					v7 += 56;
+					if ( v6 >= (signed int)pObjectList->uNumObjects )
+					{
+						LOWORD(v6) = 0;
+						break;
+					}
+				}
+			}
+			a1.uObjectDescID = v6;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.field_58_pid = OBJECT_Player;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z;
+			a1.uSoundID = 0;
+			a1.uFacing = 0;
+			a1.uAttributes = 8;
+			a1.uSectorID = pIndoor->GetSector(
+								pParty->vPosition.x,
+								pParty->vPosition.y,
+								pParty->sEyelevel + pParty->vPosition.z);
+			a1.uSpriteFrameID = 0;
+			memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u);
+			v8 = (int *)pMouse->GetCursorPos(&v25);
+			v9 = UnprojectX(*v8);
+			a1.Create(pParty->sRotationY + v9, 184, 200, 0);
+			v10 = pIcons_LOD->LoadTexture(
+					pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
+					TEXTURE_16BIT_PALETTE);
+			if (v10 != -1)
+				pIcons_LOD->pTextures[v10].Release();
+			pMouse->RemoveHoldingItem();
+			pIcons_LOD->_40F9C5();
+			return;
         }
         v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID;
       }
@@ -5279,14 +5291,22 @@
       stru_50C198.LootActor(&pActors[v16]);
       return;
     }
-    goto LABEL_13;
+    v4 = pParty->pPickedItem.uItemID;
+    if ( !pParty->pPickedItem.uItemID )
+		return;
+    goto LABEL_14;
   }
   if ( GetAsyncKeyState(VK_SHIFT) >= 0 )
   {
     if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) )
     {
       if ( (unsigned int)v0 >= 0x2000000 )
-        goto LABEL_13;
+	  {
+          v4 = pParty->pPickedItem.uItemID;
+          if ( !pParty->pPickedItem.uItemID )
+            return;
+          goto LABEL_14;
+	  }
       if ( !v17->CanAct() )
         return;
       v18 = a2.y;