diff Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2295:6fd03869f65c

LoadTexture cleaned and add ConvertPNG function
author Ritor1
date Mon, 17 Mar 2014 01:20:15 +0600
parents d65414f65bd4
children 9987f93d7e1f
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Sun Mar 16 19:34:51 2014 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters	Mon Mar 17 01:20:15 2014 +0600
@@ -64,6 +64,9 @@
     <Filter Include="lib\libswscale">
       <UniqueIdentifier>{293e30b6-9ded-426f-a0be-425b0a877e93}</UniqueIdentifier>
     </Filter>
+    <Filter Include="lib\libpng">
+      <UniqueIdentifier>{a768f30d-81a0-4858-a264-dd7120e64106}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\..\Level\Decoration.cpp" />
@@ -336,6 +339,51 @@
     </ClCompile>
     <ClCompile Include="..\..\MapInfo.cpp" />
     <ClCompile Include="..\..\MMT.cpp" />
+    <ClCompile Include="..\..\lib\libpng\png.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngerror.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngget.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngmem.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngpread.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngread.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngrio.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngrtran.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngrutil.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngset.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngtrans.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwio.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwrite.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwtran.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwutil.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\..\Level\Decoration.h" />
@@ -838,6 +886,27 @@
     </ClInclude>
     <ClInclude Include="..\..\mm7_unsorted_subs.h" />
     <ClInclude Include="..\..\MMT.h" />
+    <ClInclude Include="..\..\lib\libpng\png.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngconf.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngdebug.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pnginfo.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pnglibconf.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngpriv.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngstruct.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\Player.swig" />