Mercurial > mm7
diff Engine/LOD.cpp @ 2499:68cdef6879a0
engine folder
author | Ritor1 |
---|---|
date | Fri, 19 Sep 2014 02:57:42 +0600 |
parents | |
children | fb1c61a82a55 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Engine/LOD.cpp Fri Sep 19 02:57:42 2014 +0600 @@ -0,0 +1,2409 @@ +#define _CRTDBG_MAP_ALLOC +#include <stdlib.h> +#include <crtdbg.h> + +#define _CRT_SECURE_NO_WARNINGS +#include "Engine/ErrorHandling.h" +#include "LOD.h" +#include "Engine/Graphics/Render.h" +#include "Engine/Graphics/Viewport.h" +#include "mm7_data.h" +#include "ZlibWrapper.h" + +#include "Engine/Graphics/Sprites.h" + + + + + + +LODFile_IconsBitmaps *pEvents_LOD = nullptr; + +LODFile_IconsBitmaps *pIcons_LOD = nullptr; +LODFile_IconsBitmaps *pIcons_LOD_mm6 = nullptr; +LODFile_IconsBitmaps *pIcons_LOD_mm8 = nullptr; + +LODFile_IconsBitmaps *pBitmaps_LOD = nullptr; +LODFile_IconsBitmaps *pBitmaps_LOD_mm6 = nullptr; +LODFile_IconsBitmaps *pBitmaps_LOD_mm8 = nullptr; + +LODFile_Sprites *pSprites_LOD = nullptr; +LODFile_Sprites *pSprites_LOD_mm6 = nullptr; +LODFile_Sprites *pSprites_LOD_mm8 = nullptr; + +LODWriteableFile *pNew_LOD = nullptr; +LODWriteableFile *pGames_LOD = nullptr; + + + + +int _6A0CA4_lod_binary_search; // weak +int _6A0CA8_lod_unused; // weak + + +// inlined +//----- (mm6c::00408860) -------------------------------------------------- +void LODFile_IconsBitmaps::_inlined_sub2() +{ + ++uTexturePacksCount; + if (!uNumPrevLoadedFiles) + uNumPrevLoadedFiles = uNumLoadedFiles; +} + +// inlined +//----- (mm6c::0045BE60) -------------------------------------------------- +void LODFile_IconsBitmaps::_inlined_sub1() +{ + dword_11B84 = uNumLoadedFiles; +} + +// inlined +//----- (mm6c::0045C310) -------------------------------------------------- +void LODFile_Sprites::_inlined_sub1() +{ + field_ECA0 = uNumLoadedSprites; +} + +// inlined +//----- (mm6c::0045C5B0) -------------------------------------------------- +void LODFile_IconsBitmaps::_inlined_sub0() +{ + dword_11B80 = uNumLoadedFiles; + if (dword_11B84 < uNumLoadedFiles) + dword_11B84 = uNumLoadedFiles; +} + + +// inlined +//----- (mm6c::0045C660) -------------------------------------------------- +void LODFile_Sprites::_inlined_sub0() +{ + field_ECA4 = uNumLoadedSprites; + if (field_ECA0 < uNumLoadedSprites) + field_ECA0 = uNumLoadedSprites; +} + +//----- (004355F7) -------------------------------------------------------- +void LODFile_IconsBitmaps::RemoveTexturesFromTextureList() +{ + if ( this->uTexturePacksCount ) + { + if ( (this->uNumLoadedFiles - 1) >= this->uNumPrevLoadedFiles ) + { + for ( uint i = this->uNumLoadedFiles - 1; i >= this->uNumPrevLoadedFiles; --i ) + { + this->pTextures[i].Release(); + if ( this->pHardwareTextures ) + { + if ( this->pHardwareTextures[i] ) + { + this->pHardwareTextures[i]->Release(); + this->pHardwareTextures[i] = 0; + } + } + if ( this->pHardwareSurfaces ) + { + if ( this->pHardwareSurfaces[i] ) + { + this->pHardwareSurfaces[i]->Release(); + this->pHardwareSurfaces[i] = 0; + } + } + } + } + this->uNumLoadedFiles = this->uNumPrevLoadedFiles; + this->uNumPrevLoadedFiles = 0; + this->uTexturePacksCount = 0; + } +} + +//----- (004114F2) -------------------------------------------------------- +void LODFile_IconsBitmaps::RemoveTexturesPackFromTextureList() +{ + if ( this->uTexturePacksCount ) + { + this->uTexturePacksCount--; + if ( !this->uTexturePacksCount ) + { + if ( (this->uNumLoadedFiles - 1) >= this->uNumPrevLoadedFiles ) + { + for ( uint i = this->uNumLoadedFiles - 1; i >= this->uNumPrevLoadedFiles; --i ) + { + this->pTextures[i].Release(); + if ( this->pHardwareTextures ) + { + if ( this->pHardwareTextures[i] ) + { + this->pHardwareTextures[i]->Release(); + this->pHardwareTextures[i] = 0; + } + } + if ( this->pHardwareSurfaces ) + { + if ( this->pHardwareSurfaces[i] ) + { + this->pHardwareSurfaces[i]->Release(); + this->pHardwareSurfaces[i] = 0; + } + } + } + } + this->uNumLoadedFiles = this->uNumPrevLoadedFiles; + this->uNumPrevLoadedFiles = 0; + } + } +} + +//----- (004AC67E) -------------------------------------------------------- +int LODFile_Sprites::LoadSpriteFromFile(LODSprite *pSpriteHeader, const char *pContainer) +{ + FILE *File; // [sp+4h] [bp-4h]@1 + void *DstBufa; // [sp+10h] [bp+8h]@4 + int Sizea; // [sp+14h] [bp+Ch]@3 + + File = FindContainer(pContainer, 0); + if ( File ) + { + fread(pSpriteHeader, 1, 0x20u, File); + strcpy(pSpriteHeader->pName, pContainer); + Sizea = pSpriteHeader->uSpriteSize; + pSpriteHeader->pSpriteLines = (LODSprite_stru0 *)malloc(8 * pSpriteHeader->uHeight); + fread(pSpriteHeader->pSpriteLines, 1, 8 * pSpriteHeader->uHeight, File); + + if ( pSpriteHeader->uDecompressedSize ) + { + pSpriteHeader->pDecompressedBytes = malloc(pSpriteHeader->uDecompressedSize); + DstBufa = malloc(Sizea); + fread(DstBufa, 1, Sizea, File); + zlib::MemUnzip(pSpriteHeader->pDecompressedBytes, (unsigned int *)&pSpriteHeader->uDecompressedSize, DstBufa, pSpriteHeader->uSpriteSize); + pSpriteHeader->uSpriteSize = pSpriteHeader->uDecompressedSize; + free(DstBufa); + } + else + { + pSpriteHeader->pDecompressedBytes = malloc(Sizea); + fread(pSpriteHeader->pDecompressedBytes, 1, Sizea, File); + } + for ( uint i = 0; i < pSpriteHeader->uHeight; i++ ) + pSpriteHeader->pSpriteLines[i].pos += (unsigned int)pSpriteHeader->pDecompressedBytes; + return 1; + } + else + return -1; +} + +//----- (004AC795) -------------------------------------------------------- +bool LODFile_Sprites::LoadSprites(const char *pFilename) +{ + if (LoadHeader(pFilename, 1)) + return false; + else + return LoadSubIndices("sprites08") == 0; +} + +//----- (004AC7C0) -------------------------------------------------------- +int LODFile_Sprites::LoadSprite(const char *pContainerName, unsigned int uPaletteID) + { + + FILE *sprite_file; // eax@12 + LODSprite temp_sprite_hdr; // [sp+Ch] [bp-3Ch]@12 + int i;//, sprite_indx; + + //find if already loaded + //if ( pRenderer->pRenderD3D ) + { + for (i=0; i<uNumLoadedSprites;++i) + { + if (!(_stricmp(pHardwareSprites[i].pName, pContainerName))) + return i; + } + } + /*else + { + for (i=0; i<uNumLoadedSprites;++i) + { + if (!(_stricmp(pSpriteHeaders[i].pName, pContainerName))) + return i; + } + }*/ + + if (uNumLoadedSprites >= 1500 ) + return -1; + //if not loaded - load from file + + //if ( pRenderer->pRenderD3D && can_load_hardware_sprites ) + { + if ( !pHardwareSprites ) + { + pHardwareSprites = (Sprite *)malloc(1500*sizeof(Sprite));//0xEA60u + for (i=0; i<1500;++i) + { + pHardwareSprites[i].pName=nullptr; + pHardwareSprites[i].pTextureSurface=nullptr; + pHardwareSprites[i].pTexture=nullptr; + } + } + temp_sprite_hdr.uHeight = 0; + temp_sprite_hdr.uPaletteId = 0; + temp_sprite_hdr.word_1A = 0; + temp_sprite_hdr.pSpriteLines = nullptr; + temp_sprite_hdr.pDecompressedBytes = nullptr; + sprite_file = FindContainer(pContainerName, 0); + if ( !sprite_file ) + return -1; + //fread(&temp_sprite_hdr, 1, sizeof(LODSprite), sprite_file); + fread(&temp_sprite_hdr, 1, 0x20, sprite_file); + pHardwareSprites[uNumLoadedSprites].uBufferWidth = temp_sprite_hdr.uWidth; + pHardwareSprites[uNumLoadedSprites].uBufferHeight = temp_sprite_hdr.uHeight; + pSpriteHeaders[uNumLoadedSprites].uWidth = temp_sprite_hdr.uWidth; + pSpriteHeaders[uNumLoadedSprites].uHeight = temp_sprite_hdr.uHeight; + LoadSpriteFromFile( &pSpriteHeaders[uNumLoadedSprites], pContainerName); //this line is not present here in the original. necessary for Grayface's mouse picking fix + } + /*else + { + sprite_indx = LoadSpriteFromFile( &pSpriteHeaders[uNumLoadedSprites], pContainerName); + pSpriteHeaders[uNumLoadedSprites].word_1A = 0; + + if ( sprite_indx != -1 ) + { + pSpriteHeaders[uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette(pSpriteHeaders[uNumLoadedSprites].uPaletteId); + } + else + { + if ( uNumLoadedSprites<=0 ) + uNumLoadedSprites=0; + else + { + for (i=0; i<uNumLoadedSprites;++i) + { + if (!(_stricmp(pSpriteHeaders[i].pName, "pending"))) + return i; + } + } + if ( LoadSpriteFromFile(&pSpriteHeaders[uNumLoadedSprites], "pending") == -1 ) + return -1; + pSpriteHeaders[uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette(pSpriteHeaders[uNumLoadedSprites].uPaletteId); + } + }*/ + + //if ( pRenderer->pRenderD3D ) + { + pHardwareSprites[uNumLoadedSprites].pName = (const char *)malloc(20); + strcpy((char *)pHardwareSprites[uNumLoadedSprites].pName, pContainerName); + pHardwareSprites[uNumLoadedSprites].uPaletteID = uPaletteID; + pRenderer->MoveSpriteToDevice(&pHardwareSprites[uNumLoadedSprites]); + } + ++uNumLoadedSprites; + return uNumLoadedSprites - 1; + + } + +//----- (004ACADA) -------------------------------------------------------- +void LODFile_Sprites::ReleaseLostHardwareSprites() +{ + signed int v2; // ebx@2 + int v3; // edi@3 + IDirectDrawSurface *v4; // eax@4 + IDirect3DTexture2 *v5; // eax@6 + IDirectDrawSurface *v6; // ST00_4@8 + + if ( this->pHardwareSprites ) + { + v2 = 0; + if ( (signed int)this->uNumLoadedSprites > 0 ) + { + v3 = 0; + do + { + v4 = (IDirectDrawSurface *)this->pHardwareSprites[v3].pTextureSurface; + if ( v4 && v4->IsLost() == DDERR_SURFACELOST ) + { + v5 = this->pHardwareSprites[v3].pTexture; + if ( v5 ) + { + v5->Release(); + this->pHardwareSprites[v3].pTexture = nullptr; + } + v6 = (IDirectDrawSurface *)this->pHardwareSprites[v3].pTextureSurface; + v6->Release(); + this->pHardwareSprites[v3].pTextureSurface = nullptr; + pRenderer->MoveSpriteToDevice(&this->pHardwareSprites[v3]); + } + ++v2; + ++v3; + } + while ( v2 < (signed int)this->uNumLoadedSprites ); + } + } +} + +//----- (004ACB70) -------------------------------------------------------- +void LODFile_Sprites::ReleaseAll() +{ + if ( this->pHardwareSprites ) + { + for ( int i = 0; i < this->uNumLoadedSprites; ++i ) + { + if ( this->pHardwareSprites ) + { + if ( this->pHardwareSprites[i].pTexture ) + { + this->pHardwareSprites[i].pTexture->Release(); + this->pHardwareSprites[i].pTexture = nullptr; + } + if ( this->pHardwareSprites ) + { + if ( this->pHardwareSprites[i].pTextureSurface ) + { + this->pHardwareSprites[i].pTextureSurface->Release(); + this->pHardwareSprites[i].pTextureSurface = nullptr; + } + } + } + } + } +} + +//----- (004ACBE0) -------------------------------------------------------- +void LODFile_Sprites::MoveSpritesToVideoMemory() +{ + if ( this->pHardwareSprites ) + { + for ( int i = 0; i < this->uNumLoadedSprites; ++i ) + pRenderer->MoveSpriteToDevice(&this->pHardwareSprites[i]); + } +} + +//----- (004ACC38) -------------------------------------------------------- +int LODSprite::DrawSprite_sw(RenderBillboardTransform_local0 *a2, char a3) +{ + RenderBillboardTransform_local0 *v3; // edi@1 + int result; // eax@1 + int v5; // esi@2 + int v6; // ST18_4@2 + //signed int v7; // eax@2 + signed int v8; // ebx@2 + int v9; // ebx@2 + int *v10; // ecx@2 + int v11; // esi@2 + unsigned int v12; // edx@4 + int v13; // esi@13 + int v14; // esi@17 + int v15; // ecx@17 + char *v16; // edx@17 + int v17; // esi@17 + int v18; // ecx@18 + int v19; // esi@18 + LODSprite_stru0 *v20; // edx@21 + int v21; // eax@22 + int v22; // esi@22 + int v23; // eax@25 + int v24; // ecx@25 + signed __int64 v25; // qtt@27 + int v26; // eax@27 + unsigned __int16 *v27; // eax@29 + LODSprite_stru0 *v28; // edx@29 + signed int v29; // ecx@30 + int v30; // ecx@37 + int v31; // ecx@38 + signed int v32; // ecx@41 + int v33; // ecx@47 + int v34; // ecx@56 + int v35; // esi@58 + __int16 v36; // ax@58 + int v37; // ecx@59 + int v38; // eax@59 + int v39; // ecx@62 + signed int v40; // ST30_4@64 + signed __int64 v41; // qtt@64 + int v42; // ecx@64 + unsigned __int16 *v43; // eax@66 + LODSprite_stru0 *v44; // ecx@66 + int v45; // edx@69 + int v46; // edx@77 + //unsigned __int16 *pTarget; // [sp+Ch] [bp-50h]@2 + signed int v48; // [sp+10h] [bp-4Ch]@2 + signed int v49; // [sp+14h] [bp-48h]@2 + int v50; // [sp+14h] [bp-48h]@19 + int v51; // [sp+14h] [bp-48h]@57 + int v52; // [sp+18h] [bp-44h]@13 + int v53; // [sp+1Ch] [bp-40h]@2 + int v54; // [sp+1Ch] [bp-40h]@22 + int v55; // [sp+1Ch] [bp-40h]@32 + int v56; // [sp+1Ch] [bp-40h]@69 + int v57; // [sp+20h] [bp-3Ch]@2 + int v58; // [sp+24h] [bp-38h]@1 + int v59; // [sp+28h] [bp-34h]@2 + int v60; // [sp+28h] [bp-34h]@13 + unsigned __int16 *v61; // [sp+2Ch] [bp-30h]@2 + int v62; // [sp+30h] [bp-2Ch]@2 + void *v63; // [sp+30h] [bp-2Ch]@29 + void *v64; // [sp+30h] [bp-2Ch]@66 + int v65; // [sp+34h] [bp-28h]@2 + int v66; // [sp+34h] [bp-28h]@22 + int v67; // [sp+34h] [bp-28h]@59 + int v68; // [sp+38h] [bp-24h]@13 + unsigned int v69; // [sp+3Ch] [bp-20h]@2 + int v70; // [sp+40h] [bp-1Ch]@2 + signed int v71; // [sp+40h] [bp-1Ch]@15 + int v72; // [sp+44h] [bp-18h]@2 + unsigned __int16 *v73; // [sp+44h] [bp-18h]@29 + unsigned __int16 *v74; // [sp+44h] [bp-18h]@66 + int v75; // [sp+48h] [bp-14h]@4 + int v76; // [sp+48h] [bp-14h]@22 + int v77; // [sp+48h] [bp-14h]@59 + //LODSprite *v78; // [sp+4Ch] [bp-10h]@1 + int v79; // [sp+50h] [bp-Ch]@4 + int v80; // [sp+50h] [bp-Ch]@21 + int v81; // [sp+50h] [bp-Ch]@62 + int v82; // [sp+50h] [bp-Ch]@67 + int v83; // [sp+50h] [bp-Ch]@75 + int *pTargetZ; // [sp+54h] [bp-8h]@4 + int v85; // [sp+58h] [bp-4h]@18 + int v86; // [sp+58h] [bp-4h]@56 + signed int v87; // [sp+64h] [bp+8h]@2 + int v88; // [sp+68h] [bp+Ch]@18 + int v89; // [sp+68h] [bp+Ch]@56 + + v3 = a2; + //v78 = this; + result = a2->_screenspace_x_scaler_packedfloat; + v58 = a2->_screenspace_x_scaler_packedfloat; + if ( result <= 0 ) + return result; + v5 = a2->_screenspace_y_scaler_packedfloat; + v6 = a2->_screenspace_x_scaler_packedfloat; + v87 = (signed __int64)0x100000000ui64 / result; + v48 = (signed __int64)0x100000000ui64 / result; + v62 = (signed __int64)0x100000000ui64 / v5; + //v7 = this->uHeight; + v8 = (signed int)((signed __int64)0x100000000ui64 / v5) >> 1; + v53 = v8; + v70 = (this->uHeight << 16) - v8; + v49 = this->uHeight; + v69 = v3->uTargetPitch; + + __debugbreak(); // target surface will most likely be 32bit, but this sub awaits 16bits + auto pTarget = (unsigned __int16 *)v3->pTarget; + v57 = v3->sZValue; + v61 = v3->pPalette; + v9 = (v6 * this->uWidth + 0x8000) >> 16; + v72 = v3->uScreenSpaceY; + result = (v5 * this->uHeight + 0x8000) >> 16; + v10 = (int *)(v72 - result + 1); + v11 = v3->uScreenSpaceX - (v9 >> 1) + 1; + v65 = v72 - result + 1; + v59 = v11 + v9 - 1; + if ( v3->uFlags & 0x800 ) + { + v10 = (int *)((char *)v10 + (v49 >> 1)); + v72 += v49 >> 1; + v65 = (int)v10; + } + v12 = v72; + pTargetZ = v10; + v75 = v3->uScreenSpaceX - (v9 >> 1) + 1; + v79 = v11 + v9 - 1; + if ( !(v3->uFlags & 8) ) + { + if ( v65 < (signed int)v3->uViewportY ) + pTargetZ = (int *)v3->uViewportY; + if ( v72 > (signed int)v3->uViewportW ) + v12 = v3->uViewportW; + if ( v11 < (signed int)v3->uViewportX ) + v75 = v3->uViewportX; + if ( v59 > (signed int)v3->uViewportZ ) + v79 = v3->uViewportZ; + } + v68 = v75 - v11; + v13 = -v62; + v60 = v59 - v79; + v52 = -v62; + if ( v3->uFlags & 1 ) + { + v13 = v62; + v70 = v53; + v52 = v62; + } + v71 = v13 * (v72 - v12) + v70; + if ( LOBYTE(viewparams->field_20) ) + { + if ( a3 ) + return result; + } + v14 = 5 * v12; + v15 = v69 * v12; + result = v12 - v72 + result - 1; + v16 = (char *)pTargetZ - v65; + v17 = v14 << 7; + if ( v3->uFlags & 4 ) + { + v34 = v79 + v15; + v89 = v34; + v86 = v79 + v17; + if ( result < (signed int)v16 ) + return result; + v51 = result - (int)v16 + 1; + while ( 1 ) + { + v35 = v71 >> 16; + v36 = this->pSpriteLines[v35].a1; + if ( v36 == -1 ) + { + v34 -= v69; + v89 = v34; + goto LABEL_84; + } + v37 = v9 - ((unsigned __int64)(v36 * (signed __int64)v58) >> 16); + v67 = v87 * ((unsigned __int64)(this->pSpriteLines[v35].a2 * (signed __int64)v58) >> 16); + v38 = v9 - v60; + v77 = v9 - v60; + if ( v9 - v60 <= (signed int)(v9 - ((unsigned __int64)(this->pSpriteLines[v35].a2 * (signed __int64)v58) >> 16)) + || v68 >= v37 ) + { + v89 -= v69; + v34 = v89; +LABEL_84: + v86 -= window->GetWidth(); + goto LABEL_85; + } + if ( v38 < v37 ) + v81 = (v87 >> 1) + v87 * (v37 - v38); + else + { + v77 = v37; + v81 = v87 >> 1; + v39 = v37 - v9; + v89 += v39 + v60; + v86 += v60 + v39; + } + v40 = ((this->pSpriteLines[v35].a2 + 1) << 16) - v81 - v67; + LODWORD(v41) = v40 << 16; + HIDWORD(v41) = v40 >> 16; + v42 = v77 - (((signed int)((unsigned __int64)(v41 / v48) - 0x8000) >> 16) + 1); + if ( v68 >= v42 ) + v42 = v68; + v43 = &pTarget[v89]; + v74 = &v43[v42 - v77 + 1]; + v44 = &this->pSpriteLines[v35]; + v64 = v44->pos; + if ( !v57 ) + { + v83 = v67 + v81; + if ( ((v83 - (v44->a1 << 16)) & 0xFFFF0000) < 0 ) + { + v83 += v87; + --v43; + --pTargetZ; + } + while ( v43 >= v74 ) + { + v46 = (v83 - ((signed int)this->pSpriteLines[v35].a1 << 16)) >> 16; + if ( *((char *)v64 + v46) ) + *v43 = v61[*((char *)v64 + v46)]; + v83 += v87; + --v43; + } + goto LABEL_81; + } + pTargetZ = &v3->pTargetZ[v86]; + v82 = v67 + v81; + if ( ((v82 - (v44->a1 << 16)) & 0xFFFF0000) < 0 ) + goto LABEL_72; +LABEL_73: + if ( v43 >= v74 ) + break; +LABEL_81: + v89 += v9 - v77 - v60 - v69; + v34 = v89; + v86 = v86 + v9 - v77 - v60 - window->GetWidth(); +LABEL_85: + result = v52; + v71 += v52; + --v51; + if ( !v51 ) + return result; + } + v45 = (v82 - ((signed int)this->pSpriteLines[v35].a1 << 16)) >> 16; + v56 = *((char *)v64 + v45); + if ( *((char *)v64 + v45) && v57 <= (unsigned int)*pTargetZ ) + { + *pTargetZ = v57; + *v43 = v61[v56]; + } +LABEL_72: + v82 += v87; + --v43; + --pTargetZ; + goto LABEL_73; + } + v18 = v75 + v15; + v19 = v75 + v17; + v88 = v18; + v85 = v19; + if ( result >= (signed int)v16 ) + { + v50 = result - (int)v16 + 1; + while ( 1 ) + { + v20 = &this->pSpriteLines[v71 >> 16]; + v80 = v71 >> 16; + if ( v20->a1 != -1 ) + break; + v18 -= v69; + v85 = v19 - window->GetWidth(); + v88 = v18; +LABEL_54: + result = v52; + v71 += v52; + --v50; + if ( !v50 ) + return result; + v19 = v85; + } + v21 = (v58 * v20->a1 + 32768) >> 16; + v66 = v21 * v87; + v76 = v68; + v54 = v20->a2; + v22 = v9 - v60; + if ( v68 >= (v58 * v54 + 32768) >> 16 || v22 <= v21 ) + { + v88 -= v69; + v85 -= window->GetWidth(); + goto LABEL_51; + } + if ( v68 > v21 ) + { + v24 = (v87 >> 1) + v87 * (v68 - v21); + } + else + { + v76 = (v58 * v20->a1 + 0x8000) >> 16; + v23 = v21 - v68; + v88 += v23; + v24 = v87 >> 1; + v85 += v23; + } + LODWORD(v25) = (((v54 + 1) << 16) - v24 - v66) << 16; + HIDWORD(v25) = (((v54 + 1) << 16) - v24 - v66) >> 16; + v26 = v76 + ((signed int)(v25 / v48) >> 16) + 1; + if ( v22 > v26 ) + v22 = v26; + v27 = &pTarget[v88]; + v73 = &v27[v22 - v76 - 1]; + v28 = &this->pSpriteLines[v80]; + v63 = v28->pos; + if ( v57 ) + { + pTargetZ = &v3->pTargetZ[v85]; + v29 = v66 - (v28->a1 << 16) + v24; + if ( (v29 & 0xFFFF0000) >= 0 ) + goto LABEL_36; + while ( 1 ) + { + v29 += v87; + ++v27; + ++pTargetZ; +LABEL_36: + if ( v27 >= v73 ) + break; + v55 = *((char *)v63 + (v29 >> 16)); + if ( *((char *)v63 + (v29 >> 16)) && v57 <= (unsigned int)*pTargetZ ) + { + *pTargetZ = v57; + *v27 = v61[v55]; + } + } + v30 = v29 >> 16; + if ( v30 > this->pSpriteLines[v80].a2 - (signed int)this->pSpriteLines[v80].a1 + || (v31 = *((char *)v63 + v30)) == 0 + || v57 > (unsigned int)*pTargetZ ) + goto LABEL_50; + *pTargetZ = v57; + } + else + { + v32 = v66 - (v28->a1 << 16) + v24; + if ( (v32 & 0xFFFF0000) < 0 ) + { + v32 += v87; + ++v27; + ++pTargetZ; + } + while ( v27 < v73 ) + { + if ( *((char *)v63 + (v32 >> 16)) ) + *v27 = v61[*((char *)v63 + (v32 >> 16))]; + v32 += v87; + ++v27; + } + v33 = v32 >> 16; + if ( v33 > this->pSpriteLines[v80].a2 - (signed int)this->pSpriteLines[v80].a1 + || (v31 = *((char *)v63 + v33)) == 0 ) + goto LABEL_50; + } + *v27 = v61[v31]; +LABEL_50: + v88 += v68 - v76 - v69; + v85 = v85 + v68 - v76 - window->GetWidth(); +LABEL_51: + v18 = v88; + goto LABEL_54; + } + return result; +} + +//----- (004AD2D1) -------------------------------------------------------- +int LODSprite::_4AD2D1(struct RenderBillboardTransform_local0 *a2, int a3) +{ + int result; // eax@1 + unsigned int v4; // esi@1 + int v5; // edi@1 + LODSprite_stru0 *v6; // edx@2 + __int16 v7; // bx@2 + int v8; // ecx@3 + unsigned __int16 *v9; // esi@3 + int v10; // ebx@3 + void *v11; // edx@3 + unsigned __int16 *v12; // ecx@3 + int v13; // ebx@4 + //LODSprite *v14; // [sp+8h] [bp-10h]@1 + unsigned __int16 *v15; // [sp+10h] [bp-8h]@1 + unsigned __int16 *v16; // [sp+14h] [bp-4h]@1 + int i; // [sp+20h] [bp+8h]@1 + + result = (int)a2; + v4 = a2->uTargetPitch; + + __debugbreak(); // sub expects 16bit target surface, we may have 32bit + v16 = (unsigned short *)a2->pTarget; + v15 = a2->pPalette; + v5 = this->uHeight - 1; + for ( i = v4 * a2->uScreenSpaceY - (this->uWidth >> 1) + a2->uScreenSpaceX + 1; v5 >= 0; --v5 ) + { + v6 = &this->pSpriteLines[v5]; + v7 = this->pSpriteLines[v5].a1; + if ( this->pSpriteLines[v5].a1 != -1 ) + { + v8 = v7; + v9 = &v16[v7 + i]; + v10 = v6->a2; + v11 = v6->pos; + v12 = &v9[v10 - v8]; + while ( v9 <= v12 ) + { + v13 = *(char *)v11; + v11 = (char *)v11 + 1; + if ( v13 ) + *v9 = v15[v13]; + ++v9; + } + v4 = *(int *)(result + 48); + //this = v14; + } + i -= v4; + } + return result; +} + +//----- (0046454B) -------------------------------------------------------- +void LODFile_IconsBitmaps::ReleaseAll2() +{ + for ( uint i = (uint)this->dword_11B84; i < this->uNumLoadedFiles; i++ ) + { + this->pTextures[i].Release(); + if ( this->pHardwareTextures ) + { + if ( this->pHardwareTextures[i] ) + { + this->pHardwareTextures[i]->Release(); + this->pHardwareTextures[i] = 0; + } + } + if ( this->pHardwareSurfaces ) + { + if ( this->pHardwareSurfaces[i] ) + { + this->pHardwareSurfaces[i]->Release(); + this->pHardwareSurfaces[i] = 0; + } + } + } + this->uTexturePacksCount = 0; + this->uNumPrevLoadedFiles = 0; + this->uNumLoadedFiles = this->dword_11B84; +} + +//----- (004645DC) -------------------------------------------------------- +void LODFile_Sprites::DeleteSomeOtherSprites() +{ + int *v1; // esi@1 + int *v2; // edi@1 + + v1 = (int *)&this->uNumLoadedSprites; + v2 = &this->field_ECA0; + DeleteSpritesRange(field_ECA0, uNumLoadedSprites); + *v1 = *v2; +} + +//----- (00461431) -------------------------------------------------------- +void LOD::File::Close() +{ + if (isFileOpened ) + { + this->pContainerName[0] = 0; + this->uCurrentIndexDir = 0; + free(pSubIndices); + free(pRoot); + pSubIndices = nullptr; + pRoot = nullptr; + fclose(pFile); + isFileOpened = false; + _6A0CA8_lod_unused = 0; + } +} + +//----- (00461492) -------------------------------------------------------- +int LODWriteableFile::CreateNewLod(LOD::FileHeader *pHeader, LOD::Directory *pDir, const char *lod_name) +{ + if (isFileOpened) + return 1; + if ( !pDir->pFilename[0] ) + return 2; + strcpy(pHeader->pSignature, "LOD"); + pHeader->LODSize = 100; + pHeader->uNumIndices = 1; + pDir->field_F = 0; + pDir->uDataSize = 0; + pDir->uOfsetFromSubindicesStart = 288; + strcpy(pLODName, lod_name); + + pFile = fopen(pLODName, "wb+"); + if (!pFile) + return 3; + fwrite(pHeader,sizeof(LOD::FileHeader), 1, pFile); + fwrite(pDir, sizeof(LOD::Directory), 1, pFile); + fclose(pFile); + pFile = nullptr; + return 0; +} + +//----- (0046153F) -------------------------------------------------------- +void LOD::File::ResetSubIndices() +{ + if ( isFileOpened ) + { + pContainerName[0] = 0; + uCurrentIndexDir = 0; + uOffsetToSubIndex = 0; + uNumSubDirs = 0; + uLODDataSize = 0; + free(pSubIndices); + pSubIndices = nullptr; + } +} + +//----- (00450C8B) -------------------------------------------------------- +void LODFile_Sprites::DeleteSomeSprites() +{ + int *v1; // esi@1 + int *v2; // edi@1 + + v1 = (int *)&this->uNumLoadedSprites; + v2 = &this->field_ECA8; + DeleteSpritesRange(this->field_ECA8, this->uNumLoadedSprites); + *v1 = *v2; +} + +//----- (00450CA9) -------------------------------------------------------- +void LODFile_Sprites::DeleteSpritesRange(int uStartIndex, int uStopIndex) +{ + if ( this->pHardwareSprites ) + { + if ( uStartIndex < uStopIndex ) + { + for ( int i = uStartIndex; i < uStopIndex; i++ ) + { + this->pSpriteHeaders[i].Release(); + pHardwareSprites[i].Release(); + } + } + } + else + { + if ( uStartIndex < uStopIndex ) + { + for ( int i = uStartIndex; i < uStopIndex; i++ ) + this->pSpriteHeaders[i].Release(); + } + } +} + +//----- (00450D1D) -------------------------------------------------------- +void LODSprite::Release() +{ + if ( !(HIBYTE(this->word_1A) & 4) ) + { + free(this->pDecompressedBytes); + free(this->pSpriteLines); + } + this->word_1A = 0; + this->pDecompressedBytes = nullptr; + this->pSpriteLines = nullptr; + this->pName[0] = 0; + this->word_16 = 0; + this->uPaletteId = 0; + this->uTexturePitch = 0; + this->uHeight = 0; + this->uWidth = 0; + this->uSpriteSize = 0; +} + +//----- (00450D68) -------------------------------------------------------- +void Sprite::Release() +{ + free((void *)pName); + pName = nullptr; + + if (pTextureSurface) + pTextureSurface->Release(); + pTextureSurface = nullptr; + + if (pTexture) + pTexture->Release(); + pTexture = nullptr; +} + +//----- (0040FAEE) -------------------------------------------------------- +//----- (0040FA2E) -------------------------------------------------------- +bool LODFile_IconsBitmaps::Load(const char *pLODFilename, const char *pFolderName) +{ + ReleaseAll(); + + if (LoadHeader(pLODFilename, 1)) + return false; + + return LoadSubIndices(pFolderName) == 0; +} + +//----- (0040FA60) -------------------------------------------------------- +void LODFile_IconsBitmaps::ReleaseAll() +{ + for( uint i = 0; i < this->uNumLoadedFiles; i++ ) + { + this->pTextures[i].Release(); + if ( this->pHardwareTextures ) + { + if ( this->pHardwareTextures[i] ) + { + this->pHardwareTextures[i]->Release(); + this->pHardwareTextures[i] = 0; + } + } + if ( this->pHardwareSurfaces ) + { + if ( this->pHardwareSurfaces[i] ) + { + this->pHardwareSurfaces[i]->Release(); + this->pHardwareSurfaces[i] = 0; + } + } + } + this->uTexturePacksCount = 0; + this->uNumPrevLoadedFiles = 0; + this->dword_11B84 = 0; + this->dword_11B80 = 0; + this->uNumLoadedFiles = 0; +} + +//----- (0040F9F0) -------------------------------------------------------- +unsigned int LODFile_IconsBitmaps::FindTextureByName(const char *pName) +{ + for ( uint i = 0; i < this->uNumLoadedFiles; i++ ) + { + if ( !_stricmp(this->pTextures[i].pName, pName) ) + return i; + } + return -1; +} + +//----- (0040F9C5) -------------------------------------------------------- +void LODFile_IconsBitmaps::SyncLoadedFilesCount() + { + signed int loaded_files; // eax@1 + Texture *pTex; // edx@1 + + loaded_files = this->uNumLoadedFiles; + for ( pTex = &this->pTextures[loaded_files]; !pTex->pName[0]; --pTex ) + --loaded_files; + if ( loaded_files < (signed int)this->uNumLoadedFiles ) + { + ++loaded_files; + this->uNumLoadedFiles = loaded_files; + } + +} + +//----- (0046249B) -------------------------------------------------------- +LODFile_Sprites::~LODFile_Sprites() +{ + if ( this->pHardwareSprites ) + { + for ( int i = 0; i < this->uNumLoadedSprites; ++i ) + { + this->pSpriteHeaders[i].Release(); + this->pHardwareSprites[i].Release(); + } + } + else + { + for ( int i = 0; i < this->uNumLoadedSprites; ++i ) + this->pSpriteHeaders[i].Release(); + } + //_eh_vector_destructor_iterator_(v1->pSpriteHeaders, 40, 1500, LODSprite::dtor); + //LOD::File::vdtor((LOD::File *)v1); +} +// 4CC2B4: using guessed type int __stdcall _eh vector destructor iterator_(int, int, int, int); + +//----- (00462463) -------------------------------------------------------- +LODSprite::~LODSprite() +{ + if ( !(HIBYTE(this->word_1A) & 4) ) + { + free(pDecompressedBytes); + free(pSpriteLines); + } + pDecompressedBytes = nullptr; + pSpriteLines = nullptr; +} + +//----- (004623E5) -------------------------------------------------------- +LODFile_Sprites::LODFile_Sprites(): + LOD::File() +{ + /*_eh_vector_constructor_iterator_( + v1->pSpriteHeaders, + 40, + 1500, + (void ( *)(void *))LODSprite::LODSprite, + (void ( *)(void *))LODSprite::dtor);*/ + field_ECA4 = 0; + field_ECA0 = 0; + pHardwareSprites = 0; + //can_load_hardware_sprites = 0; + field_ECB4 = 0; + uNumLoadedSprites = 0; +} + +//----- (00462303) -------------------------------------------------------- +LODFile_IconsBitmaps::~LODFile_IconsBitmaps() +{ + + for ( uint i = 0; i < this->uNumLoadedFiles; i++ ) + { + this->pTextures[i].Release(); + if ( this->pHardwareTextures ) + { + if ( this->pHardwareTextures[i] ) + { + this->pHardwareTextures[i]->Release(); + this->pHardwareTextures[i] = 0; + } + } + if ( this->pHardwareSurfaces ) + { + if ( this->pHardwareSurfaces[i] ) + { + this->pHardwareSurfaces[i]->Release(); + this->pHardwareSurfaces[i] = 0; + } + } + } + free(this->pHardwareSurfaces); + free(this->pHardwareTextures); + free(this->ptr_011BB4); + //LOD::File::vdtor((LOD::File *)v1); +} + +//----- (00462272) -------------------------------------------------------- +LODFile_IconsBitmaps::LODFile_IconsBitmaps(): + LOD::File() +{ + /*v2 = v1->pTextures; + v3 = 1000; + do + { + Texture::Texture(v2); + ++v2; + --v3; + } + while ( v3 );*/ + this->uTexturePacksCount = 0; + this->uNumPrevLoadedFiles = 0; + this->dword_11B84 = 0; + this->dword_11B80 = 0; + this->uNumLoadedFiles = 0; + this->dword_011BA4 = 0; + //this->can_load_hardware_sprites = 0; + this->pHardwareSurfaces = 0; + this->pHardwareTextures = 0; + this->ptr_011BB4 = 0; + this->uTextureRedBits = 0; + this->uTextureGreenBits = 0; + this->uTextureBlueBits = 0; +} + +//----- (004621A7) -------------------------------------------------------- +bool LODWriteableFile::_4621A7()//çàêðûòü è çàãðóçèòü çàïèñûâàåìûé ô-ë(ïðè ñîõðàíåíèè) +{ + CloseWriteFile(); + return LoadFile(pLODName, 0); +} + +//----- (00461FD4) ---LODFile_sub_461FD4---text:004632EA -------------------------------------------------- +int LODWriteableFile::FixDirectoryOffsets() +{ + int total_size; // edi@1 + int temp_offset; // ecx@5 + FILE *tmp_file; // eax@9 + size_t write_size; // edi@12 + int result; + char Filename[256]; // [sp+Ch] [bp-228h]@9 + char NewFilename[256]; // [sp+10Ch] [bp-128h]@15 + int i; + + total_size = 0; + for ( i = 0; i < uNumSubDirs; i++ ) + total_size += pSubIndices[i].uDataSize; + //fix offsets + temp_offset = sizeof(LOD::Directory) * uNumSubDirs; + for ( i = 0; i < uNumSubDirs; i++ ) + { + pSubIndices[i].uOfsetFromSubindicesStart=temp_offset; + temp_offset+=pSubIndices[i].uDataSize; + } + strcpy(Filename, "lod.tmp"); + tmp_file = fopen(Filename, "wb+"); + + if ( tmp_file ) + { + fwrite((const void *)&header, sizeof(LOD::FileHeader), 1, tmp_file); + + LOD::Directory Lindx; + strcpy(Lindx.pFilename, "chapter"); + Lindx.uOfsetFromSubindicesStart = uOffsetToSubIndex; //10h 16 + Lindx.uDataSize = sizeof(LOD::Directory) * uNumSubDirs + total_size; //14h 20 + Lindx.dword_000018 = 0; //18h 24 + Lindx.uNumSubIndices = uNumSubDirs; //1ch 28 + Lindx.word_00001E = 0; // 1Eh 30 + fwrite(&Lindx, sizeof(LOD::Directory), 1, tmp_file); + fwrite(pSubIndices, sizeof(LOD::Directory), uNumSubDirs, tmp_file); + fseek(pOutputFileHandle, 0, 0); + if ( total_size > 0 ) + { + do + { + write_size = uIOBufferSize; + if ( total_size <= (signed int)uIOBufferSize ) + write_size =total_size; + fread(pIOBuffer, 1, write_size, pOutputFileHandle); + fwrite(pIOBuffer, 1, write_size, tmp_file); + total_size -= write_size; + } + while ( total_size > 0 ); + } + strcpy(NewFilename, (const char *)&pLODName); + fclose(tmp_file); + fclose(pOutputFileHandle); + CloseWriteFile(); + remove("lodapp.tmp"); + remove(NewFilename); + rename(Filename, NewFilename); + CloseWriteFile(); + LoadFile( (const char *)&pLODName, 0); + result = 0; + } + else + result = 5; + return result; +} + +//----- (00461F71) -------------------------------------------------------- +bool LOD::File::AppendDirectory(LOD::Directory *pDir, const void *pData) +{ + Assert(uNumSubDirs < 299); + + memcpy(&pSubIndices[uNumSubDirs++], pDir, sizeof(LOD::Directory)); + fwrite(pData, 1, pDir->uDataSize, pOutputFileHandle); + return true; +} + +//----- (00461F1E) -------------------------------------------------------- +int LODWriteableFile::CreateTempFile() +{ + if (!isFileOpened) + return 1; + + if (pIOBuffer && uIOBufferSize ) + { + uCurrentIndexDir = 0; + uNumSubDirs = 0; + pOutputFileHandle = fopen("lodapp.tmp", "wb+"); + return pOutputFileHandle ? 