diff UIOptions.cpp @ 948:5a2dbb00c399

Code cleaning.
author Nomad
date Wed, 01 May 2013 17:31:10 +0200
parents 9be9afdbeac3
children c0d0656aa662
line wrap: on
line diff
--- a/UIOptions.cpp	Wed May 01 14:30:02 2013 +0200
+++ b/UIOptions.cpp	Wed May 01 17:31:10 2013 +0200
@@ -45,6 +45,12 @@
 
 
 
+
+OptionsMenuSkin options_menu_skin; // 507C60
+
+
+
+
 //----- (004142D3) --------------------------------------------------------
 char __cdecl GameMenuUI_DrawKeyBindings()
     {
@@ -108,11 +114,8 @@
     const char *v57; // ST0C_4@17
     unsigned int v58; // eax@17
     unsigned int v59; // eax@18
-    int v61; // [sp-14h] [bp-28h]@16
+    //int v61; // [sp-14h] [bp-28h]@16
     const char *v62; // [sp-10h] [bp-24h]@16
-    int v63; // [sp-Ch] [bp-20h]@16
-    int v64; // [sp-8h] [bp-1Ch]@16
-    unsigned int v65; // [sp-4h] [bp-18h]@16
     unsigned int a5; // [sp+10h] [bp-4h]@1
 
