Mercurial > mm7
diff UI/UISaveLoad.cpp @ 2174:5ca3251ea543
autosave continue
author | Ritor1 |
---|---|
date | Tue, 21 Jan 2014 16:37:23 +0600 |
parents | d28d3c006077 |
children | e9625ad08541 |
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--- a/UI/UISaveLoad.cpp Tue Jan 21 00:59:21 2014 +0600 +++ b/UI/UISaveLoad.cpp Tue Jan 21 16:37:23 2014 +0600 @@ -253,8 +253,8 @@ ++pIcons_LOD->uTexturePacksCount; if ( !pIcons_LOD->uNumPrevLoadedFiles ) pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; - memset(pSavegameUsedSlots.data(), 0, 0xB4u); - memset(&pSavegameThumbnails, 0, 0x708u); + memset(&pSavegameUsedSlots, 0, sizeof(pSavegameUsedSlots)); + memset(&pSavegameThumbnails, 0, sizeof(pSavegameThumbnails)); uTextureID_loadsave = pIcons_LOD->LoadTexture("loadsave", TEXTURE_16BIT_PALETTE); uTextureID_load_up = pIcons_LOD->LoadTexture("load_up", TEXTURE_16BIT_PALETTE); uTextureID_save_up = pIcons_LOD->LoadTexture("save_up", TEXTURE_16BIT_PALETTE);