1 : 7; + } + else + return 5; +} + +//----- (00461EE9) -------------------------------------------------------- +void LODWriteableFile::CloseWriteFile() +{ + if (isFileOpened) + { + pContainerName[0] = 0; + uCurrentIndexDir = 0; + _6A0CA8_lod_unused = 0; + + isFileOpened = false; + fflush(pFile); + fclose(pFile); + pFile = nullptr; + } + //else + //__debugbreak(); +} +// 6A0CA8: using guessed type int 6A0CA8_lod_unused; + + +//----- (00461B48) -------------------------------------------------------- +unsigned int LODWriteableFile::Write(const LOD::Directory *pDir, const void *pDirData, int a4) +{ + char Filename[256]; + char NewFilename[256]; + FILE *tmp_file; + int comp_res; + bool bRewrite_data; + int offset_to_data; + int total_data_size; + int size_correction; + int to_copy_size; + int read_size; + int curr_position; + int insert_index; + + //insert new data in sorted index lod file + bRewrite_data = false; + insert_index = -1; + if ( !isFileOpened )//sometimes gives crash + return 1; + if ( !pSubIndices ) + return 2; + if ( !pIOBuffer || !uIOBufferSize ) + return 3; + + for ( int i = 0; i < uNumSubDirs; i++ ) + { + comp_res = _stricmp(pSubIndices[i].pFilename, pDir->pFilename); + if( comp_res == 0 ) + { + insert_index = i; + if ( a4 == 0 ) + { + bRewrite_data = true; + break; + } + if ( a4 == 1 ) + { + if ( pSubIndices[i].uNumSubIndices < pDir->uNumSubIndices ) + { + if ( pSubIndices[i].word_00001E < pDir->word_00001E ) + return 4; + } + else + bRewrite_data = true; + break; + } + if ( a4 == 2 ) + return 4; + } + else if ( comp_res > 0 ) + { + if ( insert_index == -1 ) + { + insert_index=i; + break; + } + } + } + strcpy(Filename, "lod.tmp"); + tmp_file = fopen(Filename, "wb+"); + if ( !tmp_file ) + return 5; + if (!bRewrite_data) + size_correction = 0; + else + size_correction = pSubIndices[insert_index].uDataSize; + + //create chapter index + LOD::Directory Lindx; + strcpy(Lindx.pFilename, "chapter"); + Lindx.dword_000018 = 0; + Lindx.word_00001E = 0; + Lindx.uNumSubIndices = uNumSubDirs; + Lindx.uOfsetFromSubindicesStart = sizeof(LOD::FileHeader) + sizeof(LOD::Directory); + total_data_size = uLODDataSize + pDir->uDataSize-size_correction; + if (!bRewrite_data) + { + total_data_size += sizeof(LOD::Directory); + Lindx.uNumSubIndices++; + } + + Lindx.uDataSize = total_data_size; + uNumSubDirs = Lindx.uNumSubIndices; + //move indexes +1 after insert point + if ( !bRewrite_data && (insert_index < uNumSubDirs) )//ïåðåçàïèñûâàíèå ôàéëîâ äëÿ îñâîáîæäåíèÿ ìåñòà äëÿ íîâîãî ô-ëà + { + for( int i = uNumSubDirs; i > insert_index; --i ) + memcpy(&pSubIndices[i], &pSubIndices[i - 1], sizeof(LOD::Directory)); //Uninitialized memory access + } + //insert + memcpy(&pSubIndices[insert_index], pDir, sizeof(LOD::Directory));//çàïèñàòü òåêóùèé ôàéë + //correct offsets to data + if (uNumSubDirs > 0) + { + offset_to_data = sizeof(LOD::Directory) * uNumSubDirs; + for ( int i = 0; i < uNumSubDirs; i++ ) + { + pSubIndices[i].uOfsetFromSubindicesStart = offset_to_data; + offset_to_data += pSubIndices[i].uDataSize; + } + } + + //construct lod file with added data + fwrite(&header, sizeof(LOD::FileHeader), 1, tmp_file); + fwrite(&Lindx, sizeof(LOD::Directory), 1, tmp_file); + fseek(pFile,Lindx.uOfsetFromSubindicesStart, SEEK_SET); + fwrite(pSubIndices, sizeof(LOD::Directory), uNumSubDirs, tmp_file); + + offset_to_data = sizeof(LOD::Directory) * uNumSubDirs; + if ( !bRewrite_data ) + offset_to_data -= sizeof(LOD::Directory); + + fseek(pFile, offset_to_data, SEEK_CUR); + //copy from open lod to temp lod first half + to_copy_size = pSubIndices[insert_index].uOfsetFromSubindicesStart - pSubIndices[0].uOfsetFromSubindicesStart; + while(to_copy_size > 0) + { + read_size = uIOBufferSize; + if ( to_copy_size <= uIOBufferSize ) + read_size = to_copy_size; + fread(pIOBuffer, 1, read_size, pFile); + fwrite(pIOBuffer, 1, read_size, tmp_file); + to_copy_size -= read_size; + } + // add container data + fwrite(pDirData, 1, pDir->uDataSize, tmp_file);// Uninitialized memory access(tmp_file) + if ( bRewrite_data ) + fseek(pFile,size_correction , SEEK_CUR); + + //add remainng data last half + curr_position = ftell(pFile); + fseek(pFile, 0, SEEK_END); + to_copy_size = ftell(pFile) - curr_position; + fseek(pFile, curr_position, SEEK_SET); + while ( to_copy_size > 0 ) + { + read_size = uIOBufferSize; + if ( to_copy_size <= uIOBufferSize ) + read_size = to_copy_size; + fread(pIOBuffer, 1, read_size, pFile); + fwrite(pIOBuffer, 1, read_size, tmp_file); + to_copy_size -= read_size; + } + //replace old file by new with added data + strcpy(NewFilename, (const char *)&pLODName); + fclose(tmp_file); + fclose(pFile); + CloseWriteFile(); + remove(NewFilename); + rename(Filename, NewFilename); + CloseWriteFile(); + //reload new + LoadFile((const char *)&pLODName, 0);//isFileOpened == true, next file + return 0; +} + +//----- (00461A43) -------------------------------------------------------- +bool LODWriteableFile::LoadFile(const char *pFilename, bool bWriting) +{ + if (bWriting & 1) + pFile = fopen(pFilename, "rb"); + else + pFile = fopen(pFilename, "rb+"); + if (!pFile) + { + __debugbreak(); + return false;// âîçìîæíî ôàéë íå çàêðûò, ïîýòîìó íå îòêðûâàåòñÿ + } + + strcpy(pLODName, pFilename); + fread(&header, sizeof(LOD::FileHeader), 1, pFile); + + LOD::Directory lod_indx; + fread( &lod_indx,sizeof(LOD::Directory), 1, pFile); + + fseek(pFile, 0, SEEK_SET); + isFileOpened = true; + strcpy(pContainerName, "chapter"); + uCurrentIndexDir = 0; + uLODDataSize = lod_indx.uDataSize; + uNumSubDirs = lod_indx.uNumSubIndices; + Assert(uNumSubDirs <= 300); + + uOffsetToSubIndex = lod_indx.uOfsetFromSubindicesStart; + fseek(pFile, uOffsetToSubIndex, SEEK_SET); + + fread(pSubIndices, sizeof(LOD::Directory), uNumSubDirs, pFile); + return true; +} + +//----- (00461A11) -------------------------------------------------------- +void LOD::File::FreeSubIndexAndIO() +{ + free(pSubIndices); + free(pIOBuffer);// delete [] pIOBuffer; + pIOBuffer = nullptr; + pSubIndices = nullptr; +} + +//----- (00461954) -------------------------------------------------------- +void LOD::File::AllocSubIndicesAndIO(unsigned int uNumSubIndices, unsigned int uBufferSize) +{ + if (pSubIndices) + { + MessageBoxA(0, "Attempt to reset a LOD subindex!", "MM6", MB_ICONEXCLAMATION); + free(pSubIndices); + pSubIndices = nullptr; + } + pSubIndices =(LOD::Directory *)malloc(32 * uNumSubIndices); + if (pIOBuffer) + { + MessageBoxA(0, "Attempt to reset a LOD IObuffer!", "MM6", MB_ICONEXCLAMATION); + free(pIOBuffer); + pIOBuffer = nullptr; + uIOBufferSize = 0; + } + if ( uBufferSize ) + { + pIOBuffer = (unsigned __int8 *)malloc(uBufferSize); + uIOBufferSize = uBufferSize; + } +} + +//----- (0046188A) -------------------------------------------------------- +int LOD::File::LoadSubIndices(const char *pContainer) +{ + unsigned int uDir; // edi@1 + LOD::Directory *curr_index; // eax@7 + + ResetSubIndices(); + uDir = 0; + + for (uDir=0; uDir <header.uNumIndices;++uDir) + { + if (!