diff UI/UISaveLoad.cpp @ 2389:6a7309a847ea

removing some (const char *) casts
author Grumpy7
date Wed, 02 Jul 2014 15:13:39 +0200
parents d6887ee81068
children 8cee51ce4382
line wrap: on
line diff
--- a/UI/UISaveLoad.cpp	Mon Jun 30 10:22:31 2014 +0100
+++ b/UI/UISaveLoad.cpp	Wed Jul 02 15:13:39 2014 +0200
@@ -95,7 +95,7 @@
   if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
   {
     pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
-    strcpy((char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot, (const char *)pKeyActionMap->pPressedKeysBuffer);
+    strcpy((char *)&pSavegameHeader + 100 * uLoadGameUI_SelectedSlot, pKeyActionMap->pPressedKeysBuffer);
     pMessageQueue_50CBD0->AddMessage(UIMSG_SaveGame, 0, 0);
   }
   else
@@ -108,7 +108,7 @@
     pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[135]) + 25,
         220, 0, pGlobalTXT_LocalizationStrings[135], 0, 0, 0);//Загрузка
     pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, pFontSmallnum->AlignText_Center(186,
-        (const char *)pSavegameHeader.data() + 100 * uLoadGameUI_SelectedSlot) + 25, 0x106, 0, pSavegameHeader[uLoadGameUI_SelectedSlot].pName, 185, 0);
+		pSavegameHeader[uLoadGameUI_SelectedSlot].pName) + 25, 0x106, 0, pSavegameHeader[uLoadGameUI_SelectedSlot].pName, 185, 0);
     pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[165]) + 25,
         304, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0);//"Пожалуйста, пожождите"
   }