Mercurial > mm7
diff Game.h @ 194:650d96af8855
Vis overhaul; sprites can be picked by mouse
author | Nomad |
---|---|
date | Sat, 16 Feb 2013 18:32:37 +0200 |
parents | 2fb33d31ca0d |
children | 61343380715b |
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--- a/Game.h Sat Feb 16 13:28:34 2013 +0400 +++ b/Game.h Sat Feb 16 18:32:37 2013 +0200 @@ -87,8 +87,8 @@ public: void _44E904(); bool InitializeGammaController(); - char PickMouse(float fPickDepth, unsigned int uMouseX, unsigned int uMouseY, bool bOutline, struct stru157 *a5, struct stru157 *a6); - bool _44EB12(bool bOutline, struct stru157 *a3, struct stru157 *a4); + bool PickMouse(float fPickDepth, unsigned int uMouseX, unsigned int uMouseY, bool bOutline, struct Vis_SelectionFilter *sprite_filter, struct Vis_SelectionFilter *face_filter); + bool PickKeyboard(bool bOutline, struct Vis_SelectionFilter *sprite_filter, struct Vis_SelectionFilter *face_filter); void OutlineSelection(); signed int _44EC23(struct stru148 *a2, int *a3, signed int a4); signed int _44ED0A(struct BLVFace *a2, int *a3, signed int a4);