Mercurial > mm7
diff Render.h @ 657:7747161ea5b5
RenderBillboard member rename
author | Nomad |
---|---|
date | Wed, 13 Mar 2013 01:29:33 +0200 |
parents | cb0ad52d6a26 |
children | 9824e2eeee30 |
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--- a/Render.h Tue Mar 12 08:30:17 2013 +0200 +++ b/Render.h Wed Mar 13 01:29:33 2013 +0200 @@ -75,7 +75,7 @@ __int16 world_z; __int16 uScreenSpaceX; __int16 uScreenSpaceY; - unsigned __int16 uPaletteSubindex; + unsigned __int16 dimming_level; unsigned int uTintColor; SpriteFrame *pSpriteFrame; @@ -328,8 +328,8 @@ void DrawIndoorPolygon(unsigned int uNumVertices, struct BLVFace *a3, IDirect3DTexture2 *pHwTex, Texture *pTex, int uPackedID, unsigned int uColor, int a8); void MakeParticleBillboardAndPush_BLV(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle); void MakeParticleBillboardAndPush_ODM(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle); - void TransformBillboard(RenderBillboardTransform_local0 *a2, Sprite *pSprite, int paletteSubindex, RenderBillboard *pBillboard); - void DrawBillboard_Indoor(RenderBillboardTransform_local0 *pSoftBillboard, Sprite *a3, int uPaletteSubindex); + void TransformBillboard(RenderBillboardTransform_local0 *a2, Sprite *pSprite, int dimming_level, RenderBillboard *pBillboard); + void DrawBillboard_Indoor(RenderBillboardTransform_local0 *pSoftBillboard, Sprite *a3, int dimming_level); int MakeParticleBillboardAndPush_BLV_Software(int screenSpaceX, int screenSpaceY, int z, int lightColor, int a6); void DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, IDirect3DTexture2 *a9); void _4A4CC9(struct stru6_stru1_indoor_sw_billboard *a1, int a2);