Mercurial > mm7
diff UIHouses.cpp @ 893:4676774b225c
GuildDialogue fix
author | Ritor1 |
---|---|
date | Wed, 03 Apr 2013 14:27:43 +0600 |
parents | b6573b99ca40 |
children | 10fa7dad1391 addae461eeb4 |
line wrap: on
line diff
--- a/UIHouses.cpp Wed Apr 03 10:01:53 2013 +0600 +++ b/UIHouses.cpp Wed Apr 03 14:27:43 2013 +0600 @@ -666,7 +666,7 @@ signed int v32; // edi@209 int v33; // eax@210 unsigned int v34; // eax@211 - Player *v35; // edi@227 + //Player *v35; // edi@227 signed int v36; // esi@227 int v37; // ecx@227 int v38; // esi@230 @@ -783,9 +783,8 @@ case 15: case 16: { - if ( (signed __int64)__PAIR__( - *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44472], - *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44468]) >= (signed __int64)pParty->uTimePlayed ) + if ( *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44472] >= (signed __int64)pParty->uTimePlayed && + *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44468] >= (signed __int64)pParty->uTimePlayed ) { v32 = 0; do @@ -814,7 +813,7 @@ *(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44468] = v31; *(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44472] = HIDWORD(v31); } - return; + //return; break; } case 17: @@ -824,7 +823,8 @@ v10 = (int)((char *)v8->ptr_1C - 102); v56 = v10; v11 = 8 * v10 + 11325428; - if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v10 + 1], pParty->field_3C.field_0[2 * v10]) >= (signed __int64)pParty->uTimePlayed ) + if ( pParty->field_3C.field_0[2 * v10 + 1] >= (signed __int64)pParty->uTimePlayed + && pParty->field_3C.field_0[2 * v10] >= (signed __int64)pParty->uTimePlayed ) { v13 = 0; } @@ -1477,7 +1477,7 @@ { if( uMessageParam >= 36 && uMessageParam <= 72 ) { - v35 = pPlayers[uActiveCharacter]; + //v35 = pPlayers[uActiveCharacter]; //v36 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)v8->ptr_1C] * 500.0); v36 = (signed __int64)(p2DEvents[(unsigned int)v8->ptr_1C - 1].flt_24 * 500.0); v37 = v36 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; @@ -1485,15 +1485,15 @@ v37 = v36 / 3; //if (false) - if(byte_4ED970_skill_learn_ability_by_class_table[v35->classType][uMessageParam-36]) + if(byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][uMessageParam-36]) //if ( *(&byte_4ED94C[37 * v35->uClass] + v55) ) { - v38 = (int)(&v35->uIntelligence + uMessageParam); - if ( !*(short *)v38 ) + //v38 = (int)(&pPlayers[uActiveCharacter]->uIntelligence + uMessageParam); + if ( !pPlayers[uActiveCharacter]->pActiveSkills[uMessageParam - 36] ) { if ( pParty->uNumGold < v37 ) { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); + ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2); if ( in_current_building_type == BildingType_Training || in_current_building_type == BildingType_Tavern ) v39 = 4; else @@ -1504,8 +1504,8 @@ { Party::TakeGold(v37); dword_F8B1E4 = 1; - *(short *)v38 = 1; - v35->PlaySound(SPEECH_78, 0); + pPlayers[uActiveCharacter]->pActiveSkills[uMessageParam - 36] = 1; + pPlayers[uActiveCharacter]->PlaySound(SPEECH_78, 0); } } } @@ -4594,84 +4594,73 @@ //----- (004B5D7C) -------------------------------------------------------- void GuildDialog() { - //GUIWindow *pWindow; // ebx@1 - //Player *currPlayer; // edi@1 - signed int base_teach_price; // ebx@1 - int v3; // edi@6 - int result; // eax@11 - //unsigned int v5; // ebx@13 - int v6; // esi@13 - signed int v7; // esi@17 - int v8; // esi@22 - signed int v9; // ecx@22 - char *v10; // eax@22 - const char *statusbar_string; // ecx@26 - POINT *v12; // esi@30 - int v13; // ecx@30 - void *v14; // ST1C_4@31 - ItemGen *v15; // ST18_4@31 - int v16; // ST10_4@31 - int v17; // eax@31 - char *v18; // edx@31 - int v19; // eax@32 - //GUIWindow *v20; // edi@35 - int pActiveItem; // esi@35 - int v22; // eax@35 - unsigned int v23; // eax@36 - int v24; // eax@39 - int v25; // eax@40 - int v26; // ecx@47 - GUIButton *pButton; // eax@49 - //GUIButton *v28; // esi@49 - unsigned int v29; // eax@49 - char *pText; // eax@52 - int pTextHeight; // eax@55 - unsigned int v32; // ecx@55 - int v33; // eax@55 - unsigned __int16 pTextColor; // ax@55 - int v35; // eax@58 - const char *v36; // ST20_4@61 - unsigned __int16 v37; // ST1C_2@61 - int v38; // eax@61 - GUIWindow *v39; // [sp-18h] [bp-304h]@31 - int v40; // [sp-14h] [bp-300h]@31 - int v41; // [sp-10h] [bp-2FCh]@31 - unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31 - char *v43; // [sp-8h] [bp-2F4h]@31 - unsigned int v44; // [sp-4h] [bp-2F0h]@31 - char Dest[100]; // [sp+Ch] [bp-2E0h]@3 - char v46[100]; // [sp+70h] [bp-27Ch]@3 - char v47[100]; // [sp+D4h] [bp-218h]@3 - char v48[100]; // [sp+138h] [bp-1B4h]@3 - char v49[100]; // [sp+19Ch] [bp-150h]@3 - POINT v50; // [sp+264h] [bp-88h]@30 - POINT v51; // [sp+26Ch] [bp-80h]@30 - GUIWindow working_window; // [sp+274h] [bp-78h]@1 - signed int v53; // [sp+27Ch] [bp-70h]@1 - signed int v54; // [sp+284h] [bp-68h]@1 - //int v55; // [sp+2C8h] [bp-24h]@47 - int pColorWhite; // [sp+2CCh] [bp-20h]@1 - int pColorYellow; // [sp+2D0h] [bp-1Ch]@1 - int v58; // [sp+2D4h] [bp-18h]@1 - unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 + signed int base_teach_price; // ebx@1 + int v3; // edi@6 + int result; // eax@11 + int v6; // esi@13 + signed int v7; // esi@17 + int v8; // esi@22 + signed int v9; // ecx@22 + char *v10; // eax@22 + const char *statusbar_string; // ecx@26 + POINT *v12; // esi@30 + int v13; // ecx@30 + void *v14; // ST1C_4@31 + ItemGen *v15; // ST18_4@31 + int v16; // ST10_4@31 + int v17; // eax@31 + char *v18; // edx@31 + int v19; // eax@32 + int pActiveItem; // esi@35 + int v22; // eax@35 + unsigned int v23; // eax@36 + int v24; // eax@39 + int v25; // eax@40 + int v26; // ecx@47 + GUIButton *pButton; // eax@49 + unsigned int v29; // eax@49 + char *pText; // eax@52 + int pTextHeight; // eax@55 + unsigned int v32; // ecx@55 + int v33; // eax@55 + unsigned __int16 pTextColor; // ax@55 + int v35; // eax@58 + const char *v36; // ST20_4@61 + unsigned __int16 v37; // ST1C_2@61 + int v38; // eax@61 + int v40; // [sp-14h] [bp-300h]@31 + int v41; // [sp-10h] [bp-2FCh]@31 + unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31 + char *v43; // [sp-8h] [bp-2F4h]@31 + unsigned int v44; // [sp-4h] [bp-2F0h]@31 + char Dest[100]; // [sp+Ch] [bp-2E0h]@3 + char v46[100]; // [sp+70h] [bp-27Ch]@3 + char v47[100]; // [sp+D4h] [bp-218h]@3 + char v48[100]; // [sp+138h] [bp-1B4h]@3 + char v49[100]; // [sp+19Ch] [bp-150h]@3 + POINT v50; // [sp+264h] [bp-88h]@30 + POINT v51; // [sp+26Ch] [bp-80h]@30 + GUIWindow working_window; // [sp+274h] [bp-78h]@1 + signed int v53; // [sp+27Ch] [bp-70h]@1 + signed int v54; // [sp+284h] [bp-68h]@1 + int pColorWhite; // [sp+2CCh] [bp-20h]@1 + int pColorYellow; // [sp+2D0h] [bp-1Ch]@1 + int v58; // [sp+2D4h] [bp-18h]@1 + unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 bool pSkillFlag; // [sp+2DCh] [bp-10h]@35 - int v61; // [sp+2E0h] [bp-Ch]@35 + int v61; // [sp+2E0h] [bp-Ch]@35 int pItemNum; - unsigned int v62; // [sp+2E4h] [bp-8h]@13 - int v63; // [sp+2E8h] [bp-4h]@1 + unsigned int v62; // [sp+2E4h] [bp-8h]@13 + int v63; // [sp+2E8h] [bp-4h]@1 int pNumActivItem; int all_text_height; - //pWindow = window_SpeakInHouse;//Ritor1: in process memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow)); - //v58 = pPlayers[uActiveCharacter]; - //currPlayer = pPlayers[uActiveCharacter]; working_window.uFrameX = 483; working_window.uFrameWidth = 148; working_window.uFrameZ = 334; pColorWhite = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); pColorYellow = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); - //v2 = (signed __int64)(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C] * 500.0); base_teach_price = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * 500.0); v63 = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; if ( v63 < base_teach_price / 3 ) @@ -4712,7 +4701,6 @@ return; } pRenderer->DrawTextureIndexed(8, 8, ShopTexture); - //v5 = 0; v6 = 0; v62 = 0; v63 = 32; @@ -4736,11 +4724,9 @@ do { if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID) - // if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) ) { pRenderer->DrawTextureTransparent(v63, 0xFAu, ItemsInShopTexture[v7]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1); - //currPlayer = v58; } v63 += 70; v62 += 280; @@ -4751,13 +4737,10 @@ { v8 = 0; v9 = 12; - // v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)window_SpeakInHouse->ptr_1C); - // v10 = do { if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v9].uItemID ) ++v8; - // v10 += 36; --v9; } while ( v9 ); @@ -4800,8 +4783,6 @@ } if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) return; - //v20 = pDialogueWindow; - //v5 = 0; v61 = 0; pSkillFlag = false; pActiveItem = pDialogueWindow->pStartingPosActiveItem; @@ -4827,13 +4808,8 @@ } else { - if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23-36] && pPlayers[uActiveCharacter]->pActiveSkills[v23-36] ) - { - all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v23 - 36], &working_window, 0, 0); - v61++; - pSkillFlag = true; - } - if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23 - 36] && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] ) + if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23 - 36] + && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] ) { all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v23 - 36], &working_window, 0, 0); v61++; @@ -4862,14 +4838,12 @@ v58 = 32; v26 = (149 - v61 * v58 - all_text_height) / 2 - v58 / 2 + 162; pNumActivItem = pDialogueWindow->pStartingPosActiveItem; - //v55 = v26; if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) { pItemNum = 2; do { pButton = pDialogueWindow->GetControl(pItemNum); - //v28 = v27; v29 = pButton->msg_param; if ( v29 == 18 ) { @@ -4888,7 +4862,8 @@ } else { - if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36] && !pPlayers[uActiveCharacter]->pActiveSkills[v23-36] ) + if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36] + && !pPlayers[uActiveCharacter]->pActiveSkills[v29 - 36] ) { pButton->uY = v58 + v26; pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v29 - 36], &working_window, 0, 0); @@ -4902,13 +4877,13 @@ pTextColor = pColorWhite; working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pSkillNames[v29 - 36], 3); } - else - { + else + { pButton->uW = 0; pButton->uHeight = 0; pButton->uY = 0; - } - } + } + } ++pItemNum; } while ( pItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );