diff mm7_5.cpp @ 573:7c0763248a87

.
author Nomad
date Wed, 06 Mar 2013 06:41:05 +0200
parents 5eb2c6286c49
children f90753ebabe3
line wrap: on
line diff
--- a/mm7_5.cpp	Tue Mar 05 16:14:22 2013 +0200
+++ b/mm7_5.cpp	Wed Mar 06 06:41:05 2013 +0200
@@ -5271,7 +5271,7 @@
       //v55 = v33;
       if ( pRenderer->pRenderD3D )
       {
-        if ( pGame->uFlags2 & 0x20 )
+        if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
         {
           v50 = 0;
           pMonsterName = 0;
@@ -5594,7 +5594,7 @@
                   v74 = v27;
                   if ( pRenderer->pRenderD3D )
                   {
-                    if ( pGame->uFlags2 & 0x20 )
+                    if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
                     {
                       v28 = (double)v74;
                       v74 = v7->vPosition.z;
@@ -5780,7 +5780,7 @@
                         v75 = v57;
                         if ( pRenderer->pRenderD3D )
                         {
-                          if ( pGame->uFlags2 & 0x20 )
+                          if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
                           {
                             v58 = (double)(signed int)v75;
                             v75 = v44->vPosition.z;
@@ -14794,7 +14794,7 @@
     v2 = uTextureID_507C58;
     goto LABEL_12;
   }
-  if ( pGame->uFlags2 & 0x20 )
+  if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
     pRenderer->DrawTextureIndexed(
       0x14u,
       0x119u,
@@ -14970,7 +14970,7 @@
 
 
 //----- (00415485) --------------------------------------------------------
-char *__cdecl DrawCopyrightWindow()
+void DrawCopyrightWindow()
 {
   GUIWindow Dst; // [sp+8h] [bp-54h]@1
 
@@ -14992,7 +14992,7 @@
   Dst.uFrameHeight -= 12;
   Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
   Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1;
-  return Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, 0, pGlobalTXT_LocalizationStrings[157], 3u);
+  Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, 0, pGlobalTXT_LocalizationStrings[157], 3u);
 }