Mercurial > mm7
diff MapInfo.cpp @ 2275:8193a64c7461
Слияние
author | Ritor1 |
---|---|
date | Fri, 14 Mar 2014 09:32:42 +0600 |
parents | 43a508455445 |
children | ddb803517a48 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/MapInfo.cpp Fri Mar 14 09:32:42 2014 +0600 @@ -0,0 +1,518 @@ +#include "MapInfo.h" +#include "LOD.h" +#include "ErrorHandling.h" +#include "mm7_data.h" +#include "texts.h" +#include "ObjectList.h" +#include "SpriteObject.h" +#include "Indoor.h" +#include "mm7_unsorted_subs.h" + + +//----- (00453F62) -------------------------------------------------------- +void MapStats::Initialize() +{ + char work_str[32]; // [sp+Ch] [bp-34h]@3 + int work_str_pos; + int work_str_len; + int i; + char* test_string; + unsigned char c; + bool break_loop; + unsigned int temp_str_len; + char* tmp_pos; + int decode_step; + int item_counter; + + if ( pMapStatsTXT_Raw ) + free(pMapStatsTXT_Raw); + pMapStatsTXT_Raw = NULL; + pMapStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("MapStats.txt", 0); + strtok(pMapStatsTXT_Raw, "\r"); + strtok(NULL, "\r"); + strtok(NULL, "\r"); + + for (i=1; i<77; ++i) + { + test_string = strtok(NULL, "\r") + 1; + break_loop = false; + decode_step=0; + do + { + c = *(unsigned char*)test_string; + temp_str_len = 0; + while((c!='\t')&&(c>0)) + { + ++temp_str_len; + c=test_string[temp_str_len]; + } + tmp_pos=test_string+temp_str_len; + if (*tmp_pos == 0) + break_loop = true; + *tmp_pos = 0; + if (temp_str_len) + { + switch (decode_step) + { + case 1: + pInfos[i].pName = RemoveQuotes(test_string); + break; + case 2: + pInfos[i].pFilename = RemoveQuotes(test_string); + break; + case 3: + pInfos[i].uNumResets = atoi(test_string); + break; + case 4: + pInfos[i].uFirstVisitedAt = atoi(test_string); + break; + case 5: + pInfos[i]._per = atoi(test_string); + break; + case 6: + pInfos[i].uRespawnIntervalDays = atoi(test_string); + break; + case 7: + pInfos[i]._alert_days = atoi(test_string); + break; + case 8: + pInfos[i]._steal_perm = atoi(test_string); + break; + case 9: + pInfos[i].LockX5 = atoi(test_string); + break; + case 10: + pInfos[i].Trap_D20 = atoi(test_string); + break; + case 11: + pInfos[i].Treasure_prob = atoi(test_string); + break; + case 12: + pInfos[i].Encounter_percent = atoi(test_string); + break; + case 13: + pInfos[i].EncM1percent = atoi(test_string); + break; + case 14: + pInfos[i].EncM2percent = atoi(test_string); + break; + case 15: + pInfos[i].EncM3percent = atoi(test_string); + break; + case 16: + pInfos[i].pEncounterMonster1Texture = RemoveQuotes(test_string); + break; + case 18: + pInfos[i].Dif_M1 = atoi(test_string); + break; + case 19: + pInfos[i].uEncounterMonster1AtLeast = 1; + pInfos[i].uEncounterMonster1AtMost = 1; + strcpy(work_str, test_string); + work_str_pos = 0; + work_str_len=strlen(work_str); + if (work_str_len ) + { + while (work_str[work_str_pos] != '-' ) + { + ++work_str_pos; + if (work_str_pos >= work_str_len ) + break; + } + work_str[work_str_pos] = 0; + pInfos[i].uEncounterMonster1AtLeast = atoi(work_str); + if ( work_str_pos < work_str_len ) + pInfos[i].uEncounterMonster1AtMost = atoi(&work_str[work_str_pos + 1]); + else + pInfos[i].uEncounterMonster1AtMost = pInfos[i].uEncounterMonster1AtLeast; + } + break; + case 20: + pInfos[i].pEncounterMonster2Texture = RemoveQuotes(test_string); + break; + case 22: + pInfos[i].Dif_M2 = atoi(test_string); + break; + case 23: + pInfos[i].uEncounterMonster2AtLeast = 1; + pInfos[i].uEncounterMonster2AtMost = 1; + strcpy(work_str, test_string); + work_str_pos = 0; + work_str_len=strlen(work_str); + if (work_str_len ) + { + while (work_str[work_str_pos] != '-' ) + { + ++work_str_pos; + if (work_str_pos >= work_str_len ) + break; + } + work_str[work_str_pos] = 0; + pInfos[i].uEncounterMonster2AtLeast = atoi(work_str); + if ( work_str_pos < work_str_len ) + pInfos[i].uEncounterMonster2AtMost = atoi(&work_str[work_str_pos + 1]); + else + pInfos[i].uEncounterMonster2AtMost = pInfos[i].uEncounterMonster2AtLeast; + } + break; + case 24: + pInfos[i].pEncounterMonster3Texture = RemoveQuotes(test_string); + break; + case 26: + pInfos[i].Dif_M3 = atoi(test_string); + break; + case 27: + pInfos[i].uEncounterMonster3AtLeast = 1; + pInfos[i].uEncounterMonster3AtMost = 1; + strcpy(work_str, test_string); + work_str_pos = 0; + work_str_len=strlen(work_str); + if (work_str_len ) + { + while (work_str[work_str_pos] != '-' ) + { + ++work_str_pos; + if (work_str_pos >= work_str_len ) + break; + } + work_str[work_str_pos] = 0; + pInfos[i].uEncounterMonster3AtLeast = atoi(work_str); + if ( work_str_pos < work_str_len ) + pInfos[i].uEncounterMonster3AtMost = atoi(&work_str[work_str_pos + 1]); + else + pInfos[i].uEncounterMonster3AtMost = pInfos[i].uEncounterMonster3AtLeast; + } + break; + case 28: + pInfos[i].uRedbookTrackID = atoi(test_string); + break; + case 29: + { + if ( !strcmp(test_string, "CAVE") ) + { + pInfos[i].uEAXEnv = 8; + break; + } + if ( !strcmp(test_string, "STONEROOM") ) + { + pInfos[i].uEAXEnv = 5; + break; + } + if ( !strcmp(test_string, "MOUNTAINS") ) + { + pInfos[i].uEAXEnv = 17; + break; + } + if ( !strcmp(test_string, "PLAIN") ) + { + pInfos[i].uEAXEnv = 19; + break; + } + if ( !strcmp(test_string, "FOREST") ) + { + pInfos[i].uEAXEnv = 15; + break; + } + if ( !strcmp(test_string, "CITY") ) + { + pInfos[i].uEAXEnv = 16; + break; + } + if ( !strcmp(test_string, "UNDERWATER") ) + { + pInfos[i].uEAXEnv = 22; + break; + } + if ( !strcmp(test_string, "ARENA") ) + { + pInfos[i].uEAXEnv = 9; + break; + } + if ( !strcmp(test_string, "GENERIC") ) + { + pInfos[i].uEAXEnv = 0; + break; + } + if ( !strcmp(test_string, "PADDEDCELL") ) + { + pInfos[i].uEAXEnv = 1; + break; + } + if ( !strcmp(test_string, "ROOM") ) + { + pInfos[i].uEAXEnv = 2; + break; + } + if ( !strcmp(test_string, "BATHROOM") ) + { + pInfos[i].uEAXEnv = 3; + break; + } + if ( !strcmp(test_string, "LIVINGROOM") ) + { + pInfos[i].uEAXEnv = 4; + break; + } + if ( !strcmp(test_string, "AUDITORIUM") ) + { + pInfos[i].uEAXEnv = 6; + break; + } + if ( !strcmp(test_string, "CONCERTHALL") ) + { + pInfos[i].uEAXEnv = 7; + break; + } + if ( !strcmp(test_string, "HANGAR") ) + { + pInfos[i].uEAXEnv = 10; + break; + } + if ( !strcmp(test_string, "CARPETEDHALLWAY") ) + { + pInfos[i].uEAXEnv = 11; + break; + } + if ( !strcmp(test_string, "HALLWAY") ) + { + pInfos[i].uEAXEnv = 12; + break; + } + if ( !strcmp(test_string, "STONECORRIDOR") ) + { + pInfos[i].uEAXEnv = 13; + break; + } + if ( !strcmp(test_string, "ALLEY") ) + { + pInfos[i].uEAXEnv = 14; + break; + } + if ( !strcmp(test_string, "QUARRY") ) + { + pInfos[i].uEAXEnv = 18; + break; + } + if ( !strcmp(test_string, "PARKINGLOT") ) + { + pInfos[i].uEAXEnv = 20; + break; + } + if ( !strcmp(test_string, "SEWERPIPE") ) + { + pInfos[i].uEAXEnv = 21; + break; + } + if ( !strcmp(test_string, "DRUGGED") ) + { + pInfos[i].uEAXEnv = 23; + break; + } + if ( !strcmp(test_string, "DIZZY") ) + { + pInfos[i].uEAXEnv = 24; + break; + } + if ( !strcmp(test_string, "PSYCHOTIC") ) + { + pInfos[i].uEAXEnv = 25; + break; + } + pInfos[i].uEAXEnv = 26; + + } + break; + } + } + else + { + break_loop = true; + } + ++decode_step; + test_string=tmp_pos+1; + } while ((decode_step<31)&&!break_loop); + } + + uNumMaps = 77; +} +// 453F62: using guessed type char Str[32]; + +//----- (00410D99) -------------------------------------------------------- +int MapStats::sub_410D99_get_map_index(int a1) +{ + for (int i = 1; i <= pMapStats->uNumMaps; i++) + { + if (_stricmp(pMapStats->pInfos[i].pFilename, pGames_LOD->pSubIndices[a1].pFilename) ) + return i; + } + Error("Map not found"); + return -1; +} + +//----- (004547A3) -------------------------------------------------------- +MAP_TYPE MapStats::GetMapInfo(const char *Str2) +{ + Assert(uNumMaps >= 2); + + for (uint i = 1; i < uNumMaps; ++i) + if (!