diff Indoor.h @ 595:55d6b756e03a

Cave textures
author Nomad
date Wed, 06 Mar 2013 16:51:23 +0200
parents 9caf59edb1ee
children ccf8b4815a1f
line wrap: on
line diff
--- a/Indoor.h	Wed Mar 06 16:14:21 2013 +0200
+++ b/Indoor.h	Wed Mar 06 16:51:23 2013 +0200
@@ -257,6 +257,7 @@
 #define FACE_TEXTURE_FRAME    0x00004000 // Texture ID is a frameset from TextureFrameTable, otherwise BitmapID
 #define FACE_OUTLINED         0x00010000 // outline face edges
 #define FACE_TEXTURE_FLOW     0x00040000 // The texture moves slowly. For horizontal facets only.
+#define FACE_DO_NOT_LIGHT     0x00400000
 #define FACE_CLICKABLE        0x02000000 // Event can be triggered by clicking on the facet.
 #define FACE_PRESSURE_PLATE   0x04000000 // Event can be triggered by stepping on the facet.
 #define FACE_ETHEREAL         0x20000000 // Untouchable. You can pass through it.