diff mm7_5.cpp @ 722:70c5a87a1307

Слияние
author Ritor1
date Wed, 20 Mar 2013 17:49:15 +0600
parents 05f7a11f4f20 d6236f6a9882
children 737d7fec67f0
line wrap: on
line diff
--- a/mm7_5.cpp	Wed Mar 20 17:48:51 2013 +0600
+++ b/mm7_5.cpp	Wed Mar 20 17:49:15 2013 +0600
@@ -59,7 +59,7 @@
 
 
 
-static char static_sub_417BB5_out_string[1200]; // static to a file, not sub actually
+
 
 
 
@@ -6222,340 +6222,6 @@
   }
 }
 
-//----- (0043BCA7) --------------------------------------------------------
-void CharacterUI_LoadPaperdollTextures()
-{
-  int v0; // edi@7
-  enum CHARACTER_RACE pRace; // ebx@7
-  signed int pSex; // eax@7
-  int v3; // ebx@10
-  Player *pPlayer; // edi@12
-  unsigned __int8 v5; // cl@12
-  int v6; // edi@16
-  unsigned int v7; // eax@16
-  Player *pPlayer2; // ebx@16
-  char *v9; // ebx@16
-  char v10; // al@16
-  signed int v11; // edi@21
-  Player *pPlayer3; // ebx@23
-  //Player *pPlayer4; // edi@29
-  //int v14; // ebp@29
-  //stru331 *v15; // edi@65
-  //signed int v16; // ebx@66
-  //unsigned int v17; // eax@67
-  //unsigned int *v18; // ecx@67
-  //unsigned int *v19; // ebx@68
-  //int v20; // edi@73
-  int v21; // ebp@73
-  unsigned int v22; // eax@76
-  int v23; // ecx@76
-  unsigned int v24; // eax@78
-  int v25; // ecx@78
-  int v26; // ebx@79
-  unsigned int v27; // eax@80
-  int v28; // ecx@80
-  //int result; // eax@83
-  int v30; // [sp+10h] [bp-28h]@5
-  //signed int v31; // [sp+10h] [bp-28h]@68
-  signed int v32; // [sp+10h] [bp-28h]@75
-  signed int v33; // [sp+10h] [bp-28h]@77
-  int v34; // [sp+10h] [bp-28h]@79
-  //char *v35; // [sp+14h] [bp-24h]@65
-  int v36; // [sp+14h] [bp-24h]@75
-  int v37; // [sp+14h] [bp-24h]@77
-  signed int v38; // [sp+14h] [bp-24h]@79
-  //unsigned int *v39; // [sp+18h] [bp-20h]@66
-  int *v40; // [sp+18h] [bp-20h]@73
-  //unsigned int *v41; // [sp+1Ch] [bp-1Ch]@73
-  int v42; // [sp+20h] [bp-18h]@6
-  int v43; // [sp+20h] [bp-18h]@73
-  char pContainer[128]; // [sp+24h] [bp-14h]@12
-
-  uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
-  //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
-  uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE);
-  uTextureID_507B04 = uTextureID_right_panel;
-  v30 = 0;
-  uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE);
-  uTextureID_5118C8 = uExitCancelTextureId;
-  do
-  {
-    v42 = v30 + 1;
-    if ( sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(v30 + 1) )
-    {
-      v0 = v30;
-      pRace = pPlayers[v30 + 1]->GetRace();
-      pSex = pPlayers[v30 + 1]->GetSexByVoice();
-      if ( pRace && pRace != 1 && pRace != 2 )//race == 3
-        v3 = (pSex != 0) + 3;
-      else
-        v3 = (pSex != 0) + 1;
-      wsprintfA(pContainer, "pc23v%dBod", v3);
-      papredoll_dbods[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture
-      wsprintfA(pContainer, "pc23v%dlad", v3);
-      papredoll_dlads[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand
-      wsprintfA(pContainer, "pc23v%dlau", v3);
-      papredoll_dlaus[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2
-      wsprintfA(pContainer, "pc23v%drh", v3);
-      papredoll_drhs[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand
-      wsprintfA(pContainer, "pc23v%dlh", v3);
-      papredoll_dlhs[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist
-      wsprintfA(pContainer, "pc23v%dlhu", v3);
-      papredoll_dlhus[v0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2
-      pPlayer = pPlayers[v0 + 1];
-      v5 = pPlayer->uFace;
-      if ( v5 == 12 || v5 == 13 )
-        papredoll_dbrds[(char)v5] = 0;
-      papredoll_flying_feet[pPlayer->uFace] = 0;
-      IsPlayerWearingWatersuit[v30 + 1] = 1;
-    }
-    else
-    {
-      v6 = v30;
-      papredoll_dbods[v30] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
-      papredoll_dlads[v30] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
-      papredoll_dlaus[v30] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
-      papredoll_drhs[v30] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
-      papredoll_dlhs[v30] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
-      v7 = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[v30 + 1]->uFace], TEXTURE_16BIT_PALETTE);
-      pPlayer2 = pPlayers[v30 + 1];
-      papredoll_dlhus[v30] = v7;
-      v9 = (char *)&pPlayer2->uFace;
-      v10 = *v9;
-      if ( *v9 == 12 || v10 == 13 )
-      {
-        wsprintfA(pContainer, "pc%02dbrd", v10 + 1);
-        v9 = (char *)&pPlayers[v6 + 1]->uFace;
-        papredoll_dbrds[*v9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      }
-      wsprintfA(pContainer, "item281pc%02d", *v9 + 1);
-      papredoll_flying_feet[pPlayers[v6 + 1]->uFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      IsPlayerWearingWatersuit[v30 + 1] = 0;
-    }
-    ++v30;
-  }
-  while ( v42 < 4 );
-  uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE);
-  uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE);
-  uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE);
-  uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE);
-  papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
-  papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
-  papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
-  papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
-  papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE);
-  v11 = 0;
-  do
-  {
-    byte_5111C0[v11] = 0;
-    if ( pParty->pPickedItem.uItemID != v11 + 66 )
-    {
-      pPlayer3 = pParty->pPlayers;
-      while ( !sub_43EE15_player_has_item(v11 + 66, pPlayer3, 0) )
-      {
-        ++pPlayer3;
-        if ( (signed int)pPlayer3 >= (signed int)pParty->pHirelings )
-          goto LABEL_28;
-      }
-    }
-    byte_5111C0[v11] = 1;
-LABEL_28:
-    ++v11;
-  }
-  while ( v11 < 54 );
-
-  memset(byte_5111F6, 0, 16);
-  for (uint i = 0; i < 4; ++i)
-  {
-    auto player = pParty->pPlayers + i;
-
-    if (sub_43EE15_player_has_item(ITEM_ARTICACT_GOVERNONS_ARMOR, player, 1))    byte_5111F6[0] = 1;
-    if (sub_43EE15_player_has_item(ITEM_ARTIFACT_YORUBA, player, 1))             byte_5111F6[1] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RELIC_HARECS_LEATHER, player, 1))        byte_5111F6[2] = 1;
-    if (sub_43EE15_player_has_item(ITEM_ARTIFACT_LEAGUE_BOOTS, player, 1))       byte_5111F6[3] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RELIC_TALEDONS_HELM, player, 1))         byte_5111F6[4] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RELIC_SCHOLARS_CAP, player, 1))          byte_5111F6[5] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RELIC_PHYNAXIAN_CROWN, player, 1))       byte_5111F6[6] = 1;
-    if (sub_43EE15_player_has_item(ITEM_ARTIFACT_MINDS_EYE, player, 1))          byte_5111F6[7] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RARE_SHADOWS_MASK, player, 1))           byte_5111F6[8] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RILIC_TITANS_BELT, player, 1))           byte_5111F6[9] = 1;
-    if (sub_43EE15_player_has_item(ITEM_ARTIFAT_HEROS_BELT, player, 1))          byte_5111F6[10] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RELIC_TWILIGHT, player, 1))              byte_5111F6[11] = 1;
-    if (sub_43EE15_player_has_item(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, player, 1)) byte_5111F6[12] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RARE_SUN_CLOAK, player, 1))              byte_5111F6[13] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RARE_MOON_CLOAK, player, 1))             byte_5111F6[14] = 1;
-    if (sub_43EE15_player_has_item(ITEM_RARE_VAMPIRES_CAPE, player, 1))          byte_5111F6[15] = 1;
-    if (sub_43EE15_player_has_item(ITEM_ELVEN_CHAINMAIL, player, 1))             byte_5111F6[16] = 1;
-  }
-  
-  //v14 = 1;
-  //v15 = &stru_511698.field_2C;
-  //v35 = (char *)&stru_511718.field_18;
-  for (uint i = 0; i < 2; ++i)
-  {
-    //v16 = 0;
-    //v39 = (unsigned int *)(v35 - 24);
-    for (uint j = 0; j < 5; ++j)
-    {
-      _43C91D_FormItemTextureFilename(pContainer, j + 100, i + 1, 0);
-      //v17 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      //++v16;
-      //v18 = v39;
-      //++v39;
-      //*v18 = v17;
-      stru_511718[i].texids[j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    }
-    //while ( v16 < 5 );
-    
-    //*(int *)v35 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    _43C91D_FormItemTextureFilename(pContainer, 535, i + 1, 0);
-    stru_511718[i].texid2 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-
-    //v31 = 0;
-    //v19 = (unsigned int *)((char *)v15 - 44);
-    for (uint j = 0; j < 11; ++j)
-    {
-      _43C91D_FormItemTextureFilename(pContainer, j + 89, i + 1, 0);
-      //*v19 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      //++v19;
-      stru_511698[i].texids[j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    }
-    //while ( v31 < 11 );
-
-    _43C91D_FormItemTextureFilename(pContainer, 521, i + 1, 0);
-    stru_511698[i].texid1 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    _43C91D_FormItemTextureFilename(pContainer, 522, i + 1, 0);
-    stru_511698[i].texid2 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    _43C91D_FormItemTextureFilename(pContainer, 523, i + 1, 0);
-    stru_511698[i].texid3 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    _43C91D_FormItemTextureFilename(pContainer, 532, i + 1, 0);
-    stru_511698[i].texid4 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    _43C91D_FormItemTextureFilename(pContainer, 544, i + 1, 0);
-    stru_511698[i].texid5 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    if ( _43ED6F_check_party_races(true) )
-      papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE);
-    //v35 += 28;
-    //++v14;
-    //++v15;
-  }
-  //while ( v14 - 1 < 2 );
-
-  v43 = 0;
-  //v20 = 1;
-  v40 = &dword_511638[0][5];
-  v21 = (int)paperdoll_array_511290[0][13];
-  //v41 = (unsigned int *)&stru_511718.texid1;
-  for (uint i = 0; i < 4; ++i)
-  {
-    if ( sub_43EDB9_get_some_race_sex_relation_2(i) )
-    {
-      _43C91D_FormItemTextureFilename(pContainer, 524, i + 1, 0);
-      v32 = 66;
-      stru_511718[i].texid1 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      v36 = v21 - 152;
-      do
-      {
-        _43C91D_FormItemTextureFilename(pContainer, v32, i + 1, 0);
-        *(int *)(v36 - 4) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-        _43C91D_FormItemTextureFilename(pContainer, v32, i + 1, 1);
-        *(int *)v36 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-        _43C91D_FormItemTextureFilename(pContainer, v32, i + 1, 2);
-        v22 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-        v23 = v36;
-        v36 += 12;
-        ++v32;
-        *(int *)(v23 + 4) = v22;
-      }
-      while ( v32 - 66 < 13 );
-      _43C91D_FormItemTextureFilename(pContainer, 516, i + 1, 0);
-      *(int *)v21 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 516, i + 1, 1);
-      *(int *)(v21 + 4) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 516, i + 1, 2);
-      *(int *)(v21 + 8) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 505, i + 1, 0);
-      *(int *)(v21 + 12) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 505, i + 1, 1);
-      *(int *)(v21 + 16) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 505, i + 1, 2);
-      *(int *)(v21 + 20) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 504, i + 1, 0);
-      *(int *)(v21 + 24) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 504, i + 1, 1);
-      *(int *)(v21 + 28) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 504, i + 1, 2);
-      *(int *)(v21 + 32) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 533, i + 1, 0);
-      *(int *)(v21 + 36) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 533, i + 1, 1);
-      *(int *)(v21 + 40) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 533, i + 1, 2);
-      *(int *)(v21 + 44) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      v33 = 0;
-      v37 = (int)(v40 - 5);
-      do
-      {
-        _43C91D_FormItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
-        v24 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-        ++v33;
-        v25 = v37;
-        v37 += 4;
-        *(int *)v25 = v24;
-      }
-      while ( v33 < 5 );
-      _43C91D_FormItemTextureFilename(pContainer, 512, i + 1, 0);
-      v26 = v43;
-      v38 = 105;
-      v34 = v43;
-      *v40 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      do
-      {
-        _43C91D_FormItemTextureFilename(pContainer, v38, i + 1, 0);
-        *(int *)((char *)paperdoll_array_511828 + v34) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-        _43C91D_FormItemTextureFilename(pContainer, v38, i + 1, 1);
-        v27 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-        v28 = v34;
-        v34 += 4;
-        ++v38;
-        *(int *)((char *)dword_511788 + v28) = v27;
-      }
-      while ( v38 - 105 < 5 );
-      _43C91D_FormItemTextureFilename(pContainer, 525, i + 1, 0);
-      *(int *)((char *)&paperdoll_array_511828[0][5] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 530, i + 1, 0);
-      *(int *)((char *)&paperdoll_array_511828[0][6] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 547, i + 1, 0);
-      *(int *)((char *)&paperdoll_array_511828[0][7] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 548, i + 1, 0);
-      *(int *)((char *)&paperdoll_array_511828[0][8] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 550, i + 1, 0);
-      *(int *)((char *)&paperdoll_array_511828[0][9] + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 525, i + 1, 1);
-      *(int *)((char *)&dword_51179C + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 530, i + 1, 1);
-      *(int *)((char *)&dword_5117A0 + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 547, i + 1, 1);
-      *(int *)((char *)&dword_5117A4 + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 548, i + 1, 1);
-      *(int *)((char *)&dword_5117A8 + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-      _43C91D_FormItemTextureFilename(pContainer, 550, i + 1, 1);
-      *(int *)((char *)&dword_5117AC + v43) = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
-    }
-    else
-    {
-      v26 = v43;
-    }
-    //v41 += 7;
-    v40 += 6;
-    v21 += 204;
-    //++v20;
-    //result = v20 - 1;
-    v43 = v26 + 40;
-  }
-  //while ( v20 - 1 < 4 );
-  //return result;
-}
-
 
 
 //----- (0043C91D) --------------------------------------------------------
@@ -6761,2217 +6427,7 @@
   return result;
 }
 