_stricmp(pContainer, pRoot[uDir].pFilename)) + { + strcpy(pContainerName, pContainer); + uCurrentIndexDir = uDir; + curr_index = (LOD::Directory *)&pRoot[uDir]; + uOffsetToSubIndex = curr_index->uOfsetFromSubindicesStart ; + uNumSubDirs = curr_index->uNumSubIndices;// *(_WORD *)(v8 + 28); + fseek( pFile, uOffsetToSubIndex, SEEK_SET); + pSubIndices = (LOD::Directory *)malloc(sizeof(LOD::Directory)*(uNumSubDirs + 5)); + + if ( pSubIndices) + fread( pSubIndices, sizeof(LOD::Directory), uNumSubDirs, pFile); + return 0; + } + } + return 3; +} + +//----- (004617D5) -------------------------------------------------------- +bool LOD::File::LoadHeader(const char *pFilename, bool bWriting) +{ + const char *v6; // [sp-4h] [bp-Ch]@4 + + if ( this->isFileOpened ) + Close(); + if ( bWriting & 1 ) + v6 = "rb"; + else + v6 = "rb+"; + + pFile = fopen(pFilename, v6); + if ( pFile ) + { + strcpy(pLODName, pFilename); + fread(&header, sizeof(LOD::FileHeader), 1, pFile); + pRoot = (LOD::Directory *)malloc(160); + if ( pRoot ) + { + fread(pRoot, sizeof(LOD::Directory), header.uNumIndices, pFile); + fseek(pFile, 0, SEEK_SET); + isFileOpened = true; + return false; + } + else + { + fclose(pFile); + return true; + } + } + return true; +} + +//----- (00461790) -------------------------------------------------------- +LOD::File::~File() +{ + if ( this->isFileOpened ) + { + fclose(this->pFile); + free(this->pSubIndices); + } +} + +//----- (0046175B) -------------------------------------------------------- +LOD::File::File(): + pRoot(nullptr), + isFileOpened(false) +{ + memset(pLODName, 0, 256); + memset(pContainerName, 0, 16); + this->pFile = nullptr; + this->pSubIndices = nullptr; + this->pIOBuffer = nullptr; + this->isFileOpened = false; + this->uIOBufferSize = 0; + Close(); +} + +//----- (0046172B) -------------------------------------------------------- +LOD::Directory::Directory() +{ + memset(pFilename, 0, 16); + this->pFilename[0] = 0; + this->uOfsetFromSubindicesStart = 0; + this->uDataSize = 0; + this->uNumSubIndices = 0; + this->dword_000018 = 0; + this->word_00001E = 0; +} + +//----- (0046165E) -------------------------------------------------------- +int LOD::File::CalcIndexFast(int startIndex, int maxIndex, const char *pContainerName) +{ + int pCurrent_position; // esi@1 + int v5; // ebx@2 + int result; // eax@2 + + pCurrent_position = startIndex; + while ( 1 ) // binary search in LOD indices + { + + while ( 1 ) + { + v5 = maxIndex - pCurrent_position; + result = _stricmp(pContainerName, (const char *)(&this->pSubIndices[(maxIndex - pCurrent_position) / 2] + pCurrent_position)); + if ( !_stricmp(pContainerName, (const char *)(&this->pSubIndices[(maxIndex - pCurrent_position) / 2] + pCurrent_position)) ) + _6A0CA4_lod_binary_search = (maxIndex - pCurrent_position) / 2 + pCurrent_position; + if ( pCurrent_position == maxIndex ) + { + _6A0CA4_lod_binary_search = -1; + return result; + } + if ( result < 0 )//ïåðâàÿ ñòðîêà ìåíüøå âòîðîé + break; + if ( v5 <= 4 ) + { + for ( int i = pCurrent_position; i < maxIndex; ++i ) + { + result = _stricmp(pContainerName, this->pSubIndices[i].pFilename); + if ( !_stricmp(pContainerName, this->pSubIndices[i].pFilename) ) + { + _6A0CA4_lod_binary_search = i; + return 0;//ñòðîêè ðîâíû + } + } + _6A0CA4_lod_binary_search = -1; + return result; + } + pCurrent_position += (maxIndex - pCurrent_position) / 2; + } + + if ( v5 <= 4 ) + break; + maxIndex = (maxIndex - pCurrent_position) / 2 + pCurrent_position; + } + + for (int i = pCurrent_position; i < maxIndex; ++i) + { + result = _stricmp(pContainerName, this->pSubIndices[i].pFilename); + if ( !_stricmp(pContainerName, this->pSubIndices[i].pFilename) ) + { + _6A0CA4_lod_binary_search = i; + return 0; + } + } + _6A0CA4_lod_binary_search = -1; + return result; +} +// 6A0CA4: using guessed type int _6A0CA4_lod_binary_search; + +//----- (0046161C) -------------------------------------------------------- +bool LOD::File::DoesContainerExist(const char *pContainer) +{ + for ( int i = 0; i < (signed int)this->uNumSubDirs; ++i ) + { + if ( !_stricmp(pContainer, this->pSubIndices[i].pFilename) ) + return 1; + } + return 0; +} + +//----- (00461397) -------------------------------------------------------- +int LODFile_Sprites::_461397() +{ + this->field_ECA8 = this->uNumLoadedSprites; + if ( this->uNumLoadedSprites < this->field_ECA0 ) + this->field_ECA8 = this->field_ECA0; + if ( this->field_ECA0 < this->field_ECA4 ) + field_ECA0 = this->field_ECA4; + return this->uNumLoadedSprites; +} + +//----- (00461580) -------------------------------------------------------- +FILE *LOD::File::FindContainer(const char *pContainer_Name, bool bLinearSearch) +{ + if (!isFileOpened) + return 0; + + if (bLinearSearch) + { + for (uint i = 0; i < uNumSubDirs; ++i) + if (!_stricmp(pContainer_Name, pSubIndices[i].pFilename)) + { + fseek(pFile, uOffsetToSubIndex + pSubIndices[i].uOfsetFromSubindicesStart, SEEK_SET); + return pFile; + } + return nullptr; + } + else + { + CalcIndexFast(0, uNumSubDirs, pContainer_Name); + if ( _6A0CA4_lod_binary_search < 0 ) + return 0; + fseek(pFile, uOffsetToSubIndex + pSubIndices[_6A0CA4_lod_binary_search].uOfsetFromSubindicesStart, SEEK_SET); + return pFile; + } +} + +//----- (0041097D) -------------------------------------------------------- +void LODFile_IconsBitmaps::SetupPalettes(unsigned int uTargetRBits, unsigned int uTargetGBits, unsigned int uTargetBBits) +{ + FILE *File; // [sp+50h] [bp-4h]@7 + + if ( this->uTextureRedBits != uTargetRBits + || this->uTextureGreenBits != uTargetGBits + || this->uTextureBlueBits != uTargetBBits ) //Uninitialized memory access + { + this->uTextureRedBits = uTargetRBits; + this->uTextureGreenBits = uTargetGBits; + this->uTextureBlueBits = uTargetBBits; + for ( uint i = 0; i < this->uNumLoadedFiles; ++i ) + { + Texture DstBuf; // [sp+4h] [bp-50h]@6 + //Texture::Texture(&DstBuf); + if ( this->pTextures[i].pPalette16 ) + { + File = FindContainer((const char *)this->pTextures[i].pName, 0); + if ( File ) + { + fread(&DstBuf, 1, 0x30u, File); + fseek(File, DstBuf.uTextureSize, 1); + for ( uint j = 0; j < 256; ++j ) + { + fread((char *)&uTargetRBits + 3, 1, 1, File); + fread((char *)&uTargetGBits + 3, 1, 1, File); + fread((char *)&uTargetBBits + 3, 1, 1, File); + this->pTextures[i].pPalette16[j] = (BYTE3(uTargetRBits) >> (8 - LOBYTE(this->uTextureRedBits))) + << (LOBYTE(this->uTextureGreenBits) + LOBYTE(this->uTextureBlueBits)); + this->pTextures[i].pPalette16[j] |= (BYTE3(uTargetGBits) >> (8 - LOBYTE(this->uTextureGreenBits))) + << this->uTextureBlueBits; + this->pTextures[i].pPalette16[j] |= BYTE3(uTargetBBits) >> (8 - LOBYTE(this->uTextureBlueBits)); + } + } + } + } + } +} + +//----- (0041088B) -------------------------------------------------------- +void *LOD::File::LoadRaw(const char *pContainer, int a3) +{ + FILE *File; // eax@1 + void *v7; // ebx@7 + void *v8; // edi@7 + Texture DstBuf; // [sp+Ch] [bp-4Ch]@1 + + File = FindContainer(pContainer, 0); + if ( !File ) + Error("Unable to load %s", pContainer); + + fread(&DstBuf, 1, 0x30u, File); + if ( DstBuf.uDecompressedSize ) + { + if ( a3 ) + v7 = malloc(DstBuf.uDecompressedSize+1); + else + v7 = malloc(DstBuf.uDecompressedSize+1); + v8 = malloc(DstBuf.uTextureSize+1); + fread(v8, 1, DstBuf.uTextureSize, File); + zlib::MemUnzip(v7, &DstBuf.uDecompressedSize, v8, DstBuf.uTextureSize); + DstBuf.uTextureSize = DstBuf.uDecompressedSize; + free(v8); + } + else + { + if ( a3 ) + v7 = malloc(DstBuf.uTextureSize+1); + else + v7 = malloc(DstBuf.uTextureSize+1); + fread(v7, 1, DstBuf.uTextureSize, File); + } + return v7; +} + +//----- (00410522) -------------------------------------------------------- +int LODFile_IconsBitmaps::_410522(Texture *pDst, const char *pContainer, unsigned int uTextureType) +{ + void *v9; // ST2C_4@6 + int v15; // ecx@12 + int v16; // ecx@12 + int v17; // eax@12 + signed int v21; // ecx@18 + signed int v22; // ecx@23 + FILE *File; // [sp+68h] [bp-4h]@1 + unsigned int uTargetRBits; + unsigned int uTargetGBits; + unsigned int uTargetBBits; + + File = FindContainer(pContainer, 0); + if ( !File ) + { + File = FindContainer("pending", 0); + if ( !File ) + Error("Can't find %s!", pContainer); + } + + fread(pDst, 1, 0x30u, File); + strcpy(pDst->pName, pContainer); + pDst->pLevelOfDetail0_prolly_alpha_mask = 0; + if ( pDst->uDecompressedSize ) + { + pDst->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(pDst->uDecompressedSize); + v9 = malloc(pDst->uTextureSize); + fread((void *)v9, 1, (size_t)pDst->uTextureSize, File); + zlib::MemUnzip(pDst->pLevelOfDetail0_prolly_alpha_mask, &pDst->uDecompressedSize, v9, pDst->uTextureSize); + pDst->uTextureSize = pDst->uDecompressedSize; + free(v9); + } + else + { + pDst->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(0); + fread(pDst->pLevelOfDetail0_prolly_alpha_mask, 1, (size_t)pDst->uTextureSize, File); + } + pDst->pPalette16 = 0; + pDst->pPalette24 = 0; + if ( uTextureType == 1 ) + { + pDst->pPalette24 = (unsigned __int8 *)malloc(0x300u); + fread(pDst->pPalette24, 1, 0x300u, File); + } + else if ( uTextureType == 2 ) + { + pDst->pPalette16 = (unsigned __int16 *)malloc(0x400u); + for ( uint i = 0; i < 256; ++i ) + { + fread((char *)&uTargetRBits + 3, 1, 1, File); + fread((char *)&uTargetGBits + 3, 1, 1, File); + fread((char *)&uTargetBBits + 3, 1, 1, File); + pDst->pPalette16[i] = (unsigned __int8)(BYTE3(uTargetRBits) >> (8 - LOBYTE(this->uTextureRedBits))) + << (LOBYTE(this->uTextureBlueBits) + LOBYTE(this->uTextureGreenBits)); + pDst->pPalette16[i] += (unsigned __int8)(BYTE3(uTargetGBits) >> (8 - LOBYTE(this->uTextureGreenBits))) + << this->uTextureBlueBits; + pDst->pPalette16[i] += (unsigned __int8)(BYTE3(uTargetBBits) >> (8 - LOBYTE(this->uTextureBlueBits))); + } + } + + if ( pDst->pBits & 2 ) + { + v15 = (int)&pDst->pLevelOfDetail0_prolly_alpha_mask[pDst->uSizeOfMaxLevelOfDetail]; + pDst->pLevelOfDetail1 = (unsigned __int8 *)v15; + v16 = (pDst->uSizeOfMaxLevelOfDetail >> 2) + v15; + pDst->pLevelOfDetail2 = (unsigned __int8 *)v16; + v17 = v16 + (pDst->uSizeOfMaxLevelOfDetail >> 4); + } + else + { + v17 = 0; + pDst->pLevelOfDetail2 = 0; + pDst->pLevelOfDetail1 = 0; + } + pDst->pLevelOfDetail3 = (unsigned __int8 *)v17; + v21 = 1; + while ( 1 << v21 != pDst->uTextureWidth ) + { + ++v21; + if ( v21 >= 15 ) + goto LABEL_23; + } + pDst->uWidthLn2 = v21; +LABEL_23: + v22 = 1; + while ( 1 << v22 != pDst->uTextureHeight ) + { + ++v22; + if ( v22 >= 15 ) + goto LABEL_28; + } + pDst->uHeightLn2 = v22; +LABEL_28: + switch ( pDst->uWidthLn2 ) + { + case 2: + pDst->uWidthMinus1 = 3; + break; + case 3: + pDst->uWidthMinus1 = 7; + break; + case 4: + pDst->uWidthMinus1 = 15; + break; + case 5: + pDst->uWidthMinus1 = 31; + break; + case 6: + pDst->uWidthMinus1 = 63; + break; + case 7: + pDst->uWidthMinus1 = 127; + break; + case 8: + pDst->uWidthMinus1 = 255; + break; + case 9: + pDst->uWidthMinus1 = 511; + break; + case 10: + pDst->uWidthMinus1 = 1023; + break; + case 11: + pDst->uWidthMinus1 = 2047; + break; + case 12: + pDst->uWidthMinus1 = 4095; + break; + default: + break; + } + switch ( pDst->uHeightLn2 ) + { + case 2: + pDst->uHeightMinus1 = 3; + break; + case 3: + pDst->uHeightMinus1 = 7; + break; + case 4: + pDst->uHeightMinus1 = 15; + break; + case 5: + pDst->uHeightMinus1 = 31; + break; + case 6: + pDst->uHeightMinus1 = 63; + break; + case 7: + pDst->uHeightMinus1 = 127; + break; + case 8: + pDst->uHeightMinus1 = 255; + break; + case 9: + pDst->uHeightMinus1 = 511; + break; + case 10: + pDst->uHeightMinus1 = 1023; + break; + case 11: + pDst->uHeightMinus1 = 2047; + break; + case 12: + pDst->uHeightMinus1 = 4095; + break; + default: + return 1; + } + return 1; +} + +//----- (00410423) -------------------------------------------------------- +void LODFile_IconsBitmaps::_410423_move_textures_to_device() +{ + size_t v4; // eax@9 + char *v5; // ST1C_4@9 + + for ( uint i = 0; i < this->uNumLoadedFiles; i++ ) + { + if ( this->ptr_011BB4[i] ) + { + if ( this->pTextures[i].pName[0] != 'w' || this->pTextures[i].pName[1] != 't' + || this->pTextures[i].pName[2] != 'r' || this->pTextures[i].pName[3] != 'd' || this->pTextures[i].pName[4] != 'r' ) + pRenderer->LoadTexture(&this->pTextures[i].pName[0], this->pTextures[i].uTextureSize, (IDirectDrawSurface4 **)&this->pHardwareSurfaces[i], + &this->pHardwareTextures[i]); + else + { + v4 = strlen(&this->pTextures[i].pName[0]); + v5 = (char *)malloc(v4 + 2); + *v5 = 'h'; + strcpy(v5 + 1, &this->pTextures[i].pName[0]); + pRenderer->LoadTexture(v5, this->pTextures[i].uTextureSize, (IDirectDrawSurface4 **)&this->pHardwareSurfaces[i], &this->pHardwareTextures[i]); + free(v5); + } + } + } + if ( this->ptr_011BB4 ) + { + if ( this->uNumLoadedFiles > 1 ) + memset(this->ptr_011BB4, 0, this->uNumLoadedFiles - 1); + } +} + +//----- (004103BB) -------------------------------------------------------- +void LODFile_IconsBitmaps::ReleaseHardwareTextures() +{ + for ( uint i = 0; i < this->uNumLoadedFiles; i++ ) + { + if ( this->pHardwareTextures ) + { + if ( this->pHardwareTextures[i] ) + { + this->pHardwareTextures[i]->Release(); + this->pHardwareTextures[i] = 0; + this->ptr_011BB4[i] = 1; + } + } + if ( this->pHardwareSurfaces ) + { + if ( this->pHardwareSurfaces[i] ) + { + this->pHardwareSurfaces[i]->Release(); + this->pHardwareSurfaces[i] = 0; + this->ptr_011BB4[i] = 1; + } + } + } +} + +//----- (0041033D) -------------------------------------------------------- +void LODFile_IconsBitmaps::ReleaseLostHardwareTextures() +{ + for ( uint i = 0; i < this->uNumLoadedFiles; ++i ) + { + if ( this->pHardwareSurfaces ) + { + if ( this->pHardwareSurfaces[i] ) + { + if ( this->pHardwareSurfaces[i]->IsLost() == DDERR_SURFACELOST ) + { + if ( this->pHardwareTextures ) + { + if ( this->pHardwareTextures[i] ) + { + this->pHardwareTextures[i]->Release(); + this->pHardwareTextures[i] = 0; + } + } + this->pHardwareSurfaces[i]->Release(); + this->pHardwareSurfaces[i] = 0; + this->ptr_011BB4[i] = 1; + } + } + } + } +} + +//----- (004101B1) -------------------------------------------------------- +int LODFile_IconsBitmaps::ReloadTexture(Texture *pDst, const char *pContainer, int mode) +{ + Texture *v6; // esi@2 + unsigned int v7; // ebx@6 + unsigned int v8; // ecx@6 + signed int result; // eax@7 + FILE *File; // [sp+Ch] [bp-8h]@1 + unsigned __int8 v15; // [sp+11h] [bp-3h]@13 + unsigned __int8 v16; // [sp+12h] [bp-2h]@13 + unsigned __int8 DstBuf; // [sp+13h] [bp-1h]@13 + void *DstBufa; // [sp+1Ch] [bp+8h]@10 + void *Sourcea; // [sp+20h] [bp+Ch]@10 + + File = FindContainer(pContainer, 0); + v6 = pDst; + if ( File && pDst->pLevelOfDetail0_prolly_alpha_mask + && mode == 2 + && pDst->pPalette16 && !pDst->pPalette24 + && (v7 = pDst->uTextureSize, + fread(pDst, 1, 0x30u, File), + strcpy(pDst->pName, pContainer), + v8 = pDst->uTextureSize, + (signed int)v8 <= (signed int)v7) ) + { + if ( !pDst->uDecompressedSize || this->dword_011BA4 ) + { + fread(pDst->pLevelOfDetail0_prolly_alpha_mask, 1, pDst->uTextureSize, File); + } + else + { + Sourcea = malloc(pDst->uDecompressedSize); + DstBufa = malloc(pDst->uTextureSize); + fread(DstBufa, 1, pDst->uTextureSize, File); + zlib::MemUnzip(Sourcea, &v6->uDecompressedSize, DstBufa, v6->uTextureSize); + v6->uTextureSize = pDst->uDecompressedSize; + free(DstBufa); + memcpy(v6->pLevelOfDetail0_prolly_alpha_mask, Sourcea, pDst->uDecompressedSize); + free(Sourcea); + } + for( uint i = 0; i < 256; ++i ) + { + fread(&DstBuf, 1, 1, File); + fread(&v16, 1, 1, File); + fread(&v15, 1, 1, File); + v6->pPalette16[i] = (unsigned __int8)(DstBuf >> (8 - LOBYTE(this->uTextureRedBits))) + << (LOBYTE(this->uTextureBlueBits) + LOBYTE(this->uTextureGreenBits)); + v6->pPalette16[i] += (unsigned __int8)(v16 >> (8 - LOBYTE(this->uTextureGreenBits))) + << this->uTextureBlueBits; + v6->pPalette16[i] += (unsigned __int8)(v15 >> (8 - LOBYTE(this->uTextureBlueBits))); + } + result = 1; + } + else + result = -1; + return result; +} + +//----- (0040FC08) -------------------------------------------------------- +int LODFile_IconsBitmaps::LoadTextureFromLOD(Texture *pOutTex, const char *pContainer, enum TEXTURE_TYPE eTextureType) +{ + Texture *v8; // esi@3 + enum TEXTURE_TYPE v12; // eax@14 + signed int result; // esi@14 + unsigned