_stricmp(pInfos[i].pFilename, Str2)) + return (MAP_TYPE)i; + + Error("Map not found!"); + return (MAP_TYPE)-1; +} + + +//----- (0044FFD8) -------------------------------------------------------- +int MapInfo::SpawnRandomTreasure(SpawnPointMM7 *a2) +{ + //MapInfo *v2; // ebx@1 + //SpawnPointMM7 *v3; // esi@1 + //int v4; // eax@1 + int v5; // edx@1 + int v6; // eax@1 + int v7; // ecx@1 + int v8; // ebx@1 + int v9; // eax@1 + signed int v10; // ebx@1 + signed int result; // eax@1 + signed __int64 v12; // qtt@1 + int v13; // ebx@1 + int v14; // edx@10 + signed int v15; // ebx@20 + unsigned __int16 v16; // dx@20 + ObjectDesc *v17; // ecx@21 + unsigned __int16 v18; // ax@24 + int v19; // ST0C_4@27 + int v20; // ST08_4@27 + int v21; // ST04_4@27 + int v22; // eax@27 + signed int v23; // ebx@29 + unsigned __int16 v24; // dx@29 + ObjectDesc *v25; // ecx@30 + unsigned __int16 v26; // ax@33 + //int v27; // ecx@35 + //int v28; // eax@35 + //int v29; // esi@35 + //__int16 v30; // ax@35 + SpriteObject a1a; // [sp+Ch] [bp-7Ch]@1 + //int v32; // [sp+7Ch] [bp-Ch]@1 + //int v33; // [sp+80h] [bp-8h]@1 + int v34; // [sp+84h] [bp-4h]@1 + + //auto a1 = this; + //v2 = a1; + //v3 = a2; + //v4 = rand(); + v34 = 0; + v5 = rand() % 100; + // v6 = 2 * (v2->Treasure_prob + 7 * v3->uIndex) - 14; + v7 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob]; + v8 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob + 1]; + //v32 = v5; + //v33 = v7; + v9 = rand(); + v10 = v8 - v7 + 1; + v12 = v9; + result = v9 / v10; + v13 = v7 + (unsigned __int64)(v12 % v10); + if ( v13 < 7 ) + { + if ( v5 < 20 ) + return result; + if ( v5 >= 60 ) + { + v19 = a2->vPosition.z; + v20 = a2->vPosition.y; + v21 = a2->vPosition.x; + v22 = rand(); + return sub_450521_ProllyDropItemAt(v13, v22 % 27 + 20, v21, v20, v19, 0); + } + if ( a2->uIndex == 1 ) + { + v14 = rand() % 51 + 50; + a1a.stru_24.uItemID = 197; + v34 = v14; + } + else if ( a2->uIndex == 2 ) + { + v14 = rand() % 101 + 100; + a1a.stru_24.uItemID = 197; + v34 = v14; + } + else if ( a2->uIndex == 3 ) + { + v14 = rand() % 301 + 200; + a1a.stru_24.uItemID = 198; + v34 = v14; + } + else if ( a2->uIndex == 4 ) + { + v14 = rand() % 501 + 500; + a1a.stru_24.uItemID = 198; + v34 = v14; + } + else if ( a2->uIndex == 5 ) + { + v14 = rand() % 1001 + 1000; + a1a.stru_24.uItemID = 199; + v34 = v14; + } + else if ( a2->uIndex == 6 ) + { + v14 = rand() % 3001 + 2000; + a1a.stru_24.uItemID = 199; + v34 = v14; + } + v15 = 0; + v16 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; + a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; + v18 = 0; + for( int i = 0; i < pObjectList->uNumObjects; i++ ) + { + if ( pObjectList->pObjects[i].uObjectID == v16 ) + { + v18 = i; + break; + } + } + a1a.stru_24.SetIdentified(); + a1a.uObjectDescID = v18; + a1a.stru_24.uSpecEnchantmentType = v34; + } + else + { + result = a1a.stru_24.GenerateArtifact(); + if ( !result ) + return result; + v23 = 0; + v24 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; + a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID; + v26 = 0; + for( int i = 0; i < pObjectList->uNumObjects; i++ ) + { + if( v24 == pObjectList->pObjects[i].uObjectID ) + { + v26 = i; + break; + } + } + a1a.uObjectDescID = v26; + a1a.stru_24.Reset(); + } + a1a.vPosition.y = a2->vPosition.y; + a1a.uAttributes = 0; + a1a.uSoundID = 0; + a1a.uFacing = 0; + a1a.vPosition.z = a2->vPosition.z; + a1a.vPosition.x = a2->vPosition.x; + a1a.spell_skill = 0; + a1a.spell_level = 0; + a1a.spell_id = 0; + a1a.spell_target_pid = 0; + a1a.spell_caster_pid = 0; + a1a.uSpriteFrameID = 0; + a1a.uSectorID = pIndoor->GetSector(a2->vPosition.x, a2->vPosition.y, a2->vPosition.z);; + return a1a.Create(0, 0, 0, 0); +} +