-//----- (0043CC7C) --------------------------------------------------------
-void __fastcall CharacterUI_DrawPaperdoll(unsigned int uPlayerID)
-{
-  //Player **ppPlayer; // esi@1
-  Player *pPlayer; // ebx@1
-  //enum CHARACTER_RACE pRace; // edi@1
-  signed int pSex; // eax@1
-  //int v5; // edi@4
-  unsigned int v6; // ecx@9
-  int v7; // ecx@10
-  unsigned int v8; // eax@14
-  int v9; // eax@15
-  int v10; // edx@15
-  int v11; // ecx@15
-  int v12; // eax@15
-  unsigned int v13; // edi@15
-  unsigned int v14; // ebx@18
-  int v15; // ecx@18
-  Texture *v16; // ebp@27
-  double v17; // st7@29
-  int v18; // edi@30
-  char *v19; // eax@30
-  Texture *v20; // edi@31
-  unsigned int v21; // eax@37
-  int v22; // edi@38
-  int v23; // eax@38
-  int v24; // ebx@38
-  int v25; // eax@38
-  LODFile_IconsBitmaps *v26; // ecx@42
-  Texture *v27; // edi@51
-  double v28; // st7@51
-  char v29; // zf@54
-  char *v30; // eax@54
-  unsigned int v31; // eax@59
-  int v32; // edx@60
-  int v33; // eax@65
-  int v34; // eax@74
-  int v35; // ebx@74
-  unsigned int v36; // ecx@74
-  int v37; // eax@74
-  LODFile_IconsBitmaps *v38; // ecx@78
-  Texture *v39; // edi@85
-  double v40; // st7@87
-  int v41; // edi@88
-  Texture *v42; // edi@89
-  unsigned int v43; // eax@93
-  int v44; // edx@94
-  int v45; // eax@98
-  int v46; // eax@106
-  int v47; // ecx@106
-  int v48; // ebx@106
-  int v49; // eax@106
-  LODFile_IconsBitmaps *v50; // ecx@110
-  Texture *v51; // edi@117
-  double v52; // st7@119
-  int v53; // edi@120
-  Texture *v54; // edi@121
-  char *v55; // eax@122
-  unsigned int v56; // eax@127
-  int v57; // edi@128
-  int v58; // ecx@128
-  int v59; // ebx@129
-  int v60; // ecx@132
-  int v61; // eax@134
-  int v62; // ecx@136
-  Texture *v63; // edi@145
-  double v64; // st7@147
-  int v65; // edi@148
-  char *v66; // eax@148
-  Texture *v67; // edi@149
-  //Player *v68; // ebx@155
-  unsigned int v69; // edx@155
-  int v70; // edx@156
-  unsigned int v71; // eax@160
-  int v72; // edi@161
-  int v73; // edx@163
-  int v74; // ecx@168
-  unsigned int v75; // ebx@170
-  int v76; // ecx@172
-  Texture *v77; // edi@181
-  double v78; // st7@183
-  int v79; // edi@184
-  char *v80; // eax@184
-  Texture *v81; // edi@185
-  unsigned int v82; // eax@192
-  int v83; // eax@193
-  int v84; // eax@197
-  int v85; // eax@197
-  int v86; // ecx@197
-  int v87; // eax@197
-  int v88; // eax@198
-  int v89; // eax@199
-  int v90; // edi@201
-  int v91; // edi@213
-  int v92; // ebx@213
-  int v93; // edi@214
-  int v94; // ebx@214
-  int v95; // eax@214
-  char *v96; // edi@226
-  double v97; // st7@228
-  int v98; // edi@229
-  char *v99; // eax@229
-  Render *v100; // ecx@229
-  Texture *v101; // edi@230
-  int v102; // edi@236
-  int v103; // eax@237
-  int v104; // ecx@237
-  int v105; // edx@237
-  int v106; // edx@238
-  int v107; // edx@239
-  int v108; // edx@240
-  int v109; // edi@250
-  char *v110; // edx@250
-  unsigned int v111; // eax@259
-  int v112; // eax@260
-  int v113; // eax@260
-  int v114; // eax@265
-  int v115; // eax@274
-  int v116; // ebx@274
-  unsigned int v117; // edi@274
-  double v118; // st7@286
-  int v119; // edi@287
-  char *v120; // eax@287
-  Texture *v121; // edi@288
-  unsigned int v122; // edi@295
-  int v123; // ebx@297
-  int v124; // edi@298
-  int v125; // ecx@303
-  int v126; // eax@312
-  unsigned int v127; // ebx@314
-  int v128; // ecx@316
-  Texture *v129; // edi@325
-  double v130; // st7@327
-  int v131; // edi@328
-  char *v132; // eax@328
-  Texture *v133; // edi@329
-  unsigned int v134; // eax@335
-  int v135; // eax@336
-  int v136; // edx@336
-  int v137; // eax@336
-  unsigned int v138; // ebx@339
-  int v139; // ecx@339
-  Texture *v140; // edi@348
-  double v141; // st7@350
-  int v142; // edi@351
-  char *v143; // eax@351
-  Texture *v144; // edi@352
-  unsigned int v145; // eax@358
-  int v146; // eax@359
-  int v147; // ecx@359
-  int v148; // eax@359
-  int v149; // edx@359
-  int v150; // ebx@362
-  int v151; // ecx@363
-  int v152; // ecx@364
-  unsigned int v153; // eax@370
-  unsigned int v154; // edi@370
-  int v155; // eax@370
-  LODFile_IconsBitmaps *v156; // ecx@374
-  Texture *v157; // ebp@381
-  double v158; // st7@383
-  Texture *v159; // edi@385
-  char *v160; // eax@386
-  unsigned int v161; // eax@393
-  int v162; // eax@394
-  unsigned int v163; // [sp-Ch] [bp-58h]@230
-  unsigned int v164; // [sp-Ch] [bp-58h]@233
-  signed int v165; // [sp-Ch] [bp-58h]@235
-  char *v166; // [sp-8h] [bp-54h]@16
-  const char *v167; // [sp-8h] [bp-54h]@23
-  const char *v168; // [sp-8h] [bp-54h]@43
-  const char *v169; // [sp-8h] [bp-54h]@79
-  const char *v170; // [sp-8h] [bp-54h]@111
-  const char *v171; // [sp-8h] [bp-54h]@141
-  const char *v172; // [sp-8h] [bp-54h]@177
-  const char *v173; // [sp-8h] [bp-54h]@222
-  int v174; // [sp-8h] [bp-54h]@228
-  unsigned int v175; // [sp-8h] [bp-54h]@230
-  unsigned int v176; // [sp-8h] [bp-54h]@233
-  signed int v177; // [sp-8h] [bp-54h]@235
-  const char *v178; // [sp-8h] [bp-54h]@242
-  const char *v179; // [sp-8h] [bp-54h]@280
-  const char *v180; // [sp-8h] [bp-54h]@321
-  char *v181; // [sp-8h] [bp-54h]@337
-  const char *v182; // [sp-8h] [bp-54h]@344
-  const char *v183; // [sp-8h] [bp-54h]@375
-  signed int v184; // [sp-4h] [bp-50h]@66
-  signed int v185; // [sp-4h] [bp-50h]@99
-  signed int v186; // [sp-4h] [bp-50h]@202
-  int v187; // [sp-4h] [bp-50h]@228
-  Texture *v188; // [sp-4h] [bp-50h]@230
-  Texture *v189; // [sp-4h] [bp-50h]@233
-  Texture *v190; // [sp-4h] [bp-50h]@235
-  signed int v191; // [sp-4h] [bp-50h]@266
-  signed int v192; // [sp-4h] [bp-50h]@304
-  unsigned int a3; // [sp+10h] [bp-3Ch]@7
-  int a3a; // [sp+10h] [bp-3Ch]@15
-  int a3b; // [sp+10h] [bp-3Ch]@38
-  unsigned int a3c; // [sp+10h] [bp-3Ch]@74
-  unsigned int a3d; // [sp+10h] [bp-3Ch]@106
-  int a3e; // [sp+10h] [bp-3Ch]@129
-  int a3f; // [sp+10h] [bp-3Ch]@168
-  unsigned int a3g; // [sp+10h] [bp-3Ch]@216
-  unsigned int a3h; // [sp+10h] [bp-3Ch]@274
-  int a3i; // [sp+10h] [bp-3Ch]@312
-  int a3j; // [sp+10h] [bp-3Ch]@336
-  int a3k; // [sp+10h] [bp-3Ch]@362
-  signed int a2; // [sp+14h] [bp-38h]@7
-  unsigned int a2a; // [sp+14h] [bp-38h]@15
-  Texture *a2b; // [sp+14h] [bp-38h]@49
-  int a2c; // [sp+14h] [bp-38h]@74
-  int a2d; // [sp+14h] [bp-38h]@106
-  int a2e; // [sp+14h] [bp-38h]@129
-  int a2f; // [sp+14h] [bp-38h]@168
-  int a2g; // [sp+14h] [bp-38h]@214
-  int a2h; // [sp+14h] [bp-38h]@274
-  Texture *a2i; // [sp+14h] [bp-38h]@284
-  int a2j; // [sp+14h] [bp-38h]@312
-  int a2k; // [sp+14h] [bp-38h]@336
-  //Player *v217; // [sp+18h] [bp-34h]@1
-  int v218; // [sp+1Ch] [bp-30h]@15
-  int v219; // [sp+1Ch] [bp-30h]@60
-  int v220; // [sp+1Ch] [bp-30h]@94
-  int v221; // [sp+1Ch] [bp-30h]@128
-  int v222; // [sp+1Ch] [bp-30h]@161
-  int v223; // [sp+1Ch] [bp-30h]@213
-  char v224; // [sp+1Ch] [bp-30h]@237
-  int v225; // [sp+1Ch] [bp-30h]@260
-  int v226; // [sp+1Ch] [bp-30h]@298
-  int v227; // [sp+1Ch] [bp-30h]@336
-  int v228; // [sp+1Ch] [bp-30h]@359
-  int v229; // [sp+20h] [bp-2Ch]@15
-  int v230; // [sp+20h] [bp-2Ch]@38
-  int v231; // [sp+20h] [bp-2Ch]@60
-  int v232; // [sp+20h] [bp-2Ch]@94
-  int v233; // [sp+20h] [bp-2Ch]@128
-  int v234; // [sp+20h] [bp-2Ch]@161
-  int v235; // [sp+20h] [bp-2Ch]@197
-  int v236; // [sp+20h] [bp-2Ch]@260
-  int v237; // [sp+20h] [bp-2Ch]@298
-  int v238; // [sp+20h] [bp-2Ch]@336
-  int pBodyComplection; // [sp+24h] [bp-28h]@6
-  int v240; // [sp+28h] [bp-24h]@7
-  unsigned int v241; // [sp+2Ch] [bp-20h]@38
-  int v242; // [sp+2Ch] [bp-20h]@197
-  unsigned int v243; // [sp+2Ch] [bp-20h]@370
-  int v244; // [sp+34h] [bp-18h]@6
-  signed int v245; // [sp+34h] [bp-18h]@361
-  unsigned int uPlayerID_; // [sp+38h] [bp-14h]@1
-  int uPlayerID_a; // [sp+38h] [bp-14h]@9
-  signed int IsDwarf; // [sp+40h] [bp-Ch]@4
-  int v249; // [sp+40h] [bp-Ch]@358
-  //signed int v250; // [sp+44h] [bp-8h]@1
-
-  pPlayer = pPlayers[uPlayerID];
-  uPlayerID_ = uPlayerID;
-  pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
-  pSex = pPlayer->GetSexByVoice();
-  if ( pPlayer->GetRace() && pPlayer->GetRace() != 1 && pPlayer->GetRace() != 2 )
-  {
-    IsDwarf = 1;
-    pBodyComplection = (pSex != 0) + 2;
-  }
-  else
-  {
-    IsDwarf = 0;
-    pBodyComplection = pSex != 0;
-  }
-  v244 = pPlayer->uFace;
-  pRenderer->ResetClip();
-  pRenderer->DrawTextureIndexed(0x1D3u, 0, (Texture *)(uTextureID_BACKDOLL != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BACKDOLL] : 0));//
-  if ( !IsPlayerWearingWatersuit[uPlayerID_] )
-  {
-    v21 = pPlayer->pEquipment.uBow; //  
-    if ( !v21 )
-      goto LABEL_59;
-    v230 = pPlayer->pEquipment.uBow;
-    v22 = (int)&pPlayer->pInventoryItems[v21-1];
-    v23 = *(int *)v22;
-    v24 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[v23].uEquipX;
-    a3b = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[v23].uEquipY;
-    v241 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v23].pIconName, TEXTURE_16BIT_PALETTE);
-    v25 = *(int *)(v22 + 20);
-    if ( !(*(int *)(v22 + 20) & 0xF0) )
-    {
-      if ( v25 & 2 )
-      {
-        v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
-        pRenderer->DrawTransparentRedShade(v24, a3b, v27);
-      }
-      else
-      {
-        v29 = (v25 & 1) == 0;
-        v30 = (char *)&pIcons_LOD->pTextures[v241];
-        if ( v29 )
-        {
-          v27 = (Texture *)(v241 != -1 ? (int)v30 : 0);
-          pRenderer->DrawTransparentGreenShade(v24, a3b, (Texture *)(v241 != -1 ? (int)v30 : 0));
-        }
-        else
-        {
-          v27 = (Texture *)(v241 != -1 ? (int)v30 : 0);
-          pRenderer->DrawTextureTransparent(v24, a3b, (Texture *)(v241 != -1 ? (int)v30 : 0));
-        }
-      }
-LABEL_57:
-      if ( !bRingsShownInCharScreen )
-        pRenderer->_4A612A(v24, a3b, v27, v230);
-LABEL_59:
-      v31 = pPlayer->pEquipment.uCloak;//  
-      if ( !v31 )
-        goto LABEL_93;
-      v231 = pPlayer->pEquipment.uCloak;
-      v32 = (int)&pPlayer->pInventoryItems[v31-1];
-      v219 = v32;
-      if ( *(int *)v32 != 525 )
-      {
-        switch ( *(int *)v32 )
-        {
-          case 0x212:
-            v184 = 6;
-            break;
-          case 0x223:
-            v184 = 7;
-            break;
-          case 0x224:
-            v184 = 8;
-            break;
-          default:
-            if ( *(int *)v32 != 550 )
-            {
-              v33 = *(int *)v32 - 105;
-LABEL_72:
-              if ( v33 < 0 || v33 >= 10 )
-                goto LABEL_93;
-LABEL_74:
-              v34 = v33 + 10 * pBodyComplection;
-              v35 = paperdoll_array_511828[0][v34];//Texture_Cloak
-              a2c = pPaperdoll_BodyX + paperdoll_Cloak[0][v34][0];
-              v36 = pPaperdoll_BodyY + paperdoll_Cloak[0][v34][1];
-              v37 = *(int *)(v32 + 20);
-              a3c = v36;
-              if ( !(v37 & 0xF0) )
-              {
-                v41 = v35 + 1;
-                if ( v37 & 2 )
-                {
-                  v42 = (Texture *)(v41 != 0 ? (int)&pIcons_LOD->pTextures[v35] : 0);
-                  pRenderer->DrawTransparentRedShade(a2c, v36, v42);
-                }
-                else
-                {
-                  v42 = (Texture *)(v41 != 0 ? (int)&pIcons_LOD->pTextures[v35] : 0);
-                  pRenderer->DrawTextureTransparent(a2c, v36, v42);
-                }
-                if ( !bRingsShownInCharScreen )
-                  pRenderer->_4A612A(a2c, a3c, v42, v231);
-LABEL_93:
-                v240 = 4 * uPlayerID_ - 4;
-                pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY,
-                  (Texture *)(*(unsigned int *)((char *)papredoll_dbods + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dbods + v240)] : 0));
-                v43 = pPlayer->pEquipment.uBody;//  
-                if ( !v43 )
-                  goto LABEL_127;
-                v232 = pPlayer->pEquipment.uBody;
-                v44 = (int)&pPlayer->pInventoryItems[v43-1];
-                v220 = v44;
-                if ( *(int *)v44 != 504 )
-                {
-                  if ( *(int *)v44 == 505 )
-                  {
-                    v185 = 14;
-                  }
-                  else
-                  {
-                    if ( *(int *)v44 == 516 )
-                    {
-                      v185 = 13;
-                    }
-                    else
-                    {
-                      if ( *(int *)v44 != 533 )
-                      {
-                        v45 = *(int *)v44 - 66;
-LABEL_104:
-                        if ( v45 < 0 || v45 >= 17 )
-                          goto LABEL_127;
-LABEL_106:
-                        v46 = 17 * pBodyComplection + v45;
-                        a2d = pPaperdoll_BodyX + paperdoll_Armor[0][v46][0];
-                        v47 = pPaperdoll_BodyY + paperdoll_Armor[0][v46][1];
-                        v48 = paperdoll_array_511290[0][v46][0];//Texture_Armor
-                        v49 = *(int *)(v44 + 20);
-                        a3d = v47;
-                        if ( !(v49 & 0xF0) )
-                        {
-                          v53 = v48 + 1;
-                          if ( v49 & 2 )
-                          {
-                            v54 = (Texture *)(v53 != 0 ? (int)&pIcons_LOD->pTextures[v48] : 0);
-                            pRenderer->DrawTransparentRedShade(a2d, v47, v54);
-                          }
-                          else
-                          {
-                            v29 = (v49 & 1) == 0;
-                            v55 = (char *)&pIcons_LOD->pTextures[v48];
-                            if ( v29 )
-                            {
-                              v54 = (Texture *)(v53 != 0 ? (int)v55 : 0);
-                              pRenderer->DrawTransparentGreenShade(a2d, v47, v54);
-                            }
-                            else
-                            {
-                              v54 = (Texture *)(v53 != 0 ? (int)v55 : 0);
-                              pRenderer->DrawTextureTransparent(a2d, v47, v54);
-                            }
-                          }
-                          if ( !bRingsShownInCharScreen )
-                            pRenderer->_4A612A(a2d, a3d, v54, v232);
-LABEL_127:
-                          v56 = pPlayer->pEquipment.field_20;
-                          if ( !v56 )
-                            goto LABEL_155;
-                          v233 = pPlayer->pEquipment.field_20;
-                          v57 = (int)&pPlayer->pInventoryItems[v56-1];
-                          v221 = v57;
-                          v58 = *(int *)v57;
-                          if ( *(int *)v57 == 529 )
-                          {
-                            a3e = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][5][1];
-                            a2e = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][5][0];
-                            v59 = papredoll_flying_feet[v244];
-                          }
-                          else
-                          {
-                            if ( v58 == 512 )
-                            {
-                              a3e = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][6][1];
-                              a2e = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][6][0];
-                              v59 = dword_511638[pBodyComplection][5];
-                            }
-                            else
-                            {
-                              v60 = v58 - 115;
-                              if ( v60 < 0 || v60 >= 5 )
-                              {
-                                a2e = 0;
-                                a3e = 0;
-                                v59 = dword_511638[pBodyComplection][0];
-                              }
-                              else
-                              {
-                                v61 = v60 + 7 * pBodyComplection;
-                                a3e = pPaperdoll_BodyY + paperdoll_Boot[0][v61][1];
-                                a2e = pPaperdoll_BodyX + paperdoll_Boot[0][v61][0];
-                                v59 = dword_511638[0][v60 + 6 * pBodyComplection];
-                              }
-                            }
-                          }
-                          v62 = *(int *)(v57 + 20);
-                          if ( !(*(int *)(v57 + 20) & 0xF0) )
-                          {
-                            v65 = v59 + 1;
-                            v66 = (char *)&pIcons_LOD->pTextures[v59];
-                            if ( v62 & 2 )
-                            {
-                              v67 = (Texture *)(v65 != 0 ? (int)v66 : 0);
-                              pRenderer->DrawTransparentRedShade(a2e, a3e, v67);
-                            }
-                            else
-                            {
-                              if ( v62 & 1 )
-                              {
-                                v67 = (Texture *)(v65 != 0 ? (int)v66 : 0);
-                                pRenderer->DrawTextureTransparent(a2e, a3e, v67);
-                              }
-                              else
-                              {
-                                v67 = (Texture *)(v65 != 0 ? (int)v66 : 0);
-                                pRenderer->DrawTransparentGreenShade(a2e, a3e, v67);
-                              }
-                            }
-                            if ( !bRingsShownInCharScreen )
-                              pRenderer->_4A612A(a2e, a3e, v67, v233);
-LABEL_155:
-                            v69 = pPlayer->pEquipment.uMainHand;
-                            uPlayerID_a = 2 * pBodyComplection;
-                            if ( !v69 || (v70 = *(int *)&pPlayer->pInventoryItems[v69-1], pItemsTable->pItems[v70].uEquipType != 1)
-                              && (pItemsTable->pItems[v70].uSkillType != 4 || pPlayer->pEquipment.uOffHand) )
-                              pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0],
-                                pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
-                                (Texture *)(*(unsigned int *)((char *)papredoll_dlads + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlads + v240)] : 0));
-                            v71 = pPlayer->pEquipment.uBelt;
-                            if ( v71 )
-                            {
-                              v234 = pPlayer->pEquipment.uBelt;
-                              v72 = (int)&pPlayer->pInventoryItems[v71-1];
-                              v222 = v72;
-                              if ( *(int *)v72 == 524 )
-                              {
-                                v73 = 5;
-                              }
-                              else
-                              {
-                                if ( *(int *)v72 == 535 )
-                                {
-                                  v73 = 6;
-                                  goto LABEL_168;
-                                }
-                                v73 = *(int *)v72 - 100;
-                              }
-                              if ( v73 >= 0 && v73 < 7 )
-                              {
-LABEL_168:
-                                v74 = 7 * pBodyComplection + v73;
-                                a2f = pPaperdoll_BodyX + paperdoll_Belt[0][v74][0];
-                                a3f = pPaperdoll_BodyY + paperdoll_Belt[0][v74][1];
-                                if ( IsDwarf != 1 || v73 == 5 )
-                                  v75 = stru_511718[pBodyComplection].texids[v73];
-                                else
-                                  v75 = stru_511718[pBodyComplection - 2].texids[v73];
-                                v76 = *(int *)&pPlayer->field_1F5[36 * v71 + 15];
-                                if ( !(*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) )
-                                {
-                                  v79 = v75 + 1;
-                                  v80 = (char *)&pIcons_LOD->pTextures[v75];
-                                  if ( v76 & 2 )
-                                  {
-                                    v81 = (Texture *)(v79 != 0 ? (int)v80 : 0);
-                                    pRenderer->DrawTransparentRedShade(a2f, a3f, v81);
-                                  }
-                                  else
-                                  {
-                                    if ( v76 & 1 )
-                                    {
-                                      v81 = (Texture *)(v79 != 0 ? (int)v80 : 0);
-                                      pRenderer->DrawTextureTransparent(a2f, a3f, v81);
-                                    }
-                                    else
-                                    {
-                                      v81 = (Texture *)(v79 != 0 ? (int)v80 : 0);
-                                      pRenderer->DrawTransparentGreenShade(a2f, a3f, v81);
-                                    }
-                                  }
-                                  if ( !bRingsShownInCharScreen )
-                                    pRenderer->_4A612A(a2f, a3f, v81, v234);
-                                    goto LABEL_192;
-                                }
-                                if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) != 16 )
-                                {
-                                  if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) == 32 )
-                                  {
-                                    v172 = "sp28a";
-                                    v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
-                                    dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                    if ( dword_50C9A8 <= 0 )
-                                    {
-                                      dword_50C9A8 = 0;
-                                      *(char *)(v222 + 20) &= 0xFu;
-                                      ptr_50C9A4 = 0;
-                                    }
-                                    v78 = (double)GetTickCount() * 0.1;
-                                    pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
-                                    goto LABEL_192;
-                                  }
-                                  if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) == 64 )
-                                  {
-                                    v172 = "sp30a";
-                                    v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
-                                    dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                    if ( dword_50C9A8 <= 0 )
-                                    {
-                                      dword_50C9A8 = 0;
-                                      *(char *)(v222 + 20) &= 0xFu;
-                                      ptr_50C9A4 = 0;
-                                    }
-                                    v78 = (double)GetTickCount() * 0.1;
-                                    pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
-                                    goto LABEL_192;
-                                  }
-                                  if ( (*(int *)&pPlayer->field_1F5[36 * v71 + 15] & 0xF0) == 128 )
-                                  {
-                                    v172 = "sp91a";
-                                    v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
-                                    dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                    if ( dword_50C9A8 <= 0 )
-                                    {
-                                      dword_50C9A8 = 0;
-                                      *(char *)(v222 + 20) &= 0xFu;
-                                      ptr_50C9A4 = 0;
-                                    }
-                                    v78 = (double)GetTickCount() * 0.1;
-                                    pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
-                                    goto LABEL_192;
-                                  }
-                                }
-                                v172 = "sptext01";
-                                v77 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v172, TEXTURE_16BIT_PALETTE)];
-                                dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                if ( dword_50C9A8 <= 0 )
-                                {
-                                  dword_50C9A8 = 0;
-                                  *(char *)(v222 + 20) &= 0xFu;
-                                  ptr_50C9A4 = 0;
-                                }
-                                v78 = (double)GetTickCount() * 0.1;
-                                pRenderer->_4A63E6(a2f, a3f, (Texture *)(v75 != -1 ? (int)&pIcons_LOD->pTextures[v75] : 0), v77, (signed __int64)v78, 0, 255);
-                                goto LABEL_192;
-                              }
-                            }
-LABEL_192:
-                            v82 = pPlayer->pEquipment.uMainHand;
-                            if ( v82 )
-                            {
-                              v83 = *(int *)&pPlayer->pInventoryItems[v82-1];
-                              if ( pItemsTable->pItems[v83].uEquipType == 1
-                                || pItemsTable->pItems[v83].uSkillType == 4 && !pPlayer->pEquipment.uOffHand )
-                                pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[0][uPlayerID_a],
-                                  pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[0][uPlayerID_a + 1],
-                                  (Texture *)(*(unsigned int *)((char *)papredoll_dlaus + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlaus + v240)] : 0));
-                            }
-                            v84 = pPlayer->pEquipment.uBody;
-                            v235 = v84;
-                            v85 = (int)((char *)pPlayer + 36 * v84);
-                            v242 = v85;
-                            v86 = *(int *)(v85 + 496);
-                            v87 = *(int *)(v85 + 496) - 504;
-                            if ( v87 )
-                            {
-                              v88 = v87 - 1;
-                              if ( v88 )
-                              {
-                                v89 = v88 - 11;
-                                if ( v89 )
-                                {
-                                  if ( v89 != 17 )
-                                  {
-                                    v90 = v86 - 66;
-LABEL_207:
-                                    if ( v90 < 0 || v90 > 17 )
-                                    {
-LABEL_259:
-                                      v111 = pPlayer->pEquipment.uCloak;
-                                      if ( !v111 )
-                                        goto LABEL_293;
-                                      v236 = pPlayer->pEquipment.uCloak;
-                                      v112 = (int)&pPlayer->pInventoryItems[v111-1];
-                                      v225 = v112;
-                                      v113 = *(int *)v112;
-                                      if ( v113 != 525 )
-                                      {
-                                        switch ( v113 )
-                                        {
-                                          case 530:
-                                            v191 = 6;
-                                            break;
-                                          case 547:
-                                            v191 = 7;
-                                            break;
-                                          case 548:
-                                            v191 = 8;
-                                            break;
-                                          default:
-                                            if ( v113 != 550 )
-                                            {
-                                              v114 = v113 - 105;
-LABEL_272:
-                                              if ( v114 < 0 || v114 >= 10 )
-                                                goto LABEL_293;
-LABEL_274:
-                                              v115 = v114 + 10 * pBodyComplection;
-                                              v116 = dword_511788[v115];
-                                              v115 *= 8;
-                                              v117 = pPaperdoll_BodyX + *(int *)((char *)&dword_4E56B0 + v115);
-                                              a2h = pPaperdoll_BodyX + *(int *)((char *)&dword_4E56B0 + v115);
-                                              a3h = pPaperdoll_BodyY + *(int *)((char *)&dword_4E56B4 + v115);
-                                              if ( v116 == pIcons_LOD->FindTextureByName("pending") )
-                                              {
-LABEL_292:
-LABEL_293:
-                                                if ( v244 == 12 || v244 == 13 )
-                                                {
-                                                  v122 = papredoll_dbrds[v244];
-                                                  if ( v122 != pIcons_LOD->FindTextureByName("Pending") )
-                                                    pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_Beards[2 * v244 - 24],
-                                                      pPaperdoll_BodyY + pPaperdoll_Beards[2 * v244 - 23],
-                                                      (Texture *)(v122 != -1 ? (int)&pIcons_LOD->pTextures[v122] : 0));
-                                                }
-                                                v123 = pPlayer->pEquipment.uHelm;
-                                                if ( !v123 )
-                                                  goto LABEL_335;
-                                                v237 = v123;
-                                                v124 = (int)&pPlayer->pInventoryItems[v123-1];
-                                                v226 = v124;
-                                                if ( *(int *)v124 != 521 )
-                                                {
-                                                  switch ( *(int *)v124 )
-                                                  {
-                                                    case 0x20A:
-                                                      v192 = 12;
-                                                      break;
-                                                    case 0x20B:
-                                                      v192 = 13;
-                                                      break;
-                                                    case 0x214:
-                                                      v192 = 14;
-                                                      break;
-                                                    default:
-                                                      if ( *(int *)v124 != 544 )
-                                                      {
-                                                        v125 = *(int *)v124 - 89;
-                                                        if ( v125 < 0 || v125 >= 16 )
-                                                          goto LABEL_335;
-                                                        goto LABEL_312;
-                                                      }
-                                                      v192 = 15;
-                                                      break;
-                                                  }
-                                                  v125 = v192;
-LABEL_312:
-                                                  v126 = 2 * (v125 + 16 * pBodyComplection);
-                                                  a2j = pPaperdoll_BodyX + dword_4E58D0[v126];
-                                                  a3i = pPaperdoll_BodyY + dword_4E58D4[v126];
-                                                  if ( IsDwarf != 1 || *(int *)v124 != 92 )
-                                                    v127 = stru_511698[0].texids[v125 + 16 * pSex];
-                                                  else
-                                                    v127 = papredoll_dbrds[11];
-                                                  v128 = *(int *)(v124 + 20);
-                                                  if ( *(int *)(v124 + 20) & 0xF0 )
-                                                  {
-                                                    if ( (*(int *)(v124 + 20) & 0xF0) != 16 )
-                                                    {
-                                                      if ( (*(int *)(v124 + 20) & 0xF0) == 32 )
-                                                      {
-                                                        v180 = "sp28a";
-                                                        v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
-                                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                        if ( dword_50C9A8 <= 0 )
-                                                        {
-                                                          dword_50C9A8 = 0;
-                                                          *(char *)(v226 + 20) &= 0xFu;
-                                                          ptr_50C9A4 = 0;
-                                                        }
-                                                        v130 = (double)GetTickCount() * 0.1;
-                                                        pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
-                                                          v129, (signed __int64)v130, 0, 255);
-                                                        goto LABEL_335;
-                                                      }
-                                                      if ( (*(int *)(v124 + 20) & 0xF0) == 64 )
-                                                      {
-                                                        v180 = "sp30a";
-                                                        v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
-                                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                        if ( dword_50C9A8 <= 0 )
-                                                        {
-                                                          dword_50C9A8 = 0;
-                                                          *(char *)(v226 + 20) &= 0xFu;
-                                                          ptr_50C9A4 = 0;
-                                                        }
-                                                        v130 = (double)GetTickCount() * 0.1;
-                                                        pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
-                                                          v129, (signed __int64)v130, 0, 255);
-                                                        goto LABEL_335;
-                                                      }
-                                                      if ( (*(int *)(v124 + 20) & 0xF0) == 128 )
-                                                      {
-                                                        v180 = "sp91a";
-                                                        v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
-                                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                        if ( dword_50C9A8 <= 0 )
-                                                        {
-                                                          dword_50C9A8 = 0;
-                                                          *(char *)(v226 + 20) &= 0xFu;
-                                                          ptr_50C9A4 = 0;
-                                                        }
-                                                        v130 = (double)GetTickCount() * 0.1;
-                                                        pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
-                                                          v129, (signed __int64)v130, 0, 255);
-                                                        goto LABEL_335;
-                                                      }
-                                                    }
-                                                    v180 = "sptext01";
-                                                    v129 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v180, TEXTURE_16BIT_PALETTE)];
-                                                    dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                    if ( dword_50C9A8 <= 0 )
-                                                    {
-                                                      dword_50C9A8 = 0;
-                                                      *(char *)(v226 + 20) &= 0xFu;
-                                                      ptr_50C9A4 = 0;
-                                                    }
-                                                    v130 = (double)GetTickCount() * 0.1;
-                                                    pRenderer->_4A63E6(a2j, a3i, (Texture *)(v127 != -1 ? (int)&pIcons_LOD->pTextures[v127] : 0),
-                                                      v129, (signed __int64)v130, 0, 255);
-                                                    goto LABEL_335;
-                                                  }
-                                                  v131 = v127 + 1;
-                                                  v132 = (char *)&pIcons_LOD->pTextures[v127];
-                                                  if ( v128 & 2 )
-                                                  {
-                                                    v133 = (Texture *)(v131 != 0 ? (int)v132 : 0);
-                                                    pRenderer->DrawTransparentRedShade(a2j, a3i, v133);
-                                                  }
-                                                  else
-                                                  {
-                                                    if ( v128 & 1 )
-                                                    {
-                                                      v133 = (Texture *)(v131 != 0 ? (int)v132 : 0);
-                                                      pRenderer->DrawTextureTransparent(a2j, a3i, v133);
-                                                    }
-                                                    else
-                                                    {
-                                                      v133 = (Texture *)(v131 != 0 ? (int)v132 : 0);
-                                                      pRenderer->DrawTransparentGreenShade(a2j, a3i, v133);
-                                                    }
-                                                  }
-                                                  if ( !bRingsShownInCharScreen )
-                                                    pRenderer->_4A612A(a2j, a3i, v133, v237);
-LABEL_335:
-                                                  v134 = pPlayer->pEquipment.uMainHand;
-                                                  if ( !v134 )
-                                                    goto LABEL_358;
-                                                  v238 = pPlayer->pEquipment.uMainHand;
-                                                  v135 = (int)&pPlayer->pInventoryItems[v134-1];
-                                                  v227 = v135;
-                                                  v136 = *(int *)v135;
-                                                  v137 = *(int *)v135;
-                                                  a2k = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[v137].uEquipX;
-                                                  a3j = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[v137].uEquipY;
-                                                  if ( v136 == 64 )
-                                                    v181 = "item64v1";
-                                                  else
-                                                    v181 = pItemsTable->pItems[v137].pIconName;
-                                                  v138 = pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE);
-                                                  v139 = *(int *)(v227 + 20);
-                                                  if ( !(*(int *)(v227 + 20) & 0xF0) )
-                                                  {
-                                                    v142 = v138 + 1;
-                                                    v143 = (char *)&pIcons_LOD->pTextures[v138];
-                                                    if ( v139 & 2 )
-                                                    {
-                                                      v144 = (Texture *)(v142 != 0 ? (int)v143 : 0);
-                                                      pRenderer->DrawTransparentRedShade(a2k, a3j, v144);
-                                                    }
-                                                    else
-                                                    {
-                                                      if ( v139 & 1 )
-                                                      {
-                                                        v144 = (Texture *)(v142 != 0 ? (int)v143 : 0);
-                                                        pRenderer->DrawTextureTransparent(a2k, a3j, v144);
-                                                      }
-                                                      else
-                                                      {
-                                                        v144 = (Texture *)(v142 != 0 ? (int)v143 : 0);
-                                                        pRenderer->DrawTransparentGreenShade(a2k, a3j, v144);
-                                                      }
-                                                    }
-                                                    if ( !bRingsShownInCharScreen )
-                                                      pRenderer->_4A612A(a2k, a3j, v144, v238);
-LABEL_358:
-                                                    v145 = pPlayer->pEquipment.uOffHand;
-                                                    v249 = pPlayer->pEquipment.uOffHand;
-                                                    if ( !v145 )
-                                                      goto LABEL_393;
-                                                    v146 = (int)&pPlayer->pInventoryItems[v145-1];
-                                                    v228 = v146;
-                                                    v147 = *(int *)v146;
-                                                    v148 = *(int *)v146;
-                                                    v149 = pItemsTable->pItems[v148].uSkillType;
-                                                    if ( v149 != 2 && v149 != 1 )
-                                                    {
-                                                      v245 = 0;
-                                                      v150 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[v148].uEquipX;
-                                                      a3k = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[v148].uEquipY;
-                                                      goto LABEL_370;
-                                                    }
-                                                    v151 = v147 - 400;
-                                                    v245 = 1;
-                                                    if ( v151 )
-                                                    {
-                                                      v152 = v151 - 3;
-                                                      if ( v152 )
-                                                      {
-                                                        if ( v152 != 12 )
-                                                        {
-                                                          v150 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[v148].uEquipX;
-                                                          a3k = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[v148].uEquipY;
-                                                          goto LABEL_370;
-                                                        }
-                                                        v150 = 595;
-                                                        a3k = 33;
-LABEL_370:
-                                                        v153 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v148].pIconName, TEXTURE_16BIT_PALETTE);
-                                                        v154 = v153;
-                                                        v243 = v153;
-                                                        v155 = *(int *)(v228 + 20);
-                                                        if ( !(*(int *)(v228 + 20) & 0xF0) )
-                                                        {
-                                                          if ( v155 & 2 )
-                                                          {
-                                                            v159 = (Texture *)(v243 != -1 ? (int)&pIcons_LOD->pTextures[v243] : 0);
-                                                            pRenderer->DrawTransparentRedShade(v150, a3k, v159);
-                                                          }
-                                                          else
-                                                          {
-                                                            v29 = (v155 & 1) == 0;
-                                                            v160 = (char *)&pIcons_LOD->pTextures[v243];
-                                                            if ( v29 )
-                                                            {
-                                                              v159 = (Texture *)(v243 != -1 ? (int)v160 : 0);
-                                                              pRenderer->DrawTransparentGreenShade(v150, a3k, (Texture *)(v243 != -1 ? (int)v160 : 0));
-                                                            }
-                                                            else
-                                                            {
-                                                              v159 = (Texture *)(v243 != -1 ? (int)v160 : 0);
-                                                              pRenderer->DrawTextureTransparent(v150, a3k, (Texture *)(v243 != -1 ? (int)v160 : 0));
-                                                            }
-                                                          }
-                                                          if ( !bRingsShownInCharScreen )
-                                                            pRenderer->_4A612A(v150, a3k, v159, v249);
-                                                          if ( v245 )
-                                                            pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
-                                                              pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
-                                                              (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
-                                                              + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
-                                                           goto LABEL_393;
-                                                        }
-                                                        if ( (*(int *)(v228 + 20) & 0xF0) != 16 )
-                                                        {
-                                                          if ( (*(int *)(v228 + 20) & 0xF0) == 32 )
-                                                          {
-                                                            v183 = "sp28a";
-                                                          }
-                                                          else
-                                                          {
-                                                            if ( (*(int *)(v228 + 20) & 0xF0) != 64 )
-                                                            {
-                                                              v156 = pIcons_LOD;
-                                                              if ( (*(int *)(v228 + 20) & 0xF0) == 128 )
-                                                              {
-                                                                v183 = "sp91a";
-                                                                v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
-                                                                dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                                if ( dword_50C9A8 <= 0 )
-                                                                {
-                                                                  dword_50C9A8 = 0;
-                                                                  *(char *)(v228 + 20) &= 0xFu;
-                                                                  ptr_50C9A4 = 0;
-                                                                }
-                                                                v158 = (double)GetTickCount() * 0.1;
-                                                                pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
-                                                                  v157, (signed __int64)v158, 0, 255);
-                                                                if ( v245 )
-                                                                  pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
-                                                                    pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
-                                                                    (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
-                                                                                                + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
-                                                                goto LABEL_393;
-                                                              }
-                                                              v183 = "sptext01";
-                                                              v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
-                                                              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                              if ( dword_50C9A8 <= 0 )
-                                                              {
-                                                                dword_50C9A8 = 0;
-                                                                *(char *)(v228 + 20) &= 0xFu;
-                                                                ptr_50C9A4 = 0;
-                                                              }
-                                                              v158 = (double)GetTickCount() * 0.1;
-                                                              pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
-                                                                v157, (signed __int64)v158, 0, 255);
-                                                              if ( v245 )
-                                                                pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
-                                                                  pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
-                                                                  (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
-                                                                                              + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
-                                                              goto LABEL_393;
-                                                            }
-                                                            v183 = "sp30a";
-                                                          }
-                                                          v156 = pIcons_LOD;
-                                                          v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
-                                                          dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                          if ( dword_50C9A8 <= 0 )
-                                                          {
-                                                            dword_50C9A8 = 0;
-                                                            *(char *)(v228 + 20) &= 0xFu;
-                                                            ptr_50C9A4 = 0;
-                                                          }
-                                                          v158 = (double)GetTickCount() * 0.1;
-                                                          pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
-                                                            v157, (signed __int64)v158, 0, 255);
-                                                          if ( v245 )
-                                                            pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
-                                                              pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
-                                                              (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
-                                                                                           + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
-                                                          goto LABEL_393;
-                                                        }
-                                                        v156 = pIcons_LOD;
-                                                        v183 = "sptext01";
-                                                        v157 = &pIcons_LOD->pTextures[v156->LoadTexture(v183, TEXTURE_16BIT_PALETTE)];
-                                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                        if ( dword_50C9A8 <= 0 )
-                                                        {
-                                                          dword_50C9A8 = 0;
-                                                          *(char *)(v228 + 20) &= 0xFu;
-                                                          ptr_50C9A4 = 0;
-                                                        }
-                                                        v158 = (double)GetTickCount() * 0.1;
-                                                        pRenderer->_4A63E6(v150, a3k, (Texture *)(v154 != -1 ? (int)&pIcons_LOD->pTextures[v154] : 0),
-                                                        v157, (signed __int64)v158, 0, 255);
-                                                        if ( v245 )
-                                                          pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[uPlayerID_a],
-                                                            pPaperdoll_BodyY + pPaperdollLeftEmptyHand[uPlayerID_a + 1],
-                                                             (Texture *)(*(unsigned int *)((char *)papredoll_dlhs
-                                                                                         + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhs + v240)] : 0));
-                                                        goto LABEL_393;
-                                                      }
-                                                      a3k = 28;
-                                                    }
-                                                    else
-                                                    {
-                                                      a3k = 86;
-                                                    }
-                                                    v150 = 596;