int v14; // eax@21 + void *v19; // ST3C_4@27 + size_t v22; // ST2C_4@29 + const void *v23; // ecx@29 + void *v30; // eax@30 + signed int v41; // ecx@43 + signed int v42; // ecx@48 + + FILE* pFile = FindContainer(pContainer, false); + if (!pFile) + return -1; + v8 = pOutTex; + fread(pOutTex, 1, 0x30, pFile); + strcpy(pOutTex->pName, pContainer); + if (/*pRenderer->pRenderD3D &&*/ (pOutTex->pBits & 2) && strcmp(v8->pName, "sptext01"))//Ritor1: "&& strcmp(v8->pName, "sptext01")" - temporarily for red_aura + { + if (!pHardwareSurfaces || !pHardwareTextures) + { + pHardwareSurfaces = new IDirectDrawSurface *[1000]; + memset(pHardwareSurfaces, 0, 1000 * sizeof(IDirectDrawSurface4 *)); + + pHardwareTextures = new IDirect3DTexture2 *[1000]; + memset(pHardwareTextures, 0, 1000 * sizeof(IDirect3DTexture2 *)); + + ptr_011BB4 = new char[1000]; + memset(ptr_011BB4, 0, 1000); + } + if (_strnicmp(pContainer, "wtrdr", 5)) + { + if (_strnicmp(pContainer, "WtrTyl", 6)) + v14 = uNumLoadedFiles; + else + { + pRenderer->hd_water_tile_id = uNumLoadedFiles; + v14 = uNumLoadedFiles; + } + result = pRenderer->LoadTexture(pContainer, pOutTex->palette_id1, (IDirectDrawSurface4 **)&pHardwareSurfaces[v14], &pHardwareTextures[v14]); + } + else + { + char *temp_container; + temp_container = (char *)malloc(strlen(pContainer) + 2); + *temp_container = 104;//'h' + strcpy(temp_container + 1, pContainer); + result = pRenderer->LoadTexture((const char *)temp_container, pOutTex->palette_id1, + (IDirectDrawSurface4 **)&pHardwareSurfaces[uNumLoadedFiles], &pHardwareTextures[uNumLoadedFiles]); + free((void *)temp_container); + } + return result; + } + if ( !v8->uDecompressedSize || dword_011BA4 ) + { + v8->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(v8->uTextureSize); + fread(v8->pLevelOfDetail0_prolly_alpha_mask, 1, (size_t)v8->uTextureSize, pFile); + } + else + { + pContainer = (const char *)malloc(v8->uDecompressedSize); + v19 = malloc(v8->uTextureSize); + fread(v19, 1, (size_t)v8->uTextureSize, pFile); + zlib::MemUnzip((void *)pContainer, &v8->uDecompressedSize, v19, v8->uTextureSize); + v8->uTextureSize = v8->uDecompressedSize; + free(v19); + if ( /*bUseLoResSprites*/false && v8->pBits & 2 ) + { + pOutTex = (Texture *)(((signed int)v8->uSizeOfMaxLevelOfDetail >> 2) + + ((signed int)v8->uSizeOfMaxLevelOfDetail >> 4) + + ((signed int)v8->uSizeOfMaxLevelOfDetail >> 6)); + v22 = (size_t)pOutTex; + v23 = &pContainer[v8->uTextureWidth * v8->uTextureHeight]; + v8->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc((unsigned int)pOutTex); + memcpy(v8->pLevelOfDetail0_prolly_alpha_mask, v23, v22); + v8->uTextureWidth = (signed __int16)v8->uTextureWidth / 2; + v8->uTextureHeight = (signed __int16)v8->uTextureHeight / 2; + --v8->uWidthLn2; + --v8->uHeightLn2; + v8->uWidthMinus1 = v8->uTextureWidth - 1; + v8->uHeightMinus1 = v8->uTextureHeight - 1; + v8->uSizeOfMaxLevelOfDetail = (signed __int16)v8->uTextureWidth * (signed __int16)v8->uTextureHeight; + v8->uTextureSize = (unsigned int)pOutTex; + } + else + { + v8->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(v8->uDecompressedSize); + memcpy(v8->pLevelOfDetail0_prolly_alpha_mask, pContainer, v8->uDecompressedSize); + } + free((void *)pContainer); + } + + free(v8->pPalette16); + v8->pPalette16 = NULL; + + free(v8->pPalette24); + v8->pPalette24 = NULL; + + if ( eTextureType == TEXTURE_24BIT_PALETTE ) + { + v8->pPalette24 = (unsigned __int8 *)malloc(0x300); + fread(v8->pPalette24, 1, 0x300, pFile); + } + else + { + if ( eTextureType == TEXTURE_16BIT_PALETTE ) + { + v8->pPalette16 = (unsigned __int16 *)malloc(0x200); + for ( uint i = 0; i < 256; ++i ) + { + fread((char *)&eTextureType + 3, 1, 1, pFile); + fread((char *)&pContainer + 3, 1, 1, pFile); + fread((char *)&pOutTex + 3, 1, 1, pFile); + v8->pPalette16[i] = (unsigned __int8)(BYTE3(eTextureType) >> (8 - LOBYTE(this->uTextureRedBits))) //Uninitialized memory access + << (LOBYTE(this->uTextureBlueBits) + LOBYTE(this->uTextureGreenBits)); + v8->pPalette16[i] += (unsigned __int8)(BYTE3(pContainer) >> (8 - LOBYTE(this->uTextureGreenBits))) + << this->uTextureBlueBits; + v8->pPalette16[i] += (unsigned __int8)(BYTE3(pOutTex) >> (8 - LOBYTE(this->uTextureBlueBits))); + } + } + } + + if ( v8->pBits & 2 ) + { + v8->pLevelOfDetail1 = &v8->pLevelOfDetail0_prolly_alpha_mask[v8->uSizeOfMaxLevelOfDetail]; + v8->pLevelOfDetail2 = &v8->pLevelOfDetail1[v8->uSizeOfMaxLevelOfDetail >> 2]; + v8->pLevelOfDetail3 = &v8->pLevelOfDetail2[v8->uSizeOfMaxLevelOfDetail >> 4]; + } + else + { + v8->pLevelOfDetail1 = 0; + v8->pLevelOfDetail2 = 0; + v8->pLevelOfDetail3 = 0; + } + for ( v41 = 1; v41 < 15; ++v41 ) + { + if ( 1 << v41 == v8->uTextureWidth ) + v8->uWidthLn2 = v41; + } + for ( v42 = 1; v42 < 15; ++v42 ) + { + if ( 1 << v42 == v8->uTextureHeight ) + v8->uHeightLn2 = v42; + } + + switch ( v8->uWidthLn2 ) + { + case 2: + v8->uWidthMinus1 = 3; + break; + case 3: + v8->uWidthMinus1 = 7; + break; + case 4: + v8->uWidthMinus1 = 15; + break; + case 5: + v8->uWidthMinus1 = 31; + break; + case 6: + v8->uWidthMinus1 = 63; + break; + case 7: + v8->uWidthMinus1 = 127; + break; + case 8: + v8->uWidthMinus1 = 255; + break; + case 9: + v8->uWidthMinus1 = 511; + break; + case 10: + v8->uWidthMinus1 = 1023; + break; + case 11: + v8->uWidthMinus1 = 2047; + break; + case 12: + v8->uWidthMinus1 = 4095; + break; + default: + break; + } + switch ( v8->uHeightLn2 ) + { + case 2: + v8->uHeightMinus1 = 3; + break; + case 3: + v8->uHeightMinus1 = 7; + break; + case 4: + v8->uHeightMinus1 = 15; + break; + case 5: + v8->uHeightMinus1 = 31; + break; + case 6: + v8->uHeightMinus1 = 63; + break; + case 7: + v8->uHeightMinus1 = 127; + break; + case 8: + v8->uHeightMinus1 = 255; + break; + case 9: + v8->uHeightMinus1 = 511; + break; + case 10: + v8->uHeightMinus1 = 1023; + break; + case 11: + v8->uHeightMinus1 = 2047; + break; + case 12: + v8->uHeightMinus1 = 4095; + break; + default: + return 1; + } + return 1; +} + +Texture *LODFile_IconsBitmaps::LoadTexturePtr(const char *pContainer, enum TEXTURE_TYPE uTextureType) +{ + uint id = LoadTexture(pContainer, uTextureType); + + Assert(id != -1 && L"Texture not found"); + + return &pTextures[id]; +} + +//----- (0040FB20) -------------------------------------------------------- +unsigned int LODFile_IconsBitmaps::LoadTexture(const char *pContainer, enum TEXTURE_TYPE uTextureType) +{ + areWeLoadingTexture = 1; + + //check loaded texture? + for (uint i = 0; i < uNumLoadedFiles; ++i) + { + if (!_stricmp(pContainer, pTextures[i].pName)) + return i; + } + +// if (!uNumLoadedFiles) +// { +//LABEL_5: + Assert(uNumLoadedFiles < 1000); + /*if (uNumLoadedFiles >= 1000) + { + Log::Warning(L"Maximum texture number exceeded"); + AbortWithError(); + }*/ + if (LoadTextureFromLOD(&pTextures[uNumLoadedFiles], pContainer, uTextureType) == -1) + { + for ( uint i = 0; i < uNumLoadedFiles; ++i ) + { + if (!_stricmp(pTextures[i].pName, "pending")) + return i; + } + LoadTextureFromLOD(&pTextures[uNumLoadedFiles], "pending", uTextureType); + } + areWeLoadingTexture = 0; + ++uNumLoadedFiles; + return uNumLoadedFiles - 1; +// } +// v5 = pTextures; +// while ( _stricmp(v5->pName, pContainer) ) +// { +// ++v4; +// ++v5; +// if (v4 >= uNumLoadedFiles ) +// goto LABEL_5; +// } +// return v4; +} + +Texture * LODFile_IconsBitmaps::GetTexture( int idx ) +{ + Assert(idx < MAX_LOD_TEXTURES, "Texture index out of bounds (%u)", idx); + if (idx == -1) + { + //Log::Warning(L"Texture id = %d missing", idx); + return pTextures + LoadDummyTexture(); + } + return pTextures + idx; +} + +//----- (0046082C) -------------------------------------------------------- +bool Initialize_GamesLOD_NewLOD() +{ + pGames_LOD = new LODWriteableFile; + pGames_LOD->AllocSubIndicesAndIO(300, 0); + if (pGames_LOD->LoadFile("data\\games.lod", 1)) + { + pNew_LOD = new LODWriteableFile; + pNew_LOD->AllocSubIndicesAndIO(300, 100000); + return true; + } + return false; +}