diff Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters @ 2503:502246699451

for MVS 2010
author Ritor1
date Fri, 19 Sep 2014 09:41:00 +0600
parents 5abd8fc8f1c6
children
line wrap: on
line diff
--- a/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters	Fri Sep 19 05:13:32 2014 +0600
+++ b/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters	Fri Sep 19 09:41:00 2014 +0600
@@ -291,213 +291,6 @@
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     <ClCompile Include="..\..\OSWindow.cpp" />
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-      <Filter>Engine\Tables</Filter>
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       <Filter>Arcomage</Filter>
@@ -571,6 +364,211 @@
     <ClCompile Include="..\..\Engine\Graphics\RenderD3D11.cpp">
       <Filter>Engine\Graphics</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\Engine\Objects\Monsters.cpp">
+      <Filter>Engine\Objects</Filter>
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+    <ClCompile Include="..\..\Engine\Objects\NPC.cpp">
+      <Filter>Engine\Objects</Filter>
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+    <ClCompile Include="..\..\Engine\Objects\ObjectList.cpp">
+      <Filter>Engine\Objects</Filter>
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+    <ClCompile Include="..\..\Engine\Objects\Player.cpp">
+      <Filter>Engine\Objects</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Objects\SpriteObject.cpp">
+      <Filter>Engine\Objects</Filter>
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+    <ClCompile Include="..\..\Engine\Objects\Actor.cpp">
+      <Filter>Engine\Objects</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Objects\Chest.cpp">
+      <Filter>Engine\Objects</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Objects\Items.cpp">
+      <Filter>Engine\Objects</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Spells\Spells.cpp">
+      <Filter>Engine\Spells</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Spells\CastSpellInfo.cpp">
+      <Filter>Engine\Spells</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\FrameTableInc.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\IconFrameTable.cpp">
+      <Filter>Engine\Tables</Filter>
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+    <ClCompile Include="..\..\Engine\Tables\PlayerFrameTable.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Tables\StorylineTextTable.cpp">
+      <Filter>Engine\Tables</Filter>
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+    <ClCompile Include="..\..\Engine\Tables\TileTable.cpp">
+      <Filter>Engine\Tables</Filter>
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+    <ClCompile Include="..\..\Engine\Tables\FactionTable.cpp">
+      <Filter>Engine\Tables</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\TurnEngine\TurnEngine.cpp">
+      <Filter>Engine\TurnEngine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\ZlibWrapper.cpp">
+      <Filter>Engine</Filter>
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+    <ClCompile Include="..\..\Engine\Conditions.cpp">
+      <Filter>Engine</Filter>
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+    <ClCompile Include="..\..\Engine\Events.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Game.cpp">
+      <Filter>Engine</Filter>
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+    <ClCompile Include="..\..\Engine\LOD.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\Log.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\LuaVM.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\MapInfo.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\mm7_7.cpp">
+      <Filter>Engine</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Engine\mm7_data.cpp">
+      <Filter>Engine</Filter>
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+    <ClCompile Include="..\..\Engine\mm7text_ru.cpp">
+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+    <ClCompile Include="..\..\Engine\OurMath.cpp">
+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+      <Filter>Engine</Filter>
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+    <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx">
+      <Filter>GUI\NewUI\Core</Filter>
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+    <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp">
+      <Filter>GUI\NewUI</Filter>
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+      <Filter>GUI\UI\Books</Filter>
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+      <Filter>GUI\UI\Books</Filter>
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+      <Filter>GUI\UI</Filter>
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+      <Filter>GUI\UI</Filter>
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+      <Filter>GUI\UI</Filter>
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+      <Filter>GUI</Filter>
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+      <Filter>GUI</Filter>
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+      <Filter>GUI</Filter>
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+      <Filter>IO</Filter>
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+      <Filter>IO</Filter>
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+    <ClCompile Include="..\..\Media\Audio\AudioPlayer.cpp">
+      <Filter>Media\Audio</Filter>
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+    <ClCompile Include="..\..\Media\Audio\AIL.cpp">
+      <Filter>Media\Audio</Filter>
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+      <Filter>Media\Video</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\Media\MediaPlayer.cpp">
+      <Filter>Media</Filter>
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+    <ClCompile Include="..\..\stru6.cpp" />
   </ItemGroup>
   <ItemGroup>
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@@ -999,204 +997,6 @@
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+    <ClInclude Include="..\..\GUI\GUIWindow.h">
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+    <ClInclude Include="..\..\GUI\GUIButton.h">
+      <Filter>GUI</Filter>
+    </ClInclude>
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+    </ClInclude>
+    <ClInclude Include="..\..\IO\Keyboard.h">
+      <Filter>IO</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\IO\Mouse.h">
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+    <ClInclude Include="..\..\Media\Audio\AudioPlayer.h">
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+    <ClInclude Include="..\..\Media\Video\Bink_Smacker.h">
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@@ -1306,11 +1350,13 @@
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       <Filter>lib</Filter>
     </None>
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+    <None Include="..\..\README.md" />
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       <Filter>Engine\Objects</Filter>
     </None>
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-    <None Include="..\..\README.md" />
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   </ItemGroup>
   <ItemGroup>
     <Library Include="..\..\lib\OpenAL\lib\OpenAL\OpenAL32.lib">
@@ -1341,7 +1387,4 @@
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     </Library>
   </ItemGroup>
-  <ItemGroup>
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-  </ItemGroup>
 </Project>
\ No newline at end of file