-                                                    goto LABEL_370;
-                                                  }
-                                                  if ( (*(int *)(v227 + 20) & 0xF0) != 16 )
-                                                  {
-                                                    if ( (*(int *)(v227 + 20) & 0xF0) == 32 )
-                                                    {
-                                                      v182 = "sp28a";
-                                                      v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
-                                                      dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                      if ( dword_50C9A8 <= 0 )
-                                                      {
-                                                        dword_50C9A8 = 0;
-                                                        *(char *)(v227 + 20) &= 0xFu;
-                                                        ptr_50C9A4 = 0;
-                                                      }
-                                                      v141 = (double)GetTickCount() * 0.1;
-                                                      pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
-                                                        v140, (signed __int64)v141, 0, 255);
-                                                      goto LABEL_358;
-                                                    }
-                                                    if ( (*(int *)(v227 + 20) & 0xF0) == 64 )
-                                                    {
-                                                      v182 = "sp30a";
-                                                      v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
-                                                      dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                      if ( dword_50C9A8 <= 0 )
-                                                      {
-                                                        dword_50C9A8 = 0;
-                                                        *(char *)(v227 + 20) &= 0xFu;
-                                                        ptr_50C9A4 = 0;
-                                                      }
-                                                      v141 = (double)GetTickCount() * 0.1;
-                                                      pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
-                                                        v140, (signed __int64)v141, 0, 255);
-                                                      goto LABEL_358;
-                                                    }
-                                                    if ( (*(int *)(v227 + 20) & 0xF0) == 128 )
-                                                    {
-                                                      v182 = "sp91a";
-                                                      v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
-                                                      dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                      if ( dword_50C9A8 <= 0 )
-                                                      {
-                                                        dword_50C9A8 = 0;
-                                                        *(char *)(v227 + 20) &= 0xFu;
-                                                        ptr_50C9A4 = 0;
-                                                      }
-                                                      v141 = (double)GetTickCount() * 0.1;
-                                                      pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
-                                                        v140, (signed __int64)v141, 0, 255);
-                                                      goto LABEL_358;
-                                                    }
-                                                  }
-                                                  v182 = "sptext01";
-                                                  v140 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v182, TEXTURE_16BIT_PALETTE)];
-                                                  dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                  if ( dword_50C9A8 <= 0 )
-                                                  {
-                                                    dword_50C9A8 = 0;
-                                                    *(char *)(v227 + 20) &= 0xFu;
-                                                    ptr_50C9A4 = 0;
-                                                  }
-                                                  v141 = (double)GetTickCount() * 0.1;
-                                                  pRenderer->_4A63E6(a2k, a3j, (Texture *)(v138 != -1 ? (int)&pIcons_LOD->pTextures[v138] : 0),
-                                                    v140, (signed __int64)v141, 0, 255);
-                                                  goto LABEL_358;
-                                                }
-                                                v125 = 11;
-                                                if ( v125 < 0 || v125 >= 16 )
-                                                  goto LABEL_335;
-                                                goto LABEL_312;
-                                              }
-                                              if ( !(*(int *)(v225 + 20) & 0xF0) )
-                                              {
-                                                v119 = v116 + 1;
-                                                v120 = (char *)&pIcons_LOD->pTextures[v116];
-                                                if ( *(int *)(v225 + 20) & 2 )
-                                                {
-                                                  v121 = (Texture *)(v119 != 0 ? (int)v120 : 0);
-                                                  pRenderer->DrawTransparentRedShade(a2h, a3h, v121);
-                                                }
-                                                else
-                                                {
-                                                  v121 = (Texture *)(v119 != 0 ? (int)v120 : 0);
-                                                  pRenderer->DrawTextureTransparent(a2h, a3h, v121);
-                                                }
-                                                if ( !bRingsShownInCharScreen )
-                                                  pRenderer->_4A612A(a2h, a3h, v121, v236);
-                                                goto LABEL_292;
-                                              }
-                                              if ( (*(int *)(v225 + 20) & 0xF0) != 16 )
-                                              {
-                                                if ( (*(int *)(v225 + 20) & 0xF0) == 32 )
-                                                {
-                                                  v179 = "sp28a";
-                                                  a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
-                                                  dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                  if ( dword_50C9A8 <= 0 )
-                                                  {
-                                                    dword_50C9A8 = 0;
-                                                    *(char *)(v225 + 20) &= 0xFu;
-                                                    ptr_50C9A4 = 0;
-                                                  }
-                                                  v118 = (double)GetTickCount() * 0.1;
-                                                  pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
-                                                    a2i, (signed __int64)v118, 0, 255);
-                                                  goto LABEL_292;
-                                                }
-                                                if ( (*(int *)(v225 + 20) & 0xF0) == 64 )
-                                                {
-                                                  v179 = "sp30a";
-                                                  a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
-                                                  dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                  if ( dword_50C9A8 <= 0 )
-                                                  {
-                                                    dword_50C9A8 = 0;
-                                                    *(char *)(v225 + 20) &= 0xFu;
-                                                    ptr_50C9A4 = 0;
-                                                  }
-                                                  v118 = (double)GetTickCount() * 0.1;
-                                                  pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
-                                                    a2i, (signed __int64)v118, 0, 255);
-                                                  goto LABEL_292;
-                                                }
-                                                if ( (*(int *)(v225 + 20) & 0xF0) == 128 )
-                                                {
-                                                  v179 = "sp91a";
-                                                  a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
-                                                  dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                                  if ( dword_50C9A8 <= 0 )
-                                                  {
-                                                    dword_50C9A8 = 0;
-                                                    *(char *)(v225 + 20) &= 0xFu;
-                                                    ptr_50C9A4 = 0;
-                                                  }
-                                                  v118 = (double)GetTickCount() * 0.1;
-                                                  pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
-                                                    a2i, (signed __int64)v118, 0, 255);
-                                                  goto LABEL_292;
-                                                }
-                                              }
-                                              v179 = "sptext01";
-                                              a2i = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v179, TEXTURE_16BIT_PALETTE)];
-                                              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                              if ( dword_50C9A8 <= 0 )
-                                              {
-                                                dword_50C9A8 = 0;
-                                                *(char *)(v225 + 20) &= 0xFu;
-                                                ptr_50C9A4 = 0;
-                                              }
-                                              v118 = (double)GetTickCount() * 0.1;
-                                              pRenderer->_4A63E6(v117, a3h, (Texture *)(v116 != -1 ? (int)&pIcons_LOD->pTextures[v116] : 0),
-                                                a2i, (signed __int64)v118, 0, 255);
-                                              goto LABEL_292;
-                                            }
-                                            v191 = 9;
-                                            break;
-                                        }
-                                        v114 = v191;
-                                        goto LABEL_274;
-                                      }
-                                      v114 = 5;
-                                      goto LABEL_272;
-                                    }
-LABEL_209:
-                                    if ( pPlayer->pEquipment.uMainHand
-                                      && (pPlayer->GetEquippedItemEquipType(1u) == 1
-                                       || pPlayer->GetEquippedItemSkillType(EQUIP_TWO_HANDED) == 4
-                                       && !pPlayer->pEquipment.uOffHand) )
-                                    {
-                                      v91 = 17 * pBodyComplection + v90;
-                                      v92 = v91;
-                                      v223 = paperdoll_array_511290[0][v91][2];
-                                      if ( v223 == pIcons_LOD->FindTextureByName("pending") )
-                                      {
-                                        v93 = 2 * v91;
-                                        v94 = paperdoll_array_511290[0][v92][1];
-                                        a2g = pPaperdoll_BodyX + paperdoll_shoulder[0][0][v93];
-                                        v95 = paperdoll_shoulder[0][0][v93 + 1];
-                                      }
-                                      else
-                                      {
-                                        v94 = v223;
-                                        a2g = pPaperdoll_BodyX + dword_4E5270[2 * v91];
-                                        v95 = dword_4E5270[2 * v91 + 1];
-                                      }
-                                      a3g = pPaperdoll_BodyY + v95;
-                                      if ( v94 == pIcons_LOD->FindTextureByName("pending") )
-                                        goto LABEL_259;
-                                      if ( *(int *)(v242 + 516) & 0xF0 )
-                                      {
-                                        if ( (*(int *)(v242 + 516) & 0xF0) != 16 )
-                                        {
-                                          if ( (*(int *)(v242 + 516) & 0xF0) == 32 )
-                                          {
-                                            v173 = "sp28a";
-                                            v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
-                                            dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                            if ( dword_50C9A8 <= 0 )
-                                            {
-                                              dword_50C9A8 = 0;
-                                              *(char *)(v242 + 516) &= 0xFu;
-                                              ptr_50C9A4 = 0;
-                                            }
-                                            v187 = 255;
-                                            v174 = 0;
-                                            v97 = (double)GetTickCount();
-                                            pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                              (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                            goto LABEL_259;
-                                          }
-                                          if ( (*(int *)(v242 + 516) & 0xF0) == 64 )
-                                          {
-                                            v173 = "sp30a";
-                                            v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
-                                            dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                            if ( dword_50C9A8 <= 0 )
-                                            {
-                                              dword_50C9A8 = 0;
-                                              *(char *)(v242 + 516) &= 0xFu;
-                                              ptr_50C9A4 = 0;
-                                            }
-                                            v187 = 255;
-                                            v174 = 0;
-                                            v97 = (double)GetTickCount();
-                                            pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                              (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                            goto LABEL_259;
-                                          }
-                                          if ( (*(int *)(v242 + 516) & 0xF0) == 128 )
-                                          {
-                                            v173 = "sp91a";
-                                            v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
-                                            dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                            if ( dword_50C9A8 <= 0 )
-                                            {
-                                              dword_50C9A8 = 0;
-                                              *(char *)(v242 + 516) &= 0xFu;
-                                              ptr_50C9A4 = 0;
-                                            }
-                                            v187 = 255;
-                                            v174 = 0;
-                                            v97 = (double)GetTickCount();
-                                            pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                              (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                            goto LABEL_259;
-                                          }
-                                        }
-                                        v173 = "sptext01";
-                                        v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v173, TEXTURE_16BIT_PALETTE)];
-                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                        if ( dword_50C9A8 <= 0 )
-                                        {
-                                          dword_50C9A8 = 0;
-                                          *(char *)(v242 + 516) &= 0xFu;
-                                          ptr_50C9A4 = 0;
-                                        }
-                                        v187 = 255;
-                                        v174 = 0;
-                                        v97 = (double)GetTickCount();
-                                        pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                          (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                        goto LABEL_259;
-                                      }
-                                      v98 = v94 + 1;
-                                      v99 = (char *)&pIcons_LOD->pTextures[v94];
-                                      v100 = pRenderer;
-                                      if ( *(int *)(v242 + 516) & 2 )
-                                      {
-                                        v101 = (Texture *)(v98 != 0 ? (int)v99 : 0);
-                                        v188 = v101;
-                                        v175 = a3g;
-                                        v163 = a2g;
-                                        v100->DrawTransparentRedShade(v163, v175, v188);
-                                        if ( !bRingsShownInCharScreen )
-                                          pRenderer->_4A612A(a2g, a3g, v101, v235);
-                                        goto LABEL_259;
-                                      }
-                                      if ( *(char *)(v242 + 516) & 1 )
-                                      {
-                                        v101 = (Texture *)(v98 != 0 ? (int)v99 : 0);
-                                        v189 = v101;
-                                        v176 = a3g;
-                                        v164 = a2g;
-                                        pRenderer->DrawTextureTransparent(v164, v176, v189);
-                                        if ( !bRingsShownInCharScreen )
-                                          pRenderer->_4A612A(a2g, a3g, v101, v235);
-                                        goto LABEL_259;
-                                      }
-                                      v101 = (Texture *)(v98 != 0 ? (int)v99 : 0);
-                                      v190 = v101;
-                                      v177 = a3g;
-                                      v165 = a2g;
-                                      pRenderer->DrawTransparentGreenShade(v165, v177, v190);
-                                      if ( !bRingsShownInCharScreen )
-                                        pRenderer->_4A612A(a2g, a3g, v101, v235);
-                                      goto LABEL_259;
-                                    }
-                                    v102 = 17 * pBodyComplection + v90;
-                                    v94 = paperdoll_array_511290[0][v102][1];
-                                    if ( v94 == pIcons_LOD->FindTextureByName("pending") )
-                                      goto LABEL_259;
-                                    v103 = pPaperdoll_BodyX + paperdoll_shoulder[0][v102][0];
-                                    v104 = pPaperdoll_BodyY + paperdoll_shoulder[0][v102][1];
-                                    v224 = *(int *)(v242 + 516);
-                                    v105 = *(int *)(v242 + 516) & 0xF0;
-                                    a2g = pPaperdoll_BodyX + paperdoll_shoulder[0][v102][0];
-                                    a3g = pPaperdoll_BodyY + paperdoll_shoulder[0][v102][1];
-                                    if ( !v105 )
-                                    {
-                                      v109 = v94 + 1;
-                                      v110 = (char *)&pIcons_LOD->pTextures[v94];
-                                      if ( v224 & 2 )
-                                      {
-                                        v101 = (Texture *)(v109 != 0 ? (int)v110 : 0);
-                                        v188 = v101;
-                                        v175 = v104;
-                                        v163 = v103;
-                                        v100 = pRenderer;
-                                        v100->DrawTransparentRedShade(v163, v175, v188);
-                                        if ( !bRingsShownInCharScreen )
-                                          pRenderer->_4A612A(a2g, a3g, v101, v235);
-                                        goto LABEL_259;
-                                      }
-                                      if ( v224 & 1 )
-                                      {
-                                        v101 = (Texture *)(v109 != 0 ? (int)v110 : 0);
-                                        v189 = v101;
-                                        v176 = v104;
-                                        v164 = v103;
-                                        v100 = pRenderer;
-                                        pRenderer->DrawTextureTransparent(v164, v176, v189);
-                                        if ( !bRingsShownInCharScreen )
-                                          pRenderer->_4A612A(a2g, a3g, v101, v235);
-                                        goto LABEL_259;
-                                      }
-                                      v101 = (Texture *)(v109 != 0 ? (int)v110 : 0);
-                                      v190 = v101;
-                                      v177 = v104;
-                                      v165 = v103;
-                                      v100 = pRenderer;
-                                      pRenderer->DrawTransparentGreenShade(v165, v177, v190);
-                                      if ( !bRingsShownInCharScreen )
-                                        pRenderer->_4A612A(a2g, a3g, v101, v235);
-                                      goto LABEL_259;
-                                    }
-                                    v106 = v105 - 16;
-                                    if ( v106 )
-                                    {
-                                      v107 = v106 - 16;
-                                      if ( !v107 )
-                                      {
-                                        v178 = "sp28a";
-                                        v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
-                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                        if ( dword_50C9A8 <= 0 )
-                                        {
-                                          dword_50C9A8 = 0;
-                                          *(char *)(v242 + 516) &= 0xFu;
-                                          ptr_50C9A4 = 0;
-                                        }
-                                        v187 = 255;
-                                        v174 = 0;
-                                        v97 = (double)GetTickCount();
-                                        pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                          (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                        goto LABEL_259;
-                                      }
-                                      v108 = v107 - 32;
-                                      if ( !v108 )
-                                      {
-                                        v178 = "sp30a";
-                                        v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
-                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                        if ( dword_50C9A8 <= 0 )
-                                        {
-                                          dword_50C9A8 = 0;
-                                          *(char *)(v242 + 516) &= 0xFu;
-                                          ptr_50C9A4 = 0;
-                                        }
-                                        v187 = 255;
-                                        v174 = 0;
-                                        v97 = (double)GetTickCount();
-                                        pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                          (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                        goto LABEL_259;
-                                      }
-                                      if ( v108 == 64 )
-                                      {
-                                        v178 = "sp91a";
-                                        v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
-                                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                        if ( dword_50C9A8 <= 0 )
-                                        {
-                                          dword_50C9A8 = 0;
-                                          *(char *)(v242 + 516) &= 0xFu;
-                                          ptr_50C9A4 = 0;
-                                        }
-                                        v187 = 255;
-                                        v174 = 0;
-                                        v97 = (double)GetTickCount();
-                                        pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                          (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                        goto LABEL_259;
-                                      }
-                                    }
-                                    v178 = "sptext01";
-                                    v96 = (char *)&pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v178, TEXTURE_16BIT_PALETTE)];
-                                    dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                    if ( dword_50C9A8 <= 0 )
-                                    {
-                                      dword_50C9A8 = 0;
-                                      *(char *)(v242 + 516) &= 0xFu;
-                                      ptr_50C9A4 = 0;
-                                    }
-                                    v187 = 255;
-                                    v174 = 0;
-                                    v97 = (double)GetTickCount();
-                                    pRenderer->_4A63E6(a2g, a3g, (Texture *)(v94 != -1 ? (int)&pIcons_LOD->pTextures[v94] : 0),
-                                      (Texture *)v96, (signed __int64)(v97 * 0.1), v174, v187);
-                                    goto LABEL_259;
-                                  }
-                                  v186 = 16;
-                                }
-                                else
-                                {
-                                  v186 = 13;
-                                }
-                              }
-                              else
-                              {
-                                v186 = 14;
-                              }
-                              v90 = v186;
-                              goto LABEL_209;
-                            }
-                            v90 = 15;
-                            goto LABEL_207;
-                          }
-                          if ( (*(int *)(v57 + 20) & 0xF0) != 16 )
-                          {
-                            if ( (*(int *)(v57 + 20) & 0xF0) == 32 )
-                            {
-                              v171 = "sp28a";
-                              v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
-                              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                              if ( dword_50C9A8 <= 0 )
-                              {
-                                dword_50C9A8 = 0;
-                                *(char *)(v221 + 20) &= 0xFu;
-                                ptr_50C9A4 = 0;
-                              }
-                              v64 = (double)GetTickCount() * 0.1;
-                              pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
-                                (signed __int64)v64, 0, 255);
-                              goto LABEL_155;
-                            }
-                            if ( (*(int *)(v57 + 20) & 0xF0) == 64 )
-                            {
-                              v171 = "sp30a";
-                              v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
-                              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                              if ( dword_50C9A8 <= 0 )
-                              {
-                                dword_50C9A8 = 0;
-                                *(char *)(v221 + 20) &= 0xFu;
-                                ptr_50C9A4 = 0;
-                              }
-                              v64 = (double)GetTickCount() * 0.1;
-                              pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
-                                (signed __int64)v64, 0, 255);
-                              goto LABEL_155;
-                            }
-                            if ( (*(int *)(v57 + 20) & 0xF0) == 128 )
-                            {
-                              v171 = "sp91a";
-                              v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
-                              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                              if ( dword_50C9A8 <= 0 )
-                              {
-                                dword_50C9A8 = 0;
-                                *(char *)(v221 + 20) &= 0xFu;
-                                ptr_50C9A4 = 0;
-                              }
-                              v64 = (double)GetTickCount() * 0.1;
-                              pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
-                                (signed __int64)v64, 0, 255);
-                              goto LABEL_155;
-                            }
-                          }
-                          v171 = "sptext01";
-                          v63 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v171, TEXTURE_16BIT_PALETTE)];
-                          dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                          if ( dword_50C9A8 <= 0 )
-                          {
-                            dword_50C9A8 = 0;
-                            *(char *)(v221 + 20) &= 0xFu;
-                            ptr_50C9A4 = 0;
-                          }
-                          v64 = (double)GetTickCount() * 0.1;
-                          pRenderer->_4A63E6(a2e, a3e, (Texture *)(v59 != -1 ? (int)&pIcons_LOD->pTextures[v59] : 0), v63,
-                           (signed __int64)v64, 0, 255);
-                          goto LABEL_155;
-                        }
-                        if ( (*(int *)(v44 + 20) & 0xF0) != 16 )
-                        {
-                          if ( (*(int *)(v44 + 20) & 0xF0) == 32 )
-                          {
-                            v170 = "sp28a";
-                          }
-                          else
-                          {
-                            if ( (*(int *)(v44 + 20) & 0xF0) != 64 )
-                            {
-                              v50 = pIcons_LOD;
-                              if ( (*(int *)(v44 + 20) & 0xF0) == 128 )
-                              {
-                                v170 = "sp91a";
-                                v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
-                                dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                                if ( dword_50C9A8 <= 0 )
-                                {
-                                  dword_50C9A8 = 0;
-                                  *(char *)(v220 + 20) &= 0xFu;
-                                  ptr_50C9A4 = 0;
-                                }
-                                v52 = (double)GetTickCount() * 0.1;
-                                pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
-                                  v51, (signed __int64)v52, 0, 255);
-                                goto LABEL_127;
-                              }
-                              v170 = "sptext01";
-                              v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
-                              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                              if ( dword_50C9A8 <= 0 )
-                              {
-                                dword_50C9A8 = 0;
-                                *(char *)(v220 + 20) &= 0xFu;
-                                ptr_50C9A4 = 0;
-                              }
-                              v52 = (double)GetTickCount() * 0.1;
-                              pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
-                                v51, (signed __int64)v52, 0, 255);
-                              goto LABEL_127;
-                            }
-                            v170 = "sp30a";
-                          }
-                          v50 = pIcons_LOD;
-                          v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
-                          dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                          if ( dword_50C9A8 <= 0 )
-                          {
-                            dword_50C9A8 = 0;
-                            *(char *)(v220 + 20) &= 0xFu;
-                            ptr_50C9A4 = 0;
-                          }
-                          v52 = (double)GetTickCount() * 0.1;
-                          pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
-                          v51, (signed __int64)v52, 0, 255);
-                          goto LABEL_127;
-                        }
-                        v50 = pIcons_LOD;
-                        v170 = "sptext01";
-                        v51 = &pIcons_LOD->pTextures[v50->LoadTexture(v170, TEXTURE_16BIT_PALETTE)];
-                        dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                        if ( dword_50C9A8 <= 0 )
-                        {
-                          dword_50C9A8 = 0;
-                          *(char *)(v220 + 20) &= 0xFu;
-                          ptr_50C9A4 = 0;
-                        }
-                        v52 = (double)GetTickCount() * 0.1;
-                        pRenderer->_4A63E6(a2d, a3d, (Texture *)(v48 != -1 ? (int)&pIcons_LOD->pTextures[v48] : 0),
-                        v51, (signed __int64)v52, 0, 255);
-                        goto LABEL_127;
-                      }
-                      v185 = 16;
-                    }
-                  }
-                  v45 = v185;
-                  goto LABEL_106;
-                }
-                v45 = 15;
-                goto LABEL_104;
-              }
-              if ( (*(int *)(v32 + 20) & 0xF0) != 16 )
-              {
-                if ( (*(int *)(v32 + 20) & 0xF0) == 32 )
-                {
-                  v169 = "sp28a";
-                }
-                else
-                {
-                  if ( (*(int *)(v32 + 20) & 0xF0) != 64 )
-                  {
-                    v38 = pIcons_LOD;
-                    if ( (*(int *)(v32 + 20) & 0xF0) == 128 )
-                    {
-                      v169 = "sp91a";
-                      v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
-                      dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                      if ( dword_50C9A8 <= 0 )
-                      {
-                        dword_50C9A8 = 0;
-                        *(char *)(v219 + 20) &= 0xFu;
-                        ptr_50C9A4 = 0;
-                      }
-                      v40 = (double)GetTickCount() * 0.1;
-                      pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
-                        (signed __int64)v40, 0, 255);
-                      goto LABEL_93;
-                    }
-                    v169 = "sptext01";
-                    v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
-                    dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                    if ( dword_50C9A8 <= 0 )
-                    {
-                      dword_50C9A8 = 0;
-                      *(char *)(v219 + 20) &= 0xFu;
-                      ptr_50C9A4 = 0;
-                    }
-                    v40 = (double)GetTickCount() * 0.1;
-                    pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
-                      (signed __int64)v40, 0, 255);
-                    goto LABEL_93;
-                  }
-                  v169 = "sp30a";
-                }
-                v38 = pIcons_LOD;
-                v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
-                dword_50C9A8 -= pEventTimer->uTimeElapsed;
-                if ( dword_50C9A8 <= 0 )
-                {
-                  dword_50C9A8 = 0;
-                  *(char *)(v219 + 20) &= 0xFu;
-                  ptr_50C9A4 = 0;
-                }
-                v40 = (double)GetTickCount() * 0.1;
-                pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
-                  (signed __int64)v40, 0, 255);
-                goto LABEL_93;
-              }
-              v38 = pIcons_LOD;
-              v169 = "sptext01";
-              v39 = &pIcons_LOD->pTextures[v38->LoadTexture(v169, TEXTURE_16BIT_PALETTE)];
-              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-              if ( dword_50C9A8 <= 0 )
-              {
-                dword_50C9A8 = 0;
-                *(char *)(v219 + 20) &= 0xFu;
-                ptr_50C9A4 = 0;
-              }
-              v40 = (double)GetTickCount() * 0.1;
-              pRenderer->_4A63E6(a2c, a3c, (Texture *)(v35 != -1 ? (int)&pIcons_LOD->pTextures[v35] : 0), v39,
-                (signed __int64)v40, 0, 255);
-              goto LABEL_93;
-            }
-            v184 = 9;
-            break;
-        }
-        v33 = v184;
-        goto LABEL_74;
-      }
-      v33 = 5;
-      goto LABEL_72;
-    }
-    if ( (*(int *)(v22 + 20) & 0xF0) != 16 )
-    {
-      if ( (*(int *)(v22 + 20) & 0xF0) == 32 )
-      {
-        v168 = "sp28a";
-      }
-      else
-      {
-        if ( (*(int *)(v22 + 20) & 0xF0) != 64 )
-        {
-          v26 = pIcons_LOD;
-          if ( (*(int *)(v22 + 20) & 0xF0) == 128 )
-          {
-            v168 = "sp91a";
-            a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
-            dword_50C9A8 -= pEventTimer->uTimeElapsed;
-            if ( dword_50C9A8 <= 0 )
-            {
-              dword_50C9A8 = 0;
-              *(char *)(v22 + 20) &= 0xFu;
-              ptr_50C9A4 = 0;
-            }
-            v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
-            v28 = (double)GetTickCount() * 0.1;
-            pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
-            goto LABEL_57;
-          }
-          v168 = "sptext01";
-          a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
-          dword_50C9A8 -= pEventTimer->uTimeElapsed;
-          if ( dword_50C9A8 <= 0 )
-          {
-            dword_50C9A8 = 0;
-            *(char *)(v22 + 20) &= 0xFu;
-            ptr_50C9A4 = 0;
-          }
-          v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
-          v28 = (double)GetTickCount() * 0.1;
-          pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
-          goto LABEL_57;
-        }
-        v168 = "sp30a";
-      }
-      v26 = pIcons_LOD;
-      a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
-      dword_50C9A8 -= pEventTimer->uTimeElapsed;
-      if ( dword_50C9A8 <= 0 )
-      {
-        dword_50C9A8 = 0;
-        *(char *)(v22 + 20) &= 0xFu;
-        ptr_50C9A4 = 0;
-      }
-      v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
-      v28 = (double)GetTickCount() * 0.1;
-      pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
-      goto LABEL_57;
-    }
-    v26 = pIcons_LOD;
-    v168 = "sptext01";
-    a2b = &pIcons_LOD->pTextures[v26->LoadTexture(v168, TEXTURE_16BIT_PALETTE)];
-    dword_50C9A8 -= pEventTimer->uTimeElapsed;
-    if ( dword_50C9A8 <= 0 )
-    {
-      dword_50C9A8 = 0;
-      *(char *)(v22 + 20) &= 0xFu;
-      ptr_50C9A4 = 0;
-    }
-    v27 = (Texture *)(v241 != -1 ? (int)&pIcons_LOD->pTextures[v241] : 0);
-    v28 = (double)GetTickCount() * 0.1;
-    pRenderer->_4A63E6(v24, a3b, v27, a2b, (signed __int64)v28, 0, 255);
-    goto LABEL_57;;
-  }
-  a3 = pPaperdoll_BodyY;
-  a2 = pPaperdoll_BodyX;
-  v240 = 4 * uPlayerID_ - 4;
-  pRenderer->DrawTextureTransparent(pPaperdoll_BodyX, pPaperdoll_BodyY,
-    (Texture *)(*(unsigned int *)((char *)papredoll_dbods + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dbods + v240)] : 0));
-  if ( !bRingsShownInCharScreen )
-    pRenderer->_4A612A(a2, a3,
-      (Texture *)(*(unsigned int *)((char *)papredoll_dbods + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dbods + v240)] : 0),
-      pPlayer->pEquipment.uBody);
-  uPlayerID_a = 2 * pBodyComplection;
-  v6 = pPlayer->pEquipment.uMainHand;
-  if ( !v6
-    || (v7 = *(int *)&pPlayer->pInventoryItems[v6-1], pItemsTable->pItems[v7].uEquipType != 1)
-    && (pItemsTable->pItems[v7].uSkillType != 4 || pPlayer->pEquipment.uOffHand) )
-    pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
-      (Texture *)(*(unsigned int *)((char *)papredoll_dlads + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlads + v240)] : 0));
-  v8 = pPlayer->pEquipment.uMainHand;
-  if ( v8 )
-  {
-    v229 = pPlayer->pEquipment.uMainHand;
-    v9 = (int)&pPlayer->pInventoryItems[v8-1];
-   // v10 = pBodyComplection << 7;
-    v218 = v9;
-    v11 = *(int *)v9;
-    v12 = *(int *)v9;
-    v13 = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[v12].uEquipX;
-    a2a = v13;
-    a3a = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[v12].uEquipY;
-    if ( v11 == 64 )
-      v166 = "item64v1";
-    else
-      v166 = pItemsTable->pItems[v12].pIconName;
-    v14 = pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE);
-    v15 = *(int *)(v218 + 20);
-    if ( *(int *)(v218 + 20) & 0xF0 )
-    {
-      if ( (*(int *)(v218 + 20) & 0xF0) != 16 )
-      {
-        if ( (*(int *)(v218 + 20) & 0xF0) == 32 )
-        {
-          v167 = "sp28a";
-          //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
-          v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
-          dword_50C9A8 -= pEventTimer->uTimeElapsed;
-          if ( dword_50C9A8 <= 0 )
-          {
-            dword_50C9A8 = 0;
-            *(char *)(v218 + 20) &= 0xFu;
-            ptr_50C9A4 = 0;
-          }
-          v17 = (double)GetTickCount() * 0.1;
-          pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
-          goto LABEL_393;;
-        }
-        if ( (*(int *)(v218 + 20) & 0xF0) == 64 )
-        {
-          v167 = "sp30a";
-          //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
-          v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
-          dword_50C9A8 -= pEventTimer->uTimeElapsed;
-          if ( dword_50C9A8 <= 0 )
-          {
-            dword_50C9A8 = 0;
-            *(char *)(v218 + 20) &= 0xFu;
-            ptr_50C9A4 = 0;
-          }
-          v17 = (double)GetTickCount() * 0.1;
-          pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
-          goto LABEL_393;
-        }
-        if ( (*(int *)(v218 + 20) & 0xF0) == 128 )
-        {
-          v167 = "sp91a";
-          //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
-          v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
-          dword_50C9A8 -= pEventTimer->uTimeElapsed;
-          if ( dword_50C9A8 <= 0 )
-          {
-            dword_50C9A8 = 0;
-            *(char *)(v218 + 20) &= 0xFu;
-            ptr_50C9A4 = 0;
-          }
-          v17 = (double)GetTickCount() * 0.1;
-          pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
-          goto LABEL_393;
-        }
-      }
-      v167 = "sptext01";
-      //v16 = (Texture *)(72 * pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE) + 7145548);
-      v16 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v167, TEXTURE_16BIT_PALETTE)];
-      dword_50C9A8 -= pEventTimer->uTimeElapsed;
-      if ( dword_50C9A8 <= 0 )
-      {
-        dword_50C9A8 = 0;
-        *(char *)(v218 + 20) &= 0xFu;
-        ptr_50C9A4 = 0;
-      }
-      v17 = (double)GetTickCount() * 0.1;
-      pRenderer->_4A63E6(v13, a3a, (Texture *)(v14 != -1 ? (int)&pIcons_LOD->pTextures[v14] : 0), v16, (signed __int64)v17, 0, 255);
-      goto LABEL_393;
-    }
-    v18 = v14 + 1;
-    v19 = (char *)&pIcons_LOD->pTextures[v14];
-    if ( v15 & 2 )
-    {
-      v20 = (Texture *)(v18 != 0 ? (int)v19 : 0);
-      pRenderer->DrawTransparentRedShade(a2a, a3a, v20);
-    }
-    else
-    {
-      if ( v15 & 1 )
-      {
-        v20 = (Texture *)(v18 != 0 ? (int)v19 : 0);
-        pRenderer->DrawTextureTransparent(a2a, a3a, v20);
-      }
-      else
-      {
-        v20 = (Texture *)(v18 != 0 ? (int)v19 : 0);
-        pRenderer->DrawTransparentGreenShade(a2a, a3a, v20);
-      }
-    }
-    if ( !bRingsShownInCharScreen )
-      pRenderer->_4A612A(a2a, a3a, v20, v229);
-  }
-LABEL_393:
-  pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_RightHand[uPlayerID_a],
-    pPaperdoll_BodyY + pPaperdoll_RightHand[uPlayerID_a + 1],
-    (Texture *)(*(unsigned int *)((char *)papredoll_drhs + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_drhs + v240)] : 0));
-  v161 = pPlayer->pEquipment.uMainHand;
-  if ( v161 )
-  {
-    v162 = *(int *)&pPlayer->pInventoryItems[v161-1];
-    if ( pItemsTable->pItems[v162].uEquipType == 1 || pItemsTable->pItems[v162].uSkillType == 4 && !pPlayer->pEquipment.uOffHand )
-      pRenderer->DrawTextureTransparent(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[0][uPlayerID_a],
-        pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[0][uPlayerID_a + 1],
-        (Texture *)(*(unsigned int *)((char *)papredoll_dlhus + v240) != -1 ? (int)&pIcons_LOD->pTextures[*(unsigned int *)((char *)papredoll_dlhus + v240)] : 0));
-  }
-  if ( !bRingsShownInCharScreen )
-    pRenderer->DrawTextureTransparent(0x25Bu, 0x12Bu,
-      (Texture *)(uTextureID_MAGNIF_B != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_MAGNIF_B] : 0));
-  pRenderer->DrawTextureTransparent(0x1D4u, 0,
-    (Texture *)(uTextureID_507B04 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507B04] : 0));
-}
-
-
-//----- (0043E825) --------------------------------------------------------
-void __fastcall CharacterUI_DrawPaperdollWithRingOverlay(unsigned int uPlayerID)
-{
-  unsigned int v1; // ebx@1
-  Player *pPlayer; // edi@1
-  int v3; // ecx@1
-  int *v4; // edi@3
-  unsigned int v5; // ebx@3
-  int v6; // eax@3
-  LODFile_IconsBitmaps *v7; // ecx@7
-  double v8; // st7@16
-  int v9; // edi@17
-  Texture *v10; // edi@18
-  unsigned __int8 v11; // zf@19
-  Texture *v12; // eax@19
-  char v13; // sf@24
-  unsigned __int8 v14; // of@24
-  unsigned int v15; // eax@25
-  unsigned int v16; // ebx@26
-  int v17; // eax@26
-  LODFile_IconsBitmaps *v18; // ecx@30
-  double v19; // st7@39
-  int v20; // edi@40
-  int v21; // eax@41
-  signed int v22; // ebx@41
-  Texture *v23; // edi@41
-  int v24; // eax@42
-  char *v25; // eax@42
-  unsigned int v26; // eax@46
-  int v27; // edi@47
-  unsigned int v28; // ebx@47
-  int v29; // eax@47
-  LODFile_IconsBitmaps *v30; // ecx@51
-  Texture *v31; // esi@58
-  double v32; // st7@60
-  int v33; // esi@61
-  int v34; // esi@62
-  Texture *v35; // eax@63
-  const char *v36; // [sp-8h] [bp-38h]@8
-  const char *v37; // [sp-8h] [bp-38h]@31
-  const char *v38; // [sp-8h] [bp-38h]@52
-  int v39; // [sp+10h] [bp-20h]@3
-  Texture *v40; // [sp+10h] [bp-20h]@14
-  int v41; // [sp+10h] [bp-20h]@26
-  Texture *v42; // [sp+10h] [bp-20h]@37
-  int v43; // [sp+10h] [bp-20h]@47
-  unsigned int a3; // [sp+14h] [bp-1Ch]@3
-  unsigned int a2; // [sp+18h] [bp-18h]@3
-  unsigned int *v46; // [sp+1Ch] [bp-14h]@1
-  Player *v47; // [sp+20h] [bp-10h]@1
-  int v48; // [sp+24h] [bp-Ch]@1
-  int v49; // [sp+24h] [bp-Ch]@26
-
-  v1 = uPlayerID;
-  pPlayer = pPlayers[uPlayerID];
-  v47 = pPlayers[uPlayerID];
-  pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
-  CharacterUI_DrawPaperdoll(v1);
-  pRenderer->DrawTextureTransparent(0x1D9u, 0, (Texture *)(uTextureID_BACKHAND != -1 ? &pIcons_LOD->pTextures[uTextureID_BACKHAND] : 0));
-  pRenderer->DrawTextureTransparent(0x1D4u, 0, (Texture *)(uTextureID_507B04 != -1 ? &pIcons_LOD->pTextures[uTextureID_507B04] : 0));
-  pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY,
-    (Texture *)(uTextureID_5118C8 != -1 ? &pIcons_LOD->pTextures[uTextureID_5118C8] : 0));
-  v3 = 0;
-  v46 = &pPlayer->pEquipment.field_28;
-  v48 = 0;
-  do
-  {
-    if ( !*v46 )
-      goto LABEL_24;
-    v39 = *v46;
-	v4 = (int *)&pPlayer->pInventoryItems[*v46-1].uItemID;
-    a3 = pPaperdollRingsY[v3];
-    a2 = pPaperdollRingsX[v3];
-    v5 = pIcons_LOD->LoadTexture(pItemsTable->pItems[*v4].pIconName, TEXTURE_16BIT_PALETTE);
-    v6 = *(int *)(v4 + 20);
-    if ( *(int *)(v4 + 20) & 0xF0 )
-    {
-      if ( (*(int *)(v4 + 20) & 0xF0) != 16 )
-      {
-        if ( (*(int *)(v4 + 20) & 0xF0) == 32 )
-        {
-          v36 = "sp28a";
-        }
-        else
-        {
-          if ( (*(int *)(v4 + 20) & 0xF0) != 64 )
-          {
-            v7 = pIcons_LOD;
-            if ( (*(int *)(v4 + 20) & 0xF0) == 128 )
-            {
-              v36 = "sp91a";
-LABEL_14:
-              v40 = &pIcons_LOD->pTextures[v7->LoadTexture(v36, TEXTURE_16BIT_PALETTE)];
-              dword_50C9A8 -= pEventTimer->uTimeElapsed;
-              if ( dword_50C9A8 <= 0 )
-              {
-                dword_50C9A8 = 0;
-                *(char *)(v4 + 20) &= 0xFu;
-                ptr_50C9A4 = 0;
-              }
-              v8 = (double)GetTickCount() * 0.1;
-              pRenderer->_4A63E6(a2, a3, (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0),
-                v40, (signed __int64)v8, 0, 255);
-              goto LABEL_23;
-            }
-LABEL_13:
-            v36 = "sptext01";
-            goto LABEL_14;
-          }
-          v36 = "sp30a";
-        }
-        v7 = pIcons_LOD;
-        goto LABEL_14;
-      }
-      v7 = pIcons_LOD;
-      goto LABEL_13;
-    }
-    v9 = v5 + 1;
-    if ( v6 & 2 )
-    {
-      v10 = (Texture *)(v9 != 0 ? (int)&pIcons_LOD->pTextures[v5] : 0);
-      pRenderer->DrawTransparentRedShade(a2, a3, v10);
-    }
-    else
-    {
-      v11 = (v6 & 1) == 0;
-      v12 = &pIcons_LOD->pTextures[v5];
-      if ( v11 )
-      {
-        v10 = (Texture *)(v9 != 0 ? (int)v12 : 0);
-        pRenderer->DrawTransparentGreenShade(a2, a3, v10);
-      }
-      else
-      {
-        v10 = (Texture *)(v9 != 0 ? (int)v12 : 0);
-        pRenderer->DrawTextureTransparent(a2, a3, v10);
-      }
-    }
-    pRenderer->_4A601E(a2, a3, v10, v39);
-LABEL_23:
-    pPlayer = v47;
-LABEL_24:
-    v46 += 4;
-    v3 = v48 + 4;
-    v14 = __OFSUB__(v48 + 4, 20);
-    v11 = v48 == 16;
-    v13 = v48 - 16 < 0;
-    v48 += 4;
-  }
-  while ( (unsigned __int8)(v13 ^ v14) | v11 );
-  v15 = pPlayer->pEquipment.field_24;
-  if ( !v15 )
-    goto LABEL_46;
-  v41 = pPlayer->pEquipment.field_24;
-  v49 = (int)&pPlayer->pInventoryItems[v15-1];
-  v16 = pIcons_LOD->LoadTexture(pItemsTable->pItems[*(int *)v49].pIconName, TEXTURE_16BIT_PALETTE);
-  v17 = *(int *)(v49 + 20);
-  if ( !(*(int *)(v49 + 20) & 0xF0) )
-  {
-    v20 = v16 + 1;
-    if ( v17 & 2 )
-    {
-      v21 = 9 * v16;
-      v22 = 493;
-      v23 = (Texture *)(v20 != 0 ? (int)&pIcons_LOD->pTextures[8 * v21 / 0x48u] : 0);
-      pRenderer->DrawTransparentRedShade(0x1EDu, 0x5Bu, v23);
-    }
-    else
-    {
-      v11 = (v17 & 1) == 0;
-      v24 = 9 * v16;
-      v22 = 493;
-      v25 = (char *)&pIcons_LOD->pTextures[8 * v24 / 0x48u];
-      if ( v11 )
-      {
-        v23 = (Texture *)(v20 != 0 ? (int)v25 : 0);
-        pRenderer->DrawTransparentGreenShade(493, 91, v23);
-      }
-      else
-      {
-        v23 = (Texture *)(v20 != 0 ? (int)v25 : 0);
-        pRenderer->DrawTextureTransparent(0x1EDu, 0x5Bu, v23);
-      }
-    }
-    pRenderer->_4A601E(v22, 91, v23, v41);
-    pPlayer = v47;
-    goto LABEL_46;
-  }
-  if ( (*(int *)(v49 + 20) & 0xF0) == 16 )
-  {
-    v18 = pIcons_LOD;
-    goto LABEL_36;
-  }
-  if ( (*(int *)(v49 + 20) & 0xF0) == 32 )
-  {
-    v37 = "sp28a";
-    goto LABEL_34;
-  }
-  if ( (*(int *)(v49 + 20) & 0xF0) == 64 )
-  {
-    v37 = "sp30a";
-LABEL_34:
-    v18 = pIcons_LOD;
-    goto LABEL_37;
-  }
-  v18 = pIcons_LOD;
-  if ( (*(int *)(v49 + 20) & 0xF0) == 128 )
-  {
-    v37 = "sp91a";
-    goto LABEL_37;
-  }
-LABEL_36:
-  v37 = "sptext01";
-LABEL_37:
-  v42 = &pIcons_LOD->pTextures[v18->LoadTexture(v37, TEXTURE_16BIT_PALETTE)];
-  dword_50C9A8 -= pEventTimer->uTimeElapsed;
-  if ( dword_50C9A8 <= 0 )
-  {
-    dword_50C9A8 = 0;
-    *(char *)(v49 + 20) &= 0xFu;
-    ptr_50C9A4 = 0;
-  }
-  v19 = (double)GetTickCount() * 0.1;
-  pRenderer->_4A63E6(
-    0x1EDu,
-    0x5Bu,
-    (Texture *)(v16 != -1 ? (int)&pIcons_LOD->pTextures[v16] : 0),
-    v42,
-    (signed __int64)v19,
-    0,
-    255);
-LABEL_46:
-  v26 = pPlayer->pEquipment.field_1C;
-  if ( !v26 )
-    return;
-  v43 = pPlayer->pEquipment.field_1C;
-  v27 = (int)&pPlayer->pInventoryItems[v26-1];
-  v28 = pIcons_LOD->LoadTexture(pItemsTable->pItems[*(int *)v27].pIconName, TEXTURE_16BIT_PALETTE);
-  v29 = *(int *)(v27 + 20);
-  if ( !(*(int *)(v27 + 20) & 0xF0) )
-  {
-    v33 = v28 + 1;
-    if ( v29 & 2 )
-    {
-      v34 = v33 != 0 ? (int)&pIcons_LOD->pTextures[v28] : 0;
-      pRenderer->DrawTransparentRedShade(0x24Au, 0x58u, (Texture *)v34);
-    }
-    else
-    {
-      v11 = (v29 & 1) == 0;
-      v35 = &pIcons_LOD->pTextures[v28];
-      if ( v11 )
-      {
-        v34 = v33 != 0 ? (int)v35 : 0;
-        pRenderer->DrawTransparentGreenShade(586, 88, (Texture *)v34);
-      }
-      else
-      {
-        v34 = v33 != 0 ? (int)v35 : 0;
-        pRenderer->DrawTextureTransparent(0x24Au, 0x58u, (Texture *)v34);
-      }
-    }
-    pRenderer->_4A601E(586, 88, (Texture *)v34, v43);
-    return;
-  }
-  if ( (*(int *)(v27 + 20) & 0xF0) == 16 )
-  {
-    v30 = pIcons_LOD;
-    goto LABEL_57;
-  }
-  if ( (*(int *)(v27 + 20) & 0xF0) == 32 )
-  {
-    v38 = "sp28a";
-    goto LABEL_55;
-  }
-  if ( (*(int *)(v27 + 20) & 0xF0) == 64 )
-  {
-    v38 = "sp30a";
-LABEL_55:
-    v30 = pIcons_LOD;
-    goto LABEL_58;
-  }
-  v30 = pIcons_LOD;
-  if ( (*(int *)(v27 + 20) & 0xF0) == 128 )
-  {
-    v38 = "sp91a";
-    goto LABEL_58;
-  }
-LABEL_57:
-  v38 = "sptext01";
-LABEL_58:
-  v31 = &pIcons_LOD->pTextures[v30->LoadTexture(v38, TEXTURE_16BIT_PALETTE)];
-  dword_50C9A8 -= pEventTimer->uTimeElapsed;
-  if ( dword_50C9A8 <= 0 )
-  {
-    dword_50C9A8 = 0;
-    *(char *)(v27 + 20) &= 0xFu;
-    ptr_50C9A4 = 0;
-  }
-  v32 = (double)GetTickCount() * 0.1;
-  pRenderer->_4A63E6(0x24Au, 0x58u, (Texture *)(v28 != -1 ? (int)&pIcons_LOD->pTextures[v28] : 0),
-    v31, (signed __int64)v32, 0, 255);
-}
+
 
