Mercurial > mm7
diff mm7_5.cpp @ 199:66db86fa4ed2
Hireling dialogues
author | Nomad |
---|---|
date | Sat, 16 Feb 2013 22:20:51 +0200 |
parents | e6e348d66a75 |
children | 30aa44013f7a |
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--- a/mm7_5.cpp Sat Feb 16 21:46:07 2013 +0200 +++ b/mm7_5.cpp Sat Feb 16 22:20:51 2013 +0200 @@ -69,9 +69,9 @@ unsigned int v2; // edx@7 Actor *pActor; // ecx@13 int v4; // ecx@18 - NPCData *pNPCData0; // eax@18 - int v6; // edx@20 - int v7; // ecx@29 + //NPCData *pNPCData0; // eax@18 + //int v6; // edx@20 + //int v7; // ecx@29 unsigned int v8; // edx@59 unsigned int v9; // ecx@60 unsigned int v10; // ecx@73 @@ -244,7 +244,7 @@ const char *v177; // [sp+0h] [bp-5FCh]@629 char *v178; // [sp+0h] [bp-5FCh]@637 int v179; // [sp+4h] [bp-5F8h]@0 - signed int _this; // [sp+14h] [bp-5E8h]@22 + //signed int _this; // [sp+14h] [bp-5E8h]@22 signed int thisa; // [sp+14h] [bp-5E8h]@251 signed int thisb; // [sp+14h] [bp-5E8h]@272 Player *pPlayer7; // [sp+14h] [bp-5E8h]@373 @@ -333,44 +333,49 @@ //goto _actor_init_dlg; pActor->InitializeDialogue(v0); continue; - case UIMSG_86: - case UIMSG_87: - if ( bNoNPCHiring != 1 && !pCurrentScreen ) - { + case UIMSG_StartHireling1Dialogue: + case UIMSG_StartHireling2Dialogue: + { + if (bNoNPCHiring || pCurrentScreen) + continue; + if ( pMessageQueue_50CBD0->uNumMessages ) pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; uAction = 0; uNumSeconds = uMessage - 134; v4 = 0; - pNPCData0 = pParty->pHirelings; - do - { - if ( pNPCData0->pName ) - { - v6 = uAction++; - pTmpBuf[v6] = v4; - } - ++pNPCData0; - ++v4; - } - while ( (signed int)pNPCData0 < (signed int)&pParty->pPickedItem ); - _this = 0; - if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) - { - pNPCData4 = pNPCStats->pNewNPCData; - do - { - if ( pNPCData4->uFlags & 0x80 - && (!pParty->pHirelings[0].pName || strcmp(pNPCData4->pName, pParty->pHirelings[0].pName)) - && (!pParty->pHirelings[1].pName || strcmp(pNPCData4->pName, pParty->pHirelings[1].pName)) ) + + for (uint i = 0; i < 2; ++i) + //pNPCData0 = pParty->pHirelings; + //do + { + if (pParty->pHirelings[i].pName) + //{ + //v6 = uAction++; + pTmpBuf[uAction++] = i; + //} + //++pNPCData0; + //++v4; + } + //while ( (signed int)pNPCData0 < (signed int)&pParty->pPickedItem ); + + //_this = 0; + for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i) + { + auto npc = pNPCStats->pNewNPCData + i; + //do + //{ + if (npc->uFlags & 0x80 && + (!pParty->pHirelings[0].pName || strcmp(npc->pName, pParty->pHirelings[0].pName)) && + (!pParty->pHirelings[1].pName || strcmp(npc->pName, pParty->pHirelings[1].pName)) ) { - v7 = uAction++; - pTmpBuf[v7] = _this + 2; + //v7 =; + pTmpBuf[uAction++] = i + 2; } - ++_this; - ++pNPCData4; - } - while ( _this < (signed int)pNPCStats->uNumNewNPCs ); + //++_this; + //++pNPCData4; + //} + //while ( _this < (signed int)pNPCStats->uNumNewNPCs ); } if ( (signed int)(uNumSeconds + (unsigned __int8)pParty->field_709) < uAction ) {