Mercurial > mm7
diff Engine/Objects/SpriteObject.cpp @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
---|---|
date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | 92eeeb5200f2 |
children | a77c34acdbc9 |
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--- a/Engine/Objects/SpriteObject.cpp Fri Sep 19 00:03:04 2014 +0600 +++ b/Engine/Objects/SpriteObject.cpp Fri Sep 19 02:57:42 2014 +0600 @@ -6,24 +6,24 @@ #include "Engine/Graphics/Sprites.h" #include "Engine/Graphics/BSPModel.h" #include "SpriteObject.h" -#include "Party.h" -#include "TurnEngine.h" -#include "OurMath.h" +#include "../Party.h" +#include "../TurnEngine/TurnEngine.h" +#include "../OurMath.h" #include "ObjectList.h" #include "Engine/Graphics/Outdoor.h" #include "Engine/Graphics/ParticleEngine.h" -#include "Timer.h" -#include "Game.h" -#include "LOD.h" +#include "../Timer.h" +#include "../Game.h" +#include "../LOD.h" #include "Actor.h" -#include "Events.h" +#include "../Events.h" #include "AudioPlayer.h" #include "Engine/Graphics/Level/Decoration.h" -#include "MM7.h" +#include "../MM7.h" -#include "stru298.h" -#include "Random.h" +#include "../stru298.h" +#include "../Random.h"