 //----- (0043ED6F) --------------------------------------------------------
 bool _43ED6F_check_party_races(bool a1)
@@ -12817,89 +10273,6 @@
   aMoonPhaseNames[4] = pGlobalTXT_LocalizationStrings[92];
 }
 
-//----- (00410B28) --------------------------------------------------------
-void __thiscall DrawSpellDescriptionPopup(int spell_index)
-{
-  Player *v1; // edi@1
-  SpellInfo *v2; // esi@1
-  unsigned int v3; // eax@2
-  int v4; // eax@4
-  LONG v5; // ecx@4
-  int v6; // eax@10
-  char *v7; // ST44_4@12
-  unsigned __int16 v8; // ax@12
-  GUIWindow a1; // [sp+Ch] [bp-68h]@4
-  int v10; // [sp+60h] [bp-14h]@1
-  POINT a2; // [sp+64h] [bp-10h]@1
-  int v12; // [sp+6Ch] [bp-8h]@4
-  int v13; // [sp+70h] [bp-4h]@4
-
-  v1 = pPlayers[uActiveCharacter];
-  v10 = spell_index;
-  v2 = &pSpellStats->pInfos[spell_index + 11 * v1->lastOpenedSpellbookPage + 1];
-  if ( pMouse->GetCursorPos(&a2)->y <= 250 )
-    v3 = pMouse->GetCursorPos(&a2)->y + 30;
-  else
-    v3 = 30;
-  a1.uFrameY = v3;
-  a1.uFrameWidth = 328;
-  a1.uFrameHeight = 68;
-  a1.uFrameX = 90;
-  a1.uFrameZ = 417;
-  a1.uFrameW = v3 + 67;
-  a1.Hint = 0;
-  a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]);
-  v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]);
-  v12 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]);
-  v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]);
-  v5 = a2.y;
-  if ( v13 > a2.y )
-    v5 = v13;
-  if ( v12 > v5 )
-    v5 = v12;
-  if ( v4 > v5 )
-    v5 = v4;
-  sprintf(  pTmpBuf2,
-    "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s",
-    v2->pDescription,
-    pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL],
-    v5 + 3, v5 + 10,
-    v2->pBasicSkillDesc,
-    pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT],
-    v5 + 3,  v5 + 10,
-    v2->pExpertSkillDesc,
-    pGlobalTXT_LocalizationStrings[LOCSTR_MASTER],
-    v5 + 3, v5 + 10,
-    v2->pMasterSkillDesc,
-    pGlobalTXT_LocalizationStrings[LOCSTR_GRAND],
-    v5 + 3,  v5 + 10,
-    v2->pGrandmasterSkillDesc);
-  v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2, &a1, 0, 0);
-  a1.uFrameHeight += v6;
-  if ( (signed int)a1.uFrameHeight < 150 )
-    a1.uFrameHeight = 150;
-  a1.uFrameWidth = 460;
-  a1.DrawMessageBox(0);
-  a1.uFrameWidth -= 12;
-  a1.uFrameHeight -= 12;
-  v7 = v2->pName;
-  a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1;
-  a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1;
-  v8 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
-  a1.DrawTitleText(pFontArrus, 0x78u, 0xCu, v8, v7, 3u);
-  a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2, 0, 0, 0);
-  a1.uFrameWidth = 108;
-  a1.uFrameZ = a1.uFrameX + 107;
-  a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v1->lastOpenedSpellbookPage + 12], 3u);
-  sprintf( pTmpBuf,  "%s\n%d",    pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST],
-	  pSpellDatas[spell_index + 11 * v1->lastOpenedSpellbookPage + 1].mana_per_skill[v1->pActiveSkills[v1->lastOpenedSpellbookPage + PLAYER_SKILL_FIRE]]);
-  //  *(&[0].field_12 //temp_fix field_14
-   // + ((unsigned int)LOBYTE(v1->pActiveSkills[v1->lastOpenedSpellbookPage + 12]) >> 6)
-   // + 10 * (int)((char *)v10 + 11 * v1->lastOpenedSpellbookPage)));
-  a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3u);
-  dword_507B00_spell_info_to_draw_in_popup = 0;
-}
-// 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup;
 