     v0 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
@@ -158,135 +161,130 @@
             dword_506E68 = -1;
             v3->field_40 = 0;
         }
-    pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Optkb[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[0]] : 0));
+    pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Optkb[0]));
     if ( KeyboardPageNum == 1 )
-        {
-        pRenderer->DrawTextureIndexed(0x13, 0x12E, (Texture *)(uTextureID_Optkb[3] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[3]] : 0));
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2D5C, 0, 0, 0);
+    {
+        pRenderer->DrawTextureIndexed(0x13, 0x12E, pIcons_LOD->GetTexture(uTextureID_Optkb[3]));
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, "ÂÏÅШÄ", 0, 0, 0);
         v6 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[0]);
         v7 = sub_414D24(0);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v7, v6, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2D50, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, "ÍÀÇÀÄ", 0, 0, 0);
         v8 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[1]);
         v9 = sub_414D24(1);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, v9, v8, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, ascii_4E2D48, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, "ÂËÅÂÎ", 0, 0, 0);
         v10 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[2]);
         v11 = sub_414D24(2);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, v11, v10, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, ascii_4E2D40, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, "ÂÏÐÀÂÎ", 0, 0, 0);
         v12 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[3]);
         v13 = sub_414D24(3);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, v13, v12, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, ascii_4E2D38, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, "ÊÐÈÊ", 0, 0, 0);
         v14 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[4]);
         v15 = sub_414D24(4);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, v15, v14, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, ascii_4E2D30, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, "ÏÐÛÆÎÊ", 0, 0, 0);
         v16 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[5]);
         v17 = sub_414D24(5);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, v17, v16, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, ascii_4E2D28, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, "Ï.ÐÅÆÈÌ", 0, 0, 0);
         v18 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[6]);
         v19 = sub_414D24(6);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, v19, v18, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, ascii_4E2D1C, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, "ÏÐÈÌ. ÇÀÊË.", 0, 0, 0);
         v20 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[7]);
         v21 = sub_414D24(7);
         v22 = 350;
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, v21, v20, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, ascii_4E2D14, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, "ÀÒÀÊÀ", 0, 0, 0);
         v23 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[8]);
         v24 = sub_414D24(8);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, v24, v23, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, ascii_4E2D0C, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, "ÄÅÉÑÒÂ.", 0, 0, 0);
         v25 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[9]);
         v26 = sub_414D24(9);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, v26, v25, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, ascii_4E2D04, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, "ÇÀÊËÈÍ.", 0, 0, 0);
         v27 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[10]);
         v28 = sub_414D24(10);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, v28, v27, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, ascii_4E2CFC, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, "ÈÃÐÎÊ", 0, 0, 0);
         v29 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[11]);
         v30 = sub_414D24(11);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, v30, v29, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, ascii_4E2CF0, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, "ÑËÅÄ. ÈÃÐÎÊ", 0, 0, 0);
         v31 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[12]);
         v32 = sub_414D24(12);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, v32, v31, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, ascii_4E2CE8, 0, 0, 0);
-        v65 = 0;
-        v64 = 0;
-        v63 = 0;
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, "ÇÀÄÀÍÈß", 0, 0, 0);
+
         v62 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[13]);
-        v61 = 13;
+        v59 = sub_414D24(13);
         }
     else
         {
-        pRenderer->DrawTextureIndexed(0x7F, 0x12E, (Texture *)(uTextureID_Optkb[4] != -1 ? &pIcons_LOD->pTextures[uTextureID_Optkb[4]] : 0));
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, ascii_4E2CDC, 0, 0, 0);
+        pRenderer->DrawTextureIndexed(0x7F, 0x12E, pIcons_LOD->GetTexture(uTextureID_Optkb[4]));
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, v0, "Á. ÑÏÐÀÂÊÀ", 0, 0, 0);
         v33 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[14]);
         v34 = sub_414D24(14);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, v34, v33, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, ascii_4E2CD4, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, v0, "ÎÒÄÛÕ", 0, 0, 0);
         v35 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[15]);
         v36 = sub_414D24(15);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, v36, v35, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, ascii_4E2CC8, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, v0, "ÒÅÊ. ÂÐÅÌß", 0, 0, 0);
         v37 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[16]);
         v38 = sub_414D24(16);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, v38, v37, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, ascii_4E2CBC, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, v0, "ÀÂÒÎÇÀÌÅÒÊÈ", 0, 0, 0);
         v39 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[17]);
         v40 = sub_414D24(17);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, v40, v39, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, ascii_4E2CB0, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, v0, "ÊÀÐÒÀ", 0, 0, 0);
         v41 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[18]);
         v42 = sub_414D24(18);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, v42, v41, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, ascii_4E2CA4, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, v0, "ÁÅÆÀÒÜ", 0, 0, 0);
         v43 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[19]);
         v44 = sub_414D24(19);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, v44, v43, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, ascii_4E2C9C, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, v0, "ÑÌ. ÂÂÅÐÕ", 0, 0, 0);
         v45 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[20]);
         v46 = sub_414D24(20);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, v46, v45, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, ascii_4E2C90, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, v0, "ÑÌ. ÂÍÈÇ", 0, 0, 0);
         v47 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[21]);
         v48 = sub_414D24(21);
         v22 = 350;
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, v48, v47, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, ascii_4E2C84, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, a5, "ÑÌ. ÂÏÅШÄ", 0, 0, 0);
         v49 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[22]);
         v50 = sub_414D24(22);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, v50, v49, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, ascii_4E2C7C, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, a5, "ÏÐÈÁËÈÇ", 0, 0, 0);
         v51 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[23]);
         v52 = sub_414D24(23);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, v52, v51, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, ascii_4E2C70, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, a5, "ÎÒÄÀËÈÒÜ", 0, 0, 0);
         v53 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[24]);
         v54 = sub_414D24(24);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, v54, v53, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, ascii_4E2C68, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, a5, "Ï. ÂÂÅÐÕ", 0, 0, 0);
         v55 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[25]);
         v56 = sub_414D24(25);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, v56, v55, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, ascii_4E2C5C, 0, 0, 0);
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, a5, "Ï. ÂÍÈÇ", 0, 0, 0);
         v57 = pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[26]);
         v58 = sub_414D24(26);
         pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, v58, v57, 0, 0, 0);
-        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, ascii_4E2C54, 0, 0, 0);
-        v65 = 0;
-        v64 = 0;
-        v63 = 0;
+        pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, a5, "ÏÐÈÇÅÌË", 0, 0, 0);
+
         v62 = pKeyActionMap->GetVKeyDisplayName(pWindowList_at_506F50_minus1_indexing[0]);
-        v61 = 27;
+        v59 = sub_414D24(27);
         }
-    v59 = sub_414D24(v61);
-    return pGUIWindow_CurrentMenu->DrawText(pFontLucida, v22, 268, v59, v62, v63, v64, v65);
+    return pGUIWindow_CurrentMenu->DrawText(pFontLucida, v22, 268, v59, v62, 0, 0, 0);
     }
 
 
@@ -316,31 +314,25 @@
         }
     return result;
     }
-// 506E68: using guessed type int dword_506E68;
-// 506E6C: using guessed type __int16 word_506E6C[18];
-// 507C08: using guessed type int dword_507C08;
 
