diff Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2570:4d199006c716

debug_terrain_polygin
author Ritor1
date Sun, 24 May 2015 20:49:22 +0600
parents f2f2595fe308
children
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Thu May 21 18:33:07 2015 +0600
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Sun May 24 20:49:22 2015 +0600
@@ -142,6 +142,7 @@
     <ClCompile Include="..\..\Engine\Spells\CastSpellInfo.cpp" />
     <ClCompile Include="..\..\Engine\Spells\Spells.cpp" />
     <ClCompile Include="..\..\Engine\stru298.cpp" />
+    <ClCompile Include="..\..\Engine\stru6.cpp" />
     <ClCompile Include="..\..\Engine\Tables\FactionTable.cpp" />
     <ClCompile Include="..\..\Engine\Tables\FrameTableInc.cpp" />
     <ClCompile Include="..\..\Engine\Tables\IconFrameTable.cpp" />
@@ -258,7 +259,6 @@
     <ClCompile Include="..\..\Media\Video\Bink_Smacker.cpp" />
     <ClCompile Include="..\..\OSAPI.cpp" />
     <ClCompile Include="..\..\OSWindow.cpp" />
-    <ClCompile Include="..\..\stru6.cpp" />
     <ClCompile Include="..\..\_deleted.cpp" />
   </ItemGroup>
   <ItemGroup>
@@ -326,6 +326,7 @@
     <ClInclude Include="..\..\Engine\stru298.h" />
     <ClInclude Include="..\..\Engine\stru314.h" />
     <ClInclude Include="..\..\Engine\stru367.h" />
+    <ClInclude Include="..\..\Engine\stru6.h" />
     <ClInclude Include="..\..\Engine\Tables\FactionTable.h" />
     <ClInclude Include="..\..\Engine\Tables\FrameTableInc.h" />
     <ClInclude Include="..\..\Engine\Tables\IconFrameTable.h" />
@@ -524,7 +525,6 @@
     <ClInclude Include="..\..\OSAPI.h" />
     <ClInclude Include="..\..\OSInfo.h" />
     <ClInclude Include="..\..\OSWindow.h" />
-    <ClInclude Include="..\..\stru6.h" />
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\Engine\Graphics\Shaders\UI.hlsl" />