 //----- (00410D99) --------------------------------------------------------
 signed int __fastcall sub_410D99_get_map_index(int a1)
@@ -13221,1007 +10594,6 @@
 }
 // 4E1D3A: using guessed type __int16 word_4E1D3A[];
 
-//----- (00411300) --------------------------------------------------------
-void LoadSpellbook(unsigned int spell_school)
-{
-  //unsigned int v1; // esi@1
-  Player *pPlayer; // ecx@1
-  char v3; // al@1
-  //int v4; // edi@5
-  //Texture *result; // eax@6
-  //unsigned char *v6; // edi@7
-  //unsigned int v7; // eax@7
-  //unsigned __int8 v8; // sf@8
-  //unsigned __int8 v9; // of@8
-  char pContainer[20]; // [sp+Ch] [bp-1Ch]@7
-  //Texture *v11; // [sp+20h] [bp-8h]@5
-  //int v12; // [sp+24h] [bp-4h]@5
-
-  byte_506550 = 0;
-  //v1 = uID;
-  pPlayer = pPlayers[uActiveCharacter];
-  v3 = pPlayer->uQuickSpell;
-  if ( v3 && (unsigned __int8)v3 / 11 == spell_school )
-    quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school;
-  else
-    quick_spell_at_page = 0;
-
-  for (uint i = 1; i < 12; ++i)
-  {
-    if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1])
-    {
-      sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
-      dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
-
-      sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
-      dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
-    }
-  }
-}
-
-//----- (0041140B) --------------------------------------------------------
-GUIWindow *__cdecl sub_41140B()
-{
-  signed int v0; // esi@1
-  GUIButton *v1; // eax@3
-  GUIButton *v2; // esi@4
-  GUIWindow *result; // eax@5
-
-  v0 = 0;
-  do
-  {
-	dword_5063D8[11+v0]->Release();
-	dword_506408[11+v0]->Release();
-    --v0;
-  }
-  while ( v0 >= -11 );
-  pIcons_LOD->_40F9C5();
-  v1 = pGUIWindow_CurrentMenu->pControlsHead;
-  if ( v1 )
-  {
-    do
-    {
-      v2 = v1->pNext;
-      pAllocator->FreeChunk(v1);
-      v1 = v2;
-    }
-    while ( v2 );
-  }
-  pGUIWindow_CurrentMenu->pControlsHead = 0;
-  pGUIWindow_CurrentMenu->pControlsTail = 0;
-  result = pGUIWindow_CurrentMenu;
-  pGUIWindow_CurrentMenu->uNumControls = 0;
-  return result;
-}
-
-//----- (00411473) --------------------------------------------------------
-void __cdecl sub_411473()
-{
-  pTexture_pagemask->Release();
-  pTexture_506448->Release();
-  pTexture_50643C->Release();
-  for (uint i = 0; i < 8; ++i)
-      {
-      pSpellBookPagesTextr[i]->Release();
-      pTextures_tabs[i][0]->Release();
-      pTextures_tabs[i][1]->Release();
-      }
-  pAudioPlayer->PlaySound((SoundID)231, 0, 0, -1, 0, 0, 0, 0);
-  pIcons_LOD->_4114F2();
-}
-
-
-//----- (00411597) --------------------------------------------------------
-void __cdecl OnCloseSpellook()
-{
-  pAllocator->FreeChunk(pSpellFont);
-  pSpellFont = 0;
-  pAllocator->FreeChunk(pBookFont);
-  pBookFont = 0;
-  pAllocator->FreeChunk(pBook2Font);
-  pBook2Font = 0;
-  pAllocator->FreeChunk(pAutonoteFont);
-  pAutonoteFont = 0;
-  pTexture_mapbordr->Release();
-  pAudioPlayer->PlaySound((SoundID)231, 0, 0, -1, 0, 0, 0, 0);
-  pIcons_LOD->_4114F2();
-  dword_506364 = 0;
-}
-// 506364: using guessed type int dword_506364;
-
-
-
-
-
-
-
-//----- (00412AF9) --------------------------------------------------------
-void sub_412AF9()
-    {
-  int v0; // ecx@1
-
-  v0 = 0;
-  if ( uActiveCharacter )
-	  v0 = pParty->pPlayers[uActiveCharacter-1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2);
-  pRenderer->DrawTextureIndexed(8u, 8u, pSpellBookPagesTextr[v0]);
-  pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C);
-  pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448);
-}
-
-//----- (00412B58) --------------------------------------------------------
-void __cdecl DrawSpellBookContent()
-{
-  Player *v0; // ebx@1
-  int v1; // ebp@1
-  unsigned int v2; // eax@1
-  Texture *v3; // edi@1
-  int v4; // esi@1
-  Texture *v5; // eax@3
-  Texture *v6; // edx@5
-  int v7; // eax@8
-  int v8; // eax@11
-  POINT *v9; // esi@13
-  int v10; // eax@13
-  Texture *v11; // edx@14
-  int v12; // eax@15
-  signed int v13; // ecx@18
-  unsigned int v14; // esi@18
-  unsigned int v15; // edi@18
-  Texture *pPageTexture; // eax@21
-  unsigned int v17; // [sp-Ch] [bp-2Ch]@8
-  unsigned int v18; // [sp-Ch] [bp-2Ch]@15
-  unsigned int v19; // [sp-8h] [bp-28h]@8
-  unsigned int v20; // [sp-8h] [bp-28h]@15
-  Texture *v21; // [sp-4h] [bp-24h]@15
-  signed int v22; // [sp-4h] [bp-24h]@22
-  Texture *v23; // [sp+10h] [bp-10h]@5
-  POINT a2; // [sp+18h] [bp-8h]@13
-  POINT v24;
-  int v25;
-
-  sub_412AF9();
-  v0 = pPlayers[uActiveCharacter];
-  v1 = 11 * v0->lastOpenedSpellbookPage;
-  v2 = pIcons_LOD->FindTextureByName("Pending");
-  v3 = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0);
-  pRenderer->ClearZBuffer(0, 479);
-  v4 = 1;
-  if ( __OFSUB__(v1, v1 + 11) ^ 1 )
-  {
-    do
-    {
-      if ( *(&v0->_guilds_member_bits[v1 + 63] + v4) )
-      {
-        v5 = (Texture *)dword_506408[v4];
-        if ( v5 != v3 )
-        {
-          if ( quick_spell_at_page == v4 )
-          {
-            v6 = dword_5063D8[v4];
-            v23 = dword_5063D8[v4];
-          }
-          else
-          {
-            v23 = dword_506408[v4];
-            v6 = v5;
-          }
-          if ( v6->pLevelOfDetail0 )
-          {
-			v7 = v0->lastOpenedSpellbookPage;
-           // v7 =  (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]);
-            v19 = pViewport->uViewportTL_Y +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos;
-            v17 = pViewport->uViewportTL_X +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos;
-            if ( BYTE1(v6->pBits) & 2 )
-              pRenderer->DrawTextureTransparent(v17, v19, v6);
-            else
-              pRenderer->DrawTextureIndexed(v17, v19, v6);
-            pRenderer->_4A612A(pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos,
-				               pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos, v23, v4);
-          }
-        }
-      }
-      ++v4;
-    }
-    while ( v4 + v1 - 1 < v1 + 11 );
-  }
-  v9 = pMouse->GetCursorPos(&a2);
-  v10 = pRenderer->pActiveZBuffer[v9->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF;
-  if ( v10 )
-  {
-    v11 = dword_5063D8[v10];
-    if ( v11->pLevelOfDetail0 )
-    {
-      v21 = dword_5063D8[v10];
-	  v12 = v0->lastOpenedSpellbookPage;
-    //  v12 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]);
-      v20 = pViewport->uViewportTL_Y +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Ypos;
-      v18 = pViewport->uViewportTL_X +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Xpos;
-      if ( BYTE1(v11->pBits) & 2 )
-        pRenderer->DrawTextureTransparent(v18, v20, v21);
-      else
-        pRenderer->DrawTextureIndexed(v18, v20, v21);
-    }
-  }
-  v13 = 0;
-  a2.x = (LONG)&v0->pActiveSkills[12];
-  v14 = (unsigned int)&v0->pActiveSkills[12];
-  v15 = (unsigned int)&v0->pActiveSkills[12];
-  v25 = 0;
-  do
-  {
-    if ( *(short *)a2.x )
-    {
-      if ( v0->lastOpenedSpellbookPage == v13 )
-      {
-        pPageTexture = pTextures_tabs[v13][1];
-        switch ( v13 )
-        {
-          case 0:
-            v14 = 406;
-            v22 = 9;
-            goto LABEL_27;
-          case 1:
-            v14 = 406;
-            goto LABEL_38;
-          case 2:
-            v14 = 406;
-            v22 = 84;
-            goto LABEL_27;
-          case 3:
-            v14 = 406;
-            goto LABEL_26;
-          case 4:
-            v14 = 407;
-            goto LABEL_29;
-          case 5:
-            v15 = 196;
-            goto LABEL_34;
-          case 6:
-            v15 = 234;
-            goto LABEL_34;
-          case 7:
-            v15 = 272;
-            goto LABEL_34;
-          case 8:
-            v15 = 309;
-LABEL_34:
-            v14 = 405;
-            break;
-          default:
-            break;
-        }
-      }
-      else
-      {
-        pPageTexture = pTextures_tabs[v13][0];
-        switch ( v13 )
-        {
-          case 0:
-            v14 = 415;
-            v22 = 10;
-            goto LABEL_27;
-          case 1:
-            v14 = 415;
-LABEL_38:
-            v22 = 46;
-            goto LABEL_27;
-          case 2:
-            v14 = 415;
-            v22 = 83;
-            goto LABEL_27;
-          case 3:
-            v14 = 415;
-LABEL_26:
-            v22 = 121;
-LABEL_27:
-            v15 = v22;
-            break;
-          case 4:
-            v14 = 415;
-LABEL_29:
-            v15 = 158;
-            break;
-          case 5:
-            v15 = 196;
-            goto LABEL_46;
-          case 6:
-            v15 = 234;
-            goto LABEL_46;
-          case 7:
-            v15 = 271;
-            goto LABEL_46;
-          case 8:
-            v15 = 307;
-LABEL_46:
-            v14 = 416;
-            break;
-          default:
-            break;
-        }
-      }
-      pRenderer->DrawTextureTransparent(v14, v15, pPageTexture);
-      v13 = v25;
-    }
-    a2.x += 2;
-    ++v13;
-    v25 = v13;
-  }
-  while ( v13 < 9 );
-}
-// 506408: using guessed type int dword_506408[];
-// 50654C: using guessed type int dword_50654C;
-
-//----- (00412E85) --------------------------------------------------------
-char __cdecl DrawBook_History()
-{
-  unsigned int v0; // eax@3
-  unsigned int v1; // eax@7
-  int v2; // eax@10
-  const char *v3; // eax@10
-  signed int v4; // ecx@12
-  int v5; // ecx@14
-  int v6; // eax@21
-  int v7; // esi@21
-  char *v8; // eax@21
-  int v9; // eax@22
-  unsigned int v11; // [sp-8h] [bp-64h]@3
-  unsigned int v12; // [sp-8h] [bp-64h]@7
-  Texture *v13; // [sp-4h] [bp-60h]@3
-  Texture *v14; // [sp-4h] [bp-60h]@7
-  GUIWindow a1; // [sp+8h] [bp-54h]@10
-
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_11);
-  if ( dword_506548 || !dword_506528 )
-  {
-    v13 = pTex_tab_an_6a__zoom_off;
-    v11 = pViewport->uViewportTL_Y + 2;
-    v0 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v13 = pTex_tab_an_6b__zoom_on;
-    v11 = pViewport->uViewportTL_Y + 1;
-    v0 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v0, v11, v13);
-  if ( dword_506544 || dword_506528 + awards_count >= awards_count2 )
-  {
-    v14 = pTex_tab_an_7a__zoot_off;
-    v12 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v14 = pTex_tab_an_7b__zoot_on;
-    v12 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v1, v12, v14);
-  if ( !byte_5C6D50[dword_506528] )
-  {
-    v2 = achievedAwardsIndex[dword_506528];
-    a1.uFrameWidth = 460;
-    a1.uFrameX = 8;
-    a1.uFrameY = 8;
-    a1.uFrameHeight = 344;
-    v3 = (const char *)pStorylineText->StoreLine[v2].pPageTitle;//field_4[];
-    a1.uFrameZ = 467;
-    a1.uFrameW = 351;
-    if ( v3 )
-      a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, v3, 3u);
-  }
-  a1.uFrameX = 48;
-  a1.uFrameY = 70;
-  a1.uFrameWidth = 360;
-  a1.uFrameHeight = 264;
-  v4 = LOBYTE(pAutonoteFont->uFontHeight) - 3;
-  a1.uFrameZ = 407;
-  a1.uFrameHeight = v4 * 264 / v4;
-  a1.uFrameW = a1.uFrameHeight + 69;
-  if ( dword_506544 && dword_506528 + awards_count < awards_count2 )
-  {
-    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
-    v5 = dword_50651C++;
-    dword_506528 += awards_count;
-    byte_506130[v5] = awards_count;
-  }
-  if ( dword_506548 && dword_50651C )
-  {
-    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
-    --dword_50651C;
-    dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
-  }
-  if ( !awards_count || dword_506528 < 1 )
-  {
-    dword_506528 = 0;
-    dword_50651C = 0;
-  }
-  dword_506544 = 0;
-  v6 = achievedAwardsIndex[dword_506528];
-  dword_506548 = 0;
-  awards_count = 0;
-  //v7 = *pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
-  v7 = (int)pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
-  v8 = BuilDialogueString(
-         pStorylineText->StoreLine[v6].pText,
-         uActiveCharacter - 1,
-         0,
-         0,
-         0,
-         (__int64 *)&pParty->field_3C._s_times[ v6 + 21]);
-  if ( v7 )
-  {
-    v9 = pAutonoteFont->_44C6C2(v8, &a1, 1u, (unsigned __int8)byte_5C6D50[dword_506528]);
-    LOBYTE(v8) = a1.DrawText(pAutonoteFont, 1, 0, 0, (const char *)v9, 0, a1.uFrameY + a1.uFrameHeight, 0);
-    ++awards_count;
-  }
-  return (char)v8;
-}
-
-
-//----- (00413126) --------------------------------------------------------
-void __cdecl DrawBook_Quests()
-{
-  unsigned int v0; // eax@3
-  unsigned int v1; // eax@7
-  int v2; // ecx@11
-  int v3; // ebx@16
-  int v4; // eax@19
-  const char *v5; // edi@19
-  int v6; // eax@19
-  unsigned int v7; // edi@19
-  unsigned int v8; // [sp-8h] [bp-68h]@3
-  unsigned int v9; // [sp-8h] [bp-68h]@7
-  Texture *v10; // [sp-4h] [bp-64h]@3
-  Texture *v11; // [sp-4h] [bp-64h]@7
-  GUIWindow a1; // [sp+Ch] [bp-54h]@9
-
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook);
-  if ( dword_506548 || !dword_506528 )
-  {
-    v10 = pTex_tab_an_6a__zoom_off;
-    v8 = pViewport->uViewportTL_Y + 2;
-    v0 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v10 = pTex_tab_an_6b__zoom_on;
-    v8 = pViewport->uViewportTL_Y + 1;
-    v0 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v0, v8, v10);
-  if ( dword_506544 || dword_506528 + awards_count >= awards_count2 )
-  {
-    v11 = pTex_tab_an_7a__zoot_off;
-    v9 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v11 = pTex_tab_an_7b__zoot_on;
-    v9 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v1, v9, v11);
-  a1.uFrameWidth = 460;
-  a1.uFrameHeight = 344;
-  a1.uFrameX = 8;
-  a1.uFrameY = 8;
-  a1.uFrameZ = 467;
-  a1.uFrameW = 351;
-  a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, pGlobalTXT_LocalizationStrings[174], 3u);
-  a1.uFrameX = 48;
-  a1.uFrameY = 70;
-  a1.uFrameWidth = 360;
-  a1.uFrameHeight = 264;
-  a1.uFrameZ = 407;
-  a1.uFrameW = 333;
-  if ( dword_506544 && dword_506528 + awards_count < awards_count2 )
-  {
-    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
-    v2 = dword_50651C++;
-    dword_506528 += awards_count;
-    byte_506130[v2] = awards_count;
-  }
-  if ( dword_506548 && dword_50651C )
-  {
-    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
-    --dword_50651C;
-    dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
-  }
-  if ( !awards_count || (v3 = dword_506528, dword_506528 < 1) )
-  {
-    v3 = 0;
-    dword_50651C = 0;
-    dword_506528 = 0;
-  }
-  dword_506544 = 0;
-  dword_506548 = 0;
-  awards_count = 0;
-  while ( v3 < awards_count2 )
-  {
-    v4 = achievedAwardsIndex[v3];
-    ++awards_count;
-    v5 = pQuestTable[v4-1];//(&dword_722F10)[4 * v4];
-    a1.DrawText(pAutonoteFont, 1, 0, 0, pQuestTable[v4-1], 0, 0, 0);//(&dword_722F10)[4 * v4], 0, 0, 0);
-    v6 = pAutonoteFont->CalcTextHeight(v5, &a1, 1, 0);
-    v7 = a1.uFrameY + v6;
-    if ( (signed int)(a1.uFrameY + v6) > (signed int)a1.uFrameHeight )
-      break;
-    pRenderer->DrawTextureTransparent(100, v7 + 12, pSpellBookPagesTextr_10);
-    ++v3;
-    a1.uFrameY = v7 + 24;
-  }
-}
-
-
-//----- (0041338E) --------------------------------------------------------
-void __cdecl DrawBook_Autonotes()
-{
-  unsigned int v0; // eax@3
-  unsigned int v1; // eax@7
-  signed int v2; // ebp@11
-  unsigned int v3; // eax@18
-  unsigned int v4; // eax@24
-  unsigned int v5; // eax@30
-  unsigned int v6; // eax@36
-  unsigned int v7; // eax@42
-  signed int v8; // ebp@47
-  int v9; // eax@52
-  int v10; // eax@56
-  int v11; // edx@57
-  int v12; // ebp@64
-  int v13; // eax@65
-  const char *v14; // edi@65
-  int v15; // eax@65
-  unsigned int v16; // edi@65
-  unsigned int v17; // [sp-8h] [bp-70h]@3
-  unsigned int v18; // [sp-8h] [bp-70h]@7
-  unsigned int v19; // [sp-8h] [bp-70h]@18
-  unsigned int v20; // [sp-8h] [bp-70h]@24
-  unsigned int v21; // [sp-8h] [bp-70h]@30
-  unsigned int v22; // [sp-8h] [bp-70h]@36
-  unsigned int v23; // [sp-8h] [bp-70h]@42
-  Texture *v24; // [sp-4h] [bp-6Ch]@3
-  Texture *v25; // [sp-4h] [bp-6Ch]@7
-  Texture *v26; // [sp-4h] [bp-6Ch]@18
-  Texture *v27; // [sp-4h] [bp-6Ch]@24
-  Texture *v28; // [sp-4h] [bp-6Ch]@30
-  Texture *v29; // [sp-4h] [bp-6Ch]@36
-  Texture *v30; // [sp-4h] [bp-6Ch]@42
-  signed __int16 v31; // [sp+10h] [bp-58h]@1
-  char *v32; // [sp+10h] [bp-58h]@49
-  GUIWindow a1; // [sp+14h] [bp-54h]@46
-
-  v31 = 0;
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_AutonotesBook);
-  if ( dword_506548 || !dword_506528 )
-  {
-    v24 = pTex_tab_an_6a__zoom_off;
-    v17 = pViewport->uViewportTL_Y + 2;
-    v0 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v24 = pTex_tab_an_6b__zoom_on;
-    v17 = pViewport->uViewportTL_Y + 1;
-    v0 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v0, v17, v24);
-  if ( dword_506544 || dword_506528 + awards_count >= awards_count2 )
-  {
-    v25 = pTex_tab_an_7a__zoot_off;
-    v18 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v25 = pTex_tab_an_7b__zoot_on;
-    v18 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v1, v18, v25);
-  if ( !dword_506540 )
-  {
-    if ( dword_506568 )
-    {
-      pRenderer->DrawTextureTransparent(
-        pViewport->uViewportTL_X + 408,
-        pViewport->uViewportTL_Y + 113,
-        pTexture_506390);
-      v2 = 1;
-      goto LABEL_16;
-    }
-    goto LABEL_14;
-  }
-  if ( !dword_506568 )
-  {
-LABEL_14:
-    v2 = 1;
-    goto LABEL_15;
-  }
-  v2 = 1;
-  v31 = 1;
-  pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-LABEL_15:
-  dword_506568 = 0;
-  pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTexture_506394);
-LABEL_16:
-  if ( dword_50653C )
-  {
-    if ( dword_506568 != v2 )
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( dword_506568 != v2 )
-    {
-      v26 = pTexture_506388;
-      v19 = pViewport->uViewportTL_Y + 150;
-      v3 = pViewport->uViewportTL_X + 408;
-      goto LABEL_22;
-    }
-  }
-  v26 = pTexture_50638C;
-  dword_506568 = v2;
-  v19 = pViewport->uViewportTL_Y + 150;
-  v3 = pViewport->uViewportTL_X + 399;
-LABEL_22:
-  pRenderer->DrawTextureTransparent(v3, v19, v26);
-  if ( dword_506538 )
-  {
-    if ( dword_506568 != 2 )
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( dword_506568 != 2 )
-    {
-      v27 = pTexture_506380;
-      v20 = pViewport->uViewportTL_Y + 188;
-      v4 = pViewport->uViewportTL_X + 408;
-      goto LABEL_28;
-    }
-  }
-  v27 = pTexture_506384;
-  dword_506568 = 2;
-  v20 = pViewport->uViewportTL_Y + 188;
-  v4 = pViewport->uViewportTL_X + 397;
-LABEL_28:
-  pRenderer->DrawTextureTransparent(v4, v20, v27);
-  if ( dword_506534 )
-  {
-    if ( dword_506568 != 3 )
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( dword_506568 != 3 )
-    {
-      v28 = pTexture_506378;
-      v21 = pViewport->uViewportTL_Y + 226;
-      v5 = pViewport->uViewportTL_X + 408;
-      goto LABEL_34;
-    }
-  }
-  v28 = pTexture_50637C;
-  dword_506568 = 3;
-  v21 = pViewport->uViewportTL_Y + 226;
-  v5 = pViewport->uViewportTL_X + 397;
-LABEL_34:
-  pRenderer->DrawTextureTransparent(v5, v21, v28);
-  if ( dword_506530 )
-  {
-    if ( dword_506568 != 4 )
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( dword_506568 != 4 )
-    {
-      v29 = pTexture_506370;
-      v22 = pViewport->uViewportTL_Y + 263;
-      v6 = pViewport->uViewportTL_X + 408;
-      goto LABEL_40;
-    }
-  }
-  v29 = pTexture_506374;
-  dword_506568 = 4;
-  v22 = pViewport->uViewportTL_Y + 264;
-  v6 = pViewport->uViewportTL_X + 397;
-LABEL_40:
-  pRenderer->DrawTextureTransparent(v6, v22, v29);
-  if ( dword_50652C )
-  {
-    if ( dword_506568 != 5 )
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( dword_506568 != 5 )
-    {
-      v30 = pTexture_506368;
-      v23 = pViewport->uViewportTL_Y + 302;
-      v7 = pViewport->uViewportTL_X + 408;
-      goto LABEL_46;
-    }
-  }
-  v30 = pTexture_50636C;
-  dword_506568 = 5;
-  v23 = pViewport->uViewportTL_Y + 302;
-  v7 = pViewport->uViewportTL_X + 397;
-LABEL_46:
-  pRenderer->DrawTextureTransparent(v7, v23, v30);
-  a1.uFrameWidth = 460;
-  a1.uFrameHeight = 344;
-  a1.uFrameX = 8;
-  a1.uFrameY = 8;
-  a1.uFrameZ = 467;
-  a1.uFrameW = 467;
-  a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, pGlobalTXT_LocalizationStrings[154], 3u);
-  a1.uFrameX = 48;
-  a1.uFrameY = 70;
-  a1.uFrameWidth = 360;
-  a1.uFrameHeight = 264;
-  a1.uFrameZ = 407;
-  a1.uFrameW = 333;
-  if ( v31 )
-  {
-    awards_count2 = 0;
-    dword_506528 = 0;
-    dword_50651C = 0;
-    awards_count = 0;
-    v8 = 0;
-    do
-    {
-      //if ( dword_72371C[2 * v8] == dword_506568 )
-	  if ( pAutonoteTxt[v8-1].eType == dword_506568 )
-      {
-        //v32 = (&dword_723718_autonote_related)[8 * (signed __int16)v8];
-		v32 = (char *)pAutonoteTxt[v8-1].pText;
-        if ( (short)v8 )
-        {
-          if ( (unsigned __int16)_449B57_test_bit(pParty->_autonote_bits, v8) && v32 )
-          {
-            v9 = awards_count++;
-            achievedAwardsIndex[v9] = (signed __int16)v8;
-          }
-        }
-      }
-      ++v8;
-    }
-    while ( v8 < 196 );
-    awards_count2 = awards_count;
-  }
-  else
-  {
-    if ( dword_506544 )
-    {
-      v10 = awards_count + dword_506528;
-      if ( awards_count + dword_506528 < awards_count2 )
-      {
-        v11 = dword_50651C++;
-        byte_506130[v11] = awards_count;
-        dword_506528 = v10;
-        pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
-      }
-    }
-    if ( dword_506548 && dword_50651C )
-    {
-      --dword_50651C;
-      dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
-      pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
-    }
-    if ( !awards_count || dword_506528 < 1 )
-    {
-      dword_506528 = 0;
-      dword_50651C = 0;
-    }
-  }
-  v12 = dword_506528;
-  dword_50652C = 0;
-  dword_506544 = 0;
-  dword_506548 = 0;
-  awards_count = 0;
-  dword_506530 = 0;
-  dword_506534 = 0;
-  dword_506538 = 0;
-  dword_50653C = 0;
-  dword_506540 = 0;
-  while ( v12 < awards_count2 )
-  {
-    v13 = achievedAwardsIndex[v12];
-    ++awards_count;
-    //v14 = (&dword_723718_autonote_related)[8 * v13];
-	v14 = pAutonoteTxt[v13-1].pText;
-    //a1.DrawText(pAutonoteFont, 1, 0, 0, (&dword_723718_autonote_related)[8 * v13], 0, 0, 0);
-	a1.DrawText(pAutonoteFont, 1, 0, 0, pAutonoteTxt[v13-1].pText, 0, 0, 0);
-    v15 = pAutonoteFont->CalcTextHeight(v14, &a1, 1, 0);
-    v16 = a1.uFrameY + v15;
-    if ( (signed int)(a1.uFrameY + v15) > (signed int)a1.uFrameHeight )
-      break;
-    pRenderer->DrawTextureTransparent(0x64u, v16 + 12, pSpellBookPagesTextr_10);
-    ++v12;
-    a1.uFrameY = v16 + 24;
-  }
-}
-
-
-//----- (00413980) --------------------------------------------------------
-void DrawBook_Maps()
-    {
- 
-  int v6; // eax@31
-  unsigned int map_id; // eax@35
-  Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3
-  char party_coord[120]; // [sp+Ch] [bp-CCh]@37
-  GUIWindow map_window; // [sp+84h] [bp-54h]@35
-  unsigned int textrX, textrY;
-
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12);
-  if ( dword_506548 || viewparams->field_2C / 128 >= 12 )
-  {
-    buttnTxtr = pTex_tab_an_6a__zoom_off;
-    textrY = pViewport->uViewportTL_Y + 2;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTex_tab_an_6b__zoom_on;
-    textrY = pViewport->uViewportTL_Y + 1;
-    textrX = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( dword_506544 || viewparams->field_2C / 128 <= 3 )
-  {
-    buttnTxtr = pTex_tab_an_7a__zoot_off;
-    textrY = pViewport->uViewportTL_Y + 38;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTex_tab_an_7b__zoot_on;
-    textrY = pViewport->uViewportTL_Y + 38;
-    textrX = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( dword_506540 )
-  {
-    buttnTxtr = pTexture_506390;
-    textrY = pViewport->uViewportTL_Y + 113;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_506394;
-    textrY = pViewport->uViewportTL_Y + 113;
-    textrX = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( dword_50653C )
-  {
-    buttnTxtr = pTexture_506388;
-    textrY = pViewport->uViewportTL_X + 150;
-    textrX = pViewport->uViewportTL_Y + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_50638C;
-    textrY = pViewport->uViewportTL_X + 150;
-    textrX = pViewport->uViewportTL_Y + 399;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( dword_506538 )
-  {
-    buttnTxtr = pTexture_506380;
-    textrY = pViewport->uViewportTL_Y + 188;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_506384;
-    textrY = pViewport->uViewportTL_Y + 188;
-    textrX = pViewport->uViewportTL_X + 397;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( dword_506534 )
-  {
-    buttnTxtr = pTexture_506378;
-    textrY = pViewport->uViewportTL_Y + 226;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_50637C;
-    textrY = pViewport->uViewportTL_Y + 226;
-    textrX = pViewport->uViewportTL_X + 397;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( dword_506544 )
-    viewparams->CenterOnParty2();
-  if ( dword_506548 )
-    viewparams->CenterOnParty();
-  if ( dword_506540 )
-    viewparams->_443219();
-  if ( dword_50653C )
-    viewparams->_443231();
-  if ( dword_506538 )
-    viewparams->_44323D();
-  if ( dword_506534 )
-    viewparams->_443225();
-
-  if ( dword_506548 | dword_506544 | dword_506540 | dword_50653C | dword_506538 | dword_506534 )
-    pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-  dword_506548 = 0;
-  dword_506544 = 0;
-  dword_506534 = 0;
-  dword_506538 = 0;
-  dword_50653C = 0;
-  dword_506540 = 0;
-  DrawBook_Map_sub(97, 49, 361, 313, 0);
-  pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr);
-  map_window.uFrameWidth = 460;
-  map_window.uFrameHeight = 344;
-  map_window.uFrameX = 8;
-  map_window.uFrameY = 8;
-  map_window.uFrameZ = 467;
-  map_window.uFrameW = 467;
-  map_id = pMapStats->GetMapInfo(pCurrentMapName);
-  if ( map_id )
-    map_window.DrawTitleText(pBook2Font, -14, 12, 0, pMapStats->pInfos[map_id].pName, 3);
-  map_window.uFrameX = 0;
-  sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d  y: %d"
-  map_window.DrawTitleText(pFontComic, 0, 320, 0, party_coord, 0);
-}
-
-
-//----- (00413CC6) --------------------------------------------------------
-void __thiscall SellectDrawBook(unsigned int uBook)
-{
-  enum WindowType pWindowType; // esi@1
-
-  pWindowType = (enum WindowType)uBook;
-  pRenderer->DrawTextureIndexed(471u, 445u, (Texture *)(uExitCancelTextureId != -1 ? (int)&pIcons_LOD->pTextures[uExitCancelTextureId] : 0));
-  switch ( pWindowType )
-  {
-    case WINDOW_Lloyd: // 177
-      DrawLloydBeaconsScreen();
-      break;
-    case WINDOW_TownPortal: //195
-      DrawTownPortalScreen();
-      break;
-    case WINDOW_QuestBook: //200
-      DrawBook_Quests();
-      break;
-    case WINDOW_AutonotesBook: //201
-      DrawBook_Autonotes();
-      break;
-    case WINDOW_MapsBook://202
-      DrawBook_Maps();
-      break;
-    case WINDOW_CalendarBook://203
-      DrawBook_Calendar();
-      break;
-    case WINDOW_HistoryBook://224
-      DrawBook_History();
-      break;
-  }
-}
 
