diff Actor.cpp @ 1709:8251e59fd7c1

ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
author Grumpy7
date Tue, 24 Sep 2013 07:29:55 +0200
parents 7182930263b3
children 845a6503f55c 5be18330f9a3
line wrap: on
line diff
--- a/Actor.cpp	Mon Sep 23 07:07:06 2013 +0200
+++ b/Actor.cpp	Tue Sep 24 07:29:55 2013 +0200
@@ -5020,7 +5020,7 @@
     v59 = 1;
     if ( player->HasItemEquipped(EQUIP_MAIN_HAND) )
     {
-      auto main_hand_skill = pItemsTable->pItems[player->pInventoryItemList[main_hand_idx - 1].uItemID].uSkillType;
+      auto main_hand_skill = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType();
       //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType;
       //v28 = SkillToMastery(player->pActiveSkills[v55]);
       auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);