Mercurial > mm7
diff mm7_1.cpp @ 948:5a2dbb00c399
Code cleaning.
author | Nomad |
---|---|
date | Wed, 01 May 2013 17:31:10 +0200 |
parents | 0d96349d8c87 |
children | c0d0656aa662 |
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--- a/mm7_1.cpp Wed May 01 14:30:02 2013 +0200 +++ b/mm7_1.cpp Wed May 01 17:31:10 2013 +0200 @@ -446,7 +446,7 @@ pTexture_RestUI_CurrentHourglassFrame->Release(); pIcons_LOD->_40F9C5(); sprintf(pTmpBuf, "TERRA%03d", pParty->uCurrentMinute / 6 + 10 * pParty->uCurrentHour); - pTexture_RestUI_CurrentSkyFrame = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE)]; + pTexture_RestUI_CurrentSkyFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf, TEXTURE_16BIT_PALETTE); } //----- (0041F5BE) -------------------------------------------------------- @@ -698,10 +698,10 @@ pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); - v2->CreateButton(61u, 424u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 1u, 0x31u, "", 0); - v2->CreateButton(177u, 424u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 2u, 0x32u, "", 0); - v2->CreateButton(292u, 424u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 3u, 0x33u, "", 0); - v2->CreateButton(407u, 424u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 4u, 0x34u, "", 0); + v2->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); + v2->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); + v2->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); + v2->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); return v2; } @@ -1503,7 +1503,7 @@ uTextureID_5076A0 = pIcons_LOD->LoadTexture("edge_lf", TEXTURE_16BIT_PALETTE); uTextureID_50769C = pIcons_LOD->LoadTexture("edge_rt", TEXTURE_16BIT_PALETTE); uTextureID_507698 = pIcons_LOD->LoadTexture("edge_top", TEXTURE_16BIT_PALETTE); - pTexture_591428 = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("endcap", TEXTURE_16BIT_PALETTE)]; + pTexture_591428 = pIcons_LOD->LoadTexturePtr("endcap", TEXTURE_16BIT_PALETTE); } v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0);