 //----- (00413D3C) --------------------------------------------------------
 char *__cdecl GetDayPart()
@@ -14442,496 +10814,8 @@
 }
 // 4E28F8: using guessed type int pCurrentScreen;
 
-//----- (004142D3) --------------------------------------------------------
-char __cdecl GameMenuUI_DrawKeyBindings()
-{
-  unsigned int v0; // ebp@1
-  int v1; // ecx@2
-  unsigned int v2; // eax@6
-  GUIWindow *v3; // edx@6
-  signed int v4; // ecx@7
-  signed int v5; // eax@8
-  const char *v6; // ST0C_4@16
-  unsigned int v7; // eax@16
-  const char *v8; // ST0C_4@16
-  unsigned int v9; // eax@16
-  const char *v10; // ST0C_4@16
-  unsigned int v11; // eax@16
-  const char *v12; // ST0C_4@16
-  unsigned int v13; // eax@16
-  const char *v14; // ST0C_4@16
-  unsigned int v15; // eax@16
-  const char *v16; // ST0C_4@16
-  unsigned int v17; // eax@16
-  const char *v18; // ST0C_4@16
-  unsigned int v19; // eax@16
-  const char *v20; // ST0C_4@16
-  unsigned int v21; // eax@16
-  signed int v22; // ebp@16
-  const char *v23; // ST0C_4@16
-  unsigned int v24; // eax@16
-  const char *v25; // ST0C_4@16
-  unsigned int v26; // eax@16
-  const char *v27; // ST0C_4@16
-  unsigned int v28; // eax@16
-  const char *v29; // ST0C_4@16
-  unsigned int v30; // eax@16
-  const char *v31; // ST0C_4@16
-  unsigned int v32; // eax@16
-  const char *v33; // ST0C_4@17
-  unsigned int v34; // eax@17
-  const char *v35; // ST0C_4@17
-  unsigned int v36; // eax@17
-  const char *v37; // ST0C_4@17
-  unsigned int v38; // eax@17
-  const char *v39; // ST0C_4@17
-  unsigned int v40; // eax@17
-  const char *v41; // ST0C_4@17
-  unsigned int v42; // eax@17
-  const char *v43; // ST0C_4@17
-  unsigned int v44; // eax@17
-  const char *v45; // ST0C_4@17
-  unsigned int v46; // eax@17
-  const char *v47; // ST0C_4@17
-  unsigned int v48; // eax@17
-  const char *v49; // ST0C_4@17
-  unsigned int v50; // eax@17
-  const char *v51; // ST0C_4@17
-  unsigned int v52; // eax@17
-  const char *v53; // ST0C_4@17
-  unsigned int v54; // eax@17
-  const char *v55; // ST0C_4@17
-  unsigned int v56; // eax@17
-  const char *v57; // ST0C_4@17
-  unsigned int v58; // eax@17
-  unsigned int v59; // eax@18
-  int v61; // [sp-14h] [bp-28h]@16
-  const char *v62; // [sp-10h] [bp-24h]@16
-  int v63; // [sp-Ch] [bp-20h]@16
-  int v64; // [sp-8h] [bp-1Ch]@16
-  unsigned int v65; // [sp-4h] [bp-18h]@16
-  unsigned int a5; // [sp+10h] [bp-4h]@1
-
-  v0 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
-  a5 = v0;
-  if ( byte_4E28FC )
-  {
-    v1 = dword_507C0C + 15;
-    dword_507C0C = v1;
-    if ( v1 == 255 )
-      byte_4E28FC = 0;
-  }
-  else
-  {
-    v1 = dword_507C0C - 15;
-    dword_507C0C = v1;
-    if ( v1 == 15 )
-      byte_4E28FC = 1;
-  }
-  v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(v1, 0, 0);
-  v3 = pGUIWindow_CurrentMenu;
-  dword_507C08 = v2;
-  if ( pGUIWindow_CurrentMenu->field_40 == 2 )
-  {
-    pPrevVirtualCidesMapping[dword_506E68] = pKeyActionMap->pPressedKeysBuffer[0];
-    memset(&KeyButtonFlagChangesArray, 0, sizeof(KeyButtonFlagChangesArray));
-    v4 = 0;
-    do
-    {
-      v5 = 0;
-      do
-      {
-        if ( v4 != v5 && pPrevVirtualCidesMapping[v4] == pPrevVirtualCidesMapping[v5] )
-        {
-          KeyButtonFlagChangesArray[v4] = 1;
-          KeyButtonFlagChangesArray[v5] = 1;
-        }
-        ++v5;
-      }
-      while ( v5 < 28 );
-      ++v4;
-    }
-    while ( v4 < 28 );
-    dword_506E68 = -1;
-    v3->field_40 = 0;
-  }
-  pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Optkb[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[0]] : 0));
-  if ( KeyboardPageNum == 1 )
-  {
-    pRenderer->DrawTextureIndexed(0x13, 0x12E, (Texture *)(uTextureID_Optkb[3] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[3]] : 0));
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2D5C, 0, 0, 0);
-    v6 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[0]);
-    v7 = sub_414D24(0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v7, v6, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2D50, 0, 0, 0);
-    v8 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[1]);
-    v9 = sub_414D24(1);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, v9, v8, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, ascii_4E2D48, 0, 0, 0);
-    v10 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[2]);
-    v11 = sub_414D24(2);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, v11, v10, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, ascii_4E2D40, 0, 0, 0);
-    v12 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[3]);
-    v13 = sub_414D24(3);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, v13, v12, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, ascii_4E2D38, 0, 0, 0);
-    v14 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[4]);
-    v15 = sub_414D24(4);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, v15, v14, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, ascii_4E2D30, 0, 0, 0);
-    v16 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[5]);
-    v17 = sub_414D24(5);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, v17, v16, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, ascii_4E2D28, 0, 0, 0);
-    v18 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[6]);
-    v19 = sub_414D24(6);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, v19, v18, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, ascii_4E2D1C, 0, 0, 0);
-    v20 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[7]);
-    v21 = sub_414D24(7);
-    v22 = 350;
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, v21, v20, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, ascii_4E2D14, 0, 0, 0);
-    v23 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[8]);
-    v24 = sub_414D24(8);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, v24, v23, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, ascii_4E2D0C, 0, 0, 0);
-    v25 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[9]);
-    v26 = sub_414D24(9);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, v26, v25, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, ascii_4E2D04, 0, 0, 0);
-    v27 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[10]);
-    v28 = sub_414D24(10);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, v28, v27, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, ascii_4E2CFC, 0, 0, 0);
-    v29 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[11]);
-    v30 = sub_414D24(11);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, v30, v29, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, ascii_4E2CF0, 0, 0, 0);
-    v31 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[12]);
-    v32 = sub_414D24(12);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, v32, v31, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, ascii_4E2CE8, 0, 0, 0);
-    v65 = 0;
-    v64 = 0;
-    v63 = 0;
-    v62 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[13]);
-    v61 = 13;
-  }
-  else
-  {
-    pRenderer->DrawTextureIndexed(0x7F, 0x12E, (Texture *)(uTextureID_Optkb[4] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[4]] : 0));
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2CDC, 0, 0, 0);
-    v33 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[14]);
-    v34 = sub_414D24(14);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v34, v33, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2CD4, 0, 0, 0);
-    v35 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[15]);
-    v36 = sub_414D24(15);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, v36, v35, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, ascii_4E2CC8, 0, 0, 0);
-    v37 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[16]);
-    v38 = sub_414D24(16);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, v38, v37, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, ascii_4E2CBC, 0, 0, 0);
-    v39 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[17]);
-    v40 = sub_414D24(17);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, v40, v39, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, ascii_4E2CB0, 0, 0, 0);
-    v41 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[18]);
-    v42 = sub_414D24(18);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, v42, v41, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, ascii_4E2CA4, 0, 0, 0);
-    v43 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[19]);
-    v44 = sub_414D24(19);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, v44, v43, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, ascii_4E2C9C, 0, 0, 0);
-    v45 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[20]);
-    v46 = sub_414D24(20);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, v46, v45, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, ascii_4E2C90, 0, 0, 0);
-    v47 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[21]);
-    v48 = sub_414D24(21);
-    v22 = 350;
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, v48, v47, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, ascii_4E2C84, 0, 0, 0);
-    v49 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[22]);
-    v50 = sub_414D24(22);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, v50, v49, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, ascii_4E2C7C, 0, 0, 0);
-    v51 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[23]);
-    v52 = sub_414D24(23);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, v52, v51, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, ascii_4E2C70, 0, 0, 0);
-    v53 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[24]);
-    v54 = sub_414D24(24);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, v54, v53, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, ascii_4E2C68, 0, 0, 0);
-    v55 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[25]);
-    v56 = sub_414D24(25);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, v56, v55, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, ascii_4E2C5C, 0, 0, 0);
-    v57 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[26]);
-    v58 = sub_414D24(26);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, v58, v57, 0, 0, 0);
-    pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, ascii_4E2C54, 0, 0, 0);
-    v65 = 0;
-    v64 = 0;
-    v63 = 0;
-    v62 = pKeyActionMap->GetVKeyDisplayName(pWindowList_at_506F50_minus1_indexing[0]);
-    v61 = 27;
-  }
-  v59 = sub_414D24(v61);
-  return pGUIWindow_CurrentMenu->DrawText(pFontLucida, v22, 268, v59, v62, v63, v64, v65);
-}
-
-
-//----- (00414D24) --------------------------------------------------------
-unsigned int __thiscall sub_414D24(int _this)
-{
-  int v1; // esi@1
-  unsigned int v2; // edi@1
-  unsigned int v3; // ebx@1
-  unsigned int result; // eax@1
-
-  v1 = _this;
-  v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u);
-  v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFu, 0, 0);
-  result = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
-  if ( dword_506E68 == v1 )
-  {
-    if ( GetTickCount() % 0x3E8 <= 0x1F4 )
-      result = v3;
-    else
-      result = v2;
-  }
-  else
-  {
-    if ( KeyButtonFlagChangesArray[v1] )
-      result = dword_507C08;
-  }
-  return result;
-}
-// 506E68: using guessed type int dword_506E68;
-// 506E6C: using guessed type __int16 word_506E6C[18];
-// 507C08: using guessed type int dword_507C08;
-
-//----- (00414D9A) --------------------------------------------------------
-void __cdecl GameMenuUI_DrawVideoOptions()
-{
-  const char *v0; // ST0C_4@3
-  unsigned __int16 v1; // ax@3
-  int v2; // eax@10
-  GUIWindow v3; // [sp+8h] [bp-54h]@3
-
-  pRenderer->DrawTextureIndexed(
-    8u,
-    8u,
-    (Texture *)(uTextureID_507C10 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C10] : 0));
-  if ( !pRenderer->bWindowMode && GammaController::IsGammaSupported() )
-  {
-    pRenderer->DrawTextureIndexed(
-      17 * uGammaPos + 42,
-      162u,
-      (Texture *)(pTextureIDs_GammaPositions[uGammaPos] != -1 ? &pIcons_LOD->pTextures[pTextureIDs_GammaPositions[uGammaPos]] : 0));
-    pRenderer->DrawTextureRGB(0x112u, 0xA9u, &stru_506E40);
-    v3.uFrameX = 22;
-    v0 = pGlobalTXT_LocalizationStrings[226];
-    v3.uFrameY = 190;
-    v3.uFrameWidth = 211;
-    v3.uFrameHeight = 79;
-    v3.uFrameZ = 232;
-    v3.uFrameW = 268;
-    v1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
-    v3.DrawTitleText(pFontSmallnum, 0, 0, v1, v0, 3u);
-  }
-  if ( !pRenderer->pRenderD3D )
-  {
-    pRenderer->DrawTextureIndexed(
-      0x14u,
-      0x119u,
-      (Texture *)(uTextureID_507C50 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C50] : 0));
-    pRenderer->DrawTextureIndexed(
-      0x14u,
-      0x12Fu,
-      (Texture *)(uTextureID_507C54 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C54] : 0));
-    v2 = uTextureID_507C58;
-    goto LABEL_12;
-  }
-  if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
-    pRenderer->DrawTextureIndexed(
-      0x14u,
-      0x119u,
-      (Texture *)(uTextureID_507C14 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C14] : 0));
-  if ( pRenderer->bUseColoredLights )
-    pRenderer->DrawTextureIndexed(
-      0x14u,
-      0x12Fu,
-      (Texture *)(uTextureID_507C18 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C18] : 0));
-  if ( pRenderer->bTinting )
-  {
-    v2 = uTextureID_507C1C;
-LABEL_12:
-    pRenderer->DrawTextureIndexed(0x14u, 0x145u, (Texture *)(v2 != -1 ? &pIcons_LOD->pTextures[v2] : 0));
-  }
-}
-
-
-
-//----- (00414F82) --------------------------------------------------------
-void __cdecl DrawGameOptions()
-{
-  signed int v0; // eax@1
-
-  pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Options != -1 ? &pIcons_LOD->pTextures[uTextureID_Options] : 0));
-  pRenderer->DrawTextureIndexed(8, 132, (Texture *)(uTextureID_ControlBG[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[0]] : 0));
-  v0 = 0;
-  if ( uTurnSpeed == 128 )
-  {
-    v0 = 2;
-  }
-  else
-  {
-    if ( uTurnSpeed == 64 )
-      v0 = 1;
-  }
-  pRenderer->DrawTextureIndexed(BtnTurnCoord[v0], 270, (Texture *)(uTextureID_ControlBG[v0 + 1] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[v0 + 1]] : 0));
-  if ( bWalkSound )
-    pRenderer->DrawTextureIndexed(20, 303, (Texture *)(uTextureID_ControlBG[21] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[21]] : 0));
-  if ( bShowDamage )
-    pRenderer->DrawTextureIndexed(128, 303, (Texture *)(uTextureID_ControlBG[22] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[22]] : 0));
-  if ( bFlipOnExit )
-    pRenderer->DrawTextureIndexed(128, 325, (Texture *)(uTextureID_ControlBG[9] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[9]] : 0));
-  if ( bAlwaysRun )
-    pRenderer->DrawTextureIndexed(20, 325, (Texture *)(uTextureID_ControlBG[20] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[20]] : 0));
-  pRenderer->DrawTextureIndexed(17 * (char)uSoundVolumeMultiplier + 265, 162,
-    (Texture *)(uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10]] : 0));
-  pRenderer->DrawTextureIndexed(17 * (char)uMusicVolimeMultiplier + 265, 216,
-    (Texture *)(uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10]] : 0));
-  pRenderer->DrawTextureIndexed(17 * (char)uVoicesVolumeMultiplier + 265, 270,
-    (Texture *)(uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10]] : 0));
-}
-
-
-//----- (004151D9) --------------------------------------------------------
-void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight)
-{
-  unsigned int v4; // ebx@1
-  Texture *v5; // edi@1
-  signed int uTileWidth; // ecx@1
-  int v7; // eax@5
-  int v8; // ecx@10
-  unsigned int v9; // ebx@14
-  int v10; // [sp+10h] [bp-28h]@5
-  signed int uTileHeight; // [sp+18h] [bp-20h]@1
-  int v12; // [sp+1Ch] [bp-1Ch]@7
-  int v13; // [sp+20h] [bp-18h]@1
-  int a5; // [sp+24h] [bp-14h]@5
-  unsigned int a5a; // [sp+24h] [bp-14h]@11
-  unsigned int a4; // [sp+28h] [bp-10h]@1
-  int uNumXTiles; // [sp+2Ch] [bp-Ch]@3
-  unsigned int uNumXTilesa; // [sp+2Ch] [bp-Ch]@6
-  unsigned int uNumXTilesb; // [sp+2Ch] [bp-Ch]@11
-  unsigned int a2a; // [sp+30h] [bp-8h]@1
-  unsigned int v21; // [sp+34h] [bp-4h]@5
-  unsigned int v22; // [sp+34h] [bp-4h]@11
-
-  v4 = uY;
-  a2a = uX;
-  a4 = uX + uWidth;
-  pRenderer->Clip(uX, v4, uX + uWidth, v4 + uHeight);
-  v5 = (Texture *)(uTextureID_Parchment != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Parchment] : 0);
-  uTileWidth = (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureWidth : 24);
-  v13 = (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureWidth : 24);
-  uTileHeight = (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureHeight : 26);
-  if ( (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureWidth : 24)
-    && (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureHeight : 26) )
-  {
-    uNumXTiles = (signed int)uWidth / uTileWidth;
-    if ( (signed int)uWidth % uTileWidth )
-      ++uNumXTiles;
-    a5 = 0;
-    v21 = v4;
-    v7 = uNumXTiles + 1;
-    v10 = uNumXTiles + 1;
-    do
-    {
-      uNumXTilesa = a2a - v13;
-      if ( v7 > 0 )
-      {
-        v12 = v7;
-        do
-        {
-          uNumXTilesa += v13;
-          pRenderer->DrawTextureIndexed(uNumXTilesa, v21, v5);
-          --v12;
-        }
-        while ( v12 );
-        v7 = v10;
-      }
-      v21 += uTileHeight;
-      v8 = a5++;
-    }
-    while ( v8 < (signed int)uHeight / uTileHeight );
-    a5a = v4 + uHeight - 32;
-    pRenderer->DrawTextureTransparent(
-      a2a,
-      v4,
-      (Texture *)(uTextureID_5076AC != -1 ? &pIcons_LOD->pTextures[uTextureID_5076AC] : 0));
-    pRenderer->DrawTextureTransparent(
-      a2a,
-      a5a,
-      (Texture *)(uTextureID_5076B4 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076B4] : 0));
-    pRenderer->DrawTextureTransparent(
-      a4 - 32,
-      v4,
-      (Texture *)(uTextureID_5076A8 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A8] : 0));
-    pRenderer->DrawTextureTransparent(
-      a4 - 32,
-      a5a,
-      (Texture *)(uTextureID_5076B0 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_5076B0] : 0));
-    uNumXTilesb = a2a + 32;
-    v22 = v4 + uHeight - 10;
-    if ( (signed int)uWidth > 64 )
-    {
-      pRenderer->Clip(a2a + 32, v4, a4 - 32, v4 + uHeight);
-      pRenderer->DrawTextureTransparent(
-        uNumXTilesb,
-        v4,
-        (Texture *)(uTextureID_507698 != -1 ? &pIcons_LOD->pTextures[uTextureID_507698] : 0));
-      pRenderer->DrawTextureTransparent(
-        uNumXTilesb,
-        v22,
-        (Texture *)(uTextureID_5076A4 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A4] : 0));
-      if ( (signed int)uWidth > 512 )
-      {
-        pRenderer->DrawTextureTransparent(
-          a2a + 544,
-          v4,
-          (Texture *)(uTextureID_507698 != -1 ? &pIcons_LOD->pTextures[uTextureID_507698] : 0));
-        pRenderer->DrawTextureTransparent(
-          a2a + 544,
-          v22,
-          (Texture *)(uTextureID_5076A4 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A4] : 0));
-      }
-    }
-    v9 = v4 + 32;
-    if ( (signed int)uHeight > 64 )
-    {
-      pRenderer->Clip(a2a, v9, a4, a5a);
-      pRenderer->DrawTextureTransparent(
-        a2a,
-        v9,
-        (Texture *)(uTextureID_5076A0 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A0] : 0));
-      pRenderer->DrawTextureTransparent(
-        a4 - 10,
-        v9,
-        (Texture *)(uTextureID_50769C != -1 ? &pIcons_LOD->pTextures[uTextureID_50769C] : 0));
-    }
-    pRenderer->ResetClip();
-  }
-}
+
+
 
 
 //----- (00415485) --------------------------------------------------------
@@ -15836,380 +11720,7 @@
 }
 