 //----- (00414D9A) --------------------------------------------------------
-void __cdecl GameMenuUI_DrawVideoOptions()
-    {
+void GameMenuUI_DrawVideoOptions()
+{
     const char *v0; // ST0C_4@3
     unsigned __int16 v1; // ax@3
-    int v2; // eax@10
+    //int v2; // eax@10
     GUIWindow v3; // [sp+8h] [bp-54h]@3
 
-    pRenderer->DrawTextureIndexed(
-        8u,
-        8u,
-        (Texture *)(uTextureID_507C10 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C10] : 0));
+    pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_507C10));
     if ( !pRenderer->bWindowMode && GammaController::IsGammaSupported() )
         {
         pRenderer->DrawTextureIndexed(
             17 * uGammaPos + 42,
-            162u,
-            (Texture *)(pTextureIDs_GammaPositions[uGammaPos] != -1 ? &pIcons_LOD->pTextures[pTextureIDs_GammaPositions[uGammaPos]] : 0));
+            162,
+            pIcons_LOD->GetTexture(pTextureIDs_GammaPositions[uGammaPos]));
         pRenderer->DrawTextureRGB(0x112u, 0xA9u, &stru_506E40);
         v3.uFrameX = 22;
-        v0 = pGlobalTXT_LocalizationStrings[226];
+        v0 = pGlobalTXT_LocalizationStrings[226]; // "Gamma controls the relative ""brightness"" of the game.  May vary depending on your monitor."
         v3.uFrameY = 190;
         v3.uFrameWidth = 211;
         v3.uFrameHeight = 79;
@@ -349,69 +341,92 @@
         v1 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
         v3.DrawTitleText(pFontSmallnum, 0, 0, v1, v0, 3u);
         }
-    if ( !pRenderer->pRenderD3D )
-        {
-        pRenderer->DrawTextureIndexed(
-            0x14u,
-            0x119u,
-            (Texture *)(uTextureID_507C50 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C50] : 0));
-        pRenderer->DrawTextureIndexed(
-            0x14u,
-            0x12Fu,
-            (Texture *)(uTextureID_507C54 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C54] : 0));
-        v2 = uTextureID_507C58;
-        goto LABEL_12;
-        }
-    if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
-        pRenderer->DrawTextureIndexed(
-        0x14u,
-        0x119u,
-        (Texture *)(uTextureID_507C14 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C14] : 0));
-    if ( pRenderer->bUseColoredLights )
-        pRenderer->DrawTextureIndexed(
-        0x14u,
-        0x12Fu,
-        (Texture *)(uTextureID_507C18 != -1 ? &pIcons_LOD->pTextures[uTextureID_507C18] : 0));
-    if ( pRenderer->bTinting )
-        {
-        v2 = uTextureID_507C1C;
-LABEL_12:
-        pRenderer->DrawTextureIndexed(0x14u, 0x145u, (Texture *)(v2 != -1 ? &pIcons_LOD->pTextures[v2] : 0));
-        }
+
+    if (!pRenderer->pRenderD3D)
+    {
+      pRenderer->DrawTextureIndexed(20, 281, pIcons_LOD->GetTexture(uTextureID_507C50));
+      pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(uTextureID_507C54));
+      pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(uTextureID_507C58));
     }
+    else
+    {
+      if (pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS)
+        pRenderer->DrawTextureIndexed(20, 281, pIcons_LOD->GetTexture(uTextureID_507C14));
+      if (pRenderer->bUseColoredLights)
+        pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(uTextureID_507C18));
+      if (pRenderer->bTinting)
+        pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(uTextureID_507C1C));
+    }
+}
 
 
 
 //----- (00414F82) --------------------------------------------------------
-void __cdecl DrawGameOptions()
-    {
-    signed int v0; // eax@1
+void DrawGameOptions()
+{
+  pRenderer->DrawTextureIndexed(8,   8, pIcons_LOD->GetTexture(uTextureID_Options));
+  pRenderer->DrawTextureIndexed(8, 132, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_Background));
+
+  switch (uTurnSpeed)
+  {
+    default:   pRenderer->DrawTextureIndexed(BtnTurnCoord[0], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0]));
+    case 64:   pRenderer->DrawTextureIndexed(BtnTurnCoord[1], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1]));
+    case 128:  pRenderer->DrawTextureIndexed(BtnTurnCoord[2], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2]));
+  }
+
+  if (bWalkSound)  pRenderer->DrawTextureIndexed( 20, 303, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound));
+  if (bShowDamage) pRenderer->DrawTextureIndexed(128, 303, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage));
+  if (bFlipOnExit) pRenderer->DrawTextureIndexed(128, 325, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit));
+  if (bAlwaysRun)  pRenderer->DrawTextureIndexed( 20, 325, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun));
+
+  pRenderer->DrawTextureIndexed(265 + 17 * uSoundVolumeMultiplier,  162, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uSoundVolumeMultiplier]));
+  pRenderer->DrawTextureIndexed(265 + 17 * uMusicVolimeMultiplier,  216, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uMusicVolimeMultiplier]));
+  pRenderer->DrawTextureIndexed(265 + 17 * uVoicesVolumeMultiplier, 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uVoicesVolumeMultiplier]));
+}
+
+
+
+
+
+
+
+
+
 
