Mercurial > mm7
diff mm7_5.cpp @ 573:7c0763248a87
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author | Nomad |
---|---|
date | Wed, 06 Mar 2013 06:41:05 +0200 |
parents | 5eb2c6286c49 |
children | f90753ebabe3 |
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--- a/mm7_5.cpp Tue Mar 05 16:14:22 2013 +0200 +++ b/mm7_5.cpp Wed Mar 06 06:41:05 2013 +0200 @@ -5271,7 +5271,7 @@ //v55 = v33; if ( pRenderer->pRenderD3D ) { - if ( pGame->uFlags2 & 0x20 ) + if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) { v50 = 0; pMonsterName = 0; @@ -5594,7 +5594,7 @@ v74 = v27; if ( pRenderer->pRenderD3D ) { - if ( pGame->uFlags2 & 0x20 ) + if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) { v28 = (double)v74; v74 = v7->vPosition.z; @@ -5780,7 +5780,7 @@ v75 = v57; if ( pRenderer->pRenderD3D ) { - if ( pGame->uFlags2 & 0x20 ) + if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) { v58 = (double)(signed int)v75; v75 = v44->vPosition.z; @@ -14794,7 +14794,7 @@ v2 = uTextureID_507C58; goto LABEL_12; } - if ( pGame->uFlags2 & 0x20 ) + if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) pRenderer->DrawTextureIndexed( 0x14u, 0x119u, @@ -14970,7 +14970,7 @@ //----- (00415485) -------------------------------------------------------- -char *__cdecl DrawCopyrightWindow() +void DrawCopyrightWindow() { GUIWindow Dst; // [sp+8h] [bp-54h]@1 @@ -14992,7 +14992,7 @@ Dst.uFrameHeight -= 12; Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1; Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1; - return Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, 0, pGlobalTXT_LocalizationStrings[157], 3u); + Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, 0, pGlobalTXT_LocalizationStrings[157], 3u); }