 
-//----- (00416D62) --------------------------------------------------------
-void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(Vec2_int_ *_this)
-{
-  signed int pPlayerNum; // eax@12
-  char *v2; // eax@32
-  void *v3; // ecx@52
-  unsigned int v4; // eax@59
-  int v5; // esi@62
-  signed int v6; // esi@64
-  signed int v7; // esi@69
-  ItemGen *v8; // ecx@70
-  unsigned int v9; // eax@72
-  unsigned int v10; // eax@76
-  char v11; // zf@83
-  GUIButton *pButton; // esi@84
-  unsigned int v13; // ecx@85
-  char *pStr; // edi@85
-  signed int pControlID; // eax@92
-  int v16; // eax@95
-  int v17; // eax@96
-  enum PLAYER_SKILL_TYPE v18; // eax@98
-  char *pStr2; // eax@99
-  unsigned int v20; // eax@108
-  unsigned int pSkillId; // eax@109
-  const char *pSkillInfo; // eax@111
-  //char *v23; // ebx@112
-  char *pHint; // edx@113
-  unsigned int pColor; // eax@113
-  GUIWindow pWindow; // [sp+4h] [bp-74h]@32
-  double v27; // [sp+58h] [bp-20h]@33
-  struct tagPOINT Point; // [sp+60h] [bp-18h]@6
-  char *v29; // [sp+68h] [bp-10h]@33
-  float v30; // [sp+6Ch] [bp-Ch]@33
-  unsigned int pX; // [sp+70h] [bp-8h]@3
-  unsigned int pY; // [sp+74h] [bp-4h]@3
-
-  if ( pCurrentScreen == SCREEN_VIDEO )
-    return;
-  if ( _this )
-  {
-    pX = _this->x;
-    pY = _this->y;
-  }
-  else
-  {
-    pMouse->GetClickPos(&pX, &pY);
-  }
-  if ( pRenderer->bWindowMode )
-  {
-    GetCursorPos(&Point);
-    ScreenToClient(hWnd, &Point);
-    if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 )
-    {
-      back_to_game();
-      return;
-    }
-  }
-
-  if ( pParty->pPickedItem.uItemID )//        
-  {
-    //v1 = 0;
-    //do
-	for ( pPlayerNum = 0; pPlayerNum < 4; ++pPlayerNum)
-    {
-      if ( (signed int)pX > RightClickPortraitXmin[pPlayerNum] && (signed int)pX < RightClickPortraitXmax[pPlayerNum]
-        && (signed int)pY > 375 && (signed int)pY < 466 )
-      {
-        pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(pPlayerNum + 1, 1);
-        return;
-      }
-      //++v1;
-    }
-    //while ( v1 < 4 );
-  }
-
-  pEventTimer->Pause();
-
-  switch(pCurrentScreen)
-  {
-    case SCREEN_CASTING:
-		{
-		identify_item();
-		break;
-		}
-
-    case SCREEN_CHEST:
-		{
-        if ( !pPlayers[uActiveCharacter]->CanAct() )
-		{
-			sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[427],//%s    %s
-				pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);// 
-			pWindow.Hint = pTmpBuf;
-			pWindow.uFrameWidth = 384;
-			pWindow.uFrameHeight = 180;
-			pWindow.uFrameY = 40;
-			if ( (signed int)pX <= 320 )
-				v10 = pX + 30;
-			else
-				v10 = pX - 414;
-			pWindow.uFrameX = v10;
-			pWindow.DrawMessageBox(0);
-		}
-		else
-		{
-			v9 = pX + pSRZBufferLineOffsets[pY];
-			if ( pRenderer->pActiveZBuffer[v9] & 0xFFFF )
-			{
-
-            //  __debugbreak(); // invalid indexing will result in invalid object ptr
-			//	v8 = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18* *((short *)&pChests[0].igChestItems[139].uExpireTime
-			//					+ (pRenderer->pActiveZBuffer[v9] & 0xFFFF) + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));
-                v10=pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[v9] & 0xFFFF)-1];
-                v8 =&pChests[pChestWindow->par1C].igChestItems[v10-1];
-				GameUI_DrawItemInfo(v8);
-			}
-		}
-		break;
-		}
-    case SCREEN_GAME:
-		{
-		if (GetCurrentMenuID() > 0)
-			break;
-
-		if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y )
-		{
-			pWindow.ptr_1C = (void *)((signed int)pX / 118);
-			if ( (signed int)pX / 118 < 4 )
-			{
-				pWindow.Hint = 0;
-				pWindow.uFrameWidth = 400;
-				pWindow.uFrameHeight = 200;
-				pWindow.uFrameX = 38;
-				pWindow.uFrameY = 60;
-				pAudioPlayer->StopChannels(-1, -1);
-				pWindow.DrawQuickCharRecord();
-			}
-		}
-		else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X )
-		{
-			if ( (signed int)pY >= 130 )
-			{
-				if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 )
-				{
-					pWindow.Hint = 0;
-					pWindow.uFrameWidth = 400;
-					pWindow.uFrameHeight = 200;
-					pWindow.uFrameX = 38;
-					pWindow.uFrameY = 60;
-					pAudioPlayer->StopChannels(-1, -1);
-					pWindow._41D73D_draw_buff_tooltip();
-				}
-				else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 )
-				{
-					if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 ))
-					{
-						pAudioPlayer->StopChannels(-1, -1);
-						v3 = (void *)1;
-					}
-				}
-				else
-				{
-					pAudioPlayer->StopChannels(-1, -1);
-					v3 = 0;
-					sub_416B01(v3);
-				}
-			}
-			else
-			{
-				pWindow.Hint = _4443D5_GetMinimapRightClickText();
-				pWindow.uFrameWidth = 256;
-				pWindow.uFrameX = 130;
-				pWindow.uFrameY = 140;
-				pWindow.uFrameHeight = 64;
-				pAudioPlayer->StopChannels(-1, -1);
-				pWindow.DrawMessageBox(0);
-			}
-		}
-		else
-		{
-			pWindow.Hint = 0;
-			pWindow.uFrameWidth = 320;
-			pWindow.uFrameHeight = 320;
-			v4 = pX - 350;
-			if ( (signed int)pX <= 320 )
-				v4 = pX + 30;
-			pWindow.uFrameX = v4;
-			pWindow.uFrameY = 40;
-			if ( pRenderer->pRenderD3D )
-				LOWORD(v5) = pGame->pVisInstance->get_picked_object_zbuf_val();
-			else
-				v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
-			v6 = (unsigned __int16)v5;
-			if ( (v6 & 7) != OBJECT_Item)
-			{
-				if ( (v6 & 7) == OBJECT_Actor)
-				{
-					if ( pRenderer->uNumSceneBegins )
-					{
-					pWindow.DrawMessageBox(1);
-					MonsterPopup_Draw(v6 >> 3, &pWindow);
-					}
-					else
-					{
-					pRenderer->BeginScene();
-					pWindow.DrawMessageBox(1);
-					MonsterPopup_Draw(v6 >> 3, &pWindow);
-					pRenderer->EndScene();
-					}
-				}
-			}
-			else
-			{
-				v7 = v6 >> 3;
-				if ( ! (pObjectList->pObjects[pSpriteObjects[v7].uObjectDescID].uFlags & 0x10 ) )
-				{
-					v8 = &pSpriteObjects[v7].stru_24;
-					GameUI_DrawItemInfo(v8);
-				}
-			}
-		}
-		break;
-		}
-    case SCREEN_BOOKS:
-		{
-        if ( !dword_506364
-          || (signed int)pX < (signed int)pViewport->uViewportTL_X
-          || (signed int)pX > (signed int)pViewport->uViewportBR_X
-          || (signed int)pY < (signed int)pViewport->uViewportTL_Y
-          || (signed int)pY > (signed int)pViewport->uViewportBR_Y
-          || (v2 = (char *)sub_444564(), (pWindow.Hint = v2) == 0) )
-          break;
-        v30 = (double)(pFontArrus->GetLineWidth(v2) + 32);
-        v27 = v30 + 6.7553994e15;
-        v29 = (char *)LODWORD(v27);
-        pWindow.uFrameWidth = LODWORD(v27);
-        pWindow.uFrameX = pX + 5;
-        pWindow.uFrameY = pY + 5;
-		pWindow.uFrameHeight = 64;
-        pAudioPlayer->StopChannels(-1, -1);
-        pWindow.DrawMessageBox(0);
-		break;
-		}
-	case SCREEN_CHARACTERS:
-	case SCREEN_E:
-	case SCREEN_F:
-		{
-		if ( (signed int)pX > 467 && pCurrentScreen != SCREEN_E )
-		{
-			identify_item();
-		}
-		else if ( (signed int)pY >= 345 )
-			break;
-		else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 100 )//2DEvent - CharacerScreenStats
-		{
-			CharacterUI_StatsTab_ShowHint();
-		}
-		else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 101 )//2DEvent - CharacerScreenSkills
-		{
-			CharacterUI_SkillsTab_ShowHint();
-		}
-		else
-		{
-			v11 = pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103;//2DEvent - CharacerScreenInventory
-			if ( v11 )
-	 			identify_item();
-		}
-		break;
-		}
-	case SCREEN_SPELL_BOOK:
-		{
-		if ( dword_507B00_spell_info_to_draw_in_popup )
-			DrawSpellDescriptionPopup(dword_507B00_spell_info_to_draw_in_popup - 1);
-		break;
-		}
-	case SCREEN_HOUSE:
-		{
-		if ( (signed int)pY < 345 && (signed int)pX < 469 )
-			sub_4B1A2D();//identify item in inventory
-		break;
-		}
-
-	case SCREEN_PARTY_CREATION:
-		{
-		pWindow.Hint = 0;
-		pStr = 0;
-		for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext)
-		{
-			if ( pButton->uButtonType == 1 && pButton->uButtonType != 3 && (signed int)pX > (signed int)pButton->uX && (signed int)pX < (signed int)pButton->uZ
-				&& (signed int)pY > (signed int)pButton->uY && (signed int)pY < (signed int)pButton->uW )
-			{
-				pControlID = pButton->uControlID;
-				switch ( pControlID )
-				{
-					case 0: //stats info
-					pWindow.Hint = pAttributeDescriptions[(signed int)pButton->uControlParam % 7];
-					pStr = aAttributeNames[(signed int)pButton->uControlParam % 7];
-					break;
-					case 62: //Plus button info 
-					pStr = pGlobalTXT_LocalizationStrings[670];//
-					pWindow.Hint = pGlobalTXT_LocalizationStrings[671];//"    ,     "
-					break;
-					case 63: //Minus button info
-					pStr = pGlobalTXT_LocalizationStrings[668];//
-					pWindow.Hint = pGlobalTXT_LocalizationStrings[669];//"    ,     "
-					break;
-					case 64: //Available skill button info
-					v18 = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pButton->uControlParam + 4);
-					pStr = pSkillNames[v18];
-					pWindow.Hint = pSkillDesc[v18];
-					break;
-					case 65: //Available Class Info
-					pWindow.Hint = pClassDescriptions[pButton->uControlParam];
-					pStr = pClassNames[pButton->uControlParam];
-					break;
-					case 66: //OK Info
-					pWindow.Hint = pGlobalTXT_LocalizationStrings[664];//        .
-					pStr = pGlobalTXT_LocalizationStrings[665];// 
-					break;
-					case 67: //Clear info
-					pWindow.Hint = pGlobalTXT_LocalizationStrings[666];//     .
-					pStr = pGlobalTXT_LocalizationStrings[667];// 
-					break;
-					case 118: // Character info
-					pStr = pParty->pPlayers[pButton->uControlParam].pName;
-					pWindow.Hint = pClassDescriptions[pParty->pPlayers[pButton->uControlParam].classType];
-					break;
-				}
-				if ( pControlID > 68 && pControlID <= 75 ) //Sellected skills info
-				{
-					pSkillId = pParty->pPlayers[pButton->uControlParam].GetSkillIdxByOrder(pControlID - 72);
-					pY = 0;
-					if ( (signed int)pSkillId < 37 )
-					{
-						pSkillInfo = CharacterUI_GetSkillDescText(pButton->uControlParam, (enum PLAYER_SKILL_TYPE)pSkillId);
-						strcpy(pTmpBuf2, pSkillInfo);
-						pWindow.Hint = pTmpBuf2;
-						pStr = pSkillNames[pSkillId];
-					}
-				}
-			}
-		}
-		if ( pWindow.Hint )
-		{
-			pHint = pWindow.Hint;
-			pWindow.Hint = 0;
-			pWindow.uFrameWidth = 384;
-			pWindow.uFrameHeight = 256;
-			pWindow.uFrameX = 128;
-			pWindow.uFrameY = 40;
-			pWindow.uFrameHeight = pFontSmallnum->CalcTextHeight(pHint, &pWindow, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24;
-			pWindow.uFrameZ = pWindow.uFrameX + pWindow.uFrameWidth - 1;
-			pWindow.uFrameW = pWindow.uFrameY + pWindow.uFrameHeight - 1;
-			pWindow.DrawMessageBox(0);
-			pWindow.uFrameX += 12;
-			pWindow.uFrameWidth -= 24;
-			pWindow.uFrameY += 12;
-			pWindow.uFrameHeight -= 12;
-			pWindow.uFrameZ = pWindow.uFrameX + pWindow.uFrameWidth - 1;
-			pWindow.uFrameW = pWindow.uFrameY + pWindow.uFrameHeight - 1;
-			pColor = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0xFF, 0x9B);
-			sprintf(pTmpBuf, format_4E2D80, pColor, pStr);//"\f%05d%s\f00000\n"
-			pWindow.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf, 3);
-			pWindow.DrawText(pFontSmallnum, 1, pFontLucida->uFontHeight, 0, pHint, 0, 0, 0);
-		}
-		break;
-		}
-	default:
-		{
-		break;
-		}
-  }
-  dword_507BF0_is_there_popup_onscreen = 1;
-  viewparams->bRedrawGameUI = 1;
-}
+
 
 //----- (004175C0) --------------------------------------------------------
 void UI_OnMouseLeftClick(int *pXY)
@@ -16543,834 +12054,6 @@
   return white;
 }
 