-    pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_Options != -1 ? &pIcons_LOD->pTextures[uTextureID_Options] : 0));
-    pRenderer->DrawTextureIndexed(8, 132, (Texture *)(uTextureID_ControlBG[0] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[0]] : 0));
-    v0 = 0;
-    if ( uTurnSpeed == 128 )
-        {
-        v0 = 2;
-        }
-    else
-        {
-        if ( uTurnSpeed == 64 )
-            v0 = 1;
-        }
-    pRenderer->DrawTextureIndexed(BtnTurnCoord[v0], 270, (Texture *)(uTextureID_ControlBG[v0 + 1] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[v0 + 1]] : 0));
-    if ( bWalkSound )
-        pRenderer->DrawTextureIndexed(20, 303, (Texture *)(uTextureID_ControlBG[21] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[21]] : 0));
-    if ( bShowDamage )
-        pRenderer->DrawTextureIndexed(128, 303, (Texture *)(uTextureID_ControlBG[22] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[22]] : 0));
-    if ( bFlipOnExit )
-        pRenderer->DrawTextureIndexed(128, 325, (Texture *)(uTextureID_ControlBG[9] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[9]] : 0));
-    if ( bAlwaysRun )
-        pRenderer->DrawTextureIndexed(20, 325, (Texture *)(uTextureID_ControlBG[20] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[20]] : 0));
-    pRenderer->DrawTextureIndexed(17 * (char)uSoundVolumeMultiplier + 265, 162,
-        (Texture *)(uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uSoundVolumeMultiplier + 10]] : 0));
-    pRenderer->DrawTextureIndexed(17 * (char)uMusicVolimeMultiplier + 265, 216,
-        (Texture *)(uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uMusicVolimeMultiplier + 10]] : 0));
-    pRenderer->DrawTextureIndexed(17 * (char)uVoicesVolumeMultiplier + 265, 270,
-        (Texture *)(uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10] != -1 ? &pIcons_LOD->pTextures[uTextureID_ControlBG[(char)uVoicesVolumeMultiplier + 10]] : 0));
-    }
\ No newline at end of file
+OptionsMenuSkin::OptionsMenuSkin():
+  uTextureID_Background(0),
+  uTextureID_ArrowLeft(0),
+  uTextureID_ArrowRight(0),
+  uTextureID_unused_0(0), uTextureID_unused_1(0), uTextureID_unused_2(0),
+  uTextureID_FlipOnExit(0),
+  uTextureID_AlwaysRun(0),
+  uTextureID_WalkSound(0),
+  uTextureID_ShowDamage(0)
+{
+    for (uint i = 0; i < 3; ++i)  uTextureID_TurnSpeed[i] = 0;
+    for (uint i = 0; i < 10; ++i) uTextureID_SoundLevels[i] = 0;
+} 
+
+void OptionsMenuSkin::Relaease()
+{
+  #define RELEASE(id) \
+  {\
+    if (id)\
+      pIcons_LOD->GetTexture(id)->Release();\
+    id = 0;\
+  }
+
+  RELEASE(uTextureID_Background);
+  for (uint i = 0; i < 3; ++i)
+    RELEASE(uTextureID_TurnSpeed[i]);
+  RELEASE(uTextureID_ArrowLeft);
+  RELEASE(uTextureID_ArrowRight);
+  RELEASE(uTextureID_FlipOnExit);
+  for (uint i = 0; i < 10; ++i)
+    RELEASE(uTextureID_SoundLevels[i]);
+  RELEASE(uTextureID_AlwaysRun);
+  RELEASE(uTextureID_WalkSound);
+  RELEASE(uTextureID_ShowDamage);
+
+  #undef RELEASE
+}