Mercurial > mm7
diff mm7_5.cpp @ 735:6daaa2f18d0d
Fixed some house sounds & shop-related stuff
author | Nomad |
---|---|
date | Fri, 22 Mar 2013 20:01:46 +0200 |
parents | de482c901171 |
children | 9f7db515a8d7 |
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--- a/mm7_5.cpp Fri Mar 22 16:16:40 2013 +0200 +++ b/mm7_5.cpp Fri Mar 22 20:01:46 2013 +0200 @@ -390,9 +390,11 @@ } } continue; - case UIMSG_51: - sub_4BDB56_buy_skill____(); - continue; + + case UIMSG_BuyInShop_Identify_Repair: + UIShop_Buy_Identify_Repair(); + continue; + case UIMSG_ClickNPCTopic: ClickNPCTopic(uMessageParam); continue; @@ -1361,7 +1363,7 @@ continue; case SCREEN_INPUT_BLV: if ( uCurrentHouse_Animation == 153 ) - HousePlaySomeSound(0x99u, 3); + PlayHouseSound(0x99u, HouseSound_Greeting_2); pVideoPlayer->Unload(); if ( dword_5B65CC ) { @@ -1577,7 +1579,7 @@ pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; dword_50CDC8 = v0; sub_42FBDD(); - HousePlaySomeSound(uCurrentHouse_Animation, 2); + PlayHouseSound(uCurrentHouse_Animation, HouseSound_NotEnoughMoney); pVideoPlayer->Unload(); sub_44603D(); viewparams->bRedrawGameUI = v0;