-//----- (00417BB5) --------------------------------------------------------
-const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType)
-{
-  //enum PLAYER_SKILL_TYPE v2; // esi@1
-  //unsigned int v3; // ebx@1
-  int v4; // edi@1
-  int v5; // eax@1
-  Player *pPlayer; // ebx@7
-  char v7; // al@7
-  char v8; // cl@7
-  unsigned int v9; // eax@8
-  unsigned int v10; // eax@8
-  unsigned int v11; // eax@8
-  enum PLAYER_SKILL_TYPE v12; // edi@8
-  unsigned int v13; // eax@8
-  unsigned int v14; // eax@8
-  enum PLAYER_SKILL_TYPE v15; // esi@8
-  int v16; // edi@8
-  char v17; // al@8
-  int v18; // ST5C_4@8
-  int v19; // ST4C_4@8
-  int v20; // ST3C_4@8
-  int v21; // ST2C_4@8
-  int v22; // ST1C_4@8
-  char *v23; // esi@8
-  unsigned int v24; // eax@9
-  unsigned int v25; // eax@9
-  unsigned int v26; // eax@9
-  unsigned int v27; // ecx@9
-  enum PLAYER_SKILL_TYPE v28; // ebx@9
-  unsigned int v29; // eax@9
-  char a2[1200]; // [sp+Ch] [bp-538h]@7
-  char Source[120]; // [sp+4BCh] [bp-88h]@7
-  unsigned __int16 *v33; // [sp+534h] [bp-10h]@1
-  int v34; // [sp+538h] [bp-Ch]@1
-  unsigned __int16 *v35; // [sp+53Ch] [bp-8h]@1
-  //enum PLAYER_SKILL_TYPE v36; // [sp+540h] [bp-4h]@1
-
-  //v2 = uPlayerSkillType;
-  //v3 = uPlayerID;
-  //v36 = uPlayerSkillType;
-  v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal
-  v34 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert
-  v33 = (unsigned __int16 *)pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master
-  v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand
-  v35 = (unsigned __int16 *)v4;
-  if ( v34 > v4 )
-    v35 = (unsigned __int16 *)v34;
-  if ( (signed int)v33 > (signed int)v35 )
-    v35 = v33;
-  if ( v5 > (signed int)v35 )
-    v35 = (unsigned __int16 *)v5;
-  pPlayer = &pParty->pPlayers[uPlayerID];
-  //v33 = &pPlayer->pActiveSkills[uPlayerSkillType];
-  v7 = pPlayer->GetActualSkillLevel(uPlayerSkillType);
-  v8 = pPlayer->pActiveSkills[uPlayerSkillType];
-  a2[0] = 0;
-  Source[0] = 0;
-  if ( (v8 & 0x3F) == (v7 & 0x3F) )
-  {
-    strcpy(a2, "%s\n\n");
-    v24 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1);
-    sprintf(Source, "\f%05d", v24);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
-    v25 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2);
-    sprintf(Source, "\f%05d", v25);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
-    v26 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3);
-    sprintf(Source, "\f%05d", v26);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
-    v27 = pPlayer->classType;
-    v28 = uPlayerSkillType;
-    v29 = GetSkillColor(v27, uPlayerSkillType, 4);
-    sprintf(Source, "\f%05d", v29);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
-
-    v23 = static_sub_417BB5_out_string;
-    sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[v28], pGlobalTXT_LocalizationStrings[431],      // Normal
-      (char *)v35 + 3, v35 + 5, pNormalSkillDesc[v28], pGlobalTXT_LocalizationStrings[433],      // Expert
-      (char *)v35 + 3, v35 + 5, pExpertSkillDesc[v28], pGlobalTXT_LocalizationStrings[432],      // Master
-      (char *)v35 + 3, v35 + 5, pMasterSkillDesc[v28], pGlobalTXT_LocalizationStrings[96],       // Grand
-      (char *)v35 + 3, v35 + 5, pGrandSkillDesc[v28]);
-  }
-  else
-  {
-    strcpy(a2, "%s\n\n");
-    v9 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1);
-    sprintf(Source, "\f%05d", v9);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
-    v10 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2);
-    sprintf(Source, "\f%05d", v10);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
-    v11 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3);
-    sprintf(Source, "\f%05d", v11);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n");
-    v12 = uPlayerSkillType;
-    v13 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 4);
-    sprintf(Source, "\f%05d", v13);
-    strcat(a2, Source);
-    strcat(a2, "%s\t%03d:\t%03d%s\t000\n\n");
-    v14 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
-    sprintf(Source, "\f%05d", v14);
-    strcat(a2, Source);
-    strcat(a2, "%s: +%d");
-    v15 = v12;
-    v16 = (int)(v35 + 5);
-    v15 = (PLAYER_SKILL_TYPE)((int)v15 * 4);
-    v34 = (int)((char *)v35 + 3);
-    v17 = pPlayer->GetActualSkillLevel(uPlayerSkillType);
-    v18 = *(int *)((char *)pGrandSkillDesc + v15);
-    v19 = *(int *)((char *)pMasterSkillDesc + v15);
-    v20 = *(int *)((char *)pExpertSkillDesc + v15);
-    v21 = *(int *)((char *)pNormalSkillDesc + v15);
-    v22 = *(int *)((char *)pSkillDesc + v15);
-    v23 = static_sub_417BB5_out_string;
-    sprintf(
-      static_sub_417BB5_out_string,
-      a2,
-      v22,
-      pGlobalTXT_LocalizationStrings[431],
-      v34,
-      v16,
-      v21,
-      pGlobalTXT_LocalizationStrings[433],
-      v34,
-      v16,
-      v20,
-      pGlobalTXT_LocalizationStrings[432],
-      v34,
-      v16,
-      v19,
-      pGlobalTXT_LocalizationStrings[96],
-      v34,
-      v16,
-      v18,
-      pGlobalTXT_LocalizationStrings[623],
-      (v17 & 0x3F) - (*(char *)v33 & 0x3F));
-  }
-  return v23;
-}
-
-//----- (00417FE5) --------------------------------------------------------
-char __cdecl CharacterUI_SkillsTab_ShowHint()
-{
-  unsigned int v0; // ecx@1
-  unsigned int v1; // eax@1
-  GUIButton *i; // esi@6
-  const char *v3; // eax@12
-  unsigned int pX; // [sp+4h] [bp-8h]@1
-  unsigned int pY; // [sp+8h] [bp-4h]@1
-
-  pMouse->GetClickPos(&pX, &pY);
-  v0 = pX;
-  v1 = pY;
-  if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 )
-  {
-    for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext )
-    {
-      if ( i->uControlID == 121
-        && (signed int)v0 >= (signed int)i->uX
-        && (signed int)v0 <= (signed int)i->uZ
-        && (signed int)v1 >= (signed int)i->uY
-        && (signed int)v1 <= (signed int)i->uW )
-      {
-        v3 = CharacterUI_GetSkillDescText(uActiveCharacter - 1, (enum PLAYER_SKILL_TYPE)i->uControlParam);
-        sub_4179BC_draw_tooltip(pSkillNames[i->uControlParam], v3);
-        v1 = pY;
-        v0 = pX;
-      }
-    }
-  }
-  else
-  {
-    LOBYTE(v1) = sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription);
-  }
-  return v1;
-}
-
-//----- (00418083) --------------------------------------------------------
-char __cdecl CharacterUI_StatsTab_ShowHint()
-{
-  LONG _x; // esi@1
-  Player *_y; // eax@1
-  int v2; // edi@1
-  __int16 *v3; // ecx@1
-  LONG v4; // edx@2
-  signed int v5; // edx@4
-  char *v6; // ecx@9
-  char *v7; // ebx@9
-  unsigned int v8; // ebx@15
-  unsigned __int64 v9; // kr00_8@15
-  char *v10; // ST2C_4@15
-  signed int v11; // eax@15
-  char *v12; // ecx@17
-  char *v13; // eax@20
-  Player *v14; // esi@28
-  int v15; // ebx@28
-  int v16; // eax@33
-  POINT a2; // [sp+Ch] [bp-24h]@1
-  __int64 v19; // [sp+14h] [bp-1Ch]@15
-  char *v20; // [sp+1Ch] [bp-14h]@13
-  Player *v21; // [sp+20h] [bp-10h]@13
-  unsigned int v22; // [sp+24h] [bp-Ch]@15
-  int *v23; // [sp+28h] [bp-8h]@13
-  const char *v24; // [sp+2Ch] [bp-4h]@10
-
-  _x = pMouse->GetCursorPos(&a2)->x;
-  _y = (Player *)pMouse->GetCursorPos(&a2)->y;
-  v2 = 0;
-  v3 = &array_4E2940[0].field_2;
-  while ( 1 )
-  {
-    v4 = *(v3 - 1);
-    if ( _x >= v4 )
-    {
-      if ( _x <= v4 + v3[1] )
-      {
-        v5 = *v3;
-        if ( (signed int)_y >= v5 )
-        {
-          if ( (signed int)_y <= v5 + v3[2] )
-            break;
-        }
-      }
-    }
-    v3 += 4;
-    ++v2;
-    if ( (signed int)v3 >= (signed int)&off_4E2A12 )
-      return (char)_y;
-  }
-  switch ( v2 )
-  {
-    case 0:
-    case 1:
-    case 2:
-    case 3:
-    case 4:
-    case 5:
-    case 6:
-      LOBYTE(_y) = 4 * v2;
-      v6 = aAttributeNames[v2];
-      v7 = pAttributeDescriptions[v2];
-      goto LABEL_46;
-    case 7:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[108]);
-      v7 = pHealthPointsAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[108];
-      goto LABEL_47;
-    case 8:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[212]);
-      v7 = pSpellPointsAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[212];
-      goto LABEL_47;
-    case 9:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[12]);
-      v7 = pArmourClassAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[12];
-      goto LABEL_47;
-    case 10:
-      v24 = pGlobalTXT_LocalizationStrings[47];
-      strcpy(pTmpBuf2, pPlayerConditionAttributeDescription);
-      v7 = pTmpBuf2;
-      v20 = pTmpBuf2;
-      strcat(pTmpBuf2, "\n");
-
-      extern unsigned int pConditionImportancyTable[18];
-      v23 = (int *)pConditionImportancyTable;
-      _y = pPlayers[uActiveCharacter];
-      v21 = pPlayers[uActiveCharacter];
-      do
-      {
-        if ( _y->pConditions[*v23] )
-        {
-          strcat(pTmpBuf2, " \n");
-          v8 = *v23;
-          v9 = pParty->uTimePlayed - v21->pConditions[*v23];
-          a2.x = LODWORD(pParty->uTimePlayed) - LODWORD(v21->pConditions[*v23]);
-          a2.y = HIDWORD(v9);
-          v19 = (signed __int64)((double)*(signed __int64 *)&a2 * 0.234375) / 60 / 60;
-          v22 = (unsigned int)v19 / 0x18;
-          v10 = aCharacterConditionNames[v8];
-          v19 %= 24i64;
-          v11 = GetConditionDrawColor(v8);
-          sprintf(pTmpBuf, &byte_4E2DE8, v11, v10);
-          strcat(pTmpBuf2, pTmpBuf);
-          if ( v19 && v19 <= 1 )
-            v12 = pGlobalTXT_LocalizationStrings[109];
-          else
-            v12 = pGlobalTXT_LocalizationStrings[110];
-          if ( !v22 || (v13 = pGlobalTXT_LocalizationStrings[56], v22 > 1) )
-            v13 = pGlobalTXT_LocalizationStrings[57];
-          sprintf(pTmpBuf, "%lu %s, %lu %s", v22, v13, v19, v12);
-          strcat(pTmpBuf2, pTmpBuf);
-          v7 = v20;
-          _y = v21;
-        }
-        ++v23;
-      }
-      while ( (signed int)v23 < (signed int)&unk_4EDF40 );
-      goto LABEL_47;
-    case 11:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[172]);
-      v7 = pFastSpellAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[172];
-      goto LABEL_47;
-    case 12:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[5]);
-      v7 = pPlayerAgeAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[5];
-      goto LABEL_47;
-    case 13:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[131]);
-      v7 = pPlayerLevelAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[131];
-      goto LABEL_47;
-    case 14:
-      v14 = pPlayers[uActiveCharacter];
-      v24 = pGlobalTXT_LocalizationStrings[83];
-      v15 = v14->uLevel;
-      do
-      {
-        if ( (signed __int64)v14->uExperience < (unsigned int)sub_4B46F8(v15) )
-          break;
-        ++v15;
-      }
-      while ( v15 <= 10000 );
-      pTmpBuf[0] = 0;
-      pTmpBuf2[0] = 0;
-      if ( v15 > v14->uLevel )
-        sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[147], v15);
-      v16 = sub_4B46F8(v15) - LODWORD(v14->uExperience);
-      sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[538], v16, v15 + 1);
-      strcat(pTmpBuf, "\n");
-      strcat(pTmpBuf, pTmpBuf2);
-      LOBYTE(_y) = sprintf(pTmpBuf2, "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf);
-      v7 = pTmpBuf2;
-      goto LABEL_47;
-    case 15:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[587]);
-      v7 = pAttackBonusAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[587];
-      goto LABEL_47;
-    case 16:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[588]);
-      v7 = pAttackDamageAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[588];
-      goto LABEL_47;
-    case 17:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[589]);
-      v7 = pMissleBonusAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[589];
-      goto LABEL_47;
-    case 18:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[590]);
-      v7 = pMissleDamageAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[590];
-      goto LABEL_47;
-    case 19:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[87]);
-      v7 = pFireResistanceAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[87];
-      goto LABEL_47;
-    case 20:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[6]);
-      v7 = pAirResistanceAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[6];
-      goto LABEL_47;
-    case 21:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[240]);
-      v7 = pWaterResistanceAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[240];
-      goto LABEL_47;
-    case 22:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[70]);
-      v7 = pEarthResistanceAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[70];
-      goto LABEL_47;
-    case 23:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[142]);
-      v7 = pMindResistanceAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[142];
-      goto LABEL_47;
-    case 24:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[29]);
-      v7 = pBodyResistanceAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[29];
-      goto LABEL_47;
-    case 25:
-      LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[207]);
-      v7 = pSkillPointsAttributeDescription;
-      v24 = pGlobalTXT_LocalizationStrings[207];
-      goto LABEL_47;
-    case 26:
-      _y = (Player *)(4 * pPlayers[uActiveCharacter]->classType);
-      v6 = *(char **)((char *)_y->pConditions + (int)pClassNames);
-      v7 = *(char **)((char *)_y->pConditions + (int)pClassDescriptions);
-LABEL_46:
-      v24 = v6;
-LABEL_47:
-      if ( v24 && v7 )
-        LOBYTE(_y) = sub_4179BC_draw_tooltip(v24, v7);
-      break;
-    default:
-      return (char)_y;
-  }
-  return (char)_y;
-}
-
-//----- (00418511) --------------------------------------------------------
-char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID)
-{
-  Player *pPlayer; // edi@1
-  unsigned int v2; // eax@1
-  unsigned int v3; // eax@1
-  unsigned int v4; // eax@2
-  int v5; // ST20_4@4
-  int v6; // ST1C_4@4
-  int v7; // ebp@4
-  int v8; // eax@4
-  unsigned int v9; // eax@4
-  int v10; // ST34_4@4
-  int v11; // ST20_4@4
-  int v12; // ST1C_4@4
-  int v13; // ebp@4
-  int v14; // eax@4
-  unsigned int v15; // eax@4
-  int v16; // ST34_4@4
-  int v17; // ST20_4@4
-  int v18; // ST1C_4@4
-  int v19; // ebp@4
-  int v20; // eax@4
-  unsigned int v21; // eax@4
-  int v22; // ST34_4@4
-  int v23; // ST20_4@4
-  int v24; // ST1C_4@4
-  int v25; // ebp@4
-  int v26; // eax@4
-  unsigned int v27; // eax@4
-  int v28; // ST34_4@4
-  int v29; // ST20_4@4
-  int v30; // ST1C_4@4
-  int v31; // ebp@4
-  int v32; // eax@4
-  unsigned int v33; // eax@4
-  int v34; // ST34_4@4
-  int v35; // ST20_4@4
-  int v36; // ST1C_4@4
-  int v37; // ebp@4
-  int v38; // eax@4
-  unsigned int v39; // eax@4
-  int v40; // ST34_4@4
-  int v41; // ST20_4@4
-  int v42; // ST1C_4@4
-  int v43; // ebp@4
-  int v44; // eax@4
-  unsigned int v45; // eax@4
-  int v46; // ebp@4
-  signed int v47; // ST20_4@6
-  int v48; // ST1C_4@6
-  signed int v49; // eax@6
-  unsigned int v50; // eax@6
-  int v51; // ST20_4@8
-  int v52; // ST1C_4@8
-  int v53; // eax@8
-  unsigned int v54; // eax@8
-  int v55; // ST34_4@8
-  int v56; // ST20_4@8
-  int v57; // ST1C_4@8
-  int v58; // ebp@8
-  int v59; // eax@8
-  unsigned int v60; // eax@8
-  unsigned int v61; // ebp@8
-  unsigned int v62; // eax@8
-  char *v63; // ST20_4@8
-  signed int v64; // eax@8
-  unsigned int v65; // ebp@8
-  unsigned __int8 v66; // al@8
-  char *v67; // eax@9
-  unsigned int v68; // ST20_4@11
-  unsigned int v69; // ST1C_4@11
-  signed int v70; // ebp@11
-  signed int v71; // eax@11
-  unsigned int v72; // eax@11
-  int v73; // ST20_4@13
-  int v74; // ST1C_4@13
-  int v75; // ebp@13
-  int v76; // eax@13
-  unsigned int v77; // eax@13
-  char *v78; // ecx@14
-  int v79; // ST20_4@16
-  char *v80; // ST40_4@16
-  unsigned int v81; // eax@16
-  int v82; // ST34_4@16
-  int v83; // eax@16
-  int v84; // ST34_4@16
-  char *v85; // eax@16
-  int v86; // ST34_4@16
-  int v87; // eax@16
-  int v88; // ST34_4@16
-  char *v89; // eax@16
-  int v90; // eax@16
-  int v91; // ST20_4@19
-  unsigned int v92; // eax@19
-  int v93; // eax@19
-  int v94; // ST20_4@22
-  unsigned int v95; // eax@22
-  int v96; // eax@22
-  int v97; // ST20_4@25
-  unsigned int v98; // eax@25
-  int v99; // eax@25
-  int v100; // ST20_4@27
-  unsigned int v101; // eax@27
-  int v102; // eax@27
-  int v103; // ST20_4@30
-  unsigned int v104; // eax@30
-  char *v105; // ST20_4@32
-  unsigned int v106; // eax@32
-  int v107; // eax@33
-  int v108; // ST20_4@36
-  unsigned int v109; // eax@36
-  char *v110; // ST20_4@38
-  unsigned int v111; // eax@38
-  int uY; // [sp+10h] [bp-10h]@6
-  int uYa; // [sp+10h] [bp-10h]@11
-  int uYb; // [sp+10h] [bp-10h]@13
-  int uYc; // [sp+10h] [bp-10h]@16
-  int uYd; // [sp+10h] [bp-10h]@19
-  int uYe; // [sp+10h] [bp-10h]@22
-  int uYf; // [sp+10h] [bp-10h]@25
-  int uYg; // [sp+10h] [bp-10h]@27
-  int uYh; // [sp+10h] [bp-10h]@33
-  const char *a2; // [sp+14h] [bp-Ch]@4
-  const char *a2a; // [sp+14h] [bp-Ch]@6
-  const char *a2b; // [sp+14h] [bp-Ch]@11
-  const char *a2c; // [sp+14h] [bp-Ch]@16
-  const char *a2d; // [sp+14h] [bp-Ch]@19
-  const char *a2e; // [sp+14h] [bp-Ch]@22
-  const char *a2f; // [sp+14h] [bp-Ch]@25
-  const char *a2g; // [sp+14h] [bp-Ch]@27
-  const char *a2h; // [sp+14h] [bp-Ch]@33
-  int v131; // [sp+18h] [bp-8h]@16
-  int v132; // [sp+18h] [bp-8h]@19
-  int v133; // [sp+18h] [bp-8h]@22
-  int v134; // [sp+18h] [bp-8h]@25
-  int v135; // [sp+18h] [bp-8h]@27
-  int v136; // [sp+18h] [bp-8h]@33
-  int v137; // [sp+1Ch] [bp-4h]@27
-  int v138; // [sp+1Ch] [bp-4h]@33
-
-  pPlayer = &pParty->pPlayers[uPlayerID-1];
-  v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE);
-  pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0));
-  v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
-  sprintf(pTmpBuf, "\f%05d", v3);
-  sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s
-  strcat(pTmpBuf, pTmpBuf2);
-  if ( pPlayer->uSkillPoints )
-    v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0);
-  else
-    v4 = 0xFFFFu;
-  sprintf(pTmpBuf2,  "\f00000\r180%s: \f%05d%d\f00000\n\n\n", pGlobalTXT_LocalizationStrings[207], v4, pPlayer->uSkillPoints);//Skill points
-  strcat(pTmpBuf, pTmpBuf2);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf, 0, 0, 0);
-  v5 = pPlayer->GetBaseStrength();
-  v6 = pPlayer->GetActualMight();
-  v7 = pPlayer->GetBaseStrength();
-  v8 = pPlayer->GetActualMight();
-  v9 = UI_GetHealthManaStringColor(v8, v7);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144], v9, v6, v5);//Might
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 53, 0, pTmpBuf, 0, 0, 0);
-  v10 = LOBYTE(pFontArrus->uFontHeight) + 51;
-  v11 = pPlayer->GetBaseIntelligence();
-  v12 = pPlayer->GetActualIntelligence();
-  v13 = pPlayer->GetBaseIntelligence();
-  v14 = pPlayer->GetActualIntelligence();
-  v15 = UI_GetHealthManaStringColor(v14, v13);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116], v15, v12, v11);//Intellect
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v10, 0, pTmpBuf, 0, 0, 0);
-  v16 = LOBYTE(pFontArrus->uFontHeight) + v10 - 2;
-  v17 = pPlayer->GetBaseWillpower();
-  v18 = pPlayer->GetActualWillpower();
-  v19 = pPlayer->GetBaseWillpower();
-  v20 = pPlayer->GetActualWillpower();
-  v21 = UI_GetHealthManaStringColor(v20, v19);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163], v21, v18, v17);//
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v16, 0, pTmpBuf, 0, 0, 0);
-  v22 = LOBYTE(pFontArrus->uFontHeight) + v16 - 2;
-  v23 = pPlayer->GetBaseEndurance();
-  v24 = pPlayer->GetActualEndurance();
-  v25 = pPlayer->GetBaseEndurance();
-  v26 = pPlayer->GetActualEndurance();
-  v27 = UI_GetHealthManaStringColor(v26, v25);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75], v27, v24, v23);//
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v22, 0, pTmpBuf, 0, 0, 0);
-  v28 = LOBYTE(pFontArrus->uFontHeight) + v22 - 2;
-  v29 = pPlayer->GetBaseAccuracy();
-  v30 = pPlayer->GetActualAccuracy();
-  v31 = pPlayer->GetBaseAccuracy();
-  v32 = pPlayer->GetActualAccuracy();
-  v33 = UI_GetHealthManaStringColor(v32, v31);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1], v33, v30, v29);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v28, 0, pTmpBuf, 0, 0, 0);
-  v34 = LOBYTE(pFontArrus->uFontHeight) + v28 - 2;
-  v35 = pPlayer->GetBaseSpeed();
-  v36 = pPlayer->GetActualSpeed();
-  v37 = pPlayer->GetBaseSpeed();
-  v38 = pPlayer->GetActualSpeed();
-  v39 = UI_GetHealthManaStringColor(v38, v37);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211], v39, v36, v35);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v34, 0, pTmpBuf, 0, 0, 0);
-  v40 = LOBYTE(pFontArrus->uFontHeight) + v34 - 2;
-  v41 = pPlayer->GetBaseLuck();
-  v42 = pPlayer->GetActualLuck();
-  v43 = pPlayer->GetBaseLuck();
-  v44 = pPlayer->GetActualLuck();
-  v45 = UI_GetHealthManaStringColor(v44, v43);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136], v45, v42, v41);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v40, 0, pTmpBuf, 0, 0, 0);
-  a2 = "%s\f%05u\r424%d\f00000 /\t185%d\n";
-  v46 = v40 + 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
-  if ( pPlayer->GetMaxHealth() >= 1000 )
-    a2 = "%s\f%05u\r388%d\f00000 / %d\n";
-  v47 = pPlayer->GetMaxHealth();
-  v48 = pPlayer->sHealth;
-  v49 = pPlayer->GetMaxHealth();
-  v50 = UI_GetHealthManaStringColor(pPlayer->sHealth, v49);
-  sprintf(pTmpBuf, a2, pGlobalTXT_LocalizationStrings[108], v50, v48, v47);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v46, 0, pTmpBuf, 0, 0, 0);
-  a2a = "%s\f%05u\r424%d\f00000 /\t185%d\n";
-  uY = LOBYTE(pFontArrus->uFontHeight) + v46 - 2;
-  if ( pPlayer->GetMaxMana() >= 1000 )
-    a2a = "%s\f%05u\r388%d\f00000 / %d\n";
-  v51 = pPlayer->GetMaxMana();
-  v52 = pPlayer->sMana;
-  v53 = pPlayer->GetMaxMana();
-  v54 = UI_GetHealthManaStringColor(pPlayer->sMana, v53);
-  sprintf(pTmpBuf, a2a, pGlobalTXT_LocalizationStrings[212], v54, v52, v51);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, uY, 0, pTmpBuf, 0, 0, 0);
-  v55 = LOBYTE(pFontArrus->uFontHeight) + uY - 2;
-  v56 = pPlayer->GetBaseAC();
-  v57 = pPlayer->GetActualAC();
-  v58 = pPlayer->GetBaseAC();
-  v59 = pPlayer->GetActualAC();
-  v60 = UI_GetHealthManaStringColor(v59, v58);
-  sprintf(pTmpBuf, "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12], v60, v57, v56);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, v55, 0, pTmpBuf, 0, 0, 0);
-  v61 = v55 + 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
-  v62 = pPlayer->GetMajorConditionIdx();
-  v63 = aCharacterConditionNames[v62];
-  v64 = GetConditionDrawColor(v62);
-  sprintf(pTmpBuf, "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], v64, v63);
-  pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x1Au, v61, 0, pTmpBuf, 226, 0);
-  v65 = LOBYTE(pFontArrus->uFontHeight) + v61 - 1;
-  v66 = pPlayer->uQuickSpell;
-  if ( v66 )
-    v67 = pSpellStats->pInfos[v66].pShortName;
-  else
-    v67 = pGlobalTXT_LocalizationStrings[153];
-  sprintf(pTmpBuf, "%s: %s", pGlobalTXT_LocalizationStrings[172], v67);
-  pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x1Au, v65, 0, pTmpBuf, 226, 0);
-  v68 = pPlayer->GetBaseAge();
-  v69 = pPlayer->GetActualAge();
-  v70 = pPlayer->GetBaseAge();
-  v71 = pPlayer->GetActualAge();
-  v72 = UI_GetHealthManaStringColor(v71, v70);
-  sprintf(pTmpBuf, "%s\f%05u\t100%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[5], v72, v69, v68);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, 50, 0, pTmpBuf, 0, 0, 0);
-  a2b = "%s\f%05u\t100%d\f00000 / %d\n";
-  uYa = LOBYTE(pFontArrus->uFontHeight) + 48;
-  if ( pPlayer->GetBaseLevel() > 99 )
-    a2b = format_4E2E68;
-  v73 = pPlayer->GetBaseLevel();
-  v74 = pPlayer->GetActualLevel();
-  v75 = pPlayer->GetBaseLevel();
-  v76 = pPlayer->GetActualLevel();
-  v77 = UI_GetHealthManaStringColor(v76, v75);
-  sprintf(pTmpBuf, a2b, pGlobalTXT_LocalizationStrings[131], v77, v74, v73);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYa, 0, pTmpBuf, 0, 0, 0);
-  uYb = uYa + LOBYTE(pFontArrus->uFontHeight) - 2;
-  if ( (signed __int64)pPlayer->uExperience <= 9999999 )
-    v78 = pGlobalTXT_LocalizationStrings[83];
-  else
-    v78 = pGlobalTXT_LocalizationStrings[17];
-  v79 = LODWORD(pPlayer->uExperience);
-  v80 = v78;
-  v81 = pPlayer->GetExperienceDisplayColor();
-  sprintf(pTmpBuf, "%s\r180\f%05d%lu\f00000\n\n", v80, v81, v79);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYb, 0, pTmpBuf, 0, 0, 0);
-  v82 = uYb + 2 * LOBYTE(pFontArrus->uFontHeight);
-  v83 = pPlayer->GetActualAttack(0);
-  sprintf(pTmpBuf, "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], v83);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v82, 0, pTmpBuf, 0, 0, 0);
-  v84 = v82 + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v85 = pPlayer->GetMeleeDamageString();
-  sprintf(pTmpBuf, "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], v85);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v84, 0, pTmpBuf, 0, 0, 0);
-  v86 = v84 + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v87 = pPlayer->GetRangedAttack();
-  sprintf(pTmpBuf, "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], v87);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v86, 0, pTmpBuf, 0, 0, 0);
-  v88 = v86 + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v89 = pPlayer->GetRangedDamageString();
-  sprintf(pTmpBuf, "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], v89);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, v88, 0, pTmpBuf, 0, 0, 0);
-  a2c = format_4E2E10;
-  uYc = v88 + 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
-  v131 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE);
-  v90 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE);
-  if ( v131 > 99 || v90 > 99 )
-    a2c = format_4E2E68;
-  v91 = v90;
-  v92 = UI_GetHealthManaStringColor(v131, v90);
-  sprintf(pTmpBuf, a2c, pGlobalTXT_LocalizationStrings[87], v92, v131, v91);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYc, 0, pTmpBuf, 0, 0, 0);
-  a2d = format_4E2E10;
-  uYd = uYc + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v132 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR);
-  v93 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR);
-  if ( v132 > 99 || v93 > 99 )
-    a2d = format_4E2E68;
-  v94 = v93;
-  v95 = UI_GetHealthManaStringColor(v132, v93);
-  sprintf(pTmpBuf, a2d, pGlobalTXT_LocalizationStrings[6], v95, v132, v94);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYd, 0, pTmpBuf, 0, 0, 0);
-  a2e = format_4E2E10;
-  uYe = uYd + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v133 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER);
-  v96 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER);
-  if ( v133 > 99 || v96 > 99 )
-    a2e = format_4E2E68;
-  v97 = v96;
-  v98 = UI_GetHealthManaStringColor(v133, v96);
-  sprintf(pTmpBuf, a2e, pGlobalTXT_LocalizationStrings[240], v98, v133, v97);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYe, 0, pTmpBuf, 0, 0, 0);
-  a2f = format_4E2E10;
-  uYf = uYe + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v134 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
-  v99 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
-  if ( v134 > 99 )
-    a2f = format_4E2E68;
-  v100 = v99;
-  v101 = UI_GetHealthManaStringColor(v134, v99);
-  sprintf(pTmpBuf, a2f, pGlobalTXT_LocalizationStrings[70], v101, v134, v100);
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYf, 0, pTmpBuf, 0, 0, 0);
-  a2g = format_4E2E10;
-  uYg = uYf + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v135 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
-  v102 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
-  v137 = v102;
-  if ( v135 > 99 || v102 > 99 )
-    a2g = format_4E2E68;
-  v103 = v102;
-  v104 = UI_GetHealthManaStringColor(v135, v102);
-  sprintf(pTmpBuf, a2g, pGlobalTXT_LocalizationStrings[142], v104, v135, v103);
-  if ( pPlayer->classType == PLAYER_CLASS_LICH && v137 == 200 )
-  {
-    v105 = pGlobalTXT_LocalizationStrings[625];
-    v106 = UI_GetHealthManaStringColor(v135, 200);
-    sprintf(pTmpBuf, format_4E2E00, pGlobalTXT_LocalizationStrings[142], v106, v105);
-  }
-  pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYg, 0, pTmpBuf, 0, 0, 0);
-  a2h = format_4E2E10;
-  uYh = uYg + LOBYTE(pFontArrus->uFontHeight) - 2;
-  v136 = pPlayer->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
-  v107 = pPlayer->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
-  v138 = v107;
-  if ( v136 > 99 || v107 > 99 )
-    a2h = format_4E2E68;
-  v108 = v107;
-  v109 = UI_GetHealthManaStringColor(v136, v107);
-  sprintf(pTmpBuf, a2h, pGlobalTXT_LocalizationStrings[29], v109, v136, v108);
-  if ( pPlayer->classType == PLAYER_CLASS_LICH && v138 == 200 )
-  {
-    v110 = pGlobalTXT_LocalizationStrings[625];
-    v111 = UI_GetHealthManaStringColor(v136, 200);
-    sprintf(pTmpBuf, format_4E2E00, pGlobalTXT_LocalizationStrings[29], v111, v110);
-  }
-  return pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, uYh, 0, pTmpBuf, 0, 0, 0);
-}
-
-//----- (00419100) --------------------------------------------------------
-void FillAwardsData()
-    {
-    Player *pPlayer; // esi@1
-
-    pPlayer = pPlayers[uActiveCharacter];
-    memset(&achievedAwardsIndex, 0, 4000);
-    memset(pTmpBuf2, 0, 0x7D0u);
-    dword_506544 = 0;
-    dword_506548 = 0;
-    awards_count = 0;
-    dword_50651C = 0;
-    dword_506528 = 0;
-    for(int i=0; i<105; ++i)
-        {
-        if ( _449B57_test_bit((unsigned char*)&pPlayer->_guilds_member_bits, i) && pAwards[i].pText )
-            achievedAwardsIndex[awards_count++] = i;
-        }
-    awards_count2 = awards_count;
-    awards_count = 0;
-    //sort awards index 
-    if ( awards_count2>0 )
-        {
-        for(int i=0; i<awards_count2; ++i)
-            achievedAwardsIndex[awards_count2 + i] = rand() % 16;
-
-        for(int i=1; i<awards_count2-1; ++i)
-            {
-            for (int j = i; j < awards_count2-1; ++j )
-                {
-                int tmp=achievedAwardsIndex[j];
-                if(pAwards[j].uSort < pAwards[i].uSort)
-                    {
-                    achievedAwardsIndex[j] = achievedAwardsIndex[i];
-                    achievedAwardsIndex[i] = tmp;
-                    }
-                }
-            }
-        }
-    }
-
 
 //----- (00419220) --------------------------------------------------------
 void __cdecl sub_419220()
@@ -17467,121 +12150,3 @@
 }
 
 
-//----- (00419401) --------------------------------------------------------
-void __cdecl CharacterUI_SkillScreen_Draw()
-{
-  unsigned int v0; // ecx@3
-  GUIButton *pButton; // eax@3
-  GUIFont *v2; // eax@8
-  unsigned int v3; // esi@8
-  int v4; // eax@10
-  unsigned int v5; // esi@14
-  int v6; // eax@17
-  unsigned int v7; // esi@19
-  int v8; // eax@21
-  unsigned int v9; // esi@25
-  int v10; // eax@27
-  int a2; // [sp+10h] [bp-14h]@1
-  int v12; // [sp+14h] [bp-10h]@8
-  int v13; // [sp+14h] [bp-10h]@19
-  int *v14; // [sp+18h] [bp-Ch]@8
-  int *v15; // [sp+18h] [bp-Ch]@14
-  int *v16; // [sp+18h] [bp-Ch]@19
-  int *v17; // [sp+18h] [bp-Ch]@25
-  Player *v18; // [sp+1Ch] [bp-8h]@8
-  int a5; // [sp+20h] [bp-4h]@8
-
-  a2 = 0;
-  if ( dword_507CC0 )
-    sub_4196A0();
-  v0 = uActiveCharacter;
-  dword_507CC0 = uActiveCharacter;
-  for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
-  {
-    if ( pButton->uControlID == 120 )
-    {
-      dword_50698C = pButton->uX;
-      dword_506988 = pButton->uY;
-      dword_506984 = pButton->uZ;
-      dword_506980 = pButton->uW;
-      pButton->uW = 0;
-      pButton->uZ = 0;
-      pButton->uY = 0;
-      pButton->uX = 0;
-      v0 = uActiveCharacter;
-    }
-  }
-  v12 = 0;
-  a5 = pGUIWindow_CurrentMenu->uNumControls;
-  v18 = &pParty->pPlayers[v0-1];
-  v2 = pFontLucida;
-  v14 = pWeaponSkills;
-  v3 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
-  do
-  {
-    if ( v18->pActiveSkills[*v14] & 0x3F )//crash
-    {
-      v4 = LOBYTE(v2->uFontHeight);
-      v3 = v3 + v4 - 3;
-      ++a2;
-      ++v12;
-      pGUIWindow_CurrentMenu->CreateButton(0x18u, v3, 0xCCu, v4 - 3, 3, *v14 | 0x8000, 0x79u, *v14, 0, "", 0, 0);
-      v2 = pFontLucida;
-    }
-    ++v14;
-  }
-  while ( v14 <= &pWeaponSkills[8] );
-  if ( !v12 )
-    v3 = v3 + LOBYTE(v2->uFontHeight) - 3;
-  v15 = pMagicSkills;
-  v5 = v3 + 2 * LOBYTE(v2->uFontHeight) - 6;
-  do
-  {
-    if ( v18->pActiveSkills[*v15] & 0x3F && a2 < 15 )
-    {
-      v6 = LOBYTE(v2->uFontHeight);
-      v5 = v5 + v6 - 3;
-      ++a2;
-      pGUIWindow_CurrentMenu->CreateButton(0x18u, v5, 0xCCu, v6 - 3, 3, *v15 | 0x8000, 0x79u, *v15, 0, "", 0, 0);
-      v2 = pFontLucida;
-    }
-    ++v15;
-  }
-  while ( v15 <= &pMagicSkills[8] );
-  v13 = 0;
-  v16 = pArmorSkills;
-  v7 = 2 * LOBYTE(v2->uFontHeight) + 13;
-  do
-  {
-    if ( v18->pActiveSkills[*v16] & 0x3F )
-    {
-      v8 = LOBYTE(v2->uFontHeight);
-      v7 = v7 + v8 - 3;
-      ++a2;
-      ++v13;
-      pGUIWindow_CurrentMenu->CreateButton(0xF6u, v7, 0xCCu, v8 - 3, 3, *v16 | 0x8000, 0x79u, *v16, 0, "", 0, 0);
-      v2 = pFontLucida;
-    }
-    ++v16;
-  }
-  while ( v16 <= &pArmorSkills[4] );
-  if ( !v13 )
-    v7 = v7 + LOBYTE(v2->uFontHeight) - 3;
-  v17 = pMiscSkills;
-  v9 = v7 + 2 * LOBYTE(v2->uFontHeight) - 6;
-  do
-  {
-    if ( v18->pActiveSkills[*v17] & 0x3F )
-    {
-      v10 = LOBYTE(v2->uFontHeight);
-      v9 = v9 + v10 - 3;
-      ++a2;
-      pGUIWindow_CurrentMenu->CreateButton(0xF6u, v9, 0xCCu, v10 - 3, 3, *v17 | 0x8000, 0x79u, *v17, 0, "", 0, 0);
-      v2 = pFontLucida;
-    }
-    ++v17;
-  }
-  while ( v17 <= &pMiscSkills[11] );
-  if ( a2 )
-    pGUIWindow_CurrentMenu->_41D08F(a2, 1, 0, a5);
-}
